JavaFX contextmenu not hiding - javafx

I'm trying to show a context menu only when there is something selected in the list view.
So I called hide in its on showing event. However, this is not working. The context menu still shows up. Is this a bug, or not its intended use? Because JavaFX api seems to suggest hide() is suppose to do this.
Anyway this is the code.
ContextMenu menu = new ContextMenu();
menu.setOnShowing(new EventHandler<WindowEvent>() {
#Override
public void handle(final WindowEvent event) {
menu.hide();
}
});

It will probably work if you do
public void handle(final WindowEvent event) {
Platform.runLater(new Runnable() {
#Override
public void run() {
menu.hide();
}
});
}
but that really seems like a horrible hack.
Why not just set the context menu only if something is selected?
final ListView<T> listView = ... ;
final ContextMenu menu = new ContextMenu();
listView.getSelectionModel().selectedItemProperty().addListener(new ChangeListener<T>() {
#Override
public void changed(ObservableValue<? extends T> obs, T oldValue, T newValue) {
if (newValue == null) {
listView.setContextMenu(null);
} else {
listView.setContextMenu(menu);
}
}
});
(obviously replace T with whatever type your ListView is displaying).

private ContextMenu menu; private MenuItem deleteItem;
table.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>() {
#Override
public void handle(ContextMenuEvent event) {
if (table.getSelectionModel().getSelectedIndex() != -1) {
deleteItem.setVisible(true);
deleteItem.setText("delete: " + table.getSelectionModel().getSelectedItem().getName());
contextMenu.show(table, event.getScreenX(), event.getScreenY());
} else {
deleteItem.setVisible(false);
}
event.consume();
}
});
primaryStage.getScene().addEventHandler(MouseEvent.MOUSE_ENTERED, new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) { menu.hide(); }});

Related

javafx: Progress bar to show the progress of the process?

I want to show progress bar while a functionality is running. What is the best way to show it? Basically I am building a program to send multiple mails on a single click. While sending the mail I want to show progress bar while sending the mails.
The best solution in this case is using a Task.
Example:
Task<Parent> yourTaskName = new Task<Parent>() {
#Override
public Parent call() {
// DO YOUR WORK
//method to set progress
updateProgress(workDone, max);
//method to set labeltext
updateMessage(message);
}
};
//ProgressBar
ProgressBar pBar = new ProgressBar();
//Load Value from Task
pBar.progressProperty().bind(yourTaskName.progressProperty());
//New Loading Label
Label statusLabel = new Label();
//Get Text
statusLabel.setText("Loading...");
//Layout
VBox root = new VBox(statusLabel, pBar);
//SetFill Width TRUE
root.setFillWidth(true);
//Center Items
root.setAlignment(Pos.CENTER);
//SetOnSucceeded methode
yourTaskName.setOnSucceeded(new EventHandler<WorkerStateEvent>() {
#Override
public void handle(WorkerStateEvent event) {
System.out.println("Finish");
}
});
//Start Thread
Thread loadingThread = new Thread(yourTaskName);
loadingThread.start();
Hope this helps you.
P.S.: The code in the task run as a Thread...
I implemented what you want last time ,If you want to show progressIndicator or progressBar when sending is running ,try this part of code
senderThreadlive = new Thread(new Runnable() {
#Override
public void run() {
try {
Platform.runLater(new Runnable() {
#Override
public void run() {
ProgressIndicator WaitingSend=new ProgressIndicator();
WaitingSend.setProgress(ProgressIndicator.INDETERMINATE_PROGRESS);
WaitingBox.getChildren().add(WaitingSend);//this is an HBOX
SendMailButton.setDisable(true);
SendMailButton.setText("sending in progress");
}
});
//call Your method of sending
SimpleMail.EmailSender.sendEmail(MailSenderTxt.getText(), MotMailTxt.getText(), DestMailTxt.getText(), ObjetMailTxt.getText(), org.jsoup.Jsoup.parse(ContentMail.getHtmlText()).text());
Platform.runLater(new Runnable() {
#Override
public void run() {
WaitingSend.setProgress(0);
WaitingSend.setVisible(false);
SendMailButton.setDisable(false);
SendMailButton.setText("Send");
}
});
} catch (AuthenticationFailedException e) {
Platform.runLater(new Runnable() {
#Override
public void run() {
//Your popUp here
}
});
} catch (SendFailedException e) {
Platform.runLater(new Runnable() {
#Override
public void run() {
//Your popUp here
}
});
} catch (MessagingException e) {
Platform.runLater(new Runnable() {
#Override
public void run() {
//Your popUp here
}
});
} catch (Exception ex) {
Platform.runLater(new Runnable() {
#Override
public void run() {
//Your popUp here
}
});
}
}
});
senderThreadlive.start();
Just use javafx.scene.control.ProgressBar
Documentation:
http://docs.oracle.com/javafx/2/ui_controls/progress.htm

