Discover the return type of the current function in go - reflection

I have a function that is being generated using reflection and reflect.MakeFunc, so I don't actually have the return type until runtime.
Inside the template function that MakeFunc is using, is there a way to determine the return type of the concrete function being templated?
Essentially, is there a way to determine the return type iof the currently executing function at runtime?
I know about the Out method:
fn.Type().Out(0)
And I can find the return type of a function easily enough?
But is there a way to find the return type of the currently executing function (as opposed to an explicit passed function reference).

You should check fn.Type().Out(0).Kind(), for example:
func main() {
fnTmpl := func(in []reflect.Value) []reflect.Value {
return []reflect.Value{in[0]}
}
makeFn := func(fptr interface{}) {
fn := reflect.ValueOf(fptr).Elem()
fn.Set(reflect.MakeFunc(fn.Type(), fnTmpl))
}
var nFn func(int) int
makeFn(&nFn)
kind := reflect.TypeOf(nFn).Out(0).Kind()
switch kind {
case reflect.Int:
fmt.Println("int")
}
}

In the case you are talking about, the return type of the currently executing function is always []reflect.Type (because that is what a function passed to reflect.MakeFunc must return). What you really want is the return type of the reflect.makeFuncStub function that called your function.
There is no way to get that (except perhaps some strange inspection of the call stack), but you can make an enhanced version of MakeFunc that provides the information:
package main
import (
"fmt"
"reflect"
)
// MakeFunc is like reflect.MakeFunc, but fn has an extra argument, retType, which
// is passed the desired return type.
func MakeFunc(typ reflect.Type, fn func(args []reflect.Value, retType reflect.Type) (results []reflect.Value)) reflect.Value {
if n := typ.NumOut(); n != 1 {
panic("wrong number of return values")
}
rt := typ.Out(0)
return reflect.MakeFunc(typ, func(args []reflect.Value) (results []reflect.Value) {
return fn(args, rt)
})
}
func makeReturnOne(fptr interface{}) {
fn := reflect.ValueOf(fptr).Elem()
fn.Set(MakeFunc(fn.Type(), returnOne))
}
func returnOne(args []reflect.Value, retType reflect.Type) []reflect.Value {
ret := reflect.New(retType).Elem()
switch retType.Kind() {
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
ret.SetInt(1)
case reflect.Float32, reflect.Float64:
ret.SetFloat(1.0)
default:
panic("returnOne only supports int and float types")
}
r := ret.Interface()
fmt.Printf("returning %v as %T\n", r, r)
return []reflect.Value{ret}
}
func main() {
var r1f func() float64
var r1i func() int
makeReturnOne(&r1f)
makeReturnOne(&r1i)
fmt.Println(r1f())
fmt.Println(r1i())
}

I might have misinterpreted what you are trying to achieve, but why not just take the kind of the value you are returning? Modifying OneOfOne's example as follows:
fnTmpl := func(in []reflect.Value) (res []reflect.Value) {
res = []reflect.Value{in[0]}
fmt.Println("Returned:", res[0].Kind())
return res
}
Playground: http://play.golang.org/p/EujmxyGRrI

Related

How to get a pointer to a variable that's masked as an interface?

