Autofac + MVC5: Resolving a Service's Dependencies - asp.net

I've gotten the basics done with resolving controller dependencies with Autofac + MVC5. However, I'm wondering how to inject dependencies into services.
Given a sample definition as such, how can I create/get an instantiated copy of the class with Autofac resolving the necessary dependencies?
Bar : IBar
{
Public Bar(IFoo foo, IPanda panda)
{}
}

Ultimately it just comes down to registering the type in the Container. Such as:
var builder = new ContainerBuilder();
builder.RegisterType<Bar>().As<IBar>();
var container = builder.Build();
I'm assuming you have similar code using the Builder somewhere during your initialization.
There are several different ways to register and configure dependencies, lifetimes, interceptors etc, more info here:
http://docs.autofac.org/en/latest/register/registration.html
Once everything is registered, whenever Autofac tries to instantiate your controller, it'll inspect your controller's constructor, and when it finds an IBar as dependency, it'll look for it's container registration and instantiate accordingly.
The same applies when it tries to instantiate IBar, it'll notice IFoo and IPanda and repeat the same process.
The main difference is that Autofac supports automatic registration of your controllers, just to spare you the hassle of registering each one manually.
So in the end, it'll all be chained in that manner, dependencies created as needed.
I tend to avoid using ServiceLocator style of instantiation by requesting a dependency directly, and just let Autofac provide the dependencies during construction.

Related

AutoFac / Unity Container - Dependency Injection with multiple implementations

I am going to work with Dependency Injection for a ASP.NET Web API project.
I understand how constructor Dependency Injection works, but i can't resolve how to make the injector choose between two implementations of the same interface. Lets say for an example that we have an interface like this:
public interface ISender
{
void Send();
void AddReceipment(User user);
}
Then lets say i have 2 implementations of this SmsSender and MailSender using the same ISender interface.
Now i have two API controllers lets call them "MailController" and "SmsController".
Now i want the dependency injector to inject ISender into the MailController with the implementation of the class MailSender and in the SmsController i want to inject ISender too, but with the implementation of the class SmsSender.
Is that possible using AutoFac or Unity container?
If it is, then how would i aproach that?
According to the Autofac docs, you have 4 options to achieve this:
Redesign your interfaces
Change the registrations
Use keyed services
Use metadata

Get same instance of a component registered with Autofac as InstancePerLifetimeScope in Global.asax methods as is injected into a controllers?

