IE: Child element loses animation when parent is temporary hidden - css

After hide and show of the parent element, the child element no longer rotates(loses it css3 animation).
Removing parent element animation and doing hide/show won't cause the same issue(The issue only occurs when the parent element also have an animation)
I was testing in IE 11.
Is this a known issue?
Here is the snippet in codepen(copied below) http://codepen.io/agirma/pen/byIEd
/*-------- CSS start ---------*/
#-webkit-keyframes show_content {
from {
-webkit-transform: scale(0);
opacity:0;
transform: scale(0);
opacity:0;
}
to {
-webkit-transform: scale(1);
opacity:1;
transform: scale(1);
opacity:1;
}
}
#keyframes show_content {
from {
-webkit-transform: scale(0);
opacity:0;
transform: scale(0);
opacity:0;
}
to {
-webkit-transform: scale(1);
opacity:1;
transform: scale(1);
opacity:1;
}
}
#-webkit-keyframes rotate_content {
from {
-webkit-transform: rotate(0deg);
transform: rotate(0deg);
}
to {
-webkit-transform: rotate(360deg);
transform: rotate(360deg);
}
}
#keyframes rotate_content {
from {
-webkit-transform: rotate(0deg);
transform: rotate(0deg);
}
to {
-webkit-transform: rotate(360deg);
transform: rotate(360deg);
}
}
#parent {
display:block;
background:gray;
width: 100px;
height: 100px;
padding: 20px;
-webkit-animation: show_content 4s;
-ms-animation: show_content 4s;
amimation: show_content 4s;
}
#child {
display:block;
width:80px;
height: 80px;
border:solid 1px red;
-webkit-animation: rotate_content 1s linear infinite;
-ms-animation: rotate_content 1s linear infinite;
amimation: rotate_content 1s linear infinite;
}
/*------------CSS end----------*/
<div id="parent">
<div id="child"></div>
</div>
<button onclick="toggleVisibility()">toggle display</button>
<script>
function toggleVisibility() {
var div = document.getElementById('parent');
div.style.display = div.style.display == 'none' ? 'block' : 'none';
}
</script>

I don't believe this issue is "known". I found it myself a couple of weeks ago when IE-testing a webapp I'm building. I finally got around to looking at it today, and upon noticing the same conditions for occurrence that you've listed, I decided to submit a bug report for IE. I was just about to do that when I found this question.
My bug report:
https://connect.microsoft.com/IE/feedbackdetail/view/941104/ie-11-bug-with-nested-css-animations-upon-display-of-previously-hidden-parent
Update:
The bug was successfully reproduced by Microsoft engineers and will be investigated.

