We have a project where the developers (from what I understand) use gulp to run a website locally using Vagrant. They want to deploy this website on an AWS instance.
We are trying to implement the commands using Jenkins. The website stays up while gulp serve-dev is running, but then Jenkins times out and Nginx returns a 502 error. Of course we can prevent Jenkins from timing out but then the job would need to keep running.
Is there away to run this command as a service? any other way we can go about this ?
You want to run gulp in the backgroud without stoppping when you close terminal or log out from the server.
Try using nohup(short for no hangup) which runs command with hangup ignored so that your command continue running even if you logout from the server
try running it using nohup gulp serve-dev &
& put command in background mode so that you can continue using the current shell screen.
Cheers!
I'm new to Jenkins and it's hanging on a build job. I've read that a restart is in order. Unfortunately, I can't access the command line because the operation times out when I try to ssh into the virtual server. The server is running on Nginx/Ubuntu.
Is there anything I can do besides doing a hard reset of the server?
Try using SafeRestart plugin or just restart Jenkins manually as described here.
I have a personal localhost meteor application running on my laptop which silently stops running every time the computer goes to sleep. The way I run it simply using the "meteor" command, after which i background and disown the process and close terminal.
Is there a way to prevent the app from stopping, to have it run forever on my machine unless i explicitly close it?
You need to create a server daemon for your application in the same way you'd do on a production server. There are several ways to do this, probably the easiest one is to use demeteorizer to create a plain Node.js program with your app, and then run it with forever.
I am running the BrowserStackTunnel.jar by the grunt plugin grunt-exec
(Have been using node's child_process.exec, but same results)
with the command java -jar BrowserStackTunnel.jar -force APIKEY localhost,8000,false
What the Java file actualy does is connecting via ssh to an Amazon instance of Browserstack and opening a port on 45691, the website of browserstack is polling that port on localhost where the Java application serves a small snippet containing the params passed.
If i run the command from the CLI it works fine and i see the port beeing open on netstat. In the browserstack website i get the success screen.
But if i run the command from grunt-exec it shows only the SYN request.
The output to the command line is the same, both show success
I am not so sure what is causing this. I am running on windows7, node v0.10.12, grunt-cli v0.1.9, grunt v0.4.1 and grunt exec v0.4.2
Any idea what is causing this or how to debug it? I thought about a permission problem, but i am kind of clueless
I had the same problem and I realized, better if I use the BrowserStackLocal binary files for creating a tunel. I solved a quite complex configuration here: Ember.js - CircleCI - BrowserStack
BrowserStackLocal files are here: http://www.browserstack.com/local-testing (Binaries)
Have you tried using the Browserstack Chrome Plugin? It was launched this january and allows you to test local files without running the cli tunnel.
As soon as the child process is created, grunt moves on to the next command. If there is nothing, the grunt process terminates and takes the child with it.
Try adding a grunt-contrib-watch task after the grunt-exec call. It should keep the grunt process alive, and the child process with it.
Does anyone know a good method to debug server side code?
I tried enable Node.js debug then use node-inspector but it does not show any of my code.
I end up using console.log but this is very inefficient.
Update: I found the following procedure works on my Linux machine:
When you run Meteor, it will spawn two processes
process1: /usr/lib/meteor/bin/node /usr/lib/meteor/app/meteor/meteor.js
process2: /usr/lib/meteor/bin/node /home/paul/codes/bbtest_code/bbtest02/.meteor/local/build/main.js --keepalive
You need to send kill -s USR1 on process2
Run node-inspector and you can see your server code
On my first try, I modify the last line on meteor startup script in /usr/lib/meteor/bin/meteor to
exec "$DEV_BUNDLE/bin/node" $NODE_DEBUG "$METEOR" "$#"
and run NODE_DEBUG=--debug meteor on command prompt. This only put --debug flag on process1 so I only see meteor files on node-inspector and could not find my code.
Can someone check this on Windows and Mac machine?
In Meteor 0.5.4 this has become a lot easier:
First run the following commands from the terminal:
npm install -g node-inspector
node-inspector &
export NODE_OPTIONS='--debug-brk'
meteor
And then open http://localhost:8080 in your browser to view the node-inspector console.
Update
Since Meteor 1.0 you can just type
meteor debug
which is essentially a shortcut for the above commands, and then launch node inspector in your browser as mentioned.