I have a situation where I need to manually instantiate some objects in Application_BeginRequest that are dependent on some of the same components that I've registered with Autofac. I'd like to use the same instances of components that I've registered with Autofac with InstancePerLifetimeScope for injection into my MVC and WebAPI controllers. My config for both MVC and Web API works as expected, and an example of a component registration looks like so:
builder.Register(c => new MyDbContext()).AsSelf().InstancePerLifetimeScope();
Now I want to use that same instance in the class I'm instantiating in Application_BeginRequest. I've tried the following methods:
//Tried with MVC controllers
DependencyResolver.Current.GetService<MyDbContext>()));
AutofacDependencyResolver.Current.ApplicationContainer.Resolve<MyDbContext>()));
AutofacDependencyResolver.Current.RequestLifetimeScope.Resolve<MyDbContext>()));
//Tried with Web API controllers
GlobalConfiguration.Configuration.DependencyResolver.GetService(typeof(MyDbContext))
But none give me what I'm looking for, even at later points in the request lifecylce (ie, beyond BeginRequest). As an aside, I need this to work with the Web API configuration, but I tried the first 3 methods just to see if I could get any of the resolved instances to match up with what Autofac is injecting.
I have what I believe is a decent understanding of lifetime scopes in Autofac and my assumption is that the instances that are being resolved for my application's controllers are in a child scope that the none of the above 4 methods are pointed towards, but it's fuzzy to me what each of the above methods is trying to do in regard to which scope they are looking at and how they decide. What's even fuzzier is what lifetime scopes Autofac is automatically creating for the components that are ultimately injected into my controllers and when they're created.
Clarification on the points above would be a big bonus, but my primary question here is how do I get Autofac to hand me the same instances of registered components in Global.asax that it resolves for Web API and MVC controllers?
If you read up on this subject, you'll notice that folks mention that in most circumstances for a web application, InstancePerLifetimeScope and InstancePerRequest can be used interchangeably. What they don't mention are the exceptions where these two registrations behave differently. Gerrod has an excellent article on lifetime scopes inside of ASP.NET MVC/Web API applications and how they work in which he elaborates on this piece of info that most omit. Understanding this difference is crucial to this scenario, and his article cleared up any misunderstandings I had in regards to InstancePerLifetimeScope registration in relation to ASP.NET applications. It also made me realize that, because I need to share instances of resolved components across my MVC/Web API controllers and within the global.asax, InstancePerLifetimeScope is no longer a suitable means of registration for this application- I now need to use InstancePerRequest.
As per the docs, InstancePerRequest actually uses InstancePerMatchingLifetimeScope under the hood. What I need is a reference to the child scope that is tagged with "AutofacWebRequest" that lives under the root scope. This is the scope that both my MVC and Web API controllers resolve their dependencies from, since they both use the same tag. So how do I get a reference to that particular scope? This was my solution, and I'd love to know if there's a better way to do it.
First off, I need to change my registration from
builder.Register(c => new MyDbContext()).AsSelf().InstancePerLifetimeScope();
to
builder.Register(c => new MyDbContext()).AsSelf().InstancePerRequest();
Now, after I've built my container I have the following method:
private void SetDependencyResolversForMvcAndWebApi(ILifetimeScope container)
{
container.ChildLifetimeScopeBeginning += CaptureRequestLifetimeScope;
DependencyResolver.SetResolver(new AutofacDependencyResolver(container));
GlobalConfiguration.Configuration.DependencyResolver = new AutofacWebApiDependencyResolver(container);
}
The only part that wasn't there before is the event subscription. Everytime my container creates a child scope, my event handler gets called. The event handler looks like this:
private void CaptureRequestLifetimeScope(object sender, LifetimeScopeBeginningEventArgs args)
{
if (args.LifetimeScope.Tag == MatchingScopeLifetimeTags.RequestLifetimeScopeTag)
{
//Get the ILifetimeScope created for components registered with InstancePerRequest
var requestScope = args.LifetimeScope;
//This is the same DbContext instance that will be injected into
//my WebAPI and MVC controllers
var context = requestScope.Resolve<MyDbContext>();
//do the rest of my stuff
}
}
I've tested this by holding onto a reference of the resolved DbContext that's resolved within the CaptureRequestLifetimeScope event handler and comparing it to the DbContext instances that are injected into my Web API and MVC controllers, and they are indeed pointing to the same object.
Well, I think you should try changing .InstancePerLifetimeScope() into .InstancePerRequest();
As Autofac says about InstancePerLifetimeScope:
When you resolve the instance per lifetime scope component, you get a single instance per nested scope (e.g., per unit of work).
So when you do Resolve<MyDbContext>() you are probably doing it in a different Lifetime scope than you controller (I guess it's because you're doing an explicit resolution); that's why you're getting a diffent instance.
InstancePerRequest instead:
Some application types naturally lend themselves to “request” type semantics, for example ASP.NET web forms and MVC applications. In these application types, it’s helpful to have the ability to have a sort of “singleton per request.”
The begin phase of your request is already in the request phase, so you shoud get the same instance there and inside your controllers.
Instance per request builds on top of instance per matching lifetime scope by providing a well-known lifetime scope tag, a registration convenience method, and integration for common application types.
Based on this, probably, you can also go for the .InstancePerMatchingLifetimeScope("myrequest"), but you will have to manually instanciate a Lifetime scope everywhere like this using(var scope1 = container.BeginLifetimeScope("myrequest")); I think is not so practical.
Obviously I suppose you will not use those elements outside of the request scope, or you will get an exception. In that case, you are forced to the MatchingLifetimeScope.
If you need more details, the Autofac guide is extremely clear.
DependencyResolver.Current.GetService<MyDbContext>()));
AutofacDependencyResolver.Current.RequestLifetimeScope.Resolve<MyDbContext>()));
are same. They get current request lifetime scope. If you resolve some instance here, it shares it with cotrollers. (In this stiuation, instance per request and instance per lifetime will be same. Because their lifetime is same).
AutofacDependencyResolver.Current.ApplicationContainer.Resolve<MyDbContext>()));
This wil be resolved from root container. That's why it will create another instance for request lifetime scope. This will not be shared. And this will live in root container. (If you have per request instance, this will give error).
I have tested first one. It shares instance resolved in Application_BeginRequest with mvc controllers but not with Api controllers.
Then I tried to get GlobalConfiguration.Configuration.DependencyResolver.GetRequestLifetimeScope() in Application_BeginRequest it returns null.
I think, if it's api request, Autofac doesn't start request lifetime yet in Application_BeginRequest (May be it's related .net).
So if it's api request and if we can't reach autofac request life time. I don't know how to share this instance with mvc and api controllers which is resolved in Application_BeginRequest.
May be Travis can make it clear.

