How to auto-hide ApplicatioWindow menuBar? - qt

I'd like to have an ApplicationWindow have an auto-hiding menuBar, which shows up when mouse cursor is positioned on the uppermost part of the window. Is this possible in QML?
PS: I'm using Qt 5.3.
Thanks in advance.

You can exploit internal properties, i.e. properties starting with "__". Since they are internal, functionality could break in future releases even if IMO it is unlikely in this case.
By using internal properties you can exploit __contentItem, the graphical container of the MenuBar and animate its properties to achieve the desired result. Here is a possible approach; it works with Qt 5.3/ Qt 5.4/ Qt 5.5 (the ones I could test it on):
ApplicationWindow {
id: app
visible: true
width: 400
height: 300
property real hideValue: 0
Behavior on hideValue {
NumberAnimation {duration: 200}
}
menuBar: MenuBar {
id: menu
//__contentItem.scale: value // (1)
//__contentItem.opacity: hideValue // (2)
__contentItem.transform: Scale {yScale: hideValue} // (3)
Menu {
id: m1
title: "File"
MenuItem { text: "Open..."
onTriggered: {
hideValue = 0 // hide the bar
}
}
MenuItem { text: "Close"
onTriggered: {
hideValue = 0 // hide the bar
}
}
}
}
Button{
id: b1
anchors.centerIn: parent
text: "CLICK ME!"
width: 100
height: 100
}
MouseArea {
id: ma1
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
height: menu.__contentItem.implicitHeight
hoverEnabled: true
onEntered: {
hideValue = 1 // show the bar
}
}
MouseArea {
id: ma2
anchors.fill: parent
hoverEnabled: true
z: -1
onEntered: {
m1.__dismissMenu()
hideValue = 0 // hide the bar
}
}
}
Summarizing the code:
Two MouseArea are defined: ma1 which covers the MenuBar and ma2 which fills the ApplicationWindow. The latter has a z negative to be positioned under any other element of the window, inclusing ma1: this way it cannot interfere with events related to any element added (such as the example button b1).
ma1 sets a property called hideValue to 1 whereas ma2 brings it back to 0. The property is used over a visual property of __contentItem (see (1), (2) and (3) in the code) to hide/show the MenuBar. A simple Behaviour over the hideValue property ensures that the transition is smooth.
Internal function __dismissMenu() is used to ensure that an opened Menu is closed when the MenuBar loses focus.
When a MenuItem is triggered the hideValue property is directly reset to ensure correct hiding.

I managed to get some results with this code:
ApplicationWindow {
id: app
MenuBar {
id: menu
Menu {
title: "Menu 1"
MenuItem {
text: "item 1"
}
MenuItem {
action: "item 2"
}
}
}
MouseArea {
anchors.top: parent.top
anchors.left: parent.left
anchors.right: parent.right
height: 20
hoverEnabled: true
onEntered: {
if (app.menuBar === menu)
app.menuBar = null;
else
app.menuBar = menu;
}
}
}
The change however is abruptly and QML debugging report errors when trying to access null.__contentItem when the bar is hidden. And, of course, there's an absolute size in the code which could cause problems.

Related

MouseArea does not pass click to CheckBox

Take a look at this QML snipped:
import QtQuick 2.4
import QtQuick.Controls 2.4
Rectangle {
color: "blue"
width: 50
height: 50
CheckBox {
MouseArea {
anchors.fill: parent
propagateComposedEvents: true
}
}
}
I want to add MouseArea over CheckBox so I can handle doubleclick. However no matter how and what I do CheckBox stops working (clicking it won't show checked mark) as soon as there is MouseArea over it.
What's wrong here?
You can programmatically toggle Qt Quick 2 CheckBox with AbstractButton.toggle(). Also, MouseArea propagateComposedEvents property works only with other MouseAreas and not with Qt Quick Controls QML types.
I don't know your use case so I add few possibilities below.
Signal connect() method
Easiest way to achieve toggling through MouseArea is to create signal chain by connecting MouseArea clicked to CheckBox clicked.
Rectangle {
anchors.centerIn: parent
color: "blue"
width: 50
height: 50
CheckBox {
id: checkBox
onClicked: toggle()
MouseArea {
id: mouseArea
anchors.fill: parent
}
Component.onCompleted: mouseArea.clicked.connect(clicked)
}
}
Note that double click always starts with a single click. If you want to catch double clicks with MouseArea you can e.g. use a Timer for preventing propagating clicks to CheckBox.
Rectangle {
anchors.centerIn: parent
color: "blue"
width: 50
height: 50
CheckBox {
id: checkBox
MouseArea {
id: mouseArea
anchors.fill: parent
onClicked: {
if (timer.running) {
return
}
checkBox.toggle()
timer.start()
}
Timer {
id: timer
interval: 250
repeat: false
}
}
}
}
If you want to support CheckBox's pressed visualization and/or if you want to use bigger MouseArea than the size of the CheckBox you can take a look into this answer of the question Can't click button below a MouseArea.

