*If you think I should ask this question elsewhere, please let me know.
Background:
I need to build an application for converting weights into piece counts. The weights currently come from scales that are connected to PCs via serial ports. I am replacing PC based applications that connect to the scales via a serial connection. I am considering the feasibility of making the next generation of these applications into a web based solution. However, I do not want to do this if it is not a better solution than building an application that runs on the client. In addition, I do not want to use any sort of browser specific technology (ActiveX).
FYI, we currently run a Windows based environment.
What I have so far:
I am currently thinking that I will need some sort of client side “service” to allow the scale data to be retrieved by the web application. I have looked into creating a WCF service for this task and have determined that it would probably work. This would require that the scale be connected to some sort of Windows based computer that is on the network. I would then interface the WCF service (running as a Windows Service on the PC) from an ASP.NET web application running on an IIS web server. This would minimize the footprint on the client and allow us to use a web application.
I am looking for any constructive thoughts and ideas. I am open to reviewing any feasible option that would make this solution as simple and reliable as possible.
Answering my own question per request #honeycomb.
I discovered two viable options for this purpose. Following are high-level overviews of the techniques we leveraged.
Develop a scale reader to be run on a PC connected to the weigh scale device via an RS-232 connection. This reader will forward any information received from the scale into a database. Combined with technologies like change notifications and server-side push notifications, this option will allow data from a weigh scale to be pushed into a web page with little effort and no additional cost. (This option has performed well during testing but is not yet in production)
Invest in converting weigh scale devices to use ethernet connections and connect them to the network. Use an OPC server with a driver that can connect to the weigh scales you are using to read the data from these devices. Consider KEPWare's offering for this purpose. Use KEPWare's tools to forward this data to a database or wherever it is needed. Once again, you can leverage change notifications and server-side push technologies to push this data into web applications in near real-time without polling. (This option is currently working in a critical, production environment)
The second option is probably better in the long-term, but this may vary based on your specific situation. It has some up front costs and would be better suited to new implementations. For my system, I am using the first option because it will ease the transition between the new and old systems.
Note: I am not in any way associated with KEPWare. I am only suggesting their product because it is the only one I am aware of that supports this functionality. I am sure there are other OPC servers that support this type of device.
Related
You could say I am a fan of the Realm Mobile Platform. I'm using it and it seems to be working well.
However I am confused with how to operate it going to production. It seems to be deployed only to one server, and even the professional and enterprise editions are working on my single server.
Assuming Realm have thought of this (as Enterprise edition supports 'enterprise scaling) - how does this work if all clients point to my owned server URL?
Another question is how to monitor the load on that server.
Thanks!
The Professional Edition and the Enterprise Edition emit statsd compatible metrics which allow you to track the usage and load on each node in a Realm Object Server cluster. These metrics are also used internally inside the cluster in order to display statistics about the health of the cluster.
We are obviously still adding metrics as we understand more about our customer's use-cases, and fine-tuning the ones that we have.
With regards to the way the clustering works, we are currently implementing this according to an iterative process, where we add more and more features, and more and more resilience to the system with every passing day.
Basically, we have a logical load balancer process, which receives the incoming client connections, and then dispatches that to a node inside the cluster. This logical load balancer can be HA'd and LB'd itself as well, just like you would any regular WS connection handler. Handling many connections these days is easy. It's handling the quadratic merge algorithms that is expensive on the Realm Object Server, which is why the clustering is required for deployments at scale.
I want to create a program for my desktop and an app for my android. Both of them will do the same, just on those different devices. They will be something like personal assistants, so I want to put a lot of data into them ( for example contacts, notes and a huge lot of other stuff). All of this data should be saved on a server (at least for the beginning I will use my own Ubuntu server at home).
For the android app I will obviously use java and the database on the server will be a MySQL database, because that's the database I have used for everything. The Windows program will most likely be written in of these languages: Java, C#c C++, as these are the languages I am able to use quite well.
Now to the problem/question: The server should have a good backend which will be communicating with the apps/programs and read/write data in the database, manage the users and all that stuff. But I am not sure how I should approach programming the backend and the "network communication" itself. I would really like to have some relatively easy way to send secured messages between server and clients, but I have no experience in that matter. I do have programming experience in general, but not with backend and network programming.
side notes:
I would like to "scale big". At first this system will only be used by me, but it may be opened to more people or even sold.
Also I would really like to a (partly) self programmed backend on the server, because I could very well use this for a lot of other stuff, like some automation features in my house, which will be implemented.