EF6 (code first), MVC, Unity, and a service layer without a repository

My application is using SQL Server 2012, EF6, MVC and Web API.
It's also using a repository and assorted files such as:
DatabaseFactory.cs
Disposable.cs
IDatabaseFactory.cs
IRepository.cs
IUnitOfWork.cs
RepositoryBase.cs
UnitOfWork.cs
We already use a service layer between our controllers and the repository
for some complicated business logic. We have no plans EVER to change to a different database and it has been pointed
out to me that the recent thinking is that EF6 is a repository so why build
another repository on top of it and why have all of the files I have above.
I am starting to think this is a sensible approach.
Does anyone know of any examples out there that implement EF6 without a
repository, with a service layer. My search on the web has revealed many
complex code examples that seem over complicated for no reason at all.
My problem is also when using a Service Layer then where do I put:
context = new EFDbContext()
In the controller, the service layer or both ? I read that I can do this with dependancy injection. I already use Unity as an IOC but I don't know how I can do this.
Entity Framework IS already a Unit of Work pattern implementation as well as a generic repository implementation (DbContext is the UoW and DbSet is the Generic Repository). And I agree that it's way overkill in most apps to engineer another UoW or Generic Repository on top of them (besides, GenericRepsitory is considered to be an anti-pattern by some).
A Service layer can act as a concrete repository, which has a lot of benefits of encapsulating data logic that is specific to your business needs. If using this, then there is little need to build a repository on top of it (unless you want to be able to change your backend service technology, say from WCF to WebApi or whatever..)
I would put all your data access in your service layer. Don't do data access in your controller. That's leaking your data layer into your UI layer, and that's just poor design. It violates many of the core SOLID concepts.
But you do NOT need an additional UnitOfWork, or other layers beyond that in most cases, unless your apps are very complex and intended to work in multiple environments...
Setting up Unity for ASP.NET MVC and WebAPI is quite easy if you install and add the Unity.Mvc* and Unity.WebAPI* Nuget packages to your project. (The * is a version number, like 3 or 4 or 5. Look for the appropriate versions for your project. Here are for example the links to the Unity.Mvc 5 package and to the Untity.WebAPI 5 package.)
The usage of these packages is explained in this blog post.
The building blocks are roughly like so:
You build a unity container and register all your dependencies there, especially the EF context:
private static IUnityContainer BuildContainer()
{
var container = new UnityContainer();
container.RegisterType<MyContext>(new HierarchicalLifetimeManager());
container.RegisterType<IOrderService, OrderService>();
container.RegisterType<ICustomerService, CustomerService>();
container.RegisterType<IEmailMessenger, EmailMessenger>();
// etc., etc.
return container;
}
MyContext is your derived DbContext class. Registering the context with the HierarchicalLifetimeManager is very important because it will ensure that a new context per web request will be instantiated and disposed by the container at the end of each request.
If you don't have interfaces for your services but just concrete classes you can remove the lines above that register the interfaces. If a service needs to be injected into a controller Unity will just create an instance of your concrete service class.
Once you have built the container you can register it as dependency resolver for MVC and WebAPI in Application_Start in global.asax:
protected void Application_Start()
{
var container = ...BuildContainer();
// MVC
DependencyResolver.SetResolver(
new Unity.MvcX.UnityDependencyResolver(container));
// WebAPI
GlobalConfiguration.Configuration.DependencyResolver =
new Unity.WebApiX.UnityDependencyResolver(container);
}
Once the DependencyResolvers are set the framework is able to instantiate controllers that take parameters in their constructor if the parameters can be resolved with the registered types. For example, you can create a CustomerController now that gets a CustomerService and an EmailMessenger injected:
public class CustomerController : Controller
{
private readonly ICustomerService _customerService;
private readonly IEmailMessenger _emailMessenger;
public CustomerController(
ICustomerService customerService,
IEmailMessenger emailMessenger)
{
_customerService = customerService;
_emailMessenger = emailMessenger;
}
// now you can interact with _customerService and _emailMessenger
// in your controller actions
}
The same applies to derived ApiControllers for WebAPI.
The services can take a dependency on the context instance to interact with Entity Framework, like so:
public class CustomerService // : ICustomerService
{
private readonly MyContext _myContext;
public CustomerService(MyContext myContext)
{
_myContext = myContext;
}
// now you can interact with _myContext in your service methods
}
When the MVC/WebAPI framework instantiates a controller it will inject the registered service instances and resolve their own dependencies as well, i.e. inject the registered context into the service constructor. All services you will inject into the controllers will receive the same context instance during a single request.
With this setup you usually don't need a context = new MyContext() nor a context.Dispose() as the IOC container will manage the context lifetime.
If you aren't using a repository then I assume you would have some place to write your logic/processing that your service operation would use. I would create a new instance of the Context in that logic/process class method and use its methods directly. Finally, dispose it off right after its use probably under a "using".
The processing method would eventually transform the returned/processed data into a data/message contract which the service returns to the controller.
Keep the data logic completely separate from Controller. Also keep the view model separate from data contract.
If you move ahead with this architecture, you are going to be tightly coupling the Entity Framework with either your service or your controller. The repository abstraction gives you a couple things:
1) You are able to easily swap out data access technologies in the future
2) You are able to mock out your data store, allowing you to easily unit test your data access code
You are wondering where to put your EF context. One of the benefits of using the Entity Framework is that all operations on it are enrolled into a transaction. You need to ensure that any data access code uses the same context to enjoy this benefit.
The design pattern that solves that problem is the Unit of Work pattern, which by the looks of things, you are already using. I strongly recommend continuing to use it. Otherwise, you will need to initialize your context in your controller, pass it to your service, which will need to pass it to any other service it interacts with.
Looking at the objects you have listed, it appears to be a considerate attempt to build this app with enterprise architectural best practices. While abstractions do introduce complexity, there is no doubting the benefit they provide.