QML SplitView auto collapse on handlebar mouse release

I have a QML Controls 2 SplitView and a redefined handle, which works well, but I want detect mouse release event on the handler, so I could collapse the SplitView under a certain threshold of width. Adding a MouseArea on top of the existing handle will absorb drag events, so I'm unable to move the handlebar. Any idea how could I gather the mouse release event, or any other solution which solves this problem?
Alright, I have created an example application. As you can see in this example, my MouseArea is marked with yellow and collapses the right view programmatically when double clicked, which is nice, but I also want to drag the handlebar and upon mouse release under a certain width threshold I want to collapse the view as well. The black part of the handlebar where my MouseArea is not covering the handlebar, responds to drag, but since there is no signal I can gather from it, the width threshold already set shouldCollapse boolean property, so the view won't update. Probably I could solve this issue with a timer, but I need a more sophisticated solution.
import QtQuick 2.15
import QtQuick.Window 2.15
import QtQuick.Controls 2.15
Window {
width: 800
height: 400
visible: true
SplitView {
id: splitView
anchors.fill: parent
orientation: Qt.Horizontal
function toggleCollapse() { collapsibleRect.shouldCollapse = !collapsibleRect.shouldCollapse }
handle: Rectangle {
implicitWidth: 20
implicitHeight: 20
color: "black"
MouseArea {
anchors.centerIn: parent
width: parent.width
height: parent.height / 2
onDoubleClicked: splitView.toggleCollapse()
Rectangle {
anchors.fill: parent
color: "yellow"
Text {
anchors.centerIn: parent
text: "Double click to collapse"
rotation: 90
}
}
}
}
Rectangle {
id: mainRect
color: "green"
SplitView.fillWidth: true
Text {
anchors.centerIn: parent
font.pixelSize: 24
text: "Main scene"
}
}
Rectangle {
id: collapsibleRect
property bool shouldCollapse: false
SplitView.preferredWidth: shouldCollapse ? 0 : 300
color: "purple"
clip: true
onWidthChanged: {
if(width < 200) shouldCollapse = true
else shouldCollapse = false
}
Text {
anchors.centerIn: parent
rotation: parent.shouldCollapse ? 90 : 0
font.pixelSize: 24
text: parent.shouldCollapse ? "SHOULD BE COLLAPSED" : "NOT COLLAPSED"
Behavior on rotation { NumberAnimation { duration: 100 } }
}
}
}
}
I had a similar problem and was able to solve it thanks to the hint of #Ponzifex that the SplitView's resizing property will be set to true as soon as the handle is clicked. Using a Timer I managed to detect whether the handle was quickly pressed twice in a row.
SplitView {
id: view
...
handle: Rectangle {
...
}
//============================================================
// double click behavior
Timer {
id: doubleClickTimer
interval: 300 // number of ms between clicks that should be considered a double click
}
property bool doubleClicked: false
// `resizing` will be set to true even if the handle is just pressed
onResizingChanged: {
if (view.resizing) {
if (!doubleClickTimer.running) {
doubleClickTimer.start();
return;
}
view.doubleClicked = true;
} else {
if (view.doubleClicked) {
// do any manual resizing in here
view.doubleClicked = false;
}
}
}
}
It is important to note, however, that it is only possible to resize the contents of a SplitView when resizing is false. That's why I need to have the doubleClicked helper property.
Add this to MouseArea:
onPressed: {
mouse.accepted = (mouse.flags & Qt.MouseEventCreatedDoubleClick);
}
propagateComposedEvents: true
cursorShape: Qt.SplitHCursor

