Trying to simplify expression with factorials - math

First off, apologies if there is a better way to format math equations, I could not find anything, but alas, the expressions are pretty short.
As part of an assigned problem I have to produce some code in C that will evaluate x^n/n! for an arbitrary x, and n = { 1-10 , 50, 100}
I can always brute force it with a large number library, but I am wondering if someone with better math skills then mine can suggest a better algorithm than something with a O(n!)...
I understand that I can split the numerator to x^(n/2)x^(n/2) for even values of n, and xx^(n-1/2)*x^(n-1/2) for odd values of n. And that I can further change that into a logarithm base x of n/2.
But I am stuck for multiple reasons:
1 - I do not think that computationally any of these changes actually make a lot of difference since they are not really helping me reduce the large number multiplications I have to perform, or their overall number.
2 - Even as I think of n! as 1*2*3*...*(n-1)*n, I still cannot rationalize a good way to simplify the overall equation.
3 - I have looked at Karatsuba's algorithm for multiplications, and although it is a possibility, it seems a bit complex for an intro to programming problem.
So I am wondering if you guys can think of any middle ground. I prefer explanations to straight answers if you have the time :)
Cheers,

My advice is to compute all the terms of the summation (put them in an array), and then sum them up in reverse order (i.e., smallest to largest) -- that reduces rounding error a little bit.
Note that you can compute the k-th term from the preceding one by multiplying by x/k -- you do not need to ever compute x^n or n! directly (this is important).

Related

Is there a more efficient way of nesting logarithms?

