How does recursion work its way back? - recursion

I'm working to understand recursion more in depth and I'm struggling with WHY it works the way it does. I know that this function returns the square of the previous return (2, 4, 16, 256, etc.), but I'm wonder how it gets the answer.
My understanding of recursion is that it iterates back down to the base case, but that leads me to believe that it would eventually always return the base case. How does it work its way back up to returning something new every time?
int p1a(int num) {
if (num == 1) { return 2; }
else {
return pow(p1a(num-1), 2);
}
}
Here's an example of my thinking
num = 3
passes through the base case and hits pow(p1a(num-1), 2)
moves back to the start
again passes through the base case and hits pow(p1a(num-1), 2)
at this point, num = 1, so it would return 2
How is it working its way back up to return 16? I understand what the function returns, but I'm stuck on the process of getting there.

You're thinking about the steps linearly, while the execution is actually nested (represented by indenting):
call p1a(3)
call p1a(2)
call p1a(1)
return 2
return pow(2, 2)
return pow(4, 2)
So the final return returns the value 16.

Related

What happens after non-tail recursion bottoms out

I am new to recursion, and have been looking at non-tail recursion. I believe this is where the recursive call is not at the end of the function. I was looking at some recursive code examples, and I am confused about when and how the code after the recursive call is executed. To be more specific, when the current line of the program reaches the recursive call, is that last bit of code executed before actually executing the entire function again, or does the current line of execution immediately jump back to the beginning of the function, only to execute that remaining bit of code after the entire recursion bottoms out? Can anybody please clarify how this works for me?
Imagine this code here: (I'm using JS here, but it applies to all eager languages)
function add(a, b) {
return a + b;
}
function sub(a, b) {
return a - b;
}
function fib(n) {
if (n < 2) {
return n;
} else {
return add(
fib(sub(n, 2)),
fib(sub(n, 1)),
);
}
}
console.log(fib(10));
Now when n is 2 or more we we add the result of calling fib on the two predecessors to n. The order between some of the calls are JS engines choice, but sub needs to be called and return before fib can get a value and add needs to be called when both it's arguments have results. This can be rewritten as tail calls using continuation passing style:
function cadd(a, b, k) {
k(a + b);
}
function csub(a, b, k) {
k(a - b);
}
function cfib(n, k) {
if (n < 2) {
k(n);
} else {
csub(n, 2, n2 =>
cfib(n2, rn2 =>
csub(n, 1, n1 =>
cfib(n1, rn1 =>
cadd(rn2, rn1, k)))));
}
}
cfib(10, console.log);
Here you see the order which was engines choice is explicit left to right. Each call does one thing then the continuation is called with that result. Notice also that this never returns anything. "return" is only done by continuation, yet it does the exact same thing as the previous code.
In many languages they would compile to the same.

Can someone explain this code that recursively finds the minimum element in an array in C?

I don't quite understand this piece of code. So if for example n = 5 and we have:
array[5] = {13, 27, 78, 42, 69}
Would someone explain please?
All I understand is if n = 1, that is the lowest.
But when n = 5, we would get the 4th index and compare it to the 4th index and check which is the smallest and return the smallest, then take the 4th index and compare it to the 3rd index and check which one is the smallest and return the smallest? I am confused.
int min(int a, int b)
{
return (a < b) ? a: b;
}
// Recursively find the minimum element in an array, n is the length of the
// array, which you assume is at least 1.
int find_min(int *array, int n)
{
if(n == 1)
return array[0];
return min(array[n - 1], find_min(array, n - 1));
}
Given your array:
1. initial call: find_min(array, 5)
n!=1, therefore if() doesn't trigger
2. return(min(array[4], find_min(array, 4)))
n!=1, therefore if doesn't trigger
3. return(min(array[3], find_min(array,3)))
n!=1, therefore if doesn't trigger
4. return(min(array[2], find_min(array,2)))
n!=1, threfore if() doesn't trigger
5. return(min(array[1], find_min(array,1)))
n==1, so return array[0]
4. return(min(array[1], array[0]))
return(min(13, 27)
return(13)
3. return(min(array[2], 13))
etc...
It's quite simple. Run through the code using the example you gave.
On the first run through find_min(), it will return the minimum of the last element in the array (69) and the minimum of the rest of the array. To calculate the minimum of the rest of the array, it calls itself, i.e. it is recursive. This 2nd-level call will compare the number 42 (the new "last" element) with the minimum from the rest of the array, and so on. The final call to find_min() will have n=1 with the array "{13}", so it will return 13. The layer that called it will compare 13 with 27 and find that 13 is less so it will return it, and so on back up the chain.
Note: I assume the backward quotes in your code are not supposed to be there.
The solution uses recursion to compute the minimum for the smallest possible comparison set and comparing that result with the next bigger set of numbers. Each recursive call returns a result that is compared against the next element in a backward manner until the minimum value bubbles up to the top. Recursion appears to be tricky at first, but can be quite effective once you get familiar with it.

