Spinner control value - javafx

I'm using Spinner from 8u40b17.
SpinnerValueFactory svf = new SpinnerValueFactory.IntegerSpinnerValueFactory(0, 100);
Spinner sp = new Spinner();
sp.setValueFactory(svf);
sp.setEditable(true);
sp.setPrefWidth(80);
I noticed that when I enter some value from keyboard and I increase the upper value the expected number is not the next. Instead of this it's the next default value. How I can fix this?
For example: if I have 5 as default value and I enter 34, then press the upper arrow I expect to get 35 by actually get 6.

I had the same problem with the spinner control. Your bug has been documented here: JDK-8094205
Here is the last comment:
Jonathan Giles added a comment - Dec, 15 2014 12:59 AM
Fixed locally in my repo, will push to the 8u60 repo this week once it
opens. Now the text editor input is committed when increment /
decrement are called (although the value is still not committed when
focus is lost).
Unit tests:
javafx.scene.control.SpinnerTest.test_rt_39655_decrement()
javafx.scene.control.SpinnerTest.test_rt_39655_increment()
The changeset: http://hg.openjdk.java.net/openjfx/8u-dev/rt/rev/89ca7d3f699e
Here is my take on an Autocommit spinner. This one will auto commit anything that the factory will accept.
public class SpinnerAutoCommit<T> extends Spinner<T> {
public SpinnerAutoCommit() {
super();
addListenerKeyChange();
}
public SpinnerAutoCommit(int min, int max, int initialValue) {
super(min, max, initialValue);
addListenerKeyChange();
}
public SpinnerAutoCommit(int min, int max, int initialValue, int amountToStepBy) {
super(min, max, initialValue, amountToStepBy);
addListenerKeyChange();
}
public SpinnerAutoCommit(double min, double max, double initialValue) {
super(min, max, initialValue);
addListenerKeyChange();
}
public SpinnerAutoCommit(double min, double max, double initialValue, double amountToStepBy) {
super(min, max, initialValue, amountToStepBy);
addListenerKeyChange();
}
public SpinnerAutoCommit(ObservableList<T> items) {
super(items);
addListenerKeyChange();
}
public SpinnerAutoCommit(SpinnerValueFactory<T> valueFactory) {
super(valueFactory);
addListenerKeyChange();
}
private void addListenerKeyChange() {
getEditor().textProperty().addListener((observable, oldValue, newValue) -> {
commitEditorText();
});
}
private void commitEditorText() {
if (!isEditable()) return;
String text = getEditor().getText();
SpinnerValueFactory<T> valueFactory = getValueFactory();
if (valueFactory != null) {
StringConverter<T> converter = valueFactory.getConverter();
if (converter != null) {
T value = converter.fromString(text);
valueFactory.setValue(value);
}
}
}
}

By design, the changes in the textfield of the Spinner control are commited only when the user hits ENTER key, via action handler:
getEditor().setOnAction(action -> {
String text = getEditor().getText();
SpinnerValueFactory<T> valueFactory = getValueFactory();
if (valueFactory != null) {
StringConverter<T> converter = valueFactory.getConverter();
if (converter != null) {
T value = converter.fromString(text);
valueFactory.setValue(value);
}
}
});
Note that if the typed value can't be converted, this will throw a NumberFormatException, keeping the wrong value in the textfield.
We can provide our own implementation, listening to other keys, like TAB key, via event filter, and at the same time, and in case of exception, restore the last valid value.
Something like this:
private final Spinner sp = new Spinner();
#Override
public void start(Stage primaryStage) {
SpinnerValueFactory svf = new SpinnerValueFactory.IntegerSpinnerValueFactory(0, 100);
sp.setValueFactory(svf);
sp.setEditable(true);
sp.setPrefWidth(80);
// Commit on TAB
sp.addEventFilter(KeyEvent.ANY, e->{
if (sp.isEditable() && e.getCode().equals(KeyCode.TAB)) {
doCommit();
e.consume();
}
});
// Override Commit on ENTER
sp.getEditor().setOnAction(e->{
if(sp.isEditable()) {
doCommit();
e.consume();
}
});
Scene scene = new Scene(new StackPane(sp), 300, 250);
primaryStage.setScene(scene);
primaryStage.show();
}
/*
Commit new value, checking conversion to integer,
restoring old valid value in case of exception
*/
private void doCommit(){
String text = sp.getEditor().getText();
SpinnerValueFactory<Integer> valueFactory = sp.getValueFactory();
if (valueFactory != null) {
StringConverter<Integer> converter = valueFactory.getConverter();
if (converter != null) {
try{
Integer value = converter.fromString(text);
valueFactory.setValue(value);
} catch(NumberFormatException nfe){
sp.getEditor().setText(converter.toString(valueFactory.getValue()));
}
}
}
}