Graphic on TreeItem dissapears on drag and drop

I have this basic code which adds drag and drop functionality to tree views.
The code works just fine, but when one treeitem is dragged, dropped and added over to another treeitem, the graphic on the treeitem in the original treecell dissapears, while the graphic follows the dragged element and is visible in the new treeitem.
See the image for example, the treeitem "Name" has been dragged over to "Column Name" and lost it's graphic. Alltough the new TreeItem under "Column Name" still has it graphics.
The code for adding drag and drop is this:
private void addDragAndDrop(TreeCell<String> treeCell, MainFXMLController mainFXMLController) {
treeCell.setOnDragDetected(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent event) {
System.out.println("setOnDragDetected");
Dragboard db = treeCell.startDragAndDrop(TransferMode.ANY);
ClipboardContent content = new ClipboardContent();
content.putString(event.toString());
db.setContent(content);
DRAGGEDSOURCE = treeCell;
DRAGGEDINDEX = (treeCell.getTreeView().getSelectionModel().getSelectedIndex());
}
});
treeCell.setOnDragOver(new EventHandler<DragEvent>() {
//brukeren har dragget det over et element
public void handle(DragEvent event) {
DRAGGEDTARGET = treeCell.getTreeItem();
if (event.getGestureSource() != treeCell
&& event.getDragboard().hasString()) {
event.acceptTransferModes(TransferMode.COPY_OR_MOVE);
}
}
});
treeCell.setOnDragDropped(new EventHandler<DragEvent>() {
public void handle(DragEvent event) {
DRAGGEDTARGET.getChildren().add(DRAGGEDSOURCE.getTreeItem());
}
);
}
public void makeTreeViewDragAble(TreeView treeView, MainFXMLController mainFXMLController) {
treeView.setCellFactory(new Callback<TreeView<String>, TreeCell<String>>() {
#Override
public TreeCell<String> call(TreeView<String> stringTreeView) {
TreeCell<String> treeCell = new TreeCell<String>() {
#Override
protected void updateItem(String item, boolean empty) {
super.updateItem(item, empty);
if (!empty && item != null) {
setText(item);
setGraphic(getTreeItem().getGraphic());
} else {
setText(null);
setGraphic(null);
}
}
};
addDragAndDrop(treeCell, mainFXMLController);
treeView.setEditable(true);
return treeCell;
}
});
}
As #James_D and I have concluded on, this is because I am trying to have two instances of the imageView. The solution is to set a new image view on the old item.

Dispose JavaFX Tasks

I have a static BorderPane with ContextMenu insight Task
Task task = new Task()
{
#Override
protected Void call() throws Exception
{
Platform.runLater(new Runnable()
{
#Override
public void run()
{
try
{
contextMenu = new ContextMenu();
MenuItem item1 = new MenuItem("About");
item1.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("About");
}
});
MenuItem item2 = new MenuItem("Preferences");
item2.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("Preferences");
}
});
MenuItem item3 = new MenuItem("Close");
item3.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
}
});
contextMenu.getItems().addAll(item1, item2, item3);
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event)
{
contextMenu.show(bp, event.getScreenX(), event.getScreenY());
event.consume();
}
});
bp.addEventHandler(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>()
{
#Override
public void handle(MouseEvent event)
{
contextMenu.hide();
}
});
}
catch (Exception ex)
{
ex.printStackTrace();
}
finally
{
}
}
});
return null;
}
};
new Thread(task).start();
I noticed that when I close the component which holds the BorderPane the Java Threads are not disposed they are still initialized into the memory. I'm not sure is this caused by the static BorderPane. After the Task is completed the Java Thread should be disposed. Any idea why is this happening?
The problem is not a Task, but the anonymous classes in your Runnable.
In the next piece of code:
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event) {
//...
}
});
you introduce an anonymous class extending EventHandler which holds inner link to a Runnable. To solve that you can use nested static class instead.
P.S.: Unfortunately you can't make anonymous class static in Java, see Is it possible to make anonymous inner classes in Java static?

