I want to have the beginning animation on load and then on :hover to add another animation. The problem is, after I leave the element(not hovering) it goes back to its first animation and repeats it.
Is there any way to avoid this from happening?
Problem video :
https://youtu.be/uCZdo4FsCj8
Code :
.char {
animation: slide-down 2s forwards cubic-bezier(0, 1.18, .82, 1.02);
animation-delay: calc(0s + (0.1s * var(--char-index)));
animation-iteration-count: 1;
opacity: 1;
#keyframes slide-down {
from {
transform: translate(-125%, 125%);
opacity: 1;
}
to {
transform: translate(0%);
opacity: 1;
}
}
&:hover {
animation: newAnim 0.4s forwards linear;
color: red;
#keyframes newAnim {
from {
transform: scale(1);
}
to {
transform: scale(1.2);
}
}
}
}
You cannot do it without using JavaScript. When :hover happens, the animation-iteration-count gets reset. This in turn causes the first animation to repeat after letting go of hovering. So you will have to use some JavaScript to get it working.
Have you considered using the animation just for the initial movement, and transitions for the :hover effect? This way, the animation-iteration-count is not reset after unhovering. Essentially add the following css code:
.char {
...your animations for initial loading
transition: color 0.4s linear, transform 0.4s linear;
}
.char:hover {
transform: scale(1.2);
color: red;
}
An example of such solution can be found in this codepen.
I am setting my CSS animation type to forwards so that the finished frame of the animation is the default state when finished.
But now, the transition that animates the same property (transform) is not working anymore...
I have to use forwards because otherwise the opacity resets to 0 after animating.
How can I enable a transition as soon as an animation has finished? I am looking for a CSS-only option without javascript.
CSS
album {
opacity: 0;
animation:movein 0.6s forwards;
transition: all 0.3s ease-in-out;
}
album:hover {
transform:scale(1.05); // this doesn't work
box-shadow: 0px 0px 45px rgba(0,0,0,0.5); // this works
}
#keyframes movein {
from {
opacity:0;
transform: translateX(-100px);
}
to {
opacity:1;
transform: translateX(0px);
}
}
album:nth-child(2) {
animation-delay: 0.2s; // delay keeps opacity 0 for a while
}
album:nth-child(3) {
animation-delay: 0.4s; // delay keeps opacity 0 for a while
}
One solution could be to split up your animation. Only the fadein animation has animation forwards.
album {
opacity: 0;
animation:movein 0.6s, fadein 0.6s forwards;
transition: all 0.3s ease-in-out;
}
#keyframes movein {
from {
transform: translateX(-100px);
}
to {
transform: translateX(0);
}
}
#keyframes fadein {
from {
opacity:0;
}
to {
opacity:1;
}
}
I have a div in which I animate the content:
#container {
position: relative;
width: 100px;
height: 100px;
border-style: inset;
}
#content {
visibility: hidden;
-webkit-animation: animDown 1s ease;
position: absolute;
top: 100px;
width: 100%;
height: 100%;
background-color: lightgreen;
}
#container:hover #content {
-webkit-animation: animUp 1s ease;
animation-fill-mode: forwards;
-webkit-animation-fill-mode: forwards;
}
#-webkit-keyframes animUp {
0% {
-webkit-transform: translateY(0);
visibility: hidden;
opacity: 0;
}
100% {
-webkit-transform: translateY(-100%);
visibility: visible;
opacity: 1;
}
}
#-webkit-keyframes animDown {
0% {
-webkit-transform: translateY(-100%);
visibility: visible;
opacity: 1;
}
100% {
-webkit-transform: translateY(0);
visibility: hidden;
opacity: 0;
}
}
<div id="container">
<div id="content"></div>
</div>
On hover, the content slides into the container div.
When I refresh the page and the page loads, the #content's animDown animation will run, and I'd prefer it to run only after a hover event.
Is there a way to do this pure CSS, or I have to figure something out in JS?
http://jsfiddle.net/d0yhve8y/
I always set preload class to body with animation time value 0 and its working pretty well. I have some back going transitions so I have to remove load animation to them too. I solved this by temporary setting animation time to 0. You can change transitions to match yours.
HTML
... <body class="preload">...
CSS is setting animation to 0s
body.preload *{
animation-duration: 0s !important;
-webkit-animation-duration: 0s !important;
transition:background-color 0s, opacity 0s, color 0s, width 0s, height 0s, padding 0s, margin 0s !important;}
JS will remove class after some delay so animations can happen in normal time :)
setTimeout(function(){
document.body.className="";
},500);
Solution 1 - Add down animation on first hover
Probably the best option is to not put the down animation on until the user has hovered over the container for the first time.