This solved the problem for me but it relys on Apache Commons Validator to validate entered value in the spinner (org.apache.commons.validator.GenericValidator)
valueSpinner.getEditor().textProperty().addListener((observable, oldValue, newValue) -> {
try {
if (GenericValidator.isInt(newValue)) {
valueSpinner.getValueFactory().setValue(Integer.parseInt(newValue));
}
} catch (NumberFormatException e) {
if (GenericValidator.isInt(oldValue)) {
valueSpinner.getValueFactory().setValue(Integer.parseInt(oldValue));
}
}
});
Edit :-
You can validate the value without using Apache Commons Validator like this example :-
private boolean isInteger(String value) {
if (value == null) {
return false;
}
try {
new Integer(value);
return true;
} catch (NumberFormatException e) {
return false;
}
}
valueSpinner.getEditor().textProperty().addListener((observable, oldValue, newValue) -> {
try {
if (isInteger(newValue)) {
valueSpinner.getValueFactory().setValue(Integer.parseInt(newValue));
}
} catch (NumberFormatException e) {
if (isInteger(oldValue)) {
valueSpinner.getValueFactory().setValue(Integer.parseInt(oldValue));
}
}
});

Related

Xaramin form -calling variable from other .cs file

I am doing a quiz game in Xaramin. forms. and for the score function. if the user got a correct answer, I want the score will add 1.but in my case even the give the correct answer, the score is not adding.
I am also trying to bind to the "score" variable to a label. I want to know if i put a correct code or not.
Button
private void submit_Clicked(object sender, EventArgs e)
{
string answer = this.answer.Text;
string canswer = "correct";
if (answer != null)
{
string ranswer = answer.Replace(" ", string.Empty);
if (ranswer.ToLower() == canswer)
{
DisplayAlert("GoodJob", "You got the correct answer", "OK");
bindingModel b = new bindingModel();
b.score++;
(sender as Button).IsEnabled = false;
}
else
{
DisplayAlert("Unfortunately", "Your answer is wrong", "OK");
(sender as Button).IsEnabled = false;
}
}
}
ViewModel
public class bindingModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public int displayScore => Score;
public int score = 0;
void OnPropertyChanged(int score)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(score.ToString()));
}
public int Score
{
get => score;
set
{
if (score != value)
{
score = value;
OnPropertyChanged(score);
}
}
}
}
Model
<Label Text="{Binding Score}"/>
in your page constructor, keep a reference to your VM
bindingModel VM;
// this is your constructor, the name will match your page name
public MyPage()
{
InitializeComponent();
this.BindingContext = VM = new bindingModel();
...
}
then in your event handler, you do NOT need to create a new bindingModel
// update the Count on the VM
VM.Count++;
Answer
There's two things broken here:
You are re-initializing your ViewModel instead of referencing the same instance
You are passing the wrong value into PropertyChangedEventArgs
1. Referencing the View Model
You are re-initializing the ViewModel every time by calling bindingModel b = new bindingModel();
Lets initialize the ViewModel once, store it as a field, set it as the BindingContext for our ContentPage, and reference that field in submit_Clicked
public partial class QuizPage : ContentPage
{
readonly bindingModel _bindingModel;
public QuizPage()
{
_bindingModel = new bindingModel();
BindingContext = _bindingModel;
}
private async void submit_Clicked(object sender, EventArgs e)
{
string answer = this.answer.Text;
string canswer = "correct";
Button button = (Button)sender;
if (answer != null)
{
string ranswer = answer.Replace(" ", string.Empty);
if (ranswer.ToLower() == canswer)
{
await DisplayAlert("GoodJob", "You got the correct answer", "OK");
_bindingModel.score++;
button.IsEnabled = false;
}
else
{
await DisplayAlert("Unfortunately", "Your answer is wrong", "OK");
button.IsEnabled = false;
}
}
}
}
2. PropertyChangedEventArgs
You need to pass in the name of the property to PropertyChangedEventArgs.
They way PropertyChanged works is that it announces the name of the property that has changed. In this case, it needs to broadcast that the Score property has changed.
Let's use nameof(Score) to pass in the string "Score" to PropertyChangedEventArgs:
void OnScorePropertyChanged()
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(nameof(displayScore)));
}
public int Score
{
get => score;
set
{
if (score != value)
{
score = value;
OnScorePropertyChanged();
}
}
}

How to change textfield inputs to only numbers in javafx? [duplicate]

