I begun to use the LESS library exactly 2 hours ago.
( Time counted AFTER a successfull kind of a Hello World )
My LESS style sheet works.
Here is how I call it in my page:
<!-- LESS CSS -->
<link rel="stylesheet/less" type="text/css" href="myLessCssStyle.less" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/less.js/2.7.1/less.js"></script>
I made the equivalent of a Hello world on a single CSS value easy to verify:
#testDisplay: none;
#bigVisibleElement{
display: #testDisplay;
}
Success!
Happy about that, since it was almost too easy...
I started to implement this serious variable handling advantage in a small test style sheet I was working on.
And here is where i'm stucked:
/* my LESS vars definition */
#Bes_ease_in_finish: 10%;
#Bes_ease_out_begin: 80%;
#Bes_ease_out_finish: 90%;
/* A couple more lines that includes other working LESS vars... */
/* This is bugging here. On the first LESS var. */
#keyframes KeyFrame_Bes_Web {
0% { opacity: 0; animation-timing-function: ease_in; }
#Bes_ease_in_finish { opacity: 1; } /* <--- Line 75 is here. */
#Bes_ease_out_begin { opacity: 1; animation-timing-function: ease-out; }
#Bes_ease_out_finish { opacity: 0; }
100% { opacity: 0 }
}
I defined all other prefix variants of #keyframes (-webkit-, -moz-, -o-, -ms-).
That isn't the problem.
Here is the error I get in console:
«Unrecognised input».
Arrrg... What ?!?
Can't use a LESS vars on these animation timing ?
Why?
Or HOW?
Is there a syntax trick ?
These timing values repeat 5 times FOR EACH animation because of these sickening prefixes... And this is a really simple #keyframes animation (fade in / fade out timing of a couple images) that I obviously wish to get more complex in the future.
THIS is the reason why I looked for LESS library.
Take you time... I wish to have a clear explicative answer.
Or some reference links to read.
My house isn't on fire.
Try this:
#keyframes KeyFrame_Bes_Web {
0% { opacity: 0; animation-timing-function: ease_in; }
#{Bes_ease_in_finish} { opacity: 1; } /* <--- Line 75 is here. */
#{Bes_ease_out_begin} { opacity: 1; animation-timing-function: ease-out; }
#{Bes_ease_out_finish} { opacity: 0; }
100% { opacity: 0 }
}
Instead of #variable you should use #{variable} when using dynamic directives. (is directive the right word? dunno)
I'm trying to combine several parts of animation together by clicking a button. Here's an example:
.element {
background-color: black;
display: block;
width: 160px;
height: 160px;
border-radius: 80%;
}
.one {
animation: one 1.5s ease 1 forwards;
}
.two {
animation: two 1s forwards;
}
#keyframes one {
from {
transform: scale(0.25);
opacity: 0;
}
25% {
opacity: 0.5;
}
to {
transform: scale(1);
opacity: 0.5;
}
}
#keyframes two {
from {
opacity: 0.5;
}
to {
opacity: 0;
}
}
I'm trying to combine these two animation: one and two. My way of doing this was to use JS: classList.add('.two') when I clicked the button. But the problem was: at the moment I added the class, the element changed to its default opacity which was 1.
To solve this, I added a new class contained styles which were actually clones of final styles of the first animation. And after the second part was finished, I had to remove the class list to prepared for the first animation to be played.
So my question is, is there a better way of doing this?
Here is a CodePen Demo
I just realised a problem with this: If I start the second animation before the first one was finished, there would be a discontinuity (the circle would just turns to a larger one all of a sudden).
The demo can be found from the above link, thanks!
Can I combine these two animations?
I assume by combine you mean producing forward (on click of add animation) and reverse (on click of remove animation) animations using the same keyframe rules. It's possible to achieve but for that both the forward and reverse animations should be exactly the same (but in opposite directions). When it is same, we can use animation-direction: reverse to achieve reverse effect with same keyframes.
Here, the forward animation has a transform change whereas the reverse doesn't and hence adding animation-direction: reverse would not produce the same effect as the original snippet. Moreover, coding it is not as easy as just adding a property also, a lot of work is needed like mentioned here.
What is the reason for the other two issues?