Not Sure If My Function Is Classified As Recursive

I have some pseudocode here:
index = 0
function search(A, n)
if A[index] == n
return true
else
index += 1
return search(A, n)
print search ( [0, 1, 2, 3, 4 … 99], 5 )
Is this function recursive even with the index variable? I know that I'm calling the method inside of itself (which is recursion) but I don't know if proper recursion is allowed to have incrementing variables outside the function.
Yes. A recursive function is one that calls itself (or may do). Nothing else it does or does not do is relevant to that definition. "Does" is to be interpreted in the sense of code or potentiality, not in the sense of what actually happens on any given run.
On the other hand, there are plenty of things that it are unwise for a recursive function to do, and depending on a global variable to control its operation is one of them.
suggest you to put it in this way:
function search(A, n)
function aux(i)
if A[i] == n
return true
else
return aux(i+1)
return aux(0)
it's tail recursive.

Backtracking recursively with multiple solutions

function BACKTRACKING-SEARCH(csp) returns a solution, or failure
return RECURSIVE- BACKTRACKING({ }, csp)
function RECURSIVE-BACKTRACKING(assignment,csp) returns a solution, or failure
if assignment is complete then
return assignment
var ←SELECT-UNASSIGNED-VARIABLE(VARIABLES[csp],assignment,csp)
for each value in ORDER-DOMAIN-VALUES(var,assignment,csp) do
if value is consistent with assignment according to CONSTRAINTS[csp] then
add {var = value} to assignment
result ← RECURSIVE-BACKTRACKING(assignment, csp)
if result ̸= failure then
return result
remove {var = value} from assignment
return failure
This is a backtracking recursion algorythm pseudocode from AIMA. However, I don't understand if it returns ALL possible solutions or just first one found. In case it is the last option, could you please help me modify it to return a list of possible solutions instead (or at least updating some global list).
EDIT: I implemented this algorithm in Java. However, there is one problem:
if I don't return assignment, but save it in result instead, the recursion stop condition fails (i.e. it doesn't exist anymore). How can I implement another stop-condition? Maybe I should return true in the end?
Here is my code :
/**
* The actual backtracking. Unfortunately, I don't have time to implement LCV or MCV,
* therefore it will be just ordinary variable-by-variable search.
* #param line
* #param onePossibleSituation
* #param result
*/
public static boolean recursiveBacktrack(Line line, ArrayList<Integer> onePossibleSituation, ArrayList<ArrayList<Integer>> result){
if (onePossibleSituation.size() == line.getNumOfVars()){
// instead of return(assignment)
ArrayList<Integer> situationCopy = new ArrayList<Integer>();
situationCopy.addAll(onePossibleSituation);
result.add(situationCopy);
onePossibleSituation.clear();
}
Block variableToAssign = null;
// iterate through all variables and choose one unassigned
for(int i = 0; i < line.getNumOfVars(); i++){
if(!line.getCspMiniTaskVariables().get(i).isAssigned()){
variableToAssign = line.getCspMiniTaskVariables().get(i);
break;
}
}
// for each domain value for given block
for (int i = line.getCspMiniTaskDomains().get(variableToAssign.getID())[0];
i <= line.getCspMiniTaskDomains().get(variableToAssign.getID())[0]; i++){
if(!areThereConflicts(line, onePossibleSituation)){
//complete the assignment
variableToAssign.setStartPositionTemporary(i);
variableToAssign.setAssigned(true);
onePossibleSituation.add(i);
//do backtracking
boolean isPossibleToPlaceIt = recursiveBacktrack(line,onePossibleSituation,result);
if(!isPossibleToPlaceIt){
return(false);
}
}
// unassign
variableToAssign.setStartPositionTemporary(-1);
variableToAssign.setAssigned(false);
onePossibleSituation.remove(i);
}
// end of backtracking
return(false);
}
This code checks if solution found and if it is, returns the solution. Otherwise, continue backtracking. That means, it returns the first solution found.
if result ̸= failure then
return result
remove {var = value} from assignment
You can modify it like that:
if result ̸= failure then
PRINT result // do not return, just save the result
remove {var = value} from assignment
Or, better, modify this part:
if assignment is complete then
print assignment
return assignment // print it and return
About edited question:
First, return true in the first if, so recursion will know that it found a solution. The second step, there is a mistake, probably:
if(!isPossibleToPlaceIt){
return(false);
}
Should be
if(isPossibleToPlaceIt){
return(true);
}
Because if your backtracking has found something, it returns true, which means you don't have to check anything else any longer.
EDIT#2: If you want to continue backtracking to find ALL solutions, just remove the whole previous if section with return:
//if(isPossibleToPlaceIt){
// return(true);
//}
So we will continue the search in any way.

reverse linked list - Recursion

Sorry if this is a very basic question, I am just trying to learn recursion.
The below code can reverse a linked list.
I understand the logic until line 3, but I am confused when line 4 will be called (n.next=prev) since the function gets called again before executing this line.
Can someone let me know the flow of this recursion?
void reverse(node n, node prev) {
if (n == null) { newroot = prev; return; }
reverse(n.next, n);
n.next = prev;
}
As soon as n hits null and reverse function return it will backtrack from there to it's calling function all the way to it's first calling function.
UPDATE: See the comments below for a more complete explanation.

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