How to anchor a dialog to a button in listview qt qml

I have a row for a listview delegate with buttons on it. On click of a button, i need a dialog to open just below that button. I tried mapToItem property and partially succeeded but this listview is scrollable and on scrolling the dialog stays in its initial position. Unsure of how to get it working. Also, new to posting questions. Kindly ignore if I am being vague and help me out.
The dialog i want to open is placed outside of this delegate. I have provided a short outline of my code.
Listview{
delegate: Row{
Button1{
}
Button2{
id: button2Id
onCheckedChanged{
var coords = button2Id.mapToItem(null,0,0)
dialogId.x = coords.x
dialogId.y= coords.y
dialogId.visible = true
}
}
}
}
//dialog rect outside of my listview
Rectangle{
id: dialogId
}
You could add the dialog to the highlight item of the list. I have modified your example a little so that I could test it. I encapsulated your Rectangle in an Item because ListView controls the size and position of the root object of the highlight. The Rectangle then just has to be anchored to the bottom of that Item.
ListView {
id: lv
width: 200
height: parent.height
model: 50
spacing: 1
currentIndex: -1
delegate: Row {
spacing: 1
height: 40
Button {
text: index
}
Button {
id: button2Id
text: ">"
onClicked: {
lv.currentIndex = index;
}
}
}
highlight: Item { // ListView controls the size/pos of this Item
z: 1
Rectangle {
id: dialogId
anchors.top: parent.bottom // Anchor to bottom of parent
width: 200
height: 100
color: "red"
}
}
}
UPDATE:
Here is a way to keep the dialog directly under the button without calculating margins. I put it in a Loader so that each item in the list doesn't always carry the whole dialog around with it. It might make a performance difference.
The ugly part of this solution is the z-ordering. Each item in the list is drawn after the one that comes sequentially before it. (I'm not actually sure if that's even guaranteed.) That means the dialog gets drawn underneath any item that comes after it in the list. I was able to get around that by changing the z value of each item in the list to be less than the item before it.
ListView {
id: lv
width: 200
height: parent.height
model: 50
spacing: 1
currentIndex: -1
delegate: Row {
z: lv.count - index // <<- z-value fix
spacing: 1
height: 40
Button {
text: index
}
Button {
id: button2Id
text: ">"
onClicked: {
lv.currentIndex = index;
}
Loader {
anchors.top: parent.bottom
asynchronous: true
sourceComponent: (index === lv.currentIndex) ? dialogComp : null
}
}
}
}
Component {
id: dialogComp
Rectangle {
id: dialogId
width: 200
height: 100
color: "red"
}
}