This is a continuation of the two questions posted here,
Declaring a functional recursive sequence in Matlab
Nesting a specific recursion in Pari-GP
To make a long story short, I've constructed a family of functions which solve the tetration functional equation. I've proven these things are holomorphic. And now it's time to make the graphs, or at least, somewhat passable code to evaluate these things. I've managed to get to about 13 significant digits in my precision, but if I try to get more, I encounter a specific error. That error is really nothing more than an overflow error. But it's a peculiar overflow error; Pari-GP doesn't seem to like nesting the logarithm.
My particular mathematical function is approximated by taking something large (think of the order e^e^e^e^e^e^e) to produce something small (of the order e^(-n)). The math inherently requires samples of large values to produce these small values. And strangely, as we get closer to numerically approximating (at about 13 significant digits or so), we also get closer to overflowing because we need such large values to get those 13 significant digits. I am a god awful programmer; and I'm wondering if there could be some work around I'm not seeing.
/*
This function constructs the approximate Abel function
The variable z is the main variable we care about; values of z where real(z)>3 almost surely produces overflow errors
The variable l is the multiplier of the approximate Abel function
The variable n is the depth of iteration required
n can be set to 100, but produces enough accuracy for about 15
The functional equation this satisfies is exp(beta_function(z,l,n))/(1+exp(-l*z)) = beta_function(z+1,l,n); and this program approaches the solution for n to infinity
*/
beta_function(z,l,n) =
{
my(out = 0);
for(i=0,n-1,
out = exp(out)/(exp(l*(n-i-z)) +1));
out;
}
/*
This function is the error term between the approximate Abel function and the actual Abel function
The variable z is the main variable we care about
The variable l is the multiplier
The variable n is the depth of iteration inherited from beta_function
The variable k is the new depth of iteration for this function
n can be set about 100, still; but 15 or 20 is more optimal.
Setting the variable k above 10 will usually produce overflow errors unless the complex arguments of l and z are large.
Precision of about 10 digits is acquired at k = 5 or 6 for real z, for complex z less precision is acquired. k should be set to large values for complex z and l with large imaginary arguments.
*/
tau_K(z,l,n,k)={
if(k == 1,
-log(1+exp(-l*z)),
log(1 + tau_K(z+1,l,n,k-1)/beta_function(z+1,l,n)) - log(1+exp(-l*z))
)
}
/*
This is the actual Abel function
The variable z is the main variable we care about
The variable l is the multiplier
The variable n is the depth of iteration inherited from beta_function
The variable k is the depth of iteration inherited from tau_K
The functional equation this satisfies is exp(Abl_L(z,l,n,k)) = Abl_L(z+1,l,n,k); and this function approaches that solution for n,k to infinity
*/
Abl_L(z,l,n,k) ={
beta_function(z,l,n) + tau_K(z,l,n,k);
}
This is the code for approximating the functions I've proven are holomorphic; but sadly, my code is just horrible. Here, is attached some expected output, where you can see the functional equation being satisfied for about 10 - 13 significant digits.
Abl_L(1,log(2),100,5)
%52 = 0.1520155156321416705967746811
exp(Abl_L(0,log(2),100,5))
%53 = 0.1520155156321485241351294757
Abl_L(1+I,0.3 + 0.3*I,100,14)
%59 = 0.3353395055605129001249035662 + 1.113155080425616717814647305*I
exp(Abl_L(0+I,0.3 + 0.3*I,100,14))
%61 = 0.3353395055605136611147422467 + 1.113155080425614418399986325*I
Abl_L(0.5+5*I, 0.2+3*I,100,60)
%68 = -0.2622549204469267170737985296 + 1.453935357725113433325798650*I
exp(Abl_L(-0.5+5*I, 0.2+3*I,100,60))
%69 = -0.2622549205108654273925182635 + 1.453935357685525635276573253*I
Now, you'll notice I have to change the k value for different values. When the arguments z,l are further away from the real axis, we can make k very large (and we have to to get good accuracy), but it'll still overflow eventually; typically once we've achieved about 13-15 significant digits, is when the functions will start to blow up. You'll note, that setting k =60, means we're taking 60 logarithms. This already sounds like a bad idea, lol. Mathematically though, the value Abl_L(z,l,infinity,infinity) is precisely the function I want. I know that must be odd; nested infinite for-loops sounds like nonsense, lol.
I'm wondering if anyone can think of a way to avoid these overflow errors and obtaining a higher degree of accuracy. In a perfect world, this object most definitely converges, and this code is flawless (albeit, it may be a little slow); but we'd probably need to increase the stacksize indefinitely. In theory this is perfectly fine; but in reality, it's more than impractical. Is there anyway, as a programmer, one can work around this?