EDIT: I would like to be able to scale big. I don't need support for hundreds of people at the beginning ;)
You need to research Socket programming. They provide relatively easy, secured network communication. Essentially, you will create some sort of connection or socket listener on your server. The clients will create Sockets, initialize them to connect to a certain IP address and port number, and then connect. Once the server receives these connections, the server creates a Socket for that specific connection, and the two sockets can communicate back and forth.
If you want your server to be able to handle multiple clients, I suggest creating a new Thread every time the server receives a connection, and that Thread will be dedicated to that specific client connection. Having a multi-threaded server where each client has its own dedicated Thread is a good starting point for an efficient server.
Here are some good C# examples of Socket clients and servers: https://msdn.microsoft.com/en-us/library/w89fhyex(v=vs.110).aspx
As a side note, you can also write Android apps in C# with Xamarin. If you did your desktop program and Android app both in C#, you'd be able to write most of the code once and share it between the two apps easily.
I suggest you start learning socket programming by creating very simple client and server applications in order to grasp how they will be communicating in your larger project. Once you can grasp the communication procedures well enough, start designing your larger project.
But I am not sure how I should approach programming the backend and
the "network communication" itself.
Traditionally, a server for your case would be a web server exposing REST API (JSON). All clients need to do http requests and render/parse JSON. REST API is mapped to database calls and exposes some data model. If it was in Java, it would be Jetty web server, Jackson Json parser.
I would really like to have some relatively easy way to send secured
messages between server and clients,
Sending HTTP requests probably the easiest way to communicate with a service. Having it secured is a matter of enabling HTTPS on the server side and implementing some user access authentication and action authorization. Enabling HTTPS with Jetty for Java will require few lines of code. Authentication is usually done via OAuth2 technique, and authorization could be based on ACL. You may go beyond of this and enable encryption of data at rest and employ other practices.
I would like to "scale big". At first this system will only be used by
me, but it may be opened to more people or even sold.
I would like to be able to scale big. I don't need support for
hundreds of people at the beginning
I anticipate scalability can become the main challenge. Depending on how far you want to scale, you may need to go to distributed (Big Data) databases and distributed serving and messaging layers.
Also I would really like to a (partly) self programmed backend on the
server, because I could very well use this for a lot of other stuff,
like some automation features in my house, which will be implemented.
I am not sure what you mean self-programmed. Usually a backend encapsulates some application specific business logic.
It could be a piece of logic between your database and http transport layer.
In more complicated scenario your logic can be put into asynchronous service behind the backend, so the service can do it's job without blocking clients' requests.
And in the most (probably) complicated scenario your backend may do machine learning (for example, if you would like you software stack to learn your home-being habits and automate house accordingly to your expectations without actually coding this automation)
but I have no experience in that matter. I do have programming
experience in general, but not with backend and network programming.
If you can code, writing a backend is not very hard problem. There are a lot of resources. However, you would need time (or money) to learn and to do it, what may distract you from the development of your applications or you may enjoy it.
The alternative to in-house developed of a backend could be a Backend-as-a-Service (BaaS) in cloud or on premises. There are number of product in this market. BaaS will allow you to eliminate the development of the backend entirely (or close to this). At minimum it should do:
REST API to data storage with configurable data model,
security,
scalability,
custom business-logic
Disclaimer: I am a member of webintrinsics.io team, which is a Backend-as-a-Service. Check our website and contact if you need to, we will be able to work with you and help you either with BaaS or with guiding you towards some useful resources.
Good luck with your work!
Sorry if this is a dumb question that's already been asked, but I don't even know what terms to best search for.
I have a situation where a cloud app would deliver a SPA (single page app) to a client web browser. Multiple clients would connect at once and would all work within the same network. An example would be an app a business uses to work together - all within the same physical space (all on the same network).
A concern is that the internet connection could be spotty. I know I can store the client changes locally and then push them all to the server once the connection is restored. The problem, however, is that some of the clients (display systems) will need to show up-to-date data from other clients (mobile input systems). If the internet goes down for a minute or two it would be unacceptable.
My current line of thinking is that the local network would need some kind of "ThinServer" that all the clients would connect to. This ThinServer would then work as a proxy for the main cloud server. If the internet breaks then the ThinServer would take over the job of syncing data. Since all the clients would be full SPAs the only thing moving around would be the data - so the ThinServer would really just need to sync DB info (it probably wouldn't need to host the full SPA - though, that wouldn't be a bad thing).
However, a full dedicated server is obviously a big hurdle for most companies to setup.