I prefer not to dive into the rationale of the situation below. It has to do with unmarshaling an serialized object that can be any of a fixed set of types, but you don't know which type.
I have the following types:
type I interface {
Do()
}
type someI struct {}
func (i *someI) Do() {}
type otherI struct {}
func (i *otherI) Do() {}
So, two structs of which the pointers implement interface I.
Now I have this method that wants to return a value of type I:
func GetSomeI(marshalled []byte) (I, error) {
var obj interface{}
// The following method magically puts an instance
// of either someI or otherI into obj.
magicUnmarshall(marshalled, obj)
// The problem now is that we cannot return obj,
// because the raw structs don't implement I.
// One solution would be to do a type switch like this:
switch obj.(type) {
case someI:
i := obj.(someI)
return &i, nil
case otherI:
i := obj.(otherI)
return &i, nil
default:
return nil, errors.New("marschalled object was not of type I")
}
// But now consider the case that there are quite some
// different implementations of I.
// We would prefer to have a general way of getting
// a reference to obj.
}
To tell if a value wrapped in an interface{} implements some other interface (I), you may simply use a type assertion.
Note that you must pass the address of the variable you want results unmarshaled to.
For demonstration purposes, let's use the following magicUnmarshal() function:
func magicUnmarshal(what int, obj interface{}) {
v := reflect.ValueOf(obj).Elem()
switch what {
case 0:
v.Set(reflect.ValueOf(&someI{}))
case 1:
v.Set(reflect.ValueOf(&otherI{}))
case 2:
v.Set(reflect.ValueOf("just a string"))
case 3:
v.Set(reflect.ValueOf(someI{}))
case 4:
v.Set(reflect.ValueOf(otherI{}))
}
}
Note that case 3 and case 4 are returning non-pointers.
Your GetSomeI() implementation can be:
func GetSomeI(what int) (I, error) {
var obj interface{}
magicUnmarshal(what, &obj)
// Try the value as-is:
if i, ok := obj.(I); ok {
return i, nil
}
// No success. Try a pointer to the value:
v := reflect.Indirect(reflect.New(reflect.TypeOf(obj)))
v.Set(reflect.ValueOf(obj))
pobj := v.Addr().Interface()
if i, ok := pobj.(I); ok {
return i, nil
}
return nil, fmt.Errorf("%T does not implement I!", obj)
}
First GeSomeI() tests if the value got form magicUnmarshal() implements I, and if so, it is used as-is. If not, we construct a new using reflection, and get its address (a pointer to a value), and we test that. If that pointer implements I, we return it.
Testing it:
func main() {
for what := 0; what < 5; what++ {
i, err := GetSomeI(what)
fmt.Printf("%T %v\n", i, err)
}
}
And the output is (try it on the Go Playground):
*main.someI <nil>
*main.otherI <nil>
<nil> string does not implement I!
*main.someI <nil>
*main.otherI <nil>

How to get the address of a function in go?

Is it possible to get the address of a function reference in Go?
Something like
func myFunction() {
}
// ...
unsafe.Pointer(&myFunction)
Just that is does not work that way. My guess it's not possible, but I did not found any proof yet.
Edit: Background
The background of my question comes from dealing with CGO and C Function pointers.
This works:
/*
void go_myFunction();
typedef void (*myFunction_f)();
myFunction_f pMyFunction;
*/
import "C"
//export go_myFunction
func go_myFunction() {
// ...
}
func SetupFp() {
C.pMyFunction = (*[0]byte)(unsafe.Pointer(C.go_myFunction))
}
I'm also aware that the documentation states that passing a pointer to a go function does not work. But the above code seems no to be that far from it. I was just wondering if one could somehow skip the export step.
function type in Go is not addressable and not comparable because:
Function pointers denote the code of the function. And the code of an anonymous function created by function literal is only stored once in memory, no matter how many times the code that returns the anonymous function value runs.
Original answer
If you need to compare addresses of a functions you can do it with reflect.Pointer. But any way this operation is more senseless than impossible because:
If v's Kind is Func, the returned pointer is an underlying code pointer, but not necessarily enough to identify a single function uniquely. The only guarantee is that the result is zero if and only if v is a nil func Value.
You may get the address of a Go function like this:
package main
import (
"fmt"
"reflect"
)
func HelloWorld() {
fmt.Println("Hello, world!")
}
func main() {
var ptr uintptr = reflect.ValueOf(HelloWorld).Pointer()
fmt.Printf("0x%x", ptr)
}
You can get address of function use function GetFuncAddr:
package main
import (
"fmt"
"unsafe"
"reflect"
)
func HelloWorld() {
fmt.Println("Hello, world!")
}
func GetFuncAddr(i interface{}) uintptr {
type IHeader struct {
typ uintptr
word uintptr
}
return (*IHeader)(unsafe.Pointer(&i)).word
}
func main() {
tmp := HelloWorld
ptr1 := *(*uintptr)(unsafe.Pointer(&tmp)) //Way 1
ptr2 := GetFuncAddr(HelloWorld) //Way 2
fmt.Printf("0x%x = 0x%x", ptr1, ptr2)
//Thits is not are functon addrress!!!
BadPTR1 := reflect.ValueOf(HelloWorld).Pointer()
BadPTR2 := **(**uintptr)(unsafe.Pointer(&tmp)) //dereferenced pointer
fmt.Printf("\nBAD: 0x%x = 0x%x", BadPTR1 , BadPTR2 )
}

