I've just noticed a recent change in the results returned by getPanoramaByLocation for calls with radius of 10. After identifying a place object for the streetview, in the past this code would return a custom, interior view of the space if available:
streetViewService.getPanoramaByLocation(place.geometry.location, 10, function(streetViewPanoramaData, status) {
Now, however, this call returns the same streetview as setting the radius to 50, which is to say, the standard google external streetview of the place... In this standard outside streetview, there is a navigation arrow that can be clicked to provide access to the interior custom view of the place, so it is still there. However, the objective of my site is to first display the custom interior view if one is available...
Any idea of how/why this behavior might have changed? Or if it is possible to somehow directly the getPanoramaByLocation to return a custom interior panorama by directly?
UPDATED with HTML and Javascript below
HTML
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false"> </script>
<body>
<div id="pano1" style="height:500px; width:600px;"></div>
<div id="pano1_info"></div>
<div id="pano2" style="height:500px; width:600px;"></div>
<div id="pano2_info"></div>
</body>
Javascript
var panoramaService = new google.maps.StreetViewService();
panoramaService.getPanoramaById('aZooFPuMASQAAAQIt5H7Ug', function (res, stat) {
var loc = res.location.latLng;
var panoramaOptions = {
position: loc,
pov: {
heading: 270,
pitch: 0
},
visible: true
};
var panorama1 = new google.maps.StreetViewPanorama(document.getElementById('pano1'), panoramaOptions);
document.getElementById('pano1_info').innerHTML = res.location.pano;
panorama1.setPano(res.location.pano);
alert(loc.lat()+','+loc.lng());
});
var loc2 = new google.maps.LatLng(30.248133,-97.75047899999998);
// var loc2 = new google.maps.LatLng(30.2481325,-97.7504791);
panoramaService.getPanoramaByLocation(
loc2,
10,
// 50,
function (streetViewPanoramaData, streetViewStatus) {
if (streetViewStatus != "OK") {
alert("no street view at this location I'm afraid");
} else {
var panoramaOptions = {
position: loc2,
pov: {
heading: 270,
pitch: 0
},
visible: true
};
var panorama2 = new google.maps.StreetViewPanorama(document.getElementById('pano2'), panoramaOptions);
document.getElementById('pano2_info').innerHTML = streetViewPanoramaData.location.pano;
panorama2.setPano(streetViewPanoramaData.location.pano);
//alert(streetViewPanoramaData.location.pano);
}
});
Related
I have a google Map with markers on a webpage.
Each marker has a unique feature position and type
This is the scenario I would like to put in place:
On another webpage I have static links to different markers of the map.
If you click on one of those links, you are directed to the map in which, one of these markers is centered (and its info window open).
But the markers latitude and longitude might change while the links will never change.
This means, I need the links not to use latitude and longitude info but markers feature type instead (which are remain the same).
How can I do that?
Here is my sample google Map script so far:
<script>
function initMap() {
var mapDiv = document.getElementById('map');
var map = new google.maps.Map(mapDiv, {
center: {lat: 48.85639, lng: 2.33625}, // default centering
zoom: 18,
styles:
[
{featureType: 'poi',stylers: [{ visibility: 'off' }]},
{featureType: 'transit.station',stylers: [{ visibility: "off" }]}
]
});
var features = [
{position: new google.maps.LatLng(48.85659, 2.33555),type: 'markerone'},
{position: new google.maps.LatLng(48.85619, 2.33695),type: 'markertwo'}
];
var icons = {
'markerone': {icon: 'icon_one.png'},
'markertwo': {icon: 'icon_two.png'}
};
var contents= {
'markerone': {text: 'Content 1'},
'markertwo': {text: 'Content 2'}
};
for (var i = 0, feature; feature = features[i]; i++)
{
var marker = new google.maps.Marker({
position: feature.position,
icon: icons[feature.type].icon,
map: map
});
var content = contents[feature.type].text;
var infowindow = new google.maps.InfoWindow()
google.maps.event.addListener(marker,'mouseover', (function(marker,content,infowindow){
return function() {
infowindow.setContent(content);
infowindow.open(map,marker);
};
})(marker,content,infowindow));
google.maps.event.addListener(marker,'mouseout', (function(marker,content,infowindow){
return function() {
infowindow.close(map,marker);
};
})(marker,content,infowindow));
}
}
</script>
In this sample, I have to markers.
One has a feature type of "markerone" and the second is "markertwo".
How can I set my links to redirect and center the map around a specific marker in this kind of fashion:
http://www.mywebsite.com/mymap.php?myvariable=markertwo
Thank you.