This involves listening to the mouseover event then adding a class with the animation at that point, and removing the event listener. The main (potential) downside of this is it relies on Javascript.
;(function(){
var c = document.getElementById('container');
function addAnim() {
c.classList.add('animated')
// remove the listener, no longer needed
c.removeEventListener('mouseover', addAnim);
};
// listen to mouseover for the container
c.addEventListener('mouseover', addAnim);
})();
#container {
position:relative;
width:100px;
height:100px;
border-style:inset;
}
#content {
position:absolute;
top:100px;
width:100%;
height:100%;
background-color:lightgreen;
opacity:0;
}
/* This gets added on first mouseover */
#container.animated #content {
-webkit-animation:animDown 1s ease;
}
#container:hover #content {
-webkit-animation:animUp 1s ease;
animation-fill-mode:forwards;
-webkit-animation-fill-mode:forwards;
}
#-webkit-keyframes animUp {
0% {
-webkit-transform:translateY(0);
opacity:0;
}
100% {
-webkit-transform:translateY(-100%);
opacity:1;
}
}
#-webkit-keyframes animDown {
0% {
-webkit-transform:translateY(-100%);
opacity:1;
}
100% {
-webkit-transform:translateY(0);
opacity:0;
}
}
<div id="container">
<div id="content"></div>
</div>
Solution 2 - play animation hidden
Another way around this is to initially hide the element, make sure the animation plays while it is hidden, then make it visible. The downside of this is that the timing could be slightly off and it is made visible too early, and also the hover isn't available straight away.
This requires some Javascript which waits for the length of the animation and only then makes #content visible. This means you also need to set the initial opacity to 0 so it doesn't appear on load and also remove the visibility from the keyframes - these aren't doing anything anyway:
// wait for the animation length, plus a bit, then make the element visible
window.setTimeout(function() {
document.getElementById('content').style.visibility = 'visible';
}, 1100);
#container {
position:relative;
width:100px;
height:100px;
border-style:inset;
}
#content {
visibility:hidden;
-webkit-animation:animDown 1s ease;
position:absolute;
top:100px;
width:100%;
height:100%;
background-color:lightgreen;
opacity:0;
}
#container:hover #content {
-webkit-animation:animUp 1s ease;
animation-fill-mode:forwards;
-webkit-animation-fill-mode:forwards;
}
#-webkit-keyframes animUp {
0% {
-webkit-transform:translateY(0);
opacity:0;
}
100% {
-webkit-transform:translateY(-100%);
opacity:1;
}
}
#-webkit-keyframes animDown {
0% {
-webkit-transform:translateY(-100%);
opacity:1;
}
100% {
-webkit-transform:translateY(0);
opacity:0;
}
}
<div id="container">
<div id="content"></div>
</div>
Solution 3 - Use transitions
In your scenario, you can make this CSS only by replacing the keyframes with a transition instead, so it starts with opacity:0 and just the hover has a change in opacity and the transform:
#container {
position:relative;
width:100px;
height:100px;
border-style:inset;
}
#content {
position:absolute;
top:100px;
width:100%;
height:100%;
background-color:lightgreen;
/* initial state - hidden */
opacity:0;
/* set properties to animate - applies to hover and revert */
transition:opacity 1s, transform 1s;
}
#container:hover #content {
/* Just set properties to change - no need to change visibility */
opacity:1;
-webkit-transform:translateY(-100%);
transform:translateY(-100%);
}
<div id="container">
<div id="content"></div>
</div>
Is there a way to do this pure CSS ?
Yes, absolutely : See the fork http://jsfiddle.net/5r32Lsme/2/
There is really no need for JS.
and I'd prefer it to run only after a hover event.
So you need to tell CSS what happens when it is NOT a hover event as well - in your example :
#container:not(:hover) #content {
visibility: hidden;
transition: visibility 0.01s 1s;
}
But there are two things to note:
1) The transition delay above should match your animation duration
2) You can't use the property which you use to hide the animation onLoad in the animation.
If you do need visibility in the animation, hide the animation initially like e.g.