This question already has answers here:
What is the recommended way to make a numeric TextField in JavaFX?
(24 answers)
Restricting a TextField input to hexadecimal values in Java FX
(3 answers)
Closed 3 years ago.
I have a credit card page in my java fx program. I am trying to make it so that the inputs only allow numbers. At the moment it only gives an error if the fields are empty. But no error occurs if text is included?
I have tried changing it from String to integer, but that doesn't work.
public void thankyoupage(ActionEvent actionEvent) throws IOException {
String cardno = cardtf.getText();
String expdate1 = expirytf1.getText();
String expdate2 = expirytf2.getText();
String cvvnum = cvvtf.getText();
if (cardno.equals("") || expdate1.equals("") ||
expdate2.equals("") || cvvnum.equals("")) {
Alert alert = new Alert(Alert.AlertType.WARNING, "Enter Full Details", ButtonType.OK);
alert.showAndWait();
} else{
Window mainWindow = confirmbut.getScene().getWindow();
Parent newRoot = FXMLLoader.load(getClass().getResource("Thankyou.fxml"));
mainWindow.getScene().setRoot(newRoot);
}
}
Any links or changes would be nice.
You should attach a TextFormatter to your TextField. I have attached a sample on using Decimals - since you are using money, this might make the most sense.
On your text field you simply add the TextFormatter - this will prevent entry of anything other than what you allow.
//For Example
moneyTextField.setTextFormatter(new DecimalTextFormatter(0, 2));
--Below is the control code.
import java.math.BigDecimal;
import java.text.DecimalFormat;
import java.text.ParseException;
import java.text.ParsePosition;
import java.util.function.UnaryOperator;
import javafx.scene.control.TextFormatter;
import javafx.util.StringConverter;
public class DecimalTextFormatter extends TextFormatter<Number> {
private static DecimalFormat format = new DecimalFormat("#.0;-#.0");
public DecimalTextFormatter(int minDecimals, int maxDecimals) {
super(getStringConverter(minDecimals, maxDecimals), 0, getUnaryOperator(maxDecimals, true,-1));
}
public DecimalTextFormatter(int minDecimals, int maxDecimals, boolean allowsNegative) {
super(getStringConverter(minDecimals, maxDecimals), 0, getUnaryOperator(maxDecimals, allowsNegative,-1));
}
public DecimalTextFormatter(int minDecimals, int maxDecimals, boolean allowsNegative , int maxNoOfDigitsBeforeDecimal) {
super(getStringConverter(minDecimals, maxDecimals), 0, getUnaryOperator(maxDecimals, allowsNegative, maxNoOfDigitsBeforeDecimal));
}
private static StringConverter<Number> getStringConverter(int minDecimals, int maxDecimals) {
return new StringConverter<Number>() {
#Override
public String toString(Number object) {
if (object == null) {
return "";
}
String format = "0.";
for (int i = 0; i < maxDecimals; i++) {
if (i < minDecimals) {
format = format + "0";
} else {
format = format + "#";
}
}
format = format + ";-" + format;
DecimalFormat df = new DecimalFormat(format);
String formatted = df.format(object);
return formatted;
}
#Override
public Number fromString(String string) {
try {
if (string == null) {
return null;
}
return format.parse(string);
} catch (ParseException e) {
return null;
}
}
};
}
private static UnaryOperator<javafx.scene.control.TextFormatter.Change> getUnaryOperator(int maxDecimals,
boolean allowsNegative, int noOfDigitsBeforeDecimal) {
return new UnaryOperator<TextFormatter.Change>() {
#Override
public TextFormatter.Change apply(TextFormatter.Change change) {
if (!allowsNegative && change.getControlNewText().startsWith("-")) {
return null;
}
if (change.getControlNewText().isEmpty()) {
return change;
}
ParsePosition parsePosition = new ParsePosition(0);
Object object = format.parse(change.getControlNewText(), parsePosition);
if (change.getCaretPosition() == 1) {
if (change.getControlNewText().equals(".")) {
return change;
}
}
if (object == null || parsePosition.getIndex() < change.getControlNewText().length()) {
return null;
} else {
if(noOfDigitsBeforeDecimal != -1)
{
int signum = new BigDecimal(change.getControlNewText()).signum();
int precision = new BigDecimal(change.getControlNewText()).precision();
int scale = new BigDecimal(change.getControlNewText()).scale();
int val = signum == 0 ? 1 : precision - scale;
if (val > noOfDigitsBeforeDecimal) {
return null;
}
}
int decPos = change.getControlNewText().indexOf(".");
if (decPos > 0) {
int numberOfDecimals = change.getControlNewText().substring(decPos + 1).length();
if (numberOfDecimals > maxDecimals) {
return null;
}
}
return change;
}
}
};
}
}
You have to use regular expressions to validate fields. You can learn more about regular expression here https://regexr.com/
String cardno = cardtf.getText();
if (cardno.equals("") || expdate1.equals("") || expdate2.equals("") || cvvnum.equals("")) {
Alert alert = new Alert(Alert.AlertType.WARNING, "Enter Full Details", ButtonType.OK);
alert.showAndWait();
}else if (cardno.matches("/^[A-Za-z ]+$/")){
Alert alert = new Alert(Alert.AlertType.WARNING, "It Can not contain letters", ButtonType.OK);
alert.showAndWait();
}else{
//Else Part
}
Here is a piece of code that should help you doing the trick by checking at every input if the text contains only numbers an a maximum of one "," as the decimal separator.
There is already a post showing how to do this.
Post
import javafx.beans.value.ObservableValue;
import javafx.scene.control.TextField;
public class NumberField extends TextField {
public NumberField () {
initSpellListener();
}
public final void initSpellListener() {
this.textProperty().addListener((ObservableValue<? extends String> observable, String oldValue, String newValue) -> {
if (!newValue.matches("\\d*")) {
this.setText(newValue.replaceAll("[^\\d,]", ""));/*The comma here "[^\\d,]" can be changed with the dot*/
StringBuilder aus = new StringBuilder();
aus.append(this.getText());
boolean firstPointFound = false;
for (int i = 0; i < aus.length(); i++) {
if (aus.charAt(i) == ',') {/*Change the , with . if you want the . to be the decimal separator*/
if (!firstPointFound) {
firstPointFound = true;
} else {
aus.deleteCharAt(i);
}
}
}
newValue = aus.toString();
this.setText(newValue);
} else {
this.setText(newValue);
}
});
}}
[As soon as I find the post I will credit this code.]
if (!newValue.matches("\\d*"))
this part of the code checks with a regex expression if the new string value doesn't contain only numbers, and then with this code
this.setText(newValue.replaceAll("[^\\d,]", ""));
it replaces all the non-digit or comma chars.
Finally the for-loop checks if only exists one comma ad if other are found they are deleted.
To help you with regex writing here is a very useful site : Online regex
Then you can use this object as a normal TextField:
#FMXL
private NumberField nf;