First you would have to get the parameters. The example below gets all parameters and put them into an array. There you can search for your certain paramater like "markerType" and check if it's given or not. If not you have to perform a default action, otherwise you can handle the certain markerType like finding the correct marker, setting the map center to it and open the corrosponding infoWindow.
You just have to call the focusMarkerType-method onload of your page.
function getSearchParameters() {
var prmstr = window.location.search.substr(1);
return prmstr != null && prmstr != "" ? transformToAssocArray(prmstr) : {};
}
function transformToAssocArray( prmstr ) {
var params = {};
var prmarr = prmstr.split("&");
for ( var i = 0; i < prmarr.length; i++) {
var tmparr = prmarr[i].split("=");
params[tmparr[0]] = tmparr[1];
}
return params;
}
function focusMarkerType(){
var params = getSearchParameters();
if(params.markerType!=null){
//Handling the certain marker type
var found = false;
for (var i = 0, feature; feature = features[i]; i++) {
if (feature.type == params.markerType) {
found = true;
map.setCenter(feature.position);
//more...
break;
}
}
if (!found) {
console.log("unknown type")
}
}else{
//Handling default behaviour if no marker type is given
}
}
Closed. This question needs details or clarity. It is not currently accepting answers.
Want to improve this question? Add details and clarify the problem by editing this post.
Closed 8 years ago.
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Google enables us to retrieve a static street view image
https://maps.googleapis.com/maps/api/streetview?size=400x400&location=40.720032,-73.988354&fov=90&heading=235&pitch=10
I am building a real estate database that incorporates Google Maps Api v3 with Street View Panoramas.
If you go to this url bit.ly/17A6r4P you will see and example i made in order to be more clear. The images displayed are the Static Street View Image generated developers.google.com/maps/documentation/streetview * If you click on "Map" the google maps street view will open but i want the default view in Street View Panorama in Google Maps to be the same as the "Static Image"
Dead on the front of the house.
The information you need is in the URL
location=40.720032,-73.988354&fov=90&heading=235&pitch=10
Use that to initialize a Google Maps Javascript API v3 Streetview:
working example
proof of concept code snippet:
var urlstring = 'location=40.720032,-73.988354&fov=90&heading=235&pitch=10';
// If there are any parameters at eh end of the URL, they will be in location.search
// looking something like "?marker=3"
var sv = new google.maps.StreetViewService();
var panorama;
var heading;
var pitch;
function initialize() {
// skip the first character, we are not interested in the "?"
var query = urlstring; // location.search.substring(1);
// split the rest at each "&" character to give a list of "argname=value" pairs
var pairs = query.split("&");
for (var i = 0; i < pairs.length; i++) {
// break each pair at the first "=" to obtain the argname and value
var pos = pairs[i].indexOf("=");
var argname = pairs[i].substring(0, pos).toLowerCase();
var value = pairs[i].substring(pos + 1).toLowerCase();
// process each possible argname - use unescape() if theres any chance of spaces
if (argname == "location") {
var coords = value.split(",");
lat = parseFloat(coords[0]);
lng = parseFloat(coords[1]);
}
if (argname == "pitch") {
pitch = parseFloat(value);
}
if (argname == "heading") {
heading = parseFloat(value);
}
if (argname == "lat") {
lat = parseFloat(value);
}
if (argname == "lng") {
lng = parseFloat(value);
}
}
if (!isNaN(lat) && !isNaN(lng)) {
myLatLng = new google.maps.LatLng(lat, lng);
}
// Set up the map
var myOptions = {
zoom: 10,
center: myLatLng,
streetViewControl: false
};
map = new google.maps.Map(document.getElementById('map_canvas'),
myOptions);
panorama = new google.maps.StreetViewPanorama(document.getElementById("pano"));
sv.getPanoramaByLocation(myLatLng, 50, processSVData);
}
function processSVData(data, status) {
if (status == google.maps.StreetViewStatus.OK) {
var marker = new google.maps.Marker({
position: data.location.latLng,
draggable: true,
map: map,
title: data.location.description
});
panorama.setPano(data.location.pano);
if (isNaN(heading))
heading = google.maps.geometry.spherical.computeHeading(data.location.latLng, myLatLng);
if (isNaN(pitch)) pitch = 0;
// alert(data.location.latLng+":"+myLatLng+":"+heading);
panorama.setPov({
heading: heading,
pitch: pitch,
zoom: 1
});
panorama.setVisible(true);
google.maps.event.addListener(marker, 'click', function() {
var markerPanoID = data.location.pano;
// Set the Pano to use the passed panoID
panorama.setPano(markerPanoID);
panorama.setPov({
heading: 270,
pitch: 0,
zoom: 1
});
panorama.setVisible(true);
});
} else {
alert("Street View data not found for this location.");
}
}
google.maps.event.addDomListener(window, 'load', initialize);
<script src="http://maps.googleapis.com/maps/api/js?libraries=geometry"></script>
<div id="map_canvas" style="display:none; width: 425px; height: 400px;float:left"></div>
<div id="pano" style="width: 425px; height: 400px;float:left"></div>
You would want to use Google Maps Street View API.
