What is an idle http connection? - http

I am working with http connection and using a MultiThreadedHttpConnectionManager and httpClient.
For my purpose I am closing all the idle connection after 1ms with the following method : closeIdleConnections(1).
I am wondering what is considered as an " idle connection" in http ? It seems that waiting for an answer is not an idle connection.
Regards,

HTTP (1.1) specifies that connections should remain open until explicitly closed, by either party. Beyond that the specification provides only one example for a policy, suggesting using a timeout value beyond which an inactive (idle) connection should be closed. A connection kept open until the next HTTP request reduces latency and TCP connection establishment overhead. However, an idle open TCP connection consumes a socket and buffer space memory.
Excerpt from RFC 7230:
6.5. Failures and Timeouts
Servers will usually have some time-out value beyond which they will no longer maintain an inactive connection. Proxy servers might make this a higher value since it is likely that the client will be making more connections through the same server. The use of persistent connections places no requirements on the length (or existence) of this time-out for either the client or the server.
When a client or server wishes to time-out it SHOULD issue a graceful close on the transport connection. Clients and servers SHOULD both constantly watch for the other side of the transport close, and respond to it as appropriate. If a client or server does not detect the other side's close promptly it could cause unnecessary resource drain on the network.
A client, server, or proxy MAY close the transport connection at any time. For example, a client might have started to send a new request at the same time that the server has decided to close the "idle" connection. From the server's point of view, the connection is being closed while it was idle, but from the client's point of view, a request is in progress.

By studying the source code, in the HttpClient MultiThreadedHttpConnectionManager implementation, connection is simply considered idle when the connection in the pool's age is more than the idleTime. The idleTime is passed to the method closeIdleConnections(idleTime) as an argument.

Related

Does TCP kills dead idle connection after keepalive packet is sent

My understandings for TCP keepalive:
This keepalive does not really "keeping connection alive". Instead, "detectAlive" may be a more proper word: Tcp levels exchange heartbeat packet to detect whether an idle conneciton dead or alive.
Here are my questions:
After TCP knows that the connection is dead, does the TCP level automatically closes the connection?
After TCP knows that the connection is dead, how does application level know that infomation? By knowing that infomation it thus close the socket and release the resource
After TCP knows that the connection is dead, does the TCP level automatically closes the connection?
TCP is a protocol. It "knows" nothing. The specific implementation in the OS though will detect if the TCP connection can no longer exchange data with or without payload (i.e. keep alive) and will close the local state of the connection. It will not do the normal TCP connection close which involves sending FIN etc, because it can be assumed that the connection is broken.
After TCP knows that the connection is dead, how does application level know that information? By knowing that infomation it thus close the socket and release the resource
This depends on the application. The application needs to somehow monitor the state of the socket, i.e. doing a write, read, select or similar. These functions will then no longer block and the broken state of the connection can be determined for example based on error code in read/write or similar. If the application instead does not care about the socket for some time it will only realize the problem once it starts caring again.