JavaFX: Updating Part property in one list updates the other

New to JavaFX, be patient please.
APPLICATION: Inventory management system. There are parts, products. Products can have associated parts. In the adding/modifying product screen you can add parts that are associated with it from the list of all the parts available.
ISSUE: All parts list updates the inventory level to that of what the associated parts inventory level updated too. I need it to remain the same (ill handle the subtraction once this is figured out).
RELEVANT CODE:
public class ProductDetailController implements Initializable {
....
public static ObservableList<Part> newListForTV = FXCollections.observableArrayList();
public static ObservableList<Part> exListForTV = FXCollections.observableArrayList();
private void SetupGrids() {
colPartID.setCellValueFactory(new PropertyValueFactory<>("partID"));
colPartName.setCellValueFactory(new PropertyValueFactory<>("name"));
colInventory.setCellValueFactory(new PropertyValueFactory<>("inStock"));
colPrice.setCellValueFactory(new PropertyValueFactory<>("price"));
tvExistingParts.setItems(exListForTV);
colNewPartID.setCellValueFactory(new PropertyValueFactory<>("partID"));
colNewPartName.setCellValueFactory(new PropertyValueFactory<>("name"));
colNewInventory.setCellValueFactory(new PropertyValueFactory<>("inStock"));
colNewPrice.setCellValueFactory(new PropertyValueFactory<>("price"));
//
for (Part nPartsAll : Inventory.allParts) {
if (!newListForTV.contains(nPartsAll)) {
newListForTV.addAll(Inventory.allParts);
}
}
tvNewParts.setItems(newListForTV);
}
public void AddPart() {
boolean partAvailable = false;
int selectionCheck = tvNewParts.getItems().size();
if (selectionCheck > 0) {
partN = tvNewParts.getSelectionModel().getSelectedItem();
partAvailable = CheckPartInventory(partN);
if (partAvailable) {
partEX = CheckIfContainsPart(exListForTV, partN);
if (partEX == null) {
tvExistingParts.getItems().add(partN);
partEX = CheckIfContainsPart(exListForTV, partN);
if (partEX.getPartID() == partN.getPartID()) {
ClearInventoryOfPart(partEX);
partEX.setInStock(1);
}
} else {
partEX.setInStock(partEX.getInStock() + 1);
tvExistingParts.refresh();
}
}
}
}
private Boolean CheckPartInventory(Part part) {
boolean available = false;
int invPartInven = 0, invPartMin = 0, invPartMax = 0;
for (Part invPart : Inventory.allParts) {
if (invPart.getPartID() == part.getPartID()) {
invPartInven = invPart.getInStock();
invPartMin = invPart.getMin();
invPartMax = invPart.getMax();
if (invPartInven <= invPartMin || invPartInven >= invPartMax || invPartInven == 0) {
available = false;
} else {
available = true;
}
}
}
return available;
}
private void CommitSaveOfProduct() {
try {
if (newProduct == false) {
exListForTV.forEach(part -> {
Product.addAssociatedPart(part);
});
Inventory.updateProduct(new AssociatedProParts(Integer.parseInt(tfID.getText()), tfName.getText(), Double.parseDouble(tfPrice.getText()),Integer.parseInt(tfINV.getText()),Integer.parseInt(tfMin.getText()),Integer.parseInt(tfMax.getText()),exListForTV));
genericClass.DisplayInformationAlert("Existing product has been successfully saved.");
tvExistingParts.getItems().clear();
genericClass.GoToPage(btnCancel, constants.productNavLocation, constants.productPageTitle);
} else if (newProduct == true) {
Inventory.addProduct(new AssociatedProParts(tfName.getText(), Double.parseDouble(tfPrice.getText()),Integer.parseInt(tfINV.getText()),Integer.parseInt(tfMin.getText()),Integer.parseInt(tfMax.getText()),exListForTV));
genericClass.DisplayInformationAlert("New product has been successfully saved.");
tvExistingParts.getItems().clear();
genericClass.GoToPage(btnCancel, constants.productNavLocation, constants.productPageTitle);
}
} catch (Exception ex) {
genericClass.DisplayErrorAlert("Saving Product has failed...");
}
}
........
}
public class Inventory {
public static ObservableList<Product> allProducts = FXCollections.observableArrayList();
public static ObservableList<Part> associatedParts = FXCollections.observableArrayList();
public static ObservableList<Part> allParts = FXCollections.observableArrayList();;
.......
}
public class AssociatedProParts extends Product {
public static ObservableList<Part> aParts = FXCollections.observableArrayList();
public AssociatedProParts() {
super(0,"",0,0,0,0);
}
public AssociatedProParts(int productID, String name, double price, int inStock, int min, int max, ObservableList<Part> associatedParts) {
super(productID, name, price, inStock, min, max);
aParts.addAll(associatedParts);
}
public AssociatedProParts(String name, double price, int inStock, int min, int max, ObservableList<Part> associatedParts) {
super(name, price, inStock, min, max);
aParts.addAll(associatedParts);
}
public void setAParts(Part part) {
aParts.add(part);
Inventory.associatedParts.addAll(aParts);
}
public ObservableList<Part> getAParts() {
return aParts;
}
}
LASTLY: My problem is the newListForTV updates the inventory level to that of the exListForTV. newListForTV needs to not change. This is driving me nuts. And yes, I still need to go through and clean things up and abstract things to not be so cluttered. Right now, i just need this to work.
Though I would like to find a more efficient way. I have managed to get this to work by adding another getter/setter to parts to account for the change in stock.