Passing values to interface{}

Short
The following code does not exactly do what expected:
https://play.golang.org/p/sO4w4I_Lle
I assume that I mess up some pointer/reference stuff as usual, however I expect my...
func unmarshalJSON(in []byte, s interface{}) error
... and encoding/jsons...
func Unmarshal(data []byte, v interface{}) error
...to behave the same way (eg. update the referenced passed as second argument).
Long
The example above is a minimal reproducer that does not make much sense. This is in order to make it work on the playground. However, an less minimal example that does make sense is this:
package main
import (
"fmt"
"gopkg.in/yaml.v2"
)
func unmarshalYAML(in []byte, s interface{}) error {
var result map[interface{}]interface{}
err := yaml.Unmarshal(in, &result)
s = cleanUpInterfaceMap(result)
// s is printed as expected
fmt.Println(s) // map[aoeu:[test aoeu] oaeu:[map[mahl:aoec tase:aoeu]]]
return err
}
func cleanUpInterfaceArray(in []interface{}) []interface{} {
out := make([]interface{}, len(in))
for i, v := range in {
out[i] = cleanUpMapValue(v)
}
return out
}
func cleanUpInterfaceMap(in map[interface{}]interface{}) map[string]interface{} {
out := make(map[string]interface{})
for k, v := range in {
out[fmt.Sprintf("%v", k)] = cleanUpMapValue(v)
}
return out
}
func cleanUpMapValue(v interface{}) interface{} {
switch v := v.(type) {
case []interface{}:
return cleanUpInterfaceArray(v)
case map[interface{}]interface{}:
return cleanUpInterfaceMap(v)
case string:
return v
default:
return fmt.Sprintf("%v", v)
}
}
func main() {
s := make(map[string]interface{})
b := []byte(`---
aoeu:
- test
- aoeu
oaeu:
- { tase: aoeu, mahl: aoec}
`)
err := unmarshalYAML(b, &s)
if err != nil {
panic(err)
}
// s is still an empty map
fmt.Println(s) // map[]
}
The idea is to unmarshal YAML to map[string]interface{} (instead of map[interface{}]interface{}) is order to allow to serialize to JSON (where identifiers need to be strings). The unmarshalYAML function should provide the same func signture as yaml.Unmarshal...
Using Type assertion
Inside your unmarshalJSON() function the parameter s behaves like a local variable. When you assign something to it:
s = result
It will only change the value of the local variable.
Since you want it to work with changing the value of a *map[string]interface{} and that is what you pass to it, you could use a simple type assertion to obtain the map pointer from it, and pass this pointer to json.Unmarshal():
func unmarshalJSON(in []byte, s interface{}) error {
if m, ok := s.(*map[string]interface{}); !ok {
return errors.New("Expecting *map[string]interface{}")
} else {
return json.Unmarshal(in, m)
}
}
Try your modified, working example on the Go Playground.
Just passing it along
Also note that however this is completely unnecessary as json.Unmarshal() is also defined to take the destination as a value of type interface{}, the same thing you have. So you don't even have to do anything just pass it along:
func unmarshalJSON(in []byte, s interface{}) error {
return json.Unmarshal(in, s)
}
Try this on the Go Playground.
With a variable of function type
As an interesting thing note that the signature of your unmarshalJSON() and the library function json.Unmarshal() is identical:
// Yours:
func unmarshalJSON(in []byte, s interface{}) error
// json package
func Unmarshal(data []byte, v interface{}) error
This means there is another option, that is you could use a variable named unmarshalJSON of a function type, and just simply assign the function value json.Unmarshal:
var unmarshalJSON func([]byte, interface{}) error = json.Unmarshal
Now you have a variable unmarshalJSON which is of function type, and you can call it as if it would be a function:
err := unmarshalJSON(b, &s)
Try this function value on the Go Playground.
Now on to your unmarshalYAML() function
In your unmarshalYAML() you do the same mistake:
s = cleanUpInterfaceMap(result)
This will only change the value of your local s variable (parameter), and it will not "populate" the map (pointer) passed to unmarshalYAML().
Use the type assertion technique detailed above to obtain the pointer from the s interface{} argument, and once you have that, you can change the pointed object (the "outside" map).
func unmarshalYAML(in []byte, s interface{}) error {
var dest *map[string]interface{}
var ok bool
if dest, ok = s.(*map[string]interface{}); !ok {
return errors.New("Expecting *map[string]interface{}")
}
var result map[interface{}]interface{}
if err := yaml.Unmarshal(in, &result); err != nil {
return err
}
m := cleanUpInterfaceMap(result)
// m holds the results, dest is the pointer that was passed to us,
// we can just set the pointed object (map):
*dest = m
return nil
}

Ignore trailing return value in GO like in map[key] [duplicate]