gRPC call, channel, connection and HTTP/2 lifecycle

I read the gRPC Core concepts, architecture and lifecycle, but it doesn't go into the depth I like to see. There is the RPC call, gRPC channel, gRPC connection (not described in the article) and HTTP/2 connection (not described in the article).
I'm interested in knowing how these come together. For example, what happens to the channel when a RPC throws an exception? What happens to the gRPC connection when the channel is closed? When is the channel closed? When is the gRPC connection closed? Heart beats? What if the deadline is exceeded?
Can anyone answer these questions, or point me to resources that can?
The connection is not a gRPC concept. It is not part of the normal API and is an implementation detail. This should be seen as fairly normal, like HTTP libraries providing details about HTTP exchanges but not exposing connections.
It is best to view RPCs and connections as two mostly-separate systems.
The only real guarantee is that "connections are managed by channels," for varying definitions of "managed." You must shut down channels when no longer used if you want connections and other resources to be freed. Other details are either an implementation detail or an advanced API detail.
There is no "gRPC connection." A "gRPC connection" would just be a standard "HTTP/2 connection." Except that is even an implementation detail of the transport in many gRPC implementations. That allows having alternative "connection" types like "inprocess" or QUIC (via Cronet, where there is not a classic "connection" at all).
It is the channel's job to hold all the connections and reconnect as necessary. It delegates part of that responsibility to load balancers and the load balancing APIs do have a concept of connections (subchannels). By not exposing connections to the application, load balancers have a lot of freedom to operate.
I'll note that gRPC C-core based implementations share connections across channels.
What happens to the channel when a RPC throws an exception?
The channel and connection is not impacted by a failed RPC. Note that connection-level failures typically cause RPCs to fail. But things like retries could allow the RPC to be re-sent on a new connection.
What happens to the gRPC connection when the channel is closed?
The connections are closed, eventually. Channel shutdown isn't instantaneous because existing RPCs can continue, and connection shutdown isn't instantaneous as well. But once all RPCs complete the connections are closed. Although C-core won't shut down a connection until no channels are using it.
When is the channel closed?
Only when the user closes it.
When is the gRPC connection closed?
Lots of times. The client may close it when no longer needed. For example, let's say the server IP address changes and the client need to connect to 1.1.1.2 instead of 1.1.1.1. A new connection will be created and new RPCs will go to the new IP address. The client may also close connections it thinks are dead (e.g., via keepalive timeouts).
Servers have a lot of say of when to close connections. They may close them simply because they are old, or because they have been idle, or because the server is overloaded. But those are simply use-cases; the server can shut down a connection at-will.
What if the deadline is exceeded?
Deadline only applies to RPCs and doesn't impact the channel or a connection.
I was actually waiting for Eric to answer this as he is the expert in this!
I also have been playing with gRPC for a while now, I would like to add few things here for beginners. Anyone more experienced, please feel free to edit!
Channel is an abstraction over a long-lived connection! The client application will create a channel on start up. The channel can be reused/shared among multiple threads. It is thred safe. One channel is enough (for most of the use cases) for multiple threads and multiplexing concurrent requests. It is channel's responsibility to close / reconnect / keep the connection alive etc. We as the users do not have to worry about this in general. The client application can close the channel anytime it wants. Channel creation seems to be an expensive process. So we would not open/close for every RPC.
When you use gRPC loadbalancer/nameresolver for a domain name and the nameresolver resolves the domain with multiple ip addresses, a channel creates multiple subchannels where each subchannel is an abstraction over a connection to 1 server. So a channel can also represent multiple connections!!
Adding some points to note from Eric's comment.
adding the default load balancer still only creates (approximately)
one connection if the name resolver returns multiple addresses, as the
default is pick_first. But if you change the load balancer to
round_robin or virtually any other policy, then yes, there will be
multiple connections in a channel. Even if a name resolver returns one
address, the load balancer is free to create multiple connections
(e.g., for higher throughput), but that's not common today
An underlying connection can be closed any time for any reason. For ex: remote server is shutting down gracefully for a scheduled maintenance or a connection is idle for longer duration. In that case, the server could send GOAWAY signal to the client and client might disconnect and reconnect to some other server. or Server might crash due to OOM error. In this case channel will detect connection failure and will retry for new connection for some other server etc.
A channel can keep sending PING frame to the server to keep the connection alive. These are all configurable via channel builder.
With these information above, if we look at your questions,
what happens to the channel when a RPC throws an exception?
Nothing happens to the channel. The unhandled exception on the server might the fail the RPC on the client side. But channel is still usable for any RPC calls.
What happens to the gRPC connection when the channel is closed?
Channel is an abstraction over the connection. So it will be closed. (again there is no gRPC connection as such as Eric had mentioned. It would be a HTTP2 connection)
When is the channel closed?
Any time you want. But normally when the application shuts down.
When is the gRPC connection closed?
It is not our problem. Channel takes care of this.
Heart beats?
Channel sends PING frames periodicaly to keep the connection alive.
What if the deadline is exceeded?
It is something like timeout on the client side. When the deadline exceeds, the client might cancel the request. Once again nothing happens to the channel. (But it might trigger exception on the server side which I had noticed few times. (Received DATA frame for an unknown stream. https://github.com/grpc/grpc-java/issues/3548). It seems to have been fixed now).