The Google Street View Image API lets you embed a static
(non-interactive) Street View panorama or thumbnail into your web
page, without the use of JavaScript. The viewport is defined with URL
parameters sent through a standard HTTP request, and is returned as a
static image
I am using google places autocomplete api and now I want to get the geocode of that address and display that area on map.This is my code...
<head>
<script src="https://maps.googleapis.com/maps/api/js?v=3.exp&sensor=false&libraries=places"></script>
<script>
// This example adds a search box to a map, using the Google Place Autocomplete
// feature. People can enter geographical searches. The search box will return a
// pick list containing a mix of places and predicted search terms.
function initialize() {
var input = document.getElementById('searchTextField');
var autocomplete = new google.maps.places.Autocomplete(input);
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<input id="searchTextField" type="text" size="50">
</body>
I know there is google geocde api but I really dont know how to do that.
I m doing all this in wordpress. Anybody has idea about this???
Looks like that's what you need:
<style>
#map-canvas {
width: 500px;
height: 500px;
}
</style>
Then, the JS
function initialize() {
// initial zoom and position
var myOptions = {
zoom: 14,
center: new google.maps.LatLng(-25.3, 133.8)
};
// create Map instance
var map = new google.maps.Map(document.getElementById('map-canvas'), myOptions);
// get input reference
var input = document.getElementById('searchTextField');
// create instance of autocomplete
var autocomplete = new google.maps.places.Autocomplete(input);
// listen for changes
google.maps.event.addListener(autocomplete, 'place_changed', function() {
// get the selected place
var place = this.getPlace();
// if there's a geometry available
if (place.geometry) {
// move the map to the position
map.panTo(place.geometry.location);
// update the zoom
map.setZoom(15);
// log the position
console.log(place.geometry.location.lat(),place.geometry.location.lng() )
}
})
}
More info: https://developers.google.com/maps/documentation/javascript/places-autocomplete
I'm using this code to capture the co-ordinates when user clicks on the map by using below event listener:
google.maps.event.addListener(map, 'click', function(event) {
placeMarker(event.latLng);
});
However this function doesn't get called when user click on already marked location in Map.
Meaning this function is not called for points where mouse pointer changes to hand icon on Google Map.
Need help on capturing these kind of locations.
You should add the click listener on marker will give you the position of marker.
//Add listener
google.maps.event.addListener(marker, "click", function (event) {
var latitude = event.latLng.lat();
var longitude = event.latLng.lng();
console.log( latitude + ', ' + longitude );
}); //end addListener
Edit:
You need something like this
//Add listener
google.maps.event.addListener(marker, "click", function (event) {
var latitude = event.latLng.lat();
var longitude = event.latLng.lng();
console.log( latitude + ', ' + longitude );
radius = new google.maps.Circle({map: map,
radius: 100,
center: event.latLng,
fillColor: '#777',
fillOpacity: 0.1,
strokeColor: '#AA0000',
strokeOpacity: 0.8,
strokeWeight: 2,
draggable: true, // Dragable
editable: true // Resizable
});
// Center of map
map.panTo(new google.maps.LatLng(latitude,longitude));
}); //end addListener
Another solution is to place a polygon over the map, same size as the map rectangle, and collect this rectangles clicks.
function initialize() {
var mapDiv = document.getElementById('map-canvas');
var map = new google.maps.Map(mapDiv, {
center: new google.maps.LatLng(37.4419, -122.1419),
zoom: 13,
mapTypeId: google.maps.MapTypeId.ROADMAP
});
google.maps.event.addListener(map, 'bounds_changed', function() {
var lat1 = 37.41463623043073;
var lat2 = 37.46915383933881;
var lng1 = -122.1848153442383;
var lng2 = -122.09898465576174;
var rectangle = new google.maps.Polygon({
paths : [
new google.maps.LatLng(lat1, lng1),
new google.maps.LatLng(lat2, lng1),
new google.maps.LatLng(lat2, lng2),
new google.maps.LatLng(lat1, lng2)
],
strokeOpacity: 0,
fillOpacity : 0,
map : map
});
google.maps.event.addListener(rectangle, 'click', function(args) {
console.log('latlng', args.latLng);
});
});
}
Now you get LatLng's for places of interest (and their likes) also.
demo -> http://jsfiddle.net/qmhku4dh/
You're talking about the Point of Interest icons that Google puts on the map.