Related

Multiple CSS animation effects in parallel

To terrify the guys at Pixar (with my animation skills), I am attempting to get a walking effect to work using CSS ...
Unfortunately, I am unable to work two different animation effects in parallel, I want the steps to rotate at a variable rate to the walkRight transition.
Here is my current attempt:
CSS
.wrapper {
position: absolute;
width: 100px;
height: 100px;
right: 0;
animation-name: walkRight;
animation-iteration-count: 1;
animation-timing-function: ease-out;
animation-duration: 10s;
}
.hulk {
-webkit-animation: steps 10s linear 0s;
}
#keyframes walkRight {
0% {
transform: translateX(-400px);
}
100% {
transform: translateX(0);
}
}
#-webkit-keyframes steps {
0% {
-webkit-transform: rotate(0deg);
}
25% {
-webkit-transform: rotate(20deg);
}
50% {
-webkit-transform: rotate(0deg);
}
75% {
-webkit-transform: rotate(-20deg);
}
100% {
-webkit-transform: rotate(0deg);
}
}
Here is an example JsFiddle
You could try to:
Use animation-iteration-count: 10 on hulk class and set is duration to 1s (as walkRight has 10s duration), this means the walk effect will be applied 10 times during the walk.
Prefix all properties using -webkit- to make sure browsers will render your animation properly, you could use autoprefixer (or similar) which does the job for you automatically.
.wrapper {
position: absolute;
width: 100px;
height: 100px;
right: 0;
-webkit-animation-name: walkRight;
animation-name: walkRight;
-webkit-animation-timing-function: ease-out;
animation-timing-function: ease-out;
-webkit-animation-duration: 10s;
animation-duration: 10s;
}
.hulk {
-webkit-animation: steps 1s linear 0s;
-webkit-animation-iteration-count: 10;
animation-iteration-count: 10;
}
#-webkit-keyframes walkRight {
0% {
-webkit-transform: translateX(-400px);
transform: translateX(-400px);
}
100% {
-webkit-transform: translateX(0);
transform: translateX(0);
}
}
#keyframes walkRight {
0% {
-webkit-transform: translateX(-400px);
transform: translateX(-400px);
}
100% {
-webkit-transform: translateX(0);
transform: translateX(0);
}
}
#-webkit-keyframes steps {
0% {
-webkit-transform: rotate(0deg);
}
25% {
-webkit-transform: rotate(20deg);
}
50% {
-webkit-transform: rotate(0deg);
}
75% {
-webkit-transform: rotate(-20deg);
}
100% {
-webkit-transform: rotate(0deg);
}
}
<div class="wrapper">
<img class="hulk" width="100px" src="http://vignette3.wikia.nocookie.net/heroup/images/4/4b/Thing_full_body.png/revision/latest?cb=20120117152657">
</div>
You can use animation-iteration-count on steps animation and set shorter duration. You just need to match ending time for both walk and steps that will repeat itself n number of times, so in this case its about 9 if duration is 1s.
.wrapper {
position: absolute;
width: 100px;
height: 100px;
right: 0;
animation-name: walkRight;
animation-iteration-count: 1;
animation-timing-function: ease-out;
animation-duration: 10s;
}
.hulk {
-webkit-animation: steps 1s linear 0s;
animation-iteration-count: 9;
}
#keyframes walkRight {
0% {
transform: translateX(-400px);
}
100% {
transform: translateX(0);
}
}
#-webkit-keyframes steps {
0% {
-webkit-transform: rotate(0deg);
}
25% {
-webkit-transform: rotate(20deg);
}
50% {
-webkit-transform: rotate(0deg);
}
75% {
-webkit-transform: rotate(-20deg);
}
100% {
-webkit-transform: rotate(0deg);
}
}
<div class="wrapper">
<img class="hulk" width="100px" src="http://vignette3.wikia.nocookie.net/heroup/images/4/4b/Thing_full_body.png/revision/latest?cb=20120117152657">
</div>

I am trying to auto rotate an image after ever 5 seconds from css

I am trying to auto rotate an image after ever 5 seconds from css. My code is working but only on hover but I want on both hover and without hover. So far I have done is given below.
.circle-border:hover {
-webkit-transform: rotate(720deg);
-moz-transform: rotate(720deg);
-o-transform: rotate(720deg);
-ms-transform: rotate(720deg);
transform: rotate(720deg);
transition: transform 0.9s ease 0.3s;
}
<div class="circle-border">
<img class="img-circle" src="images/web.jpg" alt="service 1">
</div>
Thanks in advance
You need an animation not a transtion.
CSS Animations # MDN
This animation is 6s long but the rotation only takes place in the last 1/6th of the duration....which gives us a 1s animation every 5 seconds.
div {
width: 100px;
height: 100px;
background: #663399;
margin: 1em auto;
-webkit-animation-name: spinner;
animation-name: spinner;
-webkit-animation-duration: 6s;
animation-duration: 6s;
-webkit-animation-iteration-count: infinite;
animation-iteration-count: infinite;
-webkit-animation-timing-function: linear;
animation-timing-function: linear;
}
#-webkit-keyframes spinner {
83.33% {
-webkit-transform: rotate(0deg);
transform: rotate(0deg);
}
100% {
-webkit-transform: rotate(360deg);
transform: rotate(360deg);
}
}
#keyframes spinner {
83.33% {
-webkit-transform: rotate(0deg);
transform: rotate(0deg);
}
100% {
-webkit-transform: rotate(360deg);
transform: rotate(360deg);
}
}
<div></div>
I used Javascrit to do it however it's still can made with css alone
but maybe usefull, hope it can help
var circle = document.getElementById("test");
if (circle.classList.contains("move")) {
setInterval(function () {
"use strict";
circle.classList.add("move");
}, 2000);
setInterval(function () {
"use strict";
circle.classList.remove("move");
}, 5000);
}
.circle-border {
width:100px;
height:100px;
background-color:#F00;
}
.move {
animation: circle .9s ease 1;
}
.circle-border:hover {
-webkit-transform: rotate(720deg);
-moz-transform: rotate(720deg);
-o-transform: rotate(720deg);
-ms-transform: rotate(720deg);
transform: rotate(720deg);
transition: transform 0.9s ease 0.3s;
}
#keyframes circle {
0% {transform:rotate(0)}
100% { transform:rotate(720deg)}
}
<div id="test" class="circle-border move">
</div>