Task: how to be notified when the task is "finished"

... that is after all its properties - including its value - are updated?
The use-case is a Task that
"collects" items into an ObservableList which is the result of the call method
the list should be set as value when the task is "finished", no matter if normally or cancelled
A snippet of the Task implementation (complete example at end):
#Override
protected ObservableList<Rectangle> call() throws Exception {
ObservableList<Rectangle> results = FXCollections.observableArrayList();
for (int i=0; i<=count; i++) {
// do fill list
//...
try {
Thread.sleep(200);
} catch (InterruptedException interrupted) {
if (isCancelled()) {
// do update value on cancelled
updateValue(results);
break;
}
}
}
return results;
}
It's intended usage:
bind the itemsProperty of a tableView to the valueProperty
unbind on "finished"
My approach was to listen to its state property and unbind on state changes to SUCCEEDED or CANCELLED. The former works just fine, the latter doesn't because at the time of receiving the cancelled, the value is not yet updated and consequently the items not set.
// working ... but when to unbind?
table.itemsProperty().bind(task.valueProperty());
task.stateProperty().addListener((src, ov, nv) -> {
if (Worker.State.SUCCEEDED == nv ) {
// this is fine because implementation in TaskCallable first
// updates the value (with the result it got from T call())
// then updates state
LOG.info("succeeded" + task.getValue());
table.itemsProperty().unbind();
} else if (Worker.State.CANCELLED == nv) {
LOG.info("receiving cancelled " + task.getValue());
// can't unbind here, value not yet updated
// table.itemsProperty().unbind();
}
});
So in case of cancelled, this leaves me with either a property that's still bound or an empty table. Feels like I'm doing something wrong. Or core Task impl is not as useful as expected? It would mean that we simply can't bind to the value property (nor any of the others like progress) due to being unable to safely cleanup (using table items here is just an example, because it's easy to see, same for all types of properties).
Question is, how to do it correctly/overcome the limitation?
The complete example:
public class TaskValueBinding extends Application {
private Parent createListPane() {
Task<ObservableList<Rectangle>> task = createListTask();
Thread thread = new Thread(task);
thread.setDaemon(true);
TableView<Rectangle> table = new TableView<>();
TableColumn<Rectangle, Double> xCol = new TableColumn<>("X");
xCol.setCellValueFactory(new PropertyValueFactory<>("x"));
TableColumn<Rectangle, Double> yCol = new TableColumn<>("Y");
yCol.setCellValueFactory(new PropertyValueFactory<>("y"));
table.getColumns().addAll(xCol, yCol);
// working ... but when to unbind?
table.itemsProperty().bind(task.valueProperty());
task.stateProperty().addListener((src, ov, nv) -> {
if (Worker.State.SUCCEEDED == nv ) {
// this is fine because implementation in TaskCallable first
// updates the value (with the result it got from T call())
// then updates state
LOG.info("succeeded" + task.getValue());
table.itemsProperty().unbind();
} else if (Worker.State.CANCELLED == nv) {
LOG.info("receiving cancelled " + task.getValue());
// can't unbind here, value not yet updated
// table.itemsProperty().unbind();
}
});
Label messageLabel = new Label("Message: ");
Label message = new Label();
message.textProperty().bind(task.messageProperty());
Label progressAsText = new Label();
Label progressLabel = new Label("Progress: ");
progressAsText.textProperty().bind(task.progressProperty().asString());
ProgressBar progress = new ProgressBar();
progress.progressProperty().bind(task.progressProperty());
Button start = new Button("Start");
start.setOnAction(e -> {
start.setDisable(true);
thread.start();
});
Button cancel = new Button("Cancel");
cancel.setOnAction(e -> task.cancel());
cancel.disableProperty().bind(task.runningProperty().not());
int row = 0;