Qml: ScrollView containing a ListView does not adjust ScrollBar handle

I am trying to add vertical scrollbar, as needed, to a ListView. I have been told that the best approach is to place the ListView inside a ScrollView, instead of inserting a scrollbar into the ListView (like in this question), because that would make it more efficient for the GPU.
I inserted it, as in the example below - but no matter what I tried, if the scroll bar shows, its handle always takes the entire height and of course doesn't move.
I hope you can take a look at my sample and give me a suggestion, why the scroll bar is not showing up properly.
There are comments inside the code explaining what I did and why.
import QtQuick 2.0
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.4
Item
{
readonly property int parentWidth: 280
readonly property int parentMaxHeight: 400
// Main reason for doing this - the items are custom objects and
// their width does not automatically adjust for having the scroll bar or not
// But also, to set scroll bars because Qt.ScrollBarAsNeeded makes them not show
property bool scrollBarVisible: myListView.contentHeight > myListView.height
width: parentWidth
height: parentMaxHeight
Rectangle
{
id: myMenuRect
anchors.rightMargin: 2
anchors.leftMargin: 2
anchors.bottomMargin: 4
anchors.topMargin: 4
width: parentWidth
height: myListView.height
radius: 10
z: 2
color: "red" // Adding this to show why the height of the rectangle must match the listview
}
ScrollView
{
id: myScrollView
parent: myMenuRect
anchors.fill: parent
anchors.topMargin: 5
anchors.bottomMargin: 5
anchors.rightMargin: 5
frameVisible: false
// I have tried to set implicitHeight in many different ways,
// no matter what I do the scroll bar handle occupies the enire bar and doesn't move
// The Qt.ScrollBarAsNeeded didn't work... so I did this
verticalScrollBarPolicy: scrollBarVisible ? Qt.ScrollBarAlwaysOn : Qt.ScrollBarAlwaysOff
// Adding colors on scrollbar to show which part is showing
style: ScrollViewStyle
{
handle: Rectangle
{
implicitWidth: 10
implicitHeight: 2
radius: 10
anchors.leftMargin: 1
anchors.left: parent.left
color: "yellow"
}
scrollBarBackground: Rectangle
{
implicitWidth: 12
anchors.right: parent.right
color: "green"
}
}
ListView
{
id: myListView
parent: myScrollView
model: wifiComboListModel
focus: true
clip: true
interactive: false
width: parent.width
// I am trying to tell my view to take the minimum space it needs that is below
// a certain height. Ignore the "myListView." prefixes here, I know they are not needed but
// make it easier to move this outside if needed
height: (myListView.contentHeight > 0 ?
(myListView.contentHeight < parentMaxHeight ?
myListView.contentHeight : parentMaxHeight) : 0)
// I made this as simple as possible, without affecting "quality"
delegate: Text
{
text: _comboBoxText
height: 70
width: parent.width - 20
}
}
ListModel
{
id: wifiComboListModel
}
// I want to populate my model from outside, not be static. Not sure if this affects the bars
function populateComboBoxListModel()
{
wifiComboListModel.clear();
for (var itemIndex = 0; itemIndex < listItems.length; itemIndex++)
{
wifiComboListModel.append
({
_id: itemIndex,
_comboBoxText: listItems[itemIndex]
});
}
}
Component.onCompleted:
{
populateComboBoxListModel();
}
property var listItems: [
"This",
"annoying",
"list",
"view",
"does",
"not behave the way",
"I expect.",
"I",
"tried many",
"things,",
"now I am",
"begging for your",
"help",
"."
]
}
you have a binding loop for height in myMenuRect. This occurs because myMenuRect depends on height of the list view and vice versa. After fixing it seems to be working:
import QtQuick 2.0
import QtQuick.Controls 1.4
ApplicationWindow
{
readonly property int parentWidth: 280
readonly property int parentMaxHeight: 400
visible: true
// Main reason for doing this - the items are custom objects and
// their width does not automatically adjust for having the scroll bar or not
// But also, to set scroll bars because Qt.ScrollBarAsNeeded makes them not show
property bool scrollBarVisible: myListView.contentHeight > myListView.height
width: parentWidth
height: parentMaxHeight
Rectangle
{
id: myMenuRect
anchors.rightMargin: 2
anchors.leftMargin: 2
anchors.bottomMargin: 4
anchors.topMargin: 4
width: parentWidth
height: parentMaxHeight
radius: 10
z: 2
}
ScrollView
{
id: myScrollView
parent: myMenuRect
anchors.fill: parent
anchors.topMargin: 5
anchors.bottomMargin: 5
anchors.rightMargin: 5
frameVisible: false
// I have tried to set implicitHeight in many different ways,
// no matter what I do the scroll bar handle occupies the enire bar and doesn't move
// The Qt.ScrollBarAsNeeded didn't work... so I did this
verticalScrollBarPolicy: scrollBarVisible ? Qt.ScrollBarAlwaysOn : Qt.ScrollBarAlwaysOff
ListView
{
id: myListView
model: wifiComboListModel
focus: true
clip: true
interactive: false
width: parent.width
// I am trying to tell my view to take the minimum space it needs that is below
// a certain height. Ignore the "myListView." prefixes here, I know they are not needed but
// make it easier to move this outside if needed
height: (myListView.contentHeight > 0 ?
(myListView.contentHeight < parentMaxHeight ?
myListView.contentHeight : parentMaxHeight) : 0)
// I made this as simple as possible, without affecting "quality"
delegate: Text
{
text: _comboBoxText
height: 70
width: parent.width - 20
}
}
}
ListModel
{
id: wifiComboListModel
}
// I want to populate my model from outside, not be static. Not sure if this affects the bars
function populateComboBoxListModel()
{
wifiComboListModel.clear();
for (var itemIndex = 0; itemIndex < listItems.length; itemIndex++)
{
wifiComboListModel.append
({
_id: itemIndex,
_comboBoxText: listItems[itemIndex]
});
}
}
Component.onCompleted:
{
populateComboBoxListModel();
}
property var listItems: [
"This",
"annoying",
"list",
"view",
"does",
"not behave the way",
"I expect.",
"I",
"tried many",
"things,",
"now I am",
"begging for your",
"help",
"."
]
}
The reason why my ScrollView did not behave was parenthood :)
The issue: even though I set the parent in the ListView, it seems it did not take:
ListView
{
parent: myScrollView
What I had to do to make it work was actually nest the ListView inside the ScrollView.
ScrollView
{
id: myScrollView
parent: myMenuRect
anchors.fill: parent
ListView
{
id: myListView
model: wifiComboListModel
I think the "parent" property may not work well for all controls, and will remember that in the future.