The only other option I have at this point is to try and create a bruteforce algorithm to discover the Taylor series of this function; but I'm having less than no luck at doing this. The process is very unique, and trying to solve this problem using Taylor series kind of takes us back to square one. Unless, someone here can think of a fancy way of recovering Taylor series from this expression.
I'm open to all suggestions, any comments, honestly. I'm at my wits end; and I'm wondering if this is just one of those things where the only solution is to increase the stacksize indefinitely (which will absolutely work). It's not just that I'm dealing with large numbers. It's that I need larger and larger values to compute a small value. For that reason, I wonder if there's some kind of quick work around I'm not seeing. The error Pari-GP spits out is always with tau_K, so I'm wondering if this has been coded suboptimally; and that I should add something to it to reduce stacksize as it iterates. Or, if that's even possible. Again, I'm a horrible programmer. I need someone to explain this to me like I'm in kindergarten.
Any help, comments, questions for clarification, are more than welcome. I'm like a dog chasing his tail at this point; wondering why he can't take 1000 logarithms, lol.
Regards.
EDIT:
I thought I'd add in that I can produce arbitrary precision but we have to keep the argument of z way off in the left half plane. If the variables n,k = -real(z) then we can produce arbitrary accuracy by making n as large as we want. Here's some output to explain this, where I've used \p 200 and we pretty much have equality at this level (minus some digits).
Abl_L(-1000,1+I,1000,1000)
%16 = -0.29532276871494189936534470547577975723321944770194434340228137221059739121428422475938130544369331383702421911689967920679087535009910425871326862226131457477211238400580694414163545689138863426335946 + 1.5986481048938885384507658431034702033660039263036525275298731995537068062017849201570422126715147679264813047746465919488794895784667843154275008585688490133825421586142532469402244721785671947462053*I
exp(Abl_L(-1001,1+I,1000,1000))
%17 = -0.29532276871494189936534470547577975723321944770194434340228137221059739121428422475938130544369331383702421911689967920679087535009910425871326862226131457477211238400580694414163545689138863426335945 + 1.5986481048938885384507658431034702033660039263036525275298731995537068062017849201570422126715147679264813047746465919488794895784667843154275008585688490133825421586142532469402244721785671947462053*I
Abl_L(-900 + 2*I, log(2) + 3*I,900,900)
%18 = 0.20353875452777667678084511743583613390002687634123569448354843781494362200997943624836883436552749978073278597542986537166527005507457802227019178454911106220050245899257485038491446550396897420145640 - 5.0331931122239257925629364016676903584393129868620886431850253696250415005420068629776255235599535892051199267683839967636562292529054669236477082528566454129529102224074017515566663538666679347982267*I
exp(Abl_L(-901+2*I,log(2) + 3*I,900,900))
%19 = 0.20353875452777667678084511743583613390002687634123569448354843781494362200997943624836883436552749978073278597542986537166527005507457802227019178454911106220050245980468697844651953381258310669530583 - 5.0331931122239257925629364016676903584393129868620886431850253696250415005420068629776255235599535892051199267683839967636562292529054669236477082528566454129529102221938340371793896394856865112060084*I
Abl_L(-967 -200*I,12 + 5*I,600,600)
%20 = -0.27654907399026253909314469851908124578844308887705076177457491260312326399816915518145788812138543930757803667195961206089367474489771076618495231437711085298551748942104123736438439579713006923910623 - 1.6112686617153127854042520499848670075221756090591592745779176831161238110695974282839335636124974589920150876805977093815716044137123254329208112200116893459086654166069454464903158662028146092983832*I
exp(Abl_L(-968 -200*I,12 + 5*I,600,600))
%21 = -0.27654907399026253909314469851908124578844308887705076177457491260312326399816915518145788812138543930757803667195961206089367474489771076618495231437711085298551748942104123731995533634133194224880928 - 1.6112686617153127854042520499848670075221756090591592745779176831161238110695974282839335636124974589920150876805977093815716044137123254329208112200116893459086654166069454464833417170799085356582884*I
The trouble is, we can't just apply exp over and over to go forward and expect to keep the same precision. The trouble is with exp, which displays so much chaotic behaviour as you iterate it in the complex plane, that this is doomed to work.
Well, I answered my own question. #user207421 posted a comment, and I'm not sure if it meant what I thought it meant, but I think it got me to where I want. I sort of assumed that exp wouldn't inherit the precision of its argument, but apparently that's true. So all I needed was to define,
Abl_L(z,l,n,k) ={
if(real(z) <= -max(n,k),
beta_function(z,l,n) + tau_K(z,l,n,k),
exp(Abl_L(z-1,l,n,k)));
}
Everything works perfectly fine from here; of course, for what I need it for. So, I answered my own question, and it was pretty simple. I just needed an if statement.
Thanks anyway, to anyone who read this.