GridPane grid = new GridPane();
grid.add(table, 0, row++, 20, 1);
grid.add(messageLabel, 0, row);
grid.add(message, 1, row++);
grid.add(progressLabel, 0, row);
grid.add(progressAsText, 1, row++);
grid.add(progress, 0, row++, 2, 1);
grid.add(start, 0, row);
grid.add(cancel, 1, row++);
return grid;
}
private Task<ObservableList<Rectangle>> createListTask() {
Task<ObservableList<Rectangle>> task = new Task<ObservableList<Rectangle>>() {
#Override
protected ObservableList<Rectangle> call() throws Exception {
updateMessage("Creating Rectangles ...");
ObservableList<Rectangle> results = FXCollections.observableArrayList();
String message = "finished";
int count = 10;
for (int i=0; i<=count; i++) {
if (isCancelled()) {
updateValue(results);
// when do we get here?
message = "cancelled";
break;
}
Rectangle r = new Rectangle(10, 10);
r.setX(10 * i);
results.add(r);
updateProgress(i, count);
// Now block the thread for a short time, but be sure
// to check the interrupted exception for cancellation!
try {
Thread.sleep(200);
} catch (InterruptedException interrupted) {
if (isCancelled()) {
updateValue(results);
message = "interrupted";
break;
}
}
}
updateMessage(message);
return results;
}
};
return task;
}
#Override
public void start(Stage stage) throws Exception {
stage.setScene(new Scene(createListPane()));
stage.setTitle(FXUtils.version());
stage.show();
}
public static void main(String[] args) {
launch(args);
}
#SuppressWarnings("unused")
private static final Logger LOG = Logger
.getLogger(TaskValueBinding.class.getName());
}
Cancelling the task immediately triggers an update of the state property. If canceled from the application thread Platfrom.runLater is not used for this purpose but the call of the cancel method updates the state immediately. This results in the state being changed before any updateValue call updates the value property using Platform.runLater.
Task is not designed to allow partial results so you need to implement custom logic to accommodate for this. Depending on your needs you could subclass Task to trigger a custom event when the task completes in any way.
public abstract class PartialResultTask<T> extends Task<T> {
// handler triggered after last change of value
private Runnable onDone;
public Runnable getOnDone() {
return onDone;
}
public void setOnDone(Runnable onDone) {
this.onDone = onDone;
}
protected abstract T calculateResult() throws Exception;
private void onDone() {
if (onDone != null) {
Platform.runLater(onDone);
}
}
#Override
protected final T call() throws Exception {
try {
T result = calculateResult();
updateValue(result); // update value to the final value
onDone();
return result;
} catch (Exception ex) {
onDone();
throw ex;
}
}
}
private PartialResultTask<ObservableList<Rectangle>> createListTask() {
PartialResultTask<ObservableList<Rectangle>> task = new PartialResultTask<ObservableList<Rectangle>>() {
#Override
protected ObservableList<Rectangle> calculateResult() throws Exception {updateMessage("Creating Rectangles ...");
ObservableList<Rectangle> results = FXCollections.observableArrayList();
int count = 10;
for (int i = 0; !isCancelled() && i <= count; i++) {
Rectangle r = new Rectangle(10, 10);
r.setX(10 * i);
results.add(r);
updateProgress(i, count);
// Now block the thread for a short time, but be sure
// to check the interrupted exception for cancellation!
try {
Thread.sleep(200);
} catch (InterruptedException interrupted) {
}
}
updateMessage(isCancelled() ? "canceled" : "finished");
return results;
}
};
return task;
}
task.setOnDone(() -> {
table.itemsProperty().unbind();
});
task.stateProperty().addListener((src, ov, nv) -> {
if (Worker.State.SUCCEEDED == nv) {
// this is fine because implementation in TaskCallable first
// updates the value (with the result it got from T call())
// then updates state
LOG.info("succeeded" + task.getValue());
} else if (Worker.State.CANCELLED == nv) {
LOG.info("receiving cancelled " + task.getValue());
}
});