How to limit the size of drop-down of a ComboBox in QML

I am using a ComboBox in QML and when populated with a lot of data it exceeds my main windows bottom boarder. From googling I have learned that the drop-down list of a ComboBox is put on top of the current application window and therefore it does not respect its boundaries.
Ideally I would want the ComboBox to never exceed the main applications boundary, but I can not find any property in the documentation.
A different approach would be to limit the number of visible items of the drop-down list so that it do not exceed the window limits for a given window geometry. I was not able to find this in the documentation either and I have run out of ideas.
Take a look to the ComboBox source code, the popup is of a Menu type and it doesn't have any property to limit its size. Moreover, the z property of the Menu is infinite, i.e. it's always on top.
If you Find no way but to use the ComboBox of Qt you can create two models one for visual purpose, I will call it visual model, you will show it in your ComboBox and the complete one , it will be the reference model. Items count in your VisualModel wil be equal to some int property maximumComboBoxItemsCount that you declare . you'll need o find a way that onHovered find the index under the mouse in the visualmodel if it's === to maximumComboBoxIemsCount you do visualModel.remove(0) et visualModel.add(referenceModel.get(maximum.. + 1) and you'll need another property minimumComboBoxIemsCount, same logic but for Scroll Up , I dont know if it will work. but it's an idea
I think there is no solution using the built-in component and you should create your own comboBox. You can start from the following code.
ComboBox.qml
import QtQuick 2.0
Item {
id: comboBox
property string initialText
property int maxHeight
property int selectedItem:0
property variant listModel
signal expanded
signal closed
// signal sgnSelectedChoice(var choice)
width: 100
height: 40
ComboBoxButton {
id: comboBoxButton
width: comboBox.width
height: 40
borderColor: "#fff"
radius: 10
margin: 5
borderWidth: 2
text: initialText
textSize: 12
onClicked: {
if (listView.height == 0)
{
listView.height = Math.min(maxHeight, listModel.count*comboBoxButton.height)
comboBox.expanded()
source = "qrc:/Images/iconUp.png"
}
else
{
listView.height = 0
comboBox.closed()
source = "qrc:/Images/iconDown.png"
}
}
}
Component {
id: comboBoxDelegate
Rectangle {
id: delegateRectangle
width: comboBoxButton.width
height: comboBoxButton.height
color: "#00000000"
radius: comboBoxButton.radius
border.width: comboBoxButton.borderWidth
border.color: comboBoxButton.borderColor
Text {
color: index == listView.currentIndex ? "#ffff00" : "#ffffff"
anchors.centerIn: parent
anchors.margins: 3
font.pixelSize: 12
text: value
font.bold: true
}
MouseArea {
anchors.fill: parent
onClicked: {
listView.height = 0
listView.currentIndex = index
comboBox.selectedItem = index
tools.writePersistence(index,5)
comboBoxButton.text = value
comboBox.closed()
}
}
}
}
ListView {
id: listView
anchors.top: comboBoxButton.bottom
anchors.left: comboBoxButton.left
width: parent.width
height: 0
clip: true
model: listModel
delegate: comboBoxDelegate
currentIndex: selectedItem
}
onClosed: comboBoxButton.source = "qrc:/Images/iconDown.png"
Component.onCompleted: {
var cacheChoice = tools.getPersistence(5);
listView.currentIndex = tools.toInt(cacheChoice)
selectedItem = listView.currentIndex
comboBoxButton.text = cacheModel.get(selectedItem).value
}
}
ComboBoxButton.qml