Would it work for you to remove these icons entirely? You can do that with a Styled Map. To see what this would look like, open the Styled Map Wizard and navigate the map to the area you're interested in.
Click Point of interest under Feature type, and then click Labels under Element type. Finally, click Visibility under Stylers and click the Off radio button under that.
This should remove all of the point of interest icons without affecting the rest of the map styling. With those gone, clicks there will respond to your normal map click event listener.
The Map Style box on the right should show:
Feature type: poi
Element type: labels
Visibility: off
If the result looks like what you want, then click Show JSON at the bottom of the Map Style box. The resulting JSON should like this this:
[
{
"featureType": "poi",
"elementType": "labels",
"stylers": [
{ "visibility": "off" }
]
}
]
You can use that JSON (really a JavaScript object literal) using code similar to the examples in the Styled Maps developer's guide. Also see the MapTypeStyle reference for a complete list of map styles.
This example demonstrates the use of click event listeners on POIs (points of interest). It listens for the click event on a POI icon and then uses the placeId from the event data with a directionsService.route request to calculate and display a route to the clicked place. It also uses the placeId to get more details of the place.
Read the google documentation.
<!DOCTYPE html>
<html>
<head>
<title>POI Click Events</title>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="utf-8">
<style>
/* Always set the map height explicitly to define the size of the div
* element that contains the map. */
#map {
height: 100%;
}
/* Optional: Makes the sample page fill the window. */
html, body {
height: 100%;
margin: 0;
padding: 0;
}
.title {
font-weight: bold;
}
#infowindow-content {
display: none;
}
#map #infowindow-content {
display: inline;
}
</style>
</head>
<body>
<div id="map"></div>
<div id="infowindow-content">
<img id="place-icon" src="" height="16" width="16">
<span id="place-name" class="title"></span><br>
Place ID <span id="place-id"></span><br>
<span id="place-address"></span>
</div>
<script>
function initMap() {
var origin = {lat: -33.871, lng: 151.197};
var map = new google.maps.Map(document.getElementById('map'), {
zoom: 18,
center: origin
});
var clickHandler = new ClickEventHandler(map, origin);
}
/**
* #constructor
*/
var ClickEventHandler = function(map, origin) {
this.origin = origin;
this.map = map;
this.directionsService = new google.maps.DirectionsService;
this.directionsDisplay = new google.maps.DirectionsRenderer;
this.directionsDisplay.setMap(map);
this.placesService = new google.maps.places.PlacesService(map);
this.infowindow = new google.maps.InfoWindow;
this.infowindowContent = document.getElementById('infowindow-content');
this.infowindow.setContent(this.infowindowContent);
// Listen for clicks on the map.
this.map.addListener('click', this.handleClick.bind(this));
};
ClickEventHandler.prototype.handleClick = function(event) {
console.log('You clicked on: ' + event.latLng);
// If the event has a placeId, use it.
if (event.placeId) {
console.log('You clicked on place:' + event.placeId);
// Calling e.stop() on the event prevents the default info window from
// showing.
// If you call stop here when there is no placeId you will prevent some
// other map click event handlers from receiving the event.