Using Structuremap how do i inject a property of an MVC Controller into the Constructor of a Service the Controller uses

I'm new to using StructureMap as an IOC container for asp.MVC. One of my controllers takes an IStreamService interface in the constructor.
This is easily linked to a concrete class implementation of StreamService like so
For<IStreamService>().HttpContextScoped().Use<StreamService>();
The problem i'm facing is that the concrete class constuctor takes an IPrincipal parameter, which needs to be injected. I want to pass the User property of the instantiating Controller into the Concrete Service. Could someone please point me in the right direction?
No problem, just add this line to your configuration:
For<IPrincipal>().Use(() => HttpContext.Current.User);
The use of a lambda causes this to be evaluated every time the dependency is requested (as opposed to being a single instance at configuration time.

Unity to dispose of object

Is there a way to make Unity dispose property-injected objects as part of the Teardown?
The background is that I am working on an application that uses ASP.NET MVC 2, Unity and WCF. We have written our own MVC controller factory that uses unity to instantiate the controller and WCF proxies are injected using the [Dependency] attribute on public properties of the controller. At the end of the page life cycle the ReleaseController method of the controller factory is called and we call IUnityContainer.Teardown(theMvcController). At that point the controller is disposed as expected but I also need to dispose the injected wcf-proxies. (Actually I need to call Close and/or Abort on them and not Dispose but that is a later problem.)
I could of course override the controllers' Dispose methods and clean up the proxies there, but I don't want the controllers to have to know about the lifecycles of the injected interfaces or even that they refer to WCF proxies.
If I need to write code myself for this - what would be the best extension point? I'd appreciate any pointer.
I've created a unity extension that will take care of disposing instances created by the container on TearDown.
See http://www.neovolve.com/2010/06/18/unity-extension-for-disposing-build-trees-on-teardown/
A possible workaround is that you could also write a wrapper around your proxies that will on dispose (called by Unity when disposing instances) call a Close method of the proxy. Is that a viable scenarion for you ?
Once you've got your UnityDependencyResolver
GlobalConfiguration.Configuration.DependencyResolver = new UnityDependencyResolver(container);
You can then call Dispose on the resolver. In ASP.NET you might choose to call this from your Global.asax.cs Application_End method like this:
GlobalConfiguration.Configuration.DependencyResolver.Dispose();
This will then call dispose on all the stuff that have container lifetime, such as instances added to the container with:
var myFooInstance = new Foo();
container.RegisterInstance<IFoo>(myFooInstance);

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