How can I make a QMenuBar item appear over its QMenu - css

First of all, I'm fairly new with Qt and Qt Creator so go easy if this is a stupid question.
I was practicing using Qt Creator, playing around with css styles. In particular, I'm trying to get the menubar and its menus to look something like this (on Windows): http://i.stack.imgur.com/9lMnQ.png.
However, the closest I've been able to get so far is this: http://i.stack.imgur.com/5Nlen.png.
I've searched online to see if anyone has tried something like this but I wasn't able to find anything.
The only possible solution I can think of is if the menubar item (with no bottom border) could be rendered in above the menu, so that they overlap, covering its top border over the width that they overlap.
If that won't work or is impossible or whatever please do suggest any other solutions/workarounds/hacks.
Thanks in advance!

I think that the only good solution is to avoid any tricks and create a new widget:
Create a new class inherited from QWidget with Qt::Popup attribute.
Place a QMenu into a layout of the widget.
Get a position of QMenuBar item which is clicked using QMenuBar::getActionGeometry.
Calculate position of the widget and of the tab in the widget to be placed over the menubar item.
Customize form of the widget using QWidget::setMask to make it look like a rectangle with a tab.
Show your widget instead of QMenu.

Related

How can I create multiple custom widgets and display them with their absolute position

So I currently have got a custom widget, and I want to add them to the main window after clicking a button. I would like to add them all to one fixed position first and then I will be able to drag them wherever I like. I am able to create and display these custom widgets with help of QHBoxLayout or QVBoxLayout, but in this case they will not be in the same position after I create them. Any help will be appreciated!
As the names suggest, the QLayout classes manage the position and geometry of the items added to them. You cannot move (eg. drag) an item out of a layout w/out first removing it from the layout (QLayout::removeItem() and derivatives). For example when you drag a toolbar or dock widget out of a QMainWindow it goes through all sorts of machinations to remove it from the MW layout, change the widget's window flags, remember the old position in the layout, and so on. And the reverse to dock it again.
To do what you describe (drag widgets arbitrarily around a window) you would need to not use a QLayout and position the widgets manually by specifying a QWidget::setGeometry() for example. After initial position, and assuming the user has some way to grab the widget (title bar or drag handle you made, etc), you'll probably still need to manage their positions, for example if the main window is resized (if you care about keeping them contained). Essentially you'd have a bunch of separate widgets acting as individual windows and probably need some way to keep track of them.
I don't know what kind of widgets you're talking about, but one option may be a QMdiArea which lets the user drag windowed widgets around, tabify them, save/restore state, and so on.
For more flexibility you could also look into the Qt Graphics Framework. The graphics scene has a lot of features for user-movable items/widgets, keeping track of them, and so on. It is probably the most flexible method overall, and you can also use regular QWidgets inside a graphics scene.
A couple other Q/A about arbitrarily positioning widgets (I'm sure there are more to be found):
QPushButton alignment on top another widget
How to keep Push Buttons constant in relative to change of Label Size in PyQt4

Tooltips for QDockWidget close button & float button?

Is there a way to set a tool tip text for the close button & float button in a QDockWidget ?
As ixSci mentioned, using setTitleBarWidget() is a potential way of solving this problem. Having said that I was looking for a much simpler solution, ideally using QSS (Qt Style Sheets). So after digging into the source code of QDockWidget I found an alternative way which suits my requirement better.
I wanted to find the place these float and close buttons are created. That is inside QDockWidgetPrivate::init() method in QDockWidget.cpp.
As for an example, the float button is created like this:
QAbstractButton *button = new QDockWidgetTitleButton(q);
button->setObjectName(QLatin1String("qt_dockwidget_floatbutton"));
QObject::connect(button, SIGNAL(clicked()), q, SLOT(_q_toggleTopLevel()));
layout->setWidgetForRole(QDockWidgetLayout::FloatButton, button);
Now all I need is to use the flexibility of Qt Style Sheets, for that I need only the Object Name, in this case it's "qt_dockwidget_floatbutton"
So all you need to do, to set tooltips for Close and Float buttons of a QDockWidget, is to add following two lines of styles in your application style sheet
QAbstractButton#qt_dockwidget_closebutton{qproperty-toolTip: "Close";}
QAbstractButton#qt_dockwidget_floatbutton{qproperty-toolTip: "Restore";}
You can implement whatever title widget you want and set it with setTitleBarWidget(). In that widget you can add whatever buttons with tooltips you need.

Subclassing QMessageBox

I need to customize QMessageBox. I need to remove the frame and title bar and add my own title bar and close button. Also need to replace the standard buttons and probably redo the background color of the box.
Is it possible to subclass it and achieve the above? is there any example anywhere for this? Or, should I just subclass Dialog and create my own message box?
This tutorial on custom windows might help you. It's in French but the code examples are in English, it shows how to compose your own title bar, create a window and attach the new title bar on it. I've been through it before, it's pretty straightforward once you've done it.
There is no need to subclass QMessageBox or QDialog. You can pass a QMessageBox the parameter Qt::FramelessWindowHint to remove the frame and buttons. You can also use Qt Style Sheets to style the background of the QMessageBox as well as the buttons. Something like this should work:
msgBox->setStyleSheet("QDialog {background-color: red;}"
"QPushButton {background-color: blue;}")
I haven't tested this but it should work or be pretty close.

How to enable dragging in QGraphicsScene?

I'm trying to put two pictures in the QGraphicsScene. One is fixed and the other one is movable. But I succeed only in putting those pictures in the QGraphicsScene, I can't move them. How can I achieve this?
You have to make sure the item is movable. Have a look at QGraphicsItem::setFlag.
You'll have to do something like this :
myImageItem->setFlag(QGraphicsItem::ItemIsMovable, true);

How to place one widget over another in Qt

i have a window in Qt, on that i am drawing a picture. now i want to place the progressbar over it.
how can i do that?..
steps i am following to do
Create a window,
Draw picture in paint event of window
Then create QGridLayout layout, add your window
Display over it.
suppose i want to add progress bar, over a portion of picture window. how can i do that
i dont think its possible to implement in window paint event.
please assist me
Thanks
You can add the progress bar as child of your QWidget without adding it in the layout. This will draw the QProgressBar into the QWidget. Since you are not using the layout you will have to manually manage the position of the QProgressBar.
I think that just adding a progress bar widget to your grid layout should work.

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