Installing Ionic framework on CentOS - centos6

I'm using CentOS 6.3 running on Windows 7. I would like to use Ionic to build apps for iPads and android tablets. I was wondering if I need any special configurations to setup my system in order to use Ionic Framework. I couldn't find instructions on their website. Please advise.

Here you can find all infos about the setup of your machine:
http://ionicframework.com/docs/guide/installation.html
I suggest you to take a look to this post about the Ionic Box. Is a virtual machine ready to use that helps a lot windows users. Ionic Box works with Vagrant and Virtual Box.
Keep in mind that without an OSX machine you can't develop an iOS app for iPad.

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Is Windows-10-Qt-quick-QML code cross-compatible with IOS

If I am developing an application using Qt quick QML on windows 10, can I deploy my project and test it on an ios device? I have read this post Developing iOS app on Windows but it seems to be somewhat in conflict with what I have read. The chosen answer in that question says that you need a macOS to develop IOS applications. Qt's documentation and other posts have said that you can port applications onto various platforms with the same code "Code once, deploy everywhere". So will I be able to actively test my qt quick QML code on an ios device from a Windows 10 development platform?
No, you can't. You need either macOS computer or virtual machine with this system.

Install UWP package on Windows 8.1 Pro without developers license

With Xamarin.Forms I'm developing a mobile app. In Android I get this succesfully running on a device. I succeeded to create an app package from the UWP project and install it on my own Windows 10 PC. This is also my developing machine, so it's in Developer Mode by default. So it runs here without any problems.
My purpose is to get it running on Windows 8.1 Pro (tablet size). It just needs to consume the app. When installing the app by using the script, it's throwing the error that no developers license is found. On this device I didn't found anything to put it in Developers Mode, but it seems me that this is not needed, because it only consuming the app and no developing will take place on it.
It's is an internal app, so no need to place it on the Windows Store.
So my exact question: how can I install this app on this device without setting everything up for a Developer?
The answer would be no. Windows 10 has more new API and concepts that are not available on Windows 8.1. UWP app will not backward compatible to Windows 8.1. But WRT app will be Upward compatible to windows 10. It means that the windows 8 store app could run in windows 10. for more please refer Move from Windows Runtime 8.x to UWP.

Can't debug application on IOS Device

I created a vanilla PCL project in xamarin forms. I tried to run on Android and it works fine.
But when I change de target to IOS and select my real device (Ipad with IOS 11.4.1), Visual studio only allows me to build solution, I wanna to run application on it but I can't.
The target IOS is 8.0, and I already authenticated with my apple account and created a provisioning profile.
I already done this on another project before and works fine.
I really don't know why Visual Studio don't allow me to debug, when I open my oldest project with this device it allows me to debug.
What OS are you running Visual Studio on? IOS requires MAC, whereas Android is compatible with all OS. It's been a while, but I know there's an option to wirelessly connect to a MAC OS so that you can run your IOS Xamarin Forms application anywhere.
I found the solution.
I was trying to use "Debug", and it works fine on the emulator, but to real device I need to use "Debug | Iphone" or otherwise it only builds.
Even when I try to use "Release" it's the same trick.

Build Meteor/React mobile app with OSX 10.10

I use Windows and want to build a mobile app for both Android and IOS with Meteor and React. However, the Meteor website says, "Currently, Meteor on Windows does not support mobile builds."
I want to buy a cheap Mac that can do the compiling, so I found a Mac for about $100 from 2009 running OSX 10.10. I'm thinking I can install XCode 7.2.1 on OSX 10.10 and compile the apps.
I've never built an app, other than for the mobile app tutorials I've taken. Do you see any problems with this plan?
"Currently, Meteor on Windows does not support mobile builds."
Actually. It is possible to build android versions in Windows too, but your directory structure should contain no spaces and keep directory names as short as possible e.g. put your project to c:\projects\myapp ot something like that.

Must I have a Mac OS platform even if I develop my app with PhoneGap?

I had a Web Application written on Visual Studio (C#) and I want to create mobile applications for iOS and Android.
Do I have to get a Mac OS platform (e.g. a MacBook) to develop an iOS application?
Yes. To be able to publish your ios app to the appstore, you do need a machine with a Mac OS.
In order to develop for iOS, you need to use Xcode, which is a Mac-exclusive piece of software. So unless you emulate a Mac environment on windows, you need to get a mac. PhoneGap is simply an API for the iOS platform (a great one, too!), and it would be in addition to the built-in iOS frameworks. From what I can tell from your question, you are simply asking about how to develop on iOS. It's a great process, and there are plenty of great books to get you started with iOS.
However, to answer your question, yes. In order to develop for iOS, you need a Mac environment.

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