How to quantitatively measure how simplified a mathematical expression is

I am looking for a simple method to assign a number to a mathematical expression, say between 0 and 1, that conveys how simplified that expression is (being 1 as fully simplified). For example:
eval('x+1') should return 1.
eval('1+x+1+x+x-5') should returns some value less than 1, because it is far from being simple (i.e., it can be further simplified).
The parameter of eval() could be either a string or an abstract syntax tree (AST).
A simple idea that occurred to me was to count the number of operators (?)
EDIT: Let simplified be equivalent to how close a system is to the solution of a problem. E.g., given an algebra problem (i.e. limit, derivative, integral, etc), it should assign a number to tell how close it is to the solution.
The closest metaphor I can come up with it how a maths professor would look at an incomplete problem and mentally assess it in order to tell how close the student is to the solution. Like in a math exam, were the student didn't finished a problem worth 20 points, but the professor assigns 8 out of 20. Why would he come up with 8/20, and can we program such thing?
I'm going to break a stack-overflow rule and post this as an answer instead of a comment, because not only I'm pretty sure the answer is you can't (at least, not the way you imagine), but also because I believe it can be educational up to a certain degree.
Let's assume that a criteria of simplicity can be established (akin to a normal form). It seems to me that you are very close to trying to solve an analogous to entscheidungsproblem or the halting problem. I doubt that in a complex rule system required for typical algebra, you can find a method that gives a correct and definitive answer to the number of steps of a series of term reductions (ipso facto an arbitrary-length computation) without actually performing it. Such answer would imply knowing in advance if such computation could terminate, and so contradict the fact that automatic theorem proving is, for any sufficiently powerful logic capable of representing arithmetic, an undecidable problem.
In the given example, the teacher is actually either performing that computation mentally (going step by step, applying his own sequence of rules), or gives an estimation based on his experience. But, there's no generic algorithm that guarantees his sequence of steps are the simplest possible, nor that his resulting expression is the simplest one (except for trivial expressions), and hence any quantification of "distance" to a solution is meaningless.
Wouldn't all this be true, your problem would be simple: you know the number of steps, you know how many steps you've taken so far, you divide the latter by the former ;-)
Now, returning to the criteria of simplicity, I also advice you to take a look on Hilbert's 24th problem, that specifically looked for a "Criteria of simplicity, or proof of the greatest simplicity of certain proofs.", and the slightly related proof compression. If you are philosophically inclined to further understand these subjects, I would suggest reading the classic Gödel, Escher, Bach.
Further notes: To understand why, consider a well-known mathematical artefact called the Mandelbrot fractal set. Each pixel color is calculated by determining if the solution to the equation z(n+1) = z(n)^2 + c for any specific c is bounded, that is, "a complex number c is part of the Mandelbrot set if, when starting with z(0) = 0 and applying the iteration repeatedly, the absolute value of z(n) remains bounded however large n gets." Despite the equation being extremely simple (you know, square a number and sum a constant), there's absolutely no way to know if it will remain bounded or not without actually performing an infinite number of iterations or until a cycle is found (disregarding complex heuristics). In this sense, every fractal out there is a rough approximation that typically usages an escape time algorithm as an heuristic to provide an educated guess whether the solution will be bounded or not.

How to numerically compute nonlinear polynomials efficiently and accurately?

(I'm not sure whether I should post this problem on this site or on the math site. Please feel free to migrate this post if necessary.)
My problem at hand is that given a value of k I'd like to numerically compute a rational function of nonlinear polynomials in k which looks like the following: (sorry I don't know how to typeset equations here...)
where {a_0, ..., a_N; b_0, ..., b_N} are complex constants, {u_0, ..., u_N, v_0, ..., v_N} are real constants and i is the imaginary number. I learned from Numerical Recipes that there are whole bunch of ways to compute polynomials quickly, in the meanwhile keeping the rounding error small enough, if all coefficients were constant. But I do not think those ideas are useful in my case since the exponential prefactors also depend on k.
Currently I calculate it in a brute force way in C with complex.h (this is just a pseudo code):
double complex function(double k)
{
return (a_0+a_1*cexp(I*u_1*k)*k+a_2*cexp(I*u_2*k)*k*k+...)/(b_0+b_1*cexp(I*v_1*k)*k+v_2*cexp(I*v_2*k)*k*k+...);
}
However when the number of calls of function increases (because this is just a part of my real calculation), it is very slow and inaccurate (only 6 valid digits). I appreciate any comments and/or suggestions.
I trust that this isn't a homework assignment!
Normally the trick is to use a loop add the next coefficient to the running sum, and multiply by k. However, in your case, I think the "e" term in the coefficient is going to overwhelm any savings by factoring out k. You can still do it, but the savings will probably be small.
Is u_i a constant? Depending on how many times you need to run this formula, maybe you could premultiply u_i * k (unless k changes each run). It's been so many decades since I took a Numerical Analysis course that I have only vague recollections of the tricks of the trade. Let's see... is e^(i*u_i*k) the same as (e^(i*u_i))^k? I don't remember the rules on imaginary numbers, or whether you'll save anything since you've got a real^real (assuming k is real) anyway (internally done using e^power).
If you're getting only 6 digits, that suggests that your math, and maybe your library, is working in single precision (32 bit) reals. Check your library and check your declarations that you are using at least double precision (64 bit) reals everywhere.