import QtQuick 2.0
Item {
id: container
signal clicked
property string text
property alias source : iconDownUp.source
property string color: "#ffffff"
property int textSize: 12
property string borderColor: "#00000000"
property int borderWidth: 0
property int radius: 0
property int margin: 0
Rectangle {
id: buttonRectangle
anchors.fill: parent
color: "#00000000"
radius: container.radius
border.width: container.borderWidth
border.color: container.borderColor
Image {
id: image
anchors.fill: parent
source: "qrc:/Images/buttonBackground.png"
Image {
id: iconDownUp
source: "qrc:/Images/iconDown.png"
sourceSize.height:20
sourceSize.width: 20
anchors.verticalCenter: parent.verticalCenter
}
}
Text {
id:label
color: container.color
anchors.centerIn: parent
font.pixelSize: 10
text: container.text
font.bold: true
}
MouseArea {
id: mouseArea;
anchors.fill: parent
onClicked: {
container.clicked()
buttonRectangle.state = "pressed"
startTimer.start()
}
}
Timer{
id:startTimer
interval: 200
running: false;
repeat: false
onTriggered: buttonRectangle.state = ""
}
states: State {
name: "pressed"
when: mouseArea.pressed
PropertyChanges { target: image; scale: 0.7 }
PropertyChanges { target: label; scale: 0.7 }
}
transitions: Transition {
NumberAnimation { properties: "scale"; duration: 200; easing.type: Easing.InOutQuad }
}
}
}
I've used it in some software of mine, hence it is possible that It could not work "out of the box". I use it like this:
ComboBox{
id:cacheChoice
initialText: "None"
anchors.top: baseContainer.top
anchors.topMargin: 2
anchors.right: baseContainer.right
maxHeight: 500
listModel: cacheModel
onExpanded: {
cacheChoice.height = 500
}
onClosed: {
cacheChoice.height = 20
}
}
In case you are working with ComboBox from Qt Quick Controls 2, here's the source code for it:
https://github.com/qt/qtquickcontrols2/blob/5.12/src/imports/controls/ComboBox.qml
Based on that, this override of the behavior works to limit the height to something reasonable:
myComboBox.popup.contentItem.implicitHeight = Qt.binding(function () {
return Math.min(250, myComboBox.popup.contentItem.contentHeight);
});
It is possible to access the hidden MenuStyle within the ComboBoxStyle component. There you can use all the things and hidden things you have within a MenuStyle, including its maximum height.
The thing looks roughly like this.
Not pretty but it works well enough.
import QtQuick 2.5
import QtQuick.Controls 1.4
import QtQuick.Controls.Styles 1.3
import QtQuick.Window 2.2
ComboBox {
id: comboBox
style: ComboBoxStyle {
// drop-down customization here
property Component __dropDownStyle: MenuStyle {
__maxPopupHeight: 400
__menuItemType: "comboboxitem" //not 100% sure if this is needed
}
}
As it came up resonantly in our team, here is a updated version of the idea shown above. The new version restricts the size automatically to the size of your application.
ComboBox {
id: root
style: ComboBoxStyle {
id: comboBoxStyle
// drop-down customization here
property Component __dropDownStyle: MenuStyle {
__maxPopupHeight: Math.max(55, //min value to keep it to a functional size even if it would not look nice
Math.min(400,
//limit the max size so the menu is inside the application bounds
comboBoxStyle.control.Window.height
- mapFromItem(comboBoxStyle.control, 0,0).y
- comboBoxStyle.control.height))
__menuItemType: "comboboxitem" //not 100% sure if this is needed
} //Component __dropDownStyle: MenuStyle
} //style: ComboBoxStyle
} //ComboBox

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