The reason for both the issues (that is, the element getting opacity: 1 immediately when the remove button is clicked and element getting full size when remove button is clicked while forward animation is still happening) are the same. When you remove the animation on an element (by removing the class) it immediately snaps to the size specified outside of the animation.
For the first case, the size is the one that is mentioned under .element (as .one is removed) and its opacity is default 1 because there is no opacity setting in it. For the second case, when the .one is removed and .two is added, the animation is removed and so the element's size is as specified in .element and the opacity is as specified in .two (because that is later in CSS file).
So what else is the alternate?
When both forward and reverse effects are required and the animation doesn't have any intermediate states (that is, there is only a start state and an end state) then it is better to use transitions instead of animations. The reason is because transitions automatically produce the reverse effect on removal of the class (unlike animations where the reverse animation needs to be written as a separate keyframe and added to the element).
Below is a sample snippet showing how you can achieve a similar effect using just one class without the need for writing keyframes.
var theBut = document.getElementById('butt');
var theBut2 = document.getElementById('butt2');
theBut.addEventListener('click', function a() {
document.querySelector('.element').classList.add('one');
});
theBut2.addEventListener('click', function b() {
document.querySelector('.element').classList.remove('one');
});
.element {
background-color: #d91e57;
display: block;
width: 160px;
height: 160px;
border-radius: 90%;
transform: scale(0.25);
opacity: 0;
transition: opacity 2s, transform .1s 2s;
}
.one {
transform: scale(1);
opacity: 0.5;
transition: all 2s;
}
<div class="element">
</div>
<button id="butt">add animation</button>
<button id='butt2'>remove animation</button>
Is there a way to REMOVE completely the Transparency on Toastr.js?
I tried to change the various lines on the .less files
.opacity(#opacity) {
#opacityPercent: 100; // instead of #opacity * 100;
opacity: 1; // instead of #opacity;
-ms-filter: ~"progid:DXImageTransform.Microsoft.Alpha(Opacity=#{opacityPercent})";
filter: ~"alpha(opacity=#{opacityPercent})";
}
and every place where it stated opacity(x) where x was not 1 but it still displays opacity.
I also tried to add the following lines on my own CSS
.toast {
opacity: 1;
}
#toast-container > div {
opacity: 1;
}
but i still get the semi opacity on div message display. On mouse over, the div color becomes full (no transparency). I'm trying to always have it full color (no transparency).
Try overriding it using !important:
.toast {
opacity: 1 !important;
}
#toast-container > div {
opacity: 1 !important;
}
You can also try "inspect element" in Chrome to see which css tag is causing the opacity.
If that doesn't work, can you perhaps provide a link to your page?
It Depends on What You Mean by "Remove"
If you don't want the mixin generating any CSS at all, but also don't want to remove all the mixin calls within the code, then just do this (comment out the code):
.opacity(#opacity) {
// #opacityPercent: #opacity * 100;
// opacity: #opacity;
//-ms-filter: ~"progid:DXImageTransform.Microsoft.Alpha(Opacity=#{opacityPercent})";
//filter: ~"alpha(opacity=#{opacityPercent})";
}
The above will "do nothing." If you want some type of CSS generated (for some reason, I cannot think of why), but you do not actually want to have that code apply any opacity setting in the browser, then give it a bogus value that the browsers will ignore, something like this:
.opacity(#opacity) {
#opacityPercent: bogus;
opacity: bogus;
-ms-filter: ~"progid:DXImageTransform.Microsoft.Alpha(Opacity=#{opacityPercent})";
filter: ~"alpha(opacity=#{opacityPercent})";
}
You can check out that the above generates no opacity within a browser by looking at this fiddle and examining it with an inspection tool (like Firebug, etc.).
I really believe you seek the first option however.
The following works with v2.1.3
#toast-container > div {
opacity: 1;
}
With the !important flag, there would be no fadeIn and fadeOut.
I have an unordered list:
<ul>
<li>Apple</li>
<li>Monkey</li>
<li>Sun</li>
<li>Moon</li>
<li>Movies</li>
</ul>
And a scale in animation:
ul li {
animation : scale-in 1s;
}
#keyframes scale-in
{
0% {
opacity : 0;
-webkit-transform : scale(0.5);
}
20% {
opacity : 0;
-webkit-transform : scale(0.5);
}
100% {
opacity : 1;
-webkit-transform : scale(1.0);
}
}
Now I like the delay of each element to be 1 second apart from each other. So first item appears immediately, second 1sec delay, third 2sec delay, etc.