In Go, the following works (note one use of the map has one return, the other has two returns)
package main
import "fmt"
var someMap = map[string]string { "some key": "hello" }
func main() {
if value, ok := someMap["some key"]; ok {
fmt.Println(value)
}
value := someMap["some key"]
fmt.Println(value)
}
However, I have no idea how to do this same thing with my own function. Is it possible to have similar behavior with an optional return like map?
For example:
package main
import "fmt"
func Hello() (string, bool) {
return "hello", true
}
func main() {
if value, ok := Hello(); ok {
fmt.Println(value)
}
value := Hello()
fmt.Println(value)
}
Wont compile (due to the error multiple-value Hello() in single-value context) ... is there a way to make this syntax work for the function Hello()?
map is different because it is a built-in type and not a function. The 2 forms of accessing an element of a map is specified by the Go Language Specification: Index Expressions and backed by the compiler.
With functions you can't do this. If a function has 2 return values, you have to "expect" both of them or none at all.
However you are allowed to assign any of the return values to the Blank identifier:
s, b := Hello() // Storing both of the return values
s2, _ := Hello() // Storing only the first
_, b3 := Hello() // Storing only the second
You can also choose not to store any of the return values:
Hello() // Just executing it, but storing none of the return values
Note: you could also assign both of the return values to the blank identifier, although it has no use (other than validating that it has exactly 2 return values):
_, _ = Hello() // Storing none of the return values; note the = instead of :=
You can also try these on the Go Playground.
Helper function
If you use it many times and you don't want to use the blank identifier, create a helper function which discards the 2nd return value:
func Hello2() string {
s, _ := Hello()
return s
}
And now you can do:
value := Hello2()
fmt.Println(value)
Go 1.18 generics update: Go 1.18 adds generics support, it is now possible to write a generic First() function which discards the second (or any further) return values:
func First[T any](first T, _ ...any) T {
return first
}
This is available in github.com/icza/gog, as gog.First() (disclosure: I'm the author).
Using it:
value := First(Hello())
fmt.Println(value)
In addition to the explanation of #icza:
I don't recommend using a helper function there. Especially if the Hello function is your own function.
However, if you can't control it, then it's fine to use a helper.
If it's your own function, it's better to change the signature of your function. Probably, you made a design mistake somewhere.
You can also do this:
package main
import "fmt"
func Hello() (string, bool) {
return "hello", true
}
func main() {
// Just move it one line above: don't use a short-if
value, ok := Hello()
if ok {
fmt.Println(value)
}
}