CSS3 - Animation Scale/Rotate on Hover

I tried and wrote this code but it have a problem, first issue is text inside div will be fuzzy (fluffy)! and second scale animation not play softly, all i want is play animation softly, scale once then rotate infinite on hover.
#-webkit-keyframes socialspin {
from {
-webkit-transform: scale(2) rotate(0deg);
-moz-transform: scale(2)rotate(0deg);
-ms-transform: scale(2) rotate(0deg);
-o-transform: scale(2) rotate(0deg);
transform: scale(2) rotate(0deg);
}
to {
-webkit-transform: scale(2) rotateY(90deg);
-moz-transform: scale(2) rotateY(90deg);
-ms-transform: scale(2) rotateY(90deg);
-o-transform: scale(2) rotateY(90deg);
transform: scale(2) rotateY(90deg);
}
}
Here is JSFiddle Demo
The best way to have a smooth result is not to have a zoom in (scale=2) but a zoom out (scale=0.5), but of course in the opposite state.
And I don't believe that what you want can be achieved with a single animation. I have used 2 elements, and one handles the rotation and the other the scale
#container {
width: 400px;
height: 400px;
}
#container:hover {
-webkit-animation: socialspin 5s linear 0s infinite alternate;
}
#-webkit-keyframes socialspin {
from { -webkit-transform: rotate(0deg); }
to { -webkit-transform: rotateY(90deg); }
}
#keyframes socialspin {
from { transform: rotate(0deg); }
to { transform: rotateY(90deg); }
}
#base {
width: 400px;
height: 400px;
background: yellow;
transform: scale(0.5);
transition: transform 5s;
transform-origin: top left;
font-size: 200%;
}
#container:hover #base {
transform: scale(1);
}
<div id="container">
<div id="base">
<br>
<br>
<br>
HELLLLOOOO!!!
</div>
</div>
We cannot, as of yet, completely make the font clear. This is because you are using an animation. If there was no spinning, the text would not be fuzzy. However, we can try using several font smoothing properties to try and combat this. None of them are very good but they do improve legibility slightly.
Regardless, here is the fix for the second part:
I found a hack. This will remove the blur during the rotation but not during the scaling up.
.square {
width:100px;
height: 100px;
background-color:black;
margin: 50px;
}
p {
-webkit-font-smoothing: antialiased;
color:white;
text-align: center;
padding-top: 35px;
}
.square:hover {
-webkit-animation: scale 1s linear 0s 1, spin 1s linear 1s infinite alternate;
}
.square:hover p{
-webkit-animation: scaletext 1s linear 0s 1;
}
#-webkit-keyframes scale {
from {transform: scale(1); }
to{transform: scale(2);}
}
#-webkit-keyframes scaletext {
from {transform: scale(1); }
to{transform: scale(1);}
}
#-webkit-keyframes spin {
from {transform: rotateY(0deg) scale(2) ;}
to {transform: rotateY(90deg) scale(2);}
}
<div class="square">
<p>Some text</p>
</div>
(I removed the prefixes to condense the answer)
here is the example and the point is first to describe all features in the main div as defaults because animation uses main elements rules to calculate time etc.
and second point here you used 90 degrees to turn but a complete turning back can be done by 180 degrees which is the angle of a line
here is the code
--update--
here is the exxample you can see scale animates the problem was in your animation scaling started from 2 and ended by 2 so there was no animation for that
--update--
here we go if you run transition first and by the time while transition is running make animation wait by delay time of animation it works fine you can see here
div {
width: 200px;
height: 200px;
background: yellow;
-webkit-transform:scale(1) rotate(0);
transform:scale(1) rotate(0);
margin-left:200px;
margin-top:50px;
transition:-webkit-transform .5s linear;
transition:transform .5s linear;
}
div:hover {
-webkit-transform:scale(2) rotate(0);
transform:scale(2) rotate(0);
-webkit-animation: socialspin 5s linear .5s infinite alternate;
-moz-animation: socialspin 5s linear .5s infinite alternate;
}
#-webkit-keyframes socialspin {
from {
-webkit-transform: scale(2) rotate(0deg);
transform:scale(2) rotate(0deg);
}
to {
-webkit-transform: scale(2) rotateY(180deg);
transform: scale(2) rotateY(180deg);
}
}