Is there a neat way to do this, perhaps using the nth selector? or do I actually have to write it out like ul li:nth-child(1) { delay : 1s; } ul li:nth-child(2) { delay : 2s; }
There is not a way to do this with CSS3 other than the way you suggested. Since there is no real way to do math, or to loop through things, it's not really possible other than writing it out by hand.
I would have to second NightCracker's JS suggestion. You don't have to necessarily write the animation itself with JS, but you could fire it using JS. Something as simple as using a While loop with a incremental counter should do the trick.
In the end though, you're just saving a few lines of code versus just writing it out in CSS. Functionality wise it would still be the same, especially if cross browser compatibility is not a concern.
Is it possible to use CSS3 transition animation on page load without using Javascript?
This is kind of what I want, but on page load:
image-slider.html
What I found so far
CSS3 transition-delay, a way to delay effects on elements. Only works on hover.
CSS3 Keyframe, works on load but are extremly slow. Not useful because of that.
CSS3 transition is fast enough but don't animate on page load.
You can run a CSS animation on page load without using any JavaScript; you just have to use CSS3 Keyframes.
Let's Look at an Example...
Here's a demonstration of a navigation menu sliding into place using CSS3 only:
#keyframes slideInFromLeft {
0% {
transform: translateX(-100%);
}
100% {
transform: translateX(0);
}
}
header {
/* This section calls the slideInFromLeft animation we defined above */
animation: 1s ease-out 0s 1 slideInFromLeft;
background: #333;
padding: 30px;
}
/* Added for aesthetics */ body {margin: 0;font-family: "Segoe UI", Arial, Helvetica, Sans Serif;} a {text-decoration: none; display: inline-block; margin-right: 10px; color:#fff;}
<header>
Home
About
Products
Contact
</header>
Break it down...
The important parts here are the keyframe animation which we call slideInFromLeft...
#keyframes slideInFromLeft {
0% {
transform: translateX(-100%);
}
100% {
transform: translateX(0);
}
}
...which basically says "at the start, the header will be off the left hand edge of the screen by its full width and at the end will be in place".
The second part is calling that slideInFromLeft animation:
animation: 1s ease-out 0s 1 slideInFromLeft;
Above is the shorthand version but here is the verbose version for clarity:
animation-duration: 1s; /* the duration of the animation */
animation-timing-function: ease-out; /* how the animation will behave */
animation-delay: 0s; /* how long to delay the animation from starting */
animation-iteration-count: 1; /* how many times the animation will play */
animation-name: slideInFromLeft; /* the name of the animation we defined above */
You can do all sorts of interesting things, like sliding in content, or drawing attention to areas.
Here's what W3C has to say.
Very little Javascript is necessary:
window.onload = function() {
document.body.className += " loaded";
}
Now the CSS:
.fadein {
opacity: 0;
-moz-transition: opacity 1.5s;
-webkit-transition: opacity 1.5s;
-o-transition: opacity 1.5s;
transition: opacity 1.5s;
}
body.loaded .fadein {
opacity: 1;
}
I know the question said "without Javascript", but I think it's worth pointing out that there is an easy solution involving one line of Javascript.
It could even be inline Javascript, something like that:
<body onload="document.body.className += ' loaded';" class="fadein">
That's all the JavaScript that's needed.
I think I have found a sort of work around for the OP question - instead of a transition beginning 'on.load' of the page - I found that using an animation for an opacity fade in had the same effect, (I was looking for the same thing as OP).
So I wanted to have the body text fade in from white(same as site background) to black text colour on page load - and I've only been coding since Monday so I was looking for an 'on.load' style thing code, but don't know JS yet - so here is my code that worked well for me.
#main p {
animation: fadein 2s;
}
#keyframes fadein {
from { opacity: 0}
to { opacity: 1}
}
And for whatever reason, this doesn't work for .class only #id's(at least not on mine)
Hope this helps - as I know this site helps me a lot!
CSS only with a delay of 3s
a few points to take here:
multiple animations in one call
we create a wait animation that just delays the actual one (the second one in our case).