Update
In Meteor 1.0.2 a console or shell has been added. It may come in handy to output variables and run commands on the server:
meteor shell
Meteor apps are Node.js apps. When running a Meteor app with the meteor [run] command, you can configure the NODE_OPTIONS environment variable to start node in debug mode.
Examples of NODE_OPTIONS environment variable values:
--debug
--debug=47977 - specify a port
--debug-brk - break on the first statement
--debug-brk=5858 - specify a port and break on the first statement
If you export NODE_OPTIONS=--debug, all meteor command run from the same shell will inherit the environment variable. Alternatively, you can enable debugging just for one run, with NODE_OPTIONS="--debug=47977" meteor.
To debug, run node-inspector in a different shell, then go to http://localhost:8080/debug?port=<the port you specified in NODE_OPTIONS>, regardless of what node-inspector tells you to run.
To start node.js in debug mode, I did it this way:
open /usr/lib/meteor/app/meteor/run.js
before
nodeOptions.push(path.join(options.bundlePath, 'main.js'));
add
nodeOptions.push('--debug');
Here are additional practical steps for your to attach debugger eclipse:
use '--debug-brk' instead of '--debug' here, because it's easier for me to attach node.js using eclipse as debugger.
add 'debugger;' in the code where you want to debug.(I prefer this way personally)
run meteor in console
attach to node.js in eclipse(V8 tools, attach to localhost:5858)
run, wait for debugger to be hit
when you start meteor in your meteor app folder, you'll see that "debugger listening on port 5858" in console.
On Meteor 1.0.3.1 (update to Sergey.Simonchik answer)
Start your server with meteor run --debug-port=<port-number>
Point browser to http://localhost:6222/debug?port=<port-number>
Where <port-number> is a port you specify.
In your code add a debugger; where you want to set your break point.
Depending on where debugger; is invoked, it will either break on your client or server browser window with inspector opened.
I like to set breakpoints via a GUI. This way I don't have to remember to remove any debugging code from my app.
This is how I managed to do it server side for my local meteor app:
meteor debug
start your app this way.
Open Chrome to the address it gives you. You MAY need to install https://github.com/node-inspector/node-inspector (it might come bundled with Meteor now? not sure)
You'll see some weird internal meteor code (not the app code you wrote). Press play to run the code. This code simply starts up your server to listen for connections.
Only after you press play you'll see a new directory in your debugger folder structure called "app". In there are your meteor project files. Set a breakpoint in there one the line you want.
Open the local address of your app. This will run your server side code and you you should be able to hit your breakpoint!
Note: you have to reopen the inspector and go through this process again each time your app restarts!
As of Meteor 1.0.2 probably the best way for server-side debugging is directly via the new built-in shell: with running server run meteor shell. More info here: https://www.meteor.com/blog/2014/12/19/meteor-102-meteor-shell
I am not sure why it was not working for you.
I am able to use it by following steps on console (Mac).
$ ps
$ kill -s USR1 *meteor_node_process_id*
$ node-inspector &
Above steps are mentioned on https://github.com/dannycoates/node-inspector. It is for attaching node-inspector to running node process.
I wrote a small meteor package called meteor-inspector which simplifies the use of node-inspector to debug meteor apps. It internally manages the lifecycle of node-inspector and hence, the user does not need to restart the debugger manually after some files have changed.
For more details and concrete usage instructions take a look at https://github.com/broth-eu/meteor-inspector.
for meteor 1.3.5.2, run
meteor debug --debug-port 5858+n
n is a non-zero number, this will cause node-inspector use 8080+n as web port.
WebStorm, the powerful IDE free for open source developers, makes it much easier to debug server-side.
I've tested it on Windows, and the configuration was painless - see my answer.
A inspector that solve my issues is meteor server console. Here is the process I followed to install it:
In your project folder, add the smart package server-eval:
mrt add server-eval
For Meteor 1.0:
meteor add gandev:server-eval
Restart meteor.
Download crx Chrome extension file from here.
Open extensions page in Chrome and drag crx file to extensions page.
Restart Chrome.
Check the web inspector out to eval server side code:
In comparison with node-inspector, I have a clearer output.
If you prefer to use nodeJS' official debugger you can call NODE_OPTIONS='--debug' meteor and then (on a different shell) node debug localhost:5858.