So the question is, is there any kind of tech that would allow a web page to act as a web server? Could a business be instructed to go to thinserver.coolapp.com in a browser on any one of their machines? This "webpage" would then say, "All clients in this network should connect to 192.168.1.74:2000" (which would be the IP:port of the machine running this page). All the clients would then connect to this new "server" and that server would act as a data coordinator if the internet ever went down.
In other words, I really don't like the idea of a complicated server setup. A simple URL to start the service would be all that is needed.
I suppose the only option might have to be a binary program that would need to be installed? It's not an ideal solution - but perhaps the only one? If so, are their any programs out there that are single click web servers? I've tried MAMP, LAMP, etc, but all of them are designed for the developer. Any others that are more streamlined?
Thanks for any ideas!
There are a couple of fundamental ways you can approach this. The first is to host a server in a browser as you suggest. Some example projects:
http://www.peer-server.com
https://addons.mozilla.org/en-US/firefox/addon/browser-server/
Another is to use WebRTC peer to peer communication to allow the browsers share information between each other (you could have them all share date or have one act as a 'master' etc deepening not he architecture you wanted). Its likely not going to be that different under the skin, but your application design may be better suited to a more 'peer to peer' model or a more 'client server' one depending on what you need. An example 'peer to peer' project:
https://developer.mozilla.org/en-US/docs/Web/Guide/API/WebRTC/Peer-to-peer_communications_with_WebRTC
I have not used any of the above personally but I would say, from using similar browser extension mechanisms in the past, that you need to check the browser requirements before you decide if they can do what you want. The top one above is Chrome based (I believe) and the second one is Firefox. The peer to peer one contains a list of compatible browser functions, but is effectively Firefox and Chrome based also (see the table in the link). If you are in an environment where you can dictate the browser type and plugins etc then this may be ok for you.
The concept is definitely very interesting (peer to peer web servers) and it is great if you have the time to explore it. However, if you have an immediate business requirement, it might be that a simple on site server based approach may actually be more reliable, support a wider variety of browser and actually be easier to maintain (as the skills required are quite commonly available).
BTW, I should have said - 'WebRTC' is probably a good search term for you, in answer to the first line of your question.
httprelay.io v.s. WebRTC
Pros:
Simple to use
Fast
Supported by all browsers and HTTP clients
Can be used with the not stable network
Opensource and cross-platform
Cons:
Need to run a server instance
No data streaming is supported (yet)
I'm coding an extension for a customer, one of the requirements is that the extension also works offline because internet services are not that reliable, my customer's business can't stop but can deal with "stale" data, thats a nice tradeoff I guess.
Therefore, I want to code some kind of distributed cache as an extension to synchronize local data among the N nodes that will be connected running the same application and thus synchronize with the real database, hosted on the internet.
In order to achieve that I imagined that I would need to make a network broadcast and listen to incoming broadcasts, then every node that starts to run my application will broadcast it's IP address and become available as a new node for the distributed cache, failover is very important here.
I googled some possibilities I initially thought but none of them will work, I guess. The first was to do it just with HTTP, the second was to use Google Native Client to write C++ code that could run network code and thus do the broadcast, but it has limitations. Right now I'm thinking to use Java Applets but I don't really know if they have some limitations related to networking or if Chrome Extensions has any limitation with Java Applets.
Any ideas on how to do it? Using some of the stuff I suggested or another approach?
You could create an NPAPI extension, which would not be restricted by Chrome at all.
I'm writing a windows service that will be used for some data processing. The service will connect to an OPC (KepWare) service and will monitor specific items through event handlers. It will also have to write back to the OPC data item when necessary; however, the data to be written back will have to come from a windows mobile handheld device.
I'm just getting perplexed on the design aspect of this system. I'm trying to make sure that I design this in an abstract manner in order to make it scalable and easily maintainable. However, I'm just stuck on how to communicate with the service in order to tell it write this value to the OPC server. I'm thinking WCF is the way to go but I'm not exactly sure how to write it where I can obtain a reference to my connected OPC object when the client makes the call? Should I be writing a WCF library and host it inside the windows service or should I be going down a different route?
Thanks in advance
You should read up on the fundamentals of OPC-DA and OPC-Xi (also known as OPC .NET 3.0). The OPC Foundation has simple documentation available for free: look for the "specifications" that are available to non-members.
The KepWare server should support both (depending on the KepWare server you are using). OPC Xi is WCF-based and will be the easiest way for you to talk to it. However, that particular communication channel needs to be open and enabled for it to work.
If you don't have that, then you need to fall back to OPC-DA which is DCOM based. You can find .NET OPC client libraries that will help you with this. There are some free and some commercial ones out there from different companies.