log-sum-exp trick why not recursive

I have been researching the log-sum-exp problem. I have a list of numbers stored as logarithms which I would like to sum and store in a logarithm.
the naive algorithm is
def naive(listOfLogs):
return math.log10(sum(10**x for x in listOfLogs))
many websites including:
logsumexp implementation in C?
and
http://machineintelligence.tumblr.com/post/4998477107/
recommend using
def recommend(listOfLogs):
maxLog = max(listOfLogs)
return maxLog + math.log10(sum(10**(x-maxLog) for x in listOfLogs))
aka
def recommend(listOfLogs):
maxLog = max(listOfLogs)
return maxLog + naive((x-maxLog) for x in listOfLogs)
what I don't understand is if recommended algorithm is better why should we call it recursively?
would that provide even more benefit?
def recursive(listOfLogs):
maxLog = max(listOfLogs)
return maxLog + recursive((x-maxLog) for x in listOfLogs)
while I'm asking are there other tricks to make this calculation more numerically stable?
Some background for others: when you're computing an expression of the following type directly
ln( exp(x_1) + exp(x_2) + ... )
you can run into two kinds of problems:
exp(x_i) can overflow (x_i is too big), resulting in numbers that you can't add together
exp(x_i) can underflow (x_i is too small), resulting in a bunch of zeroes
If all the values are big, or all are small, we can divide by some exp(const) and add const to the outside of the ln to get the same value. Thus if we can pick the right const, we can shift the values into some range to prevent overflow/underflow.
The OP's question is, why do we pick max(x_i) for this const instead of any other value? Why don't we recursively do this calculation, picking the max out of each subset and computing the logarithm repeatedly?
The answer: because it doesn't matter.
The reason? Let's say x_1 = 10 is big, and x_2 = -10 is small. (These numbers aren't even very large in magnitude, right?) The expression
ln( exp(10) + exp(-10) )
will give you a value very close to 10. If you don't believe me, go try it. In fact, in general, ln( exp(x_1) + exp(x_2) + ... ) will give be very close to max(x_i) if some particular x_i is much bigger than all the others. (As an aside, this functional form, asymptotically, actually lets you mathematically pick the maximum from a set of numbers.)
Hence, the reason we pick the max instead of any other value is because the smaller values will hardly affect the result. If they underflow, they would have been too small to affect the sum anyway, because it would be dominated by the largest number and anything close to it. In computing terms, the contribution of the small numbers will be less than an ulp after computing the ln. So there's no reason to waste time computing the expression for the smaller values recursively if they will be lost in your final result anyway.
If you wanted to be really persnickety about implementing this, you'd divide by exp(max(x_i) - some_constant) or so to 'center' the resulting values around 1 to avoid both overflow and underflow, and that might give you a few extra digits of precision in the result. But avoiding overflow is much more important about avoiding underflow, because the former determines the result and the latter doesn't, so it's much simpler just to do it this way.
Not really any better to do it recursively. The problem's just that you want to make sure your finite-precision arithmetic doesn't swamp the answer in noise. By dealing with the max on its own, you ensure that any junk is kept small in the final answer because the most significant component of it is guaranteed to get through.
Apologies for the waffly explanation. Try it with some numbers yourself (a sensible list to start with might be [1E-5,1E25,1E-5]) and see what happens to get a feel for it.
As you have defined it, your recursive function will never terminate. That's because ((x-maxlog) for x in listOfLogs) still has the same number of elements as listOfLogs.
I don't think that this is easily fixable either, without significantly impacting either the performance or the precision (compared to the non-recursive version).