#container:not(:hover) #content {
top: -8000px;
transition: top 0.01s 1s;
}
A sidenote:
It is recommended to put native CSS properties after prefixed ones, so it should be
-webkit-animation-fill-mode: forwards;
animation-fill-mode: forwards;
and now there is a native transform
-webkit-transform: translateY(0);
transform: translateY(0);
If you're looking at this after 2019, a better solution is this:
let div = document.querySelector('div')
document.addEventListener('DOMContentLoaded', () => {
// Adding timeout to simulate the loading of the page
setTimeout(() => {
div.classList.remove('prevent-animation')
}, 2000)
document.querySelector('button').addEventListener('click', () => {
if(div.classList.contains('after')) {
div.classList.remove('after')
} else {
div.classList.add('after')
}
})
})
div {
background-color: purple;
height: 150px;
width: 150px;
}
.animated-class {
animation: animationName 2000ms;
}
.animated-class.prevent-animation {
animation-duration: 0ms;
}
.animated-class.after {
animation: animation2 2000ms;
background-color: orange;
}
#keyframes animationName {
0% {
background-color: red;
}
50% {
background-color: blue;
}
100% {
background-color: purple;
}
}
#keyframes animation2 {
0% {
background-color: salmon;
}
50% {
background-color: green;
}
100% {
background-color: orange;
}
}
<div class="animated-class prevent-animation"></div>
<button id="btn">Toggle between animations</button>
Having had to solve a similar challenge, a neat CSS-only trick morewry posted already back in 2013 is to create an animation that initially is in a paused play-state on a keyframe hiding the element:
#content {
animation:animDown 1s ease, hasHovered 1ms paused;
animation-fill-mode: forwards; /* for both animations! */
}
#container:hover #content {
animation:animUp 1s ease, hasHovered 1ms;
}
/* hide #content element until #container has been hovered over */
#keyframes hasHovered {
0% { visibility: hidden; } /* property has to be removed */
100% { visibility: visible; } /* from the other animations! */
}
When hovering, the very brief animated transformation is applied and stays in the 100%-keyframe-state even after mouse-leave thanks to the animation-fill-mode.
For how to set animation sub-properties with multiple animations, see https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Animations/Using_CSS_animations#setting_multiple_animation_property_values
This is not pure CSS but maybe someone will stumble across this thread as I did:
In React I solved this by setting a temporary class in ComponentDidMount() like so:
componentDidMount = () => {
document.getElementById("myContainer").className =
"myContainer pageload";
};
and then in css:
.myContainer.pageload {
animation: none;
}
.myContainer.pageload * {
animation: none;
}
If you are not familiar the " *" (n.b. the space) above means that it applies to all descendents of the element as well. The space means all descendents and the asterisk is a wildcard operator that refers to all types of elements.
It's always better a solution without relying on javascript.
The ones with CSS mentioned here are ok. The idea of hiding when not on mouse hover is fine for some situations, but I noticed that if I wanted the animation to happen when the mouse moves out of the element, it wouldn't happen because of the :not(:hover) rule.
The solution I came up worked best for me, by adding a animation to the parent element, that only adds opacity at the end with the same duration. Easier shown than explain:
I grabbed the fiddle made by #sebilasse and #9000 and I added the below code there:
https://jsfiddle.net/marcosrego/vqo3sr8z/2/
#container{
animation: animShow 1s forwards;
}
#keyframes animShow {
0% {
opacity: 0;
}
99% {
opacity: 0;
}
100% {
opacity: 1;
}
}
Rotation animation that (appears) not to run until needed.
The CSS below allows for up and down arrows for showing menu items.
The animation does not appear to run on page load, but it really does.
#keyframes rotateDown {
from { transform: rotate(180deg); }
to { transform: rotate(0deg); }
}
#keyframes rotateUp {
from { transform: rotate(180deg); }
to { transform: rotate(0deg); }
}
div.menu input[type='checkbox'] + label.menu::before {
display :inline-block;
content : "▼";
color : #b78369;
opacity : 0.5;
font-size : 1.2em;
}
div.menu input[type='checkbox']:checked + label.menu::before {
display : inline-block;
content : "▲";
color : #b78369;
opacity : 0.5;
font-size : 1.2em;
}
div.menu input[type='checkbox'] + label.menu {
display : inline-block;
animation-name : rotateDown;
animation-duration : 1ms;
}
div.menu input[type='checkbox']:checked + label.menu {
display : inline-block;
animation-name : rotateUp;
animation-duration : 1ms;
}
div.menu input[type='checkbox'] + label.menu:hover {
animation-duration : 500ms;
}
div.menu input[type='checkbox']:checked + label.menu:hover {
animation-duration : 500ms;
}
From top to bottom:
Create the rotations. For this there are two... one for the down arrow and one for the up arrow. Two arrows are needed, because, after the rotation, they return to their natural state. So, the down arrow starts up and rotates down, while the up arrow starts down and rotates up.