Why are underlying TCP connections are released so late?

As you see above, the tcp connection release so slow.
I'm wondering how it happened and if it affect my program (http layer)?
This is persistent connections that defined by HTTP/1.1. When client makes requests to the server several requests can share one underlying TCP connection.
In your case request was performed and system waits for a while expecting other request. After 30 seconds inactivity it considers connection as idle and close it (sends TCP FIN).
About impact to the system: some resources are consumed for TCP connection handling. This may be an issue on huge servers handling millions requests but I don't think that this is your case.

How HTTP client detect web server crash

From HTTP:The definitive guide :
But without Content-Length, clients cannot distinguish between
successful connection close at the end of a message and connection
close due to a server crash in the middle of a message.
Let's assume that for this purpose the "server crash" means crash of the server's HW or OS without closing the TCP connection or possibly link being broken.
If the web server crashes without closing TCP connection, how does the client detect that the connection "has been closed"?
From what I know, if FIN segment is not sent the client will keep waiting for the data unless there is a timer or it tries to send some data (failing which detects TCP connection shutdown).
How is this done in HTTP?
If the web server crashes without closing TCP connection, how does the client detect that the connection "has been closed"?
Since the closing will be done by the kernel that would mean, that the whole system crashed or that the connection broke somewhere else (router crashed, power blackout at server side or similar).
You can only detect this if you sent data to the server and don't get any useful response back.
From what I know, if FIN segment is not sent the client will keep waiting for the data unless there is a timer or it tries to send some data (failing which detects TCP connection shutdown).
How is this done in HTTP?
HTTP uses TCP as the underlying protocol, so if TCP detects a connection close HTTP will too. Additionally HTTP can detect in most cases if the response is complete, by using information from Content-length header or similar information with chunked transfer encoding. In the few cases where the end of response is only indicated by a connection close HTTP can only rely on TCP do detect problems. So far the theory, but in practice most browsers simply ignore an incomplete response and show as much as they got.

Detecting HTTP close using inet

In my mochiweb application, I am using a long held HTTP request. I wanted to detect when the connection with the user died, and I figured out how to do that by doing:
Socket = Req:get(socket),
inet:setopts(Socket, [{active, once}]),
receive
{tcp_closed, Socket} ->
% handle clean up
Data ->
% do something
end.
This works when: user closes his tab/browser or refreshes the page. However, when the internet connection dies suddenly (say wifi signal lost all of a sudden), or when the browser crashes abnormally, I am not able to detect a tcp close.
Am I missing something, or is there any other way to achieve this?
There is a TCP keepalive protocol and it can be enabled with inet:setopts/2 under the option {keepalive, Boolean}.
I would suggest that you don't use it. The keep-alive timeout and max-retries tends to be system wide, and it is optional after all. Using timeouts on the protocol level is better.
The HTTP protocol has the status code Request Timeout which you can send to the client if it seems dead.
Check out the after clause in receive blocks that you can use to timeout waiting for data, or use the timer module, or use erlang:start_timer/3. They all have different performance characteristics and resource costs.
There isn't a default "keep alive" (but can be enabled if supported) protocol over TCP: in case there is a connection fault when no data is exchanged, this translates to a "silent failure". You would need to account for this type of failure by yourself e.g. implement some form of connection probing.
How does this affect HTTP? HTTP is a stateless protocol - this means that every request is independent of every other. The "keep alive" functionality of HTTP doesn’t change that i.e. "silent failure" can still occur.
Only when data is exchanged can this condition be detected (or when TCP Keep Alive is enabled).
I would suggest sending the application level keep alive messages over HTTP chunked-encoding. Have your client/server smart enough to understand the keep alive messages and ignore them if they arrive on time or close and re-establish the connection again.

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