Code:
header {
animation: 3s ease-out 0s 1 wait, 0.21s ease-out 3s 1 slideInFromBottom;
}
#keyframes wait {
from { transform: translateY(20px); }
to { transform: translateY(20px); }
}
#keyframes slideInFromBottom {
from { transform: translateY(20px); opacity: 0; }
to { transform: translateY(0); opacity: 1; }
}
Well, this is a tricky one.
The answer is "not really".
CSS isn't a functional layer. It doesn't have any awareness of what happens or when. It's used simply to add a presentational layer to different "flags" (classes, ids, states).
By default, CSS/DOM does not provide any kind of "on load" state for CSS to use. If you wanted/were able to use JavaScript, you'd allocate a class to body or something to activate some CSS.
That being said, you can create a hack for that. I'll give an example here, but it may or may not be applicable to your situation.
We're operating on the assumption that "close" is "good enough":
<html>
<head>
<!-- Reference your CSS here... -->
</head>
<body>
<!-- A whole bunch of HTML here... -->
<div class="onLoad">OMG, I've loaded !</div>
</body>
</html>
Here's an excerpt of our CSS stylesheet:
.onLoad
{
-webkit-animation:bounceIn 2s;
}
We're also on the assumption that modern browsers render progressively, so our last element will render last, and so this CSS will be activated last.
add this to your css for fade in animation
body{animation: 2s ease-out 0s 1 FadeIn;}
#keyframes FadeIn {
0% {
opacity:0;
}
100% {
opacity:1;
}
}
increase the ease-out time if you want it to load slower
Even simplier solution (still with [one line inline] javascript):
Use this as the body tag:
Note that body. or this. did not work for me. Only the long ; querySelector allow the use of classList.remove (Linux Chromium)
<body class="onload" onload="document.querySelector('body').classList.remove('onload')">
and add this line on top of your other css rules.
body.onload *{ transform: none !important; }
Take note that this can apply to opacity (as requested by OP [other posters] ) simply by using opacity as a transition trigger instead. (might even work on any other css ruling in the same fashion and you can use multiple class for explicity delay between triggering)
The logic is the same. Enforce no transform (with :none !importanton all child element of body.onloadand once the document is loaded remove the class to trigger all transition on all elements as specified in your css.
FIRST ANSWER BELOW (SEE EDIT ABOVE FOR SHORTER ANSWER)
Here is a reverse solution:
Make your html layout and set the css accordingly to your final result (with all the transformation you want).
Set the transition property to your liking
add a class (eg: waitload) to the elements you want to transform AFTER load. The CSS keyword !important is the key word here.
Once the document is loaded, use JS to remove the class from the elements to to start transformation (and remove the transition: none override).
Works with multiple transition on multiple elements. Did not try cross-browser compatibility.
div {
width: fit-content;
}
#rotated {
transform: rotate(-50deg)/* any other transformation */
;
transition: 6s;
}
#translated {
transform: translate(90px)/* any other transformation */
;
transition: 6s;
}
.waitload {
transform: none !important;
}
<div id='rotated' class='waitload'>
rotate after load
</div>
<div id='translated' class='waitload'>
trasnlate after load
</div>
<script type="text/javascript">
document.addEventListener('DOMContentLoaded', init);
function init() {
[...document.querySelectorAll('.waitload')]
.map(e => e.classList.remove('waitload'));
}
</script>
Similar to #Rolf's solution, but skip reference to external functions or playing with class. If opacity is to remain fixed to 1 once loaded, simply use inline script to directly change opacity via style. For example
<body class="fadein" onload="this.style.opacity=1">
where CSS sytle "fadein" is defined per #Rolf,defining transition and setting opacity to initial state (i.e. 0)
the only catch is that this does not work with SPAN or DIV elements, since they do not have working onload event
start it with hover of body than It will start when the mouse first moves on the screen, which is mostly within a second after arrival, the problem here is that it will reverse when out of the screen.
html:hover #animateelementid, body:hover #animateelementid {rotate ....}
thats the best thing I can think of: http://jsfiddle.net/faVLX/
fullscreen: http://jsfiddle.net/faVLX/embedded/result/
Edit see comments below:
This will not work on any touchscreen device because there is no hover, so the user won't see the content unless they tap it. – Rich Bradshaw
Ok I have managed to achieve an animation when the page loads using only css transitions (sort of!):
I have created 2 css style sheets:
the first is how I want the html styled before the animation...
and the second is how I want the page to look after the animation has been carried out.