Context Menu in JavaFX Task

Following this topic Context menu insight JavaFX Task I want to create Context Menu in JavaFX Task. I tested this code:
static private StringBuilder stringBuilder = new StringBuilder();
private static ContextMenu contextMenu;
private static CountDownLatch menuCreated = new CountDownLatch(1);
static synchronized void writeString(String s)
{
stringBuilder.append(s).append("\n");
}
public static BorderPane init(BorderPane bp) throws Exception
{
System.out.println("***** CALLED");
Task task = new Task()
{
#Override
protected Void call() throws Exception
{
writeString("Task started");
writeString(Thread.currentThread().getName() + " is fx thread: "
+ Platform.isFxApplicationThread());
Platform.runLater(new Runnable()
{
#Override
public void run()
{
writeString(Thread.currentThread().getName() + " is fx thread: "
+ Platform.isFxApplicationThread());
try
{
contextMenu = new ContextMenu();
contextMenu.setId("Test ID");
writeString("Created context menu");
menuCreated.countDown();
}
catch (Exception ex)
{
writeString(ex.getMessage());
ex.printStackTrace();
}
finally
{
writeString("Test");
}
}
});
writeString("Task finished");
return null;
}
};
new Thread(task).start();
MenuItem item1 = new MenuItem("About");
item1.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("About");
}
});
MenuItem item2 = new MenuItem("Preferences");
item2.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
System.out.println("Preferences");
}
});
MenuItem item3 = new MenuItem("Close");
item3.setOnAction(new EventHandler<ActionEvent>()
{
#Override
public void handle(ActionEvent e)
{
//flow.getChildren().remove(bp);
}
});
contextMenu.getItems().addAll(item1, item2, item3);
bp.setOnContextMenuRequested(new EventHandler<ContextMenuEvent>()
{
#Override
public void handle(ContextMenuEvent event)
{
//contextMenu.hide();
System.out.println("*********************** Shown Context Menu ***!!!!!!!");
contextMenu.show(bp, event.getScreenX(), event.getScreenY());
event.consume();
}
});
bp.addEventHandler(MouseEvent.MOUSE_PRESSED, new EventHandler<MouseEvent>()
{
#Override
public void handle(MouseEvent event)
{
contextMenu.hide();
}
});
menuCreated.await();
return bp;
}
With this code I set Context Menu for BorderPane. When I click with the right mouse button I see the debug message *********************** Shown Context Menu ***!!!!!!! but there is no context menu. Can you help me to fix this code?

setOnMouseEntered and setOnMouseExited foreverloop

I use a PopOver from controlsfx to display detail-data from a TableCell. I use a tableCellFactory to create individual PopOvers. I have a problem with this code:
public class PopupTableCell extends TableCell {
#Override
protected void updateItem(final Object item, boolean empty) {
super.updateItem(item, empty);
if (empty){
setText(null);
} //if
else {
setText(item.toString());
// PopUp Anzeigen.
final PopOver PopUp = new PopOver();
PopUp.setContentNode(new Label(item.toString()));
setOnMouseEntered(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent mouseEvent) {
Point MouseLocation = MouseInfo.getPointerInfo().getLocation();
PopUp.show(PopupTableCell.this, MouseLocation.getX(), MouseLocation.getY());
System.out.println("entered");
}
});
setOnMouseExited(new EventHandler<MouseEvent>() {
#Override
public void handle(MouseEvent mouseEvent) {
System.out.println("exited");
PopUp.hide();
}
});
}
}
When I place the cursor over a cell, it begins firing the entered and the exited events forever (even with a non moving mouse cursor.
How can I achieve the wanted behavior:
Mouse inside table cell -> popover.show()
Mouse leaves table cell -> popover.hide()
This is how I solved the same problem for me.
owner.setOnMouseMoved(evt -> {
if (owner.getLayoutBounds().contains(evt.getX(), evt.getY())) {
if (!popOver.isShowing()) {
popOver.show(owner);
}
}
});
owner.setOnMouseExited(evt -> {
if (owner.getLayoutBounds().contains(evt.getX(), evt.getY())) {
if (!popOver.isShowing())
popOver.show(owner);
} else {
popOver.hide();
}
});

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