How to check if m n-sized vectors are linearly independent?

Disclaimer
This is not strictly a programming question, but most programmers soon or later have to deal with math (especially algebra), so I think that the answer could turn out to be useful to someone else in the future.
Now the problem
I'm trying to check if m vectors of dimension n are linearly independent. If m == n you can just build a matrix using the vectors and check if the determinant is != 0. But what if m < n?
Any hints?
See also this video lecture.
Construct a matrix of the vectors (one row per vector), and perform a Gaussian elimination on this matrix. If any of the matrix rows cancels out, they are not linearly independent.
The trivial case is when m > n, in this case, they cannot be linearly independent.
Construct a matrix M whose rows are the vectors and determine the rank of M. If the rank of M is less than m (the number of vectors) then there is a linear dependence. In the algorithm to determine the rank of M you can stop the procedure as soon as you obtain one row of zeros, but running the algorithm to completion has the added bonanza of providing the dimension of the spanning set of the vectors. Oh, and the algorithm to determine the rank of M is merely Gaussian elimination.
Take care for numerical instability. See the warning at the beginning of chapter two in Numerical Recipes.
If m<n, you will have to do some operation on them (there are multiple possibilities: Gaussian elimination, orthogonalization, etc., almost any transformation which can be used for solving equations will do) and check the result (eg. Gaussian elimination => zero row or column, orthogonalization => zero vector, SVD => zero singular number)
However, note that this question is a bad question for a programmer to ask, and this problem is a bad problem for a program to solve. That's because every linearly dependent set of n<m vectors has a different set of linearly independent vectors nearby (eg. the problem is numerically unstable)
I have been working on this problem these days.
Previously, I have found some algorithms regarding Gaussian or Gaussian-Jordan elimination, but most of those algorithms only apply to square matrix, not general matrix.
To apply for general matrix, one of the best answers might be this:
http://rosettacode.org/wiki/Reduced_row_echelon_form#MATLAB
You can find both pseudo-code and source code in various languages.
As for me, I transformed the Python source code to C++, causes the C++ code provided in the above link is somehow complex and inappropriate to implement in my simulation.
Hope this will help you, and good luck ^^
If computing power is not a problem, probably the best way is to find singular values of the matrix. Basically you need to find eigenvalues of M'*M and look at the ratio of the largest to the smallest. If the ratio is not very big, the vectors are independent.
Another way to check that m row vectors are linearly independent, when put in a matrix M of size mxn, is to compute
det(M * M^T)
i.e. the determinant of a mxm square matrix. It will be zero if and only if M has some dependent rows. However Gaussian elimination should be in general faster.
Sorry man, my mistake...
The source code provided in the above link turns out to be incorrect, at least the python code I have tested and the C++ code I have transformed does not generates the right answer all the time. (while for the exmample in the above link, the result is correct :) -- )
To test the python code, simply replace the mtx with
[30,10,20,0],[60,20,40,0]
and the returned result would be like:
[1,0,0,0],[0,1,2,0]
Nevertheless, I have got a way out of this. It's just this time I transformed the matalb source code of rref function to C++. You can run matlab and use the type rref command to get the source code of rref.
Just notice that if you are working with some really large value or really small value, make sure use the long double datatype in c++. Otherwise, the result will be truncated and inconsistent with the matlab result.
I have been conducting large simulations in ns2, and all the observed results are sound.
hope this will help you and any other who have encontered the problem...
A very simple way, that is not the most computationally efficient, is to simply remove random rows until m=n and then apply the determinant trick.
m < n: remove rows (make the vectors shorter) until the matrix is square, and then
m = n: check if the determinant is 0 (as you said)
m < n (the number of vectors is greater than their length): they are linearly dependent (always).
The reason, in short, is that any solution to the system of m x n equations is also a solution to the n x n system of equations (you're trying to solve Av=0). For a better explanation, see Wikipedia, which explains it better than I can.

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