function for converting a struct to map in Golang

I want to convert a struct to map in Golang. It would also be nice if I could use the JSON tags as keys in the created map (otherwise defaulting to field name).
Edit Dec 14, 2020
Since structs repo was archived, you can use mapstructure instead.
Edit TL;DR version, Jun 15, 2015
If you want the fast solution for converting a structure to map, see the accepted answer, upvote it and use that package.
Happy coding! :)
Original Post
So far I have this function, I am using the reflect package but I don't understand well how to use the package, please bear with me.
func ConvertToMap(model interface{}) bson.M {
ret := bson.M{}
modelReflect := reflect.ValueOf(model)
if modelReflect.Kind() == reflect.Ptr {
modelReflect = modelReflect.Elem()
}
modelRefType := modelReflect.Type()
fieldsCount := modelReflect.NumField()
var fieldData interface{}
for i := 0; i < fieldsCount; i++ {
field := modelReflect.Field(i)
switch field.Kind() {
case reflect.Struct:
fallthrough
case reflect.Ptr:
fieldData = ConvertToMap(field.Interface())
default:
fieldData = field.Interface()
}
ret[modelRefType.Field(i).Name] = fieldData
}
return ret
}
Also I looked at JSON package source code, because it should contain my needed implementation (or parts of it) but don't understand too much.
I also had need for something like this. I was using an internal package which was converting a struct to a map. I decided to open source it with other struct based high level functions. Have a look:
https://github.com/fatih/structs
It has support for:
Convert struct to a map
Extract the fields of a struct to a []string
Extract the values of a struct to a []values
Check if a struct is initialized or not
Check if a passed interface is a struct or a pointer to struct
You can see some examples here: http://godoc.org/github.com/fatih/structs#pkg-examples
For example converting a struct to a map is a simple:
type Server struct {
Name string
ID int32
Enabled bool
}
s := &Server{
Name: "gopher",
ID: 123456,
Enabled: true,
}
// => {"Name":"gopher", "ID":123456, "Enabled":true}
m := structs.Map(s)
The structs package has support for anonymous (embedded) fields and nested structs. The package provides to filter certain fields via field tags.
From struct to map[string]interface{}
package main
import (
"fmt"
"encoding/json"
)
type MyData struct {
One int
Two string
Three int
}
func main() {
in := &MyData{One: 1, Two: "second"}
var inInterface map[string]interface{}
inrec, _ := json.Marshal(in)
json.Unmarshal(inrec, &inInterface)
// iterate through inrecs
for field, val := range inInterface {
fmt.Println("KV Pair: ", field, val)
}
}
go playground here
Here is a function I've written in the past to convert a struct to a map, using tags as keys
// ToMap converts a struct to a map using the struct's tags.
//
// ToMap uses tags on struct fields to decide which fields to add to the
// returned map.
func ToMap(in interface{}, tag string) (map[string]interface{}, error){
out := make(map[string]interface{})
v := reflect.ValueOf(in)
if v.Kind() == reflect.Ptr {
v = v.Elem()
}
// we only accept structs
if v.Kind() != reflect.Struct {
return nil, fmt.Errorf("ToMap only accepts structs; got %T", v)
}
typ := v.Type()
for i := 0; i < v.NumField(); i++ {
// gets us a StructField
fi := typ.Field(i)
if tagv := fi.Tag.Get(tag); tagv != "" {
// set key of map to value in struct field
out[tagv] = v.Field(i).Interface()
}
}
return out, nil
}
Runnable example here.
Note, if you have multiple fields with the same tag value, then you will obviously not be able to store them all within a map. It might be prudent to return an error if that happens.
I like the importable package for the accepted answer, but it does not translate my json aliases. Most of my projects have a helper function/class that I import.
Here is a function that solves my specific problem.
// Converts a struct to a map while maintaining the json alias as keys
func StructToMap(obj interface{}) (newMap map[string]interface{}, err error) {
data, err := json.Marshal(obj) // Convert to a json string
if err != nil {
return
}
err = json.Unmarshal(data, &newMap) // Convert to a map
return
}
And in the main, this is how it would be called...
package main
import (
"fmt"
"encoding/json"
"github.com/fatih/structs"
)
type MyStructObject struct {
Email string `json:"email_address"`
}
func main() {
obj := &MyStructObject{Email: "test#test.com"}
// My solution
fmt.Println(StructToMap(obj)) // prints {"email_address": "test#test.com"}
// The currently accepted solution
fmt.Println(structs.Map(obj)) // prints {"Email": "test#test.com"}
}
package main
import (
"fmt"
"reflect"
)
type bill struct {
N1 int
N2 string
n3 string
}
func main() {
a := bill{4, "dhfthf", "fdgdf"}
v := reflect.ValueOf(a)
values := make(map[string]interface{}, v.NumField())
for i := 0; i < v.NumField(); i++ {
if v.Field(i).CanInterface() {
values[v.Type().Field(i).Name] = v.Field(i).Interface()
} else {
fmt.Printf("sorry you have a unexported field (lower case) value you are trying to sneak past. I will not allow it: %v\n", v.Type().Field(i).Name)
}
}
fmt.Println(values)
passObject(&values)
}
func passObject(v1 *map[string]interface{}) {
fmt.Println("yoyo")
}
I'm a bit late but I needed this kind of feature so I wrote this. Can resolve nested structs. By default, uses field names but can also use custom tags. A side effect is that if you set the tagTitle const to json, you could use the json tags you already have.
package main
import (
"fmt"
"reflect"
)
func StructToMap(val interface{}) map[string]interface{} {
//The name of the tag you will use for fields of struct
const tagTitle = "kelvin"
var data map[string]interface{} = make(map[string]interface{})
varType := reflect.TypeOf(val)
if varType.Kind() != reflect.Struct {
// Provided value is not an interface, do what you will with that here
fmt.Println("Not a struct")
return nil
}
value := reflect.ValueOf(val)
for i := 0; i < varType.NumField(); i++ {
if !value.Field(i).CanInterface() {
//Skip unexported fields
continue
}
tag, ok := varType.Field(i).Tag.Lookup(tagTitle)
var fieldName string
if ok && len(tag) > 0 {
fieldName = tag
} else {
fieldName = varType.Field(i).Name
}
if varType.Field(i).Type.Kind() != reflect.Struct {
data[fieldName] = value.Field(i).Interface()
} else {
data[fieldName] = StructToMap(value.Field(i).Interface())
}
}
return data
}
map := Structpb.AsMap()
// map is the map[string]interface{}

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