Bugs with chaining CSS3 animations

I'm trying to chain CSS3 animations together, but they behave very weird sometimes. For example, in this pen, why won't the last animation start? I got it working before, but it doesn't anymore, and I used the same setup. The code I'm pasting here is a little bit simplified, but the animations are exactly the same:
HTML:
<div class="box"></div>
CSS:
body {
padding: 60px;
}
.box {
width: 100px;
height: 100px;
background-color: black;
animation-name: fadeIn, fall, elastic;
animation-timing-function: ease, ease-in, ease-out;
animation-duration: 1s, 0.5s, 0.5s;
animation-delay: 0s, 0s, 0.5s;
animation-fill-mode: forwards, forwards, forwards;
}
#keyframes fadeIn {
0% { opacity: 0; }
100% { opacity: 1; }
}
#keyframes fall {
0% { transform: translateY(-100px); }
100% { transform: translateY(0px); }
}
#keyframes elastic {
0% { transform: translateY(0px); }
20% { transform: translateY(60px); }
40% { transform: translateY(-20px); }
60% { transform: translateY(10px); }
80% { transform: translateY(-5px); }
100% { transform: translateY(0px); }
}
Maybe I'm wrong... but it seems that this does not "chain" them since they play simultaneously. If that's the case, then the last one probably isn't working because you're already keyframeing translateY in the second animation.

CSS3 animation issue in Firefox and IE

I'm trying to scale, rotate and translate an element using CSS3 animation. This animation works as expected in chrome but i'm unable to reproduce it in Firefox and IE10.
In FF and IE, only the scale transformation works on element when using:
transform: scale(.3) rotate(360deg) translateY(30px) translateX(10px);
Here a jsFiddle which reproduces this issue: DEMO jsFiddle
This is the HTML part:
<div class="preloader">
<i></i>
</div>
CSS part:
.preloader {
width:240px;
height:30px
}
.preloader i {
position:absolute;
top:0;
background-color:transparent;
width:29px;
height:29px;
border: 1px solid #fff;
-webkit-animation: test 1s infinite linear;
-webkit-transform:scale(0);
-ms-animation: test 1s infinite linear;
-ms-transform:scale(0);
animation: test 1s infinite linear;
transform:scale(0);
border-radius:30px 0px 10px 0px;
}
.preloader i {
left:0;
-webkit-animation-delay:0.52s;
-ms-animation-delay:0.52s;
animation-delay:0.52s;
}
#-webkit-keyframes test {
0% {
-webkit-transform:scale(1);
background-color:#A300A3;
}
100% {
-webkit-transform:scale(.3) rotate(360deg) translateY(30px) translateX(10px);
background-color:transparent;
border-color:transparent;
border-radius: 15px;
}
}
#-ms-keyframes test {
0% {
-ms-transform:scale(1);
background-color:#A300A3;
}
100% {
-ms-transform:scale(.3) rotate(360deg) translateY(30px) translateX(10px);
background-color:transparent;
border-radius: 15px;
}
}
#keyframes test {
0% {
transform:scale(1);
background-color:#A300A3;
}
100% {
transform: scale(.3) rotate(360deg) translateY(30px) translateX(10px);
background-color:transparent;
border-radius: 15px;
}
}
IE doesn't need the -ms prefix for the animation property, so remove the #-ms-keyframes and -ms-animation rules.
You have to expand the transform shorthand on both the .preloader i selector and within the #keyframes rule to include the initial values for the properties you're animating: Demo
.preloader i {
-webkit-animation: test 1s infinite linear;
-webkit-transform:scale(0);
animation: test 1s infinite linear;
transform: scale(0) rotate(0deg) translateY(0px) translateX(0px);
}
#keyframes test {
0% {
transform: scale(1) rotate(0deg) translateY(0px) translateX(0px);
background-color:#A300A3;
}
100% {
transform: scale(.3) rotate(360deg) translateY(30px) translateX(10px);
background-color:transparent;
border-radius: 15px;
}
}

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