DevExpress GridControl Does not Update properly even I set up the NotifyPropertyChanged event correctly

I met a very strange Problem.
The basic idea is that I have a class to save data received from a trading api about forex price. Each property has been set with NotifyPropertyChanged method like below.
class RealTimeBar
{
public event PropertyChangedEventHandler PropertyChanged;
private const double EPSILON = 0.0000001;
private int _id;
private string _symbol;
private int _time;
private float _open;
private float _high;
private float _low;
private float _close;
int _volume;
public RealTimeBar(int id, string symbol)
{
_id = id;
_symbol = symbol;
}
private void NotifyPropertyChanged(String info)
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(info));
}
}
public int Id
{
get
{
return _id;
}
set
{
_id = value;
}
}
public string Symbol
{
get
{
return _symbol;
}
set
{
if (value != _symbol)
{
_symbol = value;
NotifyPropertyChanged("Symbol");
}
}
}
public int Time
{
get
{
return _time;
}
set
{
if (value != _time)
{
_time = value;
NotifyPropertyChanged("Time");
}
}
}
public float Open
{
get
{
return _open;
}
set
{
if (value != _open)
{
_open = value;
NotifyPropertyChanged("Open");
}
}
}
public float High
{
get
{
return _high;
}
set
{
if (value != _high)
{
_high = value;
NotifyPropertyChanged("High");
}
}
}
public float Low
{
get
{
return _low;
}
set
{
if (value != _low)
{
_low = value;
NotifyPropertyChanged("Low");
}
}
}
public float Close
{
get
{
return _close;
}
set
{
if (value != _close)
{
_close = value;
NotifyPropertyChanged("Close");
}
}
}
public int Volume
{
get
{
return _volume;
}
set
{
if (value != _volume)
{
_volume = value;
NotifyPropertyChanged("Volume");
}
}
}
}
It is quote a long class but with simple structure as you can see. Now I connected to api which fire event to me and I handle it by set the value from api to the class i defined.
BindingList<RealTimeBar> _realTimeBarList = new BindingList<RealTimeBar>();
public Hashtable _iForexHashtable = new Hashtable();
private void _UpdateForexQuote(int tickerId, int time, double open, double high, double low, double close, int volume,
double wap, int count)
{
///MessageBox.Show(tickerId.ToString());
((RealTimeBar)_iForexHashtable[tickerId]).Open = (float)open;
((RealTimeBar)_iForexHashtable[tickerId]).High = (float)high;
((RealTimeBar)_iForexHashtable[tickerId]).Low = (float)low;
((RealTimeBar)_iForexHashtable[tickerId]).Close = (float)close;
((RealTimeBar)_iForexHashtable[tickerId]).Volume = volume;
}
After some setting up, the method _UpdateForexQuote would distribute the coming info into properties of RealTimeBar class. Everything is fine.
When I start the program, it does not update. I thought that there is no data coming in. But when I randomly click somewhere in the A1cell of gridcontrol, then click another B1cell, the previous A1cell would update. Then if i click C1cell, then the B1cell would update. If you do not click one cell , it would never update. I show you the picture:
As you can see, that after clicking first three lines, the first three lines showed delayed data and since I never touch the fourth line, it shows zero. And the condition is that I just clicked the fifth line Low cell, that is why the Low does not update but other cells updated. It is very strange. I use same code before under devexpress 11 with vs 2010. But now with devexpress 12 with vs 2012, I met this problem which never occurred before.
UPDATE:
Below is the method I use to 1. define bindinglist and a hashtable, 2. put objects into the hashtable first and add the object from hashtable to bindinglist 3. bind the bindinglist to gridcontrol.
private void earningButtonItem_ItemClick(object sender, ItemClickEventArgs e)
{
_iTimer.AutoReset = false;
_iTimer.Enabled = false;