event.stop();
this.calculateAndDisplayRoute(event.placeId);
this.getPlaceInformation(event.placeId);
}
};
ClickEventHandler.prototype.calculateAndDisplayRoute = function(placeId) {
var me = this;
this.directionsService.route({
origin: this.origin,
destination: {placeId: placeId},
travelMode: 'WALKING'
}, function(response, status) {
if (status === 'OK') {
me.directionsDisplay.setDirections(response);
} else {
window.alert('Directions request failed due to ' + status);
}
});
};
ClickEventHandler.prototype.getPlaceInformation = function(placeId) {
var me = this;
this.placesService.getDetails({placeId: placeId}, function(place, status) {
if (status === 'OK') {
me.infowindow.close();
me.infowindow.setPosition(place.geometry.location);
me.infowindowContent.children['place-icon'].src = place.icon;
me.infowindowContent.children['place-name'].textContent = place.name;
me.infowindowContent.children['place-id'].textContent = place.place_id;
me.infowindowContent.children['place-address'].textContent =
place.formatted_address;
me.infowindow.open(me.map);
}
});
};
</script>
<script src="https://maps.googleapis.com/maps/api/js?key=YOUR_API_KEY&libraries=places&callback=initMap"
async defer></script>
</body>
</html>
If you are using npm load-google-maps-api with webpack this worked for me:
const loadGoogleMapApi = require("load-google-maps-api");
loadGoogleMapApi({ key: process.env.GOOGLE_MAP_API_KEY }).then(map => {
let mapCreated = new map.Map(mapElem, {
center: { lat: lat, lng: long },
zoom: 7
});
mapCreated.addListener('click', function(e) {
console.log(e.latLng.lat()); // this gives you access to the latitude value of the click
console.log(e.latLng.lng()); // gives you access to the latitude value of the click
var marker = new map.Marker({
position: e.latLng,
map: mapCreated
});
mapCreated.panTo(e.latLng); // finally this adds red marker to the map on click.
});
});
Next if you are integrating openweatherMap in your app you can use the value of e.latLng.lat() and e.latLng.lng() which I console logged above in your api request. This way:
http://api.openweathermap.org/data/2.5/weather?lat=${e.latLng.lat()}&lon=${e.latLng.lng()}&APPID=${YOUR_API_KEY}
I hope this helps someone as it helped me.
Cheers!
I want to enable drawing on Google Maps like (see this example)
When user finish with drawings he will click on save button to save his drawings in Database or KML file, anything :) .. I do not know how to the save part? Could anyone help me
Here, http://jsfiddle.net/X66L4/1/ try drawing some circles, click on SAVE, then edit the circles by switching to the hand cursor and SAVE again to see the changes.
I show an example to save circles' data, the main idea is to keep a global array for each drawing type (line, polygon, marker, circle), and use a listener on the drawing manager to detect each type being drawn (complete).
var circles = [];
google.maps.event.addDomListener(drawingManager, 'circlecomplete',
function(circle) {
circles.push(circle);
});
The reason to save the entire reference to the drawn object is to continue tracking changes. So you will need an array and listener for each type of drawing.
Then, when you want to save the data (you may wish to do so at every edit), iterate through the arrays and extract the minimum information to rebuild it (center, radius, path, latLng, and so on.)
<!DOCTYPE html>
<html>
<head>
<style type="text/css">
html, body, #map_canvas { margin: 0; padding: 0; height: 100% }
</style>
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?sensor=false&libraries=drawing"></script>
<script type="text/javascript">
var myOptions = {
center: new google.maps.LatLng(-25,177.5),
zoom: 3,
mapTypeId: google.maps.MapTypeId.SATELLITE
};
var map;
function initialize() {
map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
var drawingManager = new google.maps.drawing.DrawingManager({
drawingMode: google.maps.drawing.OverlayType.CIRCLE,
drawingControl: true,
drawingControlOptions: {
position: google.maps.ControlPosition.TOP_CENTER,
drawingModes: [google.maps.drawing.OverlayType.CIRCLE]
},
circleOptions: {
editable: true
}
});
drawingManager.setMap(map);
var circles = [];
google.maps.event.addDomListener(drawingManager, 'circlecomplete', function(circle) {
circles.push(circle);
});
google.maps.event.addDomListener(savebutton, 'click', function() {
document.getElementById("savedata").value = "";
for (var i = 0; i < circles.length; i++) {
var circleCenter = circles[i].getCenter();
var circleRadius = circles[i].getRadius();
document.getElementById("savedata").value += "circle((";
document.getElementById("savedata").value +=
circleCenter.lat().toFixed(3) + "," + circleCenter.lng().toFixed(3);
document.getElementById("savedata").value += "), ";
document.getElementById("savedata").value += circleRadius.toFixed(3) + ")\n";
}
});
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<button id="savebutton">SAVE</button>
<textarea id="savedata" rows="8" cols="40"></textarea>
<div id="map_canvas"></div>
</body>
</html>
In my experience, it's easier to use map's dataLayer then the drawing manager.
Try out this fiddle.
FiddleLink
Showing the controls:
map.data.setControls(['Polygon']);
map.data.setStyle({
editable: true,
draggable: true
});
in this function you can see the Create, Read (localStorage) and Remove (not in that order):
function loadPolygons(map) {
var data = JSON.parse(localStorage.getItem('geoData'));
map.data.forEach(function (f) {
map.data.remove(f);
});
console.log(data);
map.data.addGeoJson(data)
}