Create the little arrows. This is a straight forward implementation of ::before
We put the animation on the label. There is nothing special, there, except that the animation duration is 1ms.
The mouse drives the animation speed. When the mouse hovers over the element, the animation-duration is set to enough time to seem smooth.
Working on my site
Building off of Tominator's answer, in React, you can apply it per component like so:
import React, { Component } from 'react'
export default class MyThing extends Component {
constructor(props) {
super(props);
this.state = {
preloadClassName: 'preload'
}
}
shouldComponentUpdate(nextProps, nextState) {
return nextState.preloadClassName !== this.state.preloadClassName;
}
componentDidUpdate() {
this.setState({ preloadClassName: null });
}
render() {
const { preloadClassName } = this.state;
return (
<div className={`animation-class ${preloadClassName}`}>
<p>Hello World!</p>
</div>
)
}
}
and the css class:
.preload * {
-webkit-animation-duration: 0s !important;
animation-duration: 0s !important;
transition: background-color 0s, opacity 0s, color 0s, width 0s, height 0s, padding 0s, margin 0s !important;
}
we have this h1 here
<h1 class="in">hello</h1>
and css for this is
.in{
-webkit-animation:mymove1 3s 1;
}
.in:hover {
-webkit-animation:nextT 3s 1;
-webkit-animation-fill-mode:forwards;
}
#-webkit-keyframes "mymove1"
{
0% {opacity:0;
margin-left:0px;}
100% {opacity:1;
margin-left: 8px;}
}
#-webkit-keyframes "nextT"
{
0% {
-webkit-transform:scale(1);
}
100% {
-webkit-transform:scale(1.2);
}
}
so onload animation work properly and when i hover it grows up that's what i want but when i remove my mouse from the h1 the "mymove1" animation start again. i cloud not understand why this is happening help me out.you can also check the code working on
jsFiddle
Heres the code if you want it to change opacity on pageload & resize when you hover without the 'mymove1' animation restarting.
<style>
.in{
animation:mymove1 3s 1;
transform:scale(1);
/*If You want the hover to ease in and out*/
transition:transform 1s ease-in-out 0s;
}
.in:hover {
transform:scale(1.2);
}
#keyframes mymove1
{
0% {opacity:0;
margin-left:0px;}
100% {opacity:1;
margin-left: 8px;}
}
</style>
I'm working on my first CSS keyframe animation and would like to know how it would be possible to pause an animation after it finishes its first run-through. You can check out my site here: http://www.tommaxwell.me and the grey quote at the bottom has a hover animation that you can see. However, once the animation is over it resets. How should I go about stopping it so that it stays in the end state of the animation when it's finished?
I know the use of a keyframe animation in this case is kind of lame and unnecessary, but I'm really just testing out keyframes, and will use it better later. :)
As #Mr. Alien answered, transitions is to prefer for this, but since you asked - it is possible to maintain the last state in an animation.
You do this by adding animation-fill-mode: forwards;
Here's a demo
Here's the code from my example:
HTML
<div class="text">Hover here</div>
CSS
.text {
color: blue;
}
.text:hover {
-webkit-animation: color 1.0s ease-in forwards;
-moz-animation: color 1.0s ease-in forwards;
-o-animation: color 1.0s ease-in forwards;
animation: color 1.0s ease-in forwards;
}
#-webkit-keyframes color {
0% { color: blue; }
100% { color: red; }
}
#-moz-keyframes color {
0% { color: blue; }
100% { color: red; }
}
#-o-keyframes color {
0% { color: blue; }
100% { color: red; }
}
#keyframes color {
0% { color: blue; }
100% { color: red; }
}
Here's a good resource if you want to read about the the ‘animation-fill-mode’ property.
http://dev.w3.org/csswg/css3-animations/#animation-fill-mode-property
I know what you are doing here, use CSS transition instead
Demo
.class {
color: #ff0000;
transition: color 2s;
-moz-transition: color 2s; /* Firefox 4 */
-webkit-transition: color 2s; /* Safari and Chrome */
-o-transition: color 2s; /* Opera */
}
.class:hover {
color: #00ff00;
}
You wont be able to preserve the hovered state of your text, for that you need to use JavaScript