switchStockPool = "Earning Stock";
disconnectButtonItem.PerformClick();
connectButtonItem.PerformClick();
_iheitanshaoEarningDBConnect = new DBConnect("heitanshaoearning");
List<string>[] tempList;
int tempHash;
tempList = _iheitanshaoEarningDBConnect.SelectSymbolHighLow();
_quoteEarningOnGridList.Clear();
///tempList[0].Count
for (int i = 0; i < tempList[0].Count; i++)
{
tempHash = Convert.ToInt32(tempList[0][i].ToString().GetHashCode());
_iStockEarningHistHashtable[tempHash] = new QuoteOnGridHist(tempList[0][i], (float)Convert.ToSingle(tempList[1][i]), (float)Convert.ToSingle(tempList[2][i]), (float)Convert.ToSingle(tempList[3][i]));
_iStockEarningHashtable[tempHash] = new QuoteOnGrid(tempList[0][i], 0, 0);
_quoteEarningOnGridList.Add((QuoteOnGrid)_iStockEarningHashtable[tempHash]);
reqMktDataExStock(tempHash, tempList[0][i].ToString());
}
List<string>[] tempVolumeList;
tempVolumeList = _iheitanshaoEarningDBConnect.SelectAverageVolume();
for (int i = 0; i < tempList[0].Count; i++)
{
tempHash = Convert.ToInt32(tempVolumeList[0][i].ToString().GetHashCode());
((QuoteOnGrid)_iStockEarningHashtable[tempHash]).Average_Volume = ((float)Convert.ToSingle(tempVolumeList[1][i])) / volumeDenominator;
}
gridControl.DataSource = _quoteEarningOnGridList;
}
/////////////////////
Now when the price update event comes, the method below will update the object properties in hashtable. Since I defined Notifypropertychanged in object, it should update the object in bingdinglist and gridcontrol.
private void _UpdateStockMarketQuote(int tikcerId, int field, double price, int canAutoExecute)
{
////MessageBox.Show(tikcerId.ToString() + field.ToString() + price.ToString());
if (switchStockPool == "Selected Stock")
{
if (field == 4)
{
((QuoteOnGrid)_iStockHashtable[tikcerId]).Gap_From_High = ((float)price - ((QuoteOnGridHist)_iStockHistHashtable[tikcerId]).High) / ((QuoteOnGridHist)_iStockHistHashtable[tikcerId]).Close;
((QuoteOnGrid)_iStockHashtable[tikcerId]).Gap_From_Low = ((float)price - ((QuoteOnGridHist)_iStockHistHashtable[tikcerId]).Low) / ((QuoteOnGridHist)_iStockHistHashtable[tikcerId]).Close;
((QuoteOnGrid)_iStockHashtable[tikcerId]).Last_Price = (float)price;
}
//else if (field == 1)
//{
// ((QuoteOnGrid)_iStockHashtable[tikcerId]).Gap_From_High = ((float)price - ((QuoteOnGridHist)_iStockHistHashtable[tikcerId]).High) / ((QuoteOnGridHist)_iStockHistHashtable[tikcerId]).Close;
// ((QuoteOnGrid)_iStockHashtable[tikcerId]).Gap_From_Low = ((float)price - ((QuoteOnGridHist)_iStockHistHashtable[tikcerId]).Low) / ((QuoteOnGridHist)_iStockHistHashtable[tikcerId]).Close;
//}
}
else if (switchStockPool == "Earning Stock")
{
if (field == 4)
{
((QuoteOnGrid)_iStockEarningHashtable[tikcerId]).Gap_From_High = ((float)price - ((QuoteOnGridHist)_iStockEarningHistHashtable[tikcerId]).High) / ((QuoteOnGridHist)_iStockEarningHistHashtable[tikcerId]).Close;
((QuoteOnGrid)_iStockEarningHashtable[tikcerId]).Gap_From_Low = ((float)price - ((QuoteOnGridHist)_iStockEarningHistHashtable[tikcerId]).Low) / ((QuoteOnGridHist)_iStockEarningHistHashtable[tikcerId]).Close;
((QuoteOnGrid)_iStockEarningHashtable[tikcerId]).Last_Price = (float)price;
}
//else if (field == 1)
//{
// ((quoteongrid)_istockearninghashtable[tikcerid]).gap_from_high = ((float)price - ((quoteongridhist)_istockearninghisthashtable[tikcerid]).high) / ((quoteongridhist)_istockearninghisthashtable[tikcerid]).close;
// ((quoteongrid)_istockearninghashtable[tikcerid]).gap_from_low = ((float)price - ((quoteongridhist)_istockearninghisthashtable[tikcerid]).low) / ((quoteongridhist)_istockearninghisthashtable[tikcerid]).close;
//}
}
}
Not only you need to have PropertyChanged event in a class, you need to implement INotifyPropertyChanged. That's how the grid knows a class can inform of changes.

Resources