I don't fully understand how I have accomplished this but it only works when the two css files (both in the head of my document) are separated by some javascript as follows.
I have tested this with Firefox, safari and opera. Sometimes the animation works, sometimes it skips straight to the second css file and sometimes the page appears to be loading but nothing is displayed (perhaps it is just me?)
<link media="screen,projection" type="text/css" href="first-css-file.css" rel="stylesheet" />
<script language="javascript" type="text/javascript" src="../js/jQuery JavaScript Library v1.3.2.js"></script>
<script type='text/javascript'>
$(document).ready(function(){
// iOS Hover Event Class Fix
if((navigator.userAgent.match(/iPhone/i)) || (navigator.userAgent.match(/iPod/i)) ||
(navigator.userAgent.match(/iPad/i))) {
$(".container .menu-text").click(function(){ // Update class to point at the head of the list
});
}
});
</script>
<link media="screen,projection" type="text/css" href="second-css-file.css" rel="stylesheet" />
Here is a link to my work-in-progress website: http://www.hankins-design.co.uk/beta2/test/index.html
Maybe I'm wrong but I thought browsers that do not support css transitions should not have any issues as they should skip straight to the second css file without delay or duration.
I am interested to know views on how search engine friendly this method is. With my black hat on I suppose I could fill a page with keywords and apply a 9999s delay on its opacity.
I would be interested to know how search engines deal with the transition-delay attribute and whether, using the method above, they would even see the links and information on the page.
More importantly I would really like to know why this is not consistent each time the page loads and how I can rectify this!
I hope this can generate some views and opinions if nothing else!
If anyone else had problems doing two transitions at once, here's what I did. I needed text to come from top to bottom on page load.
HTML
<body class="existing-class-name" onload="document.body.classList.add('loaded')">
HTML
<div class="image-wrapper">
<img src="db-image.jpg" alt="db-image-name">
<span class="text-over-image">DB text</span>
</div>
CSS
.text-over-image {
position: absolute;
background-color: rgba(110, 186, 115, 0.8);
color: #eee;
left: 0;
width: 100%;
padding: 10px;
opacity: 0;
bottom: 100%;
-webkit-transition: opacity 2s, bottom 2s;
-moz-transition: opacity 2s, bottom 2s;
-o-transition: opacity 2s, bottom 2s;
transition: opacity 2s, bottom 2s;
}
body.loaded .text-over-image {
bottom: 0;
opacity: 1;
}
Don't know why I kept trying to use 2 transition declarations in 1 selector and (not really) thinking it would use both.
You could use custom css classes (className) instead of the css tag too.
No need for an external package.
import React, { useState, useEffect } from 'react';
import { css } from '#emotion/css'
const Hello = (props) => {
const [loaded, setLoaded] = useState(false);
useEffect(() => {
// For load
setTimeout(function () {
setLoaded(true);
}, 50); // Browser needs some time to change to unload state/style
// For unload
return () => {
setLoaded(false);
};
}, [props.someTrigger]); // Set your trigger
return (
<div
css={[
css`
opacity: 0;
transition: opacity 0s;
`,
loaded &&
css`
transition: opacity 2s;
opacity: 1;
`,
]}
>
hello
</div>
);
};
Not really, as CSS is applied as soon as possible, but the elements might not be drawn yet. You could guess a delay of 1 or 2 seconds, but this won't look right for most people, depending on the speed of their internet.
In addition, if you want to fade something in for instance, it would require CSS that hides the content to be delivered. If the user doesn't have CSS3 transitions then they would never see it.
I'd recommend using jQuery (for ease of use + you may wish to add animation for other UAs) and some JS like this:
$(document).ready(function() {
$('#id_to_fade_in')
.css({"opacity":0}) // Set to 0 as soon as possible – may result in flicker, but it's not hidden for users with no JS (Googlebot for instance!)
.delay(200) // Wait for a bit so the user notices it fade in
.css({"opacity":1}); // Fade it back in. Swap css for animate in legacy browsers if required.
});
Along with the transitions added in the CSS. This has the advantage of easily allowing the use of animate instead of the second CSS in legacy browsers if required.