Paperjs inserting segments to a rectangle gives strange result - paperjs

I am trying to add random segments along the path of a rectangle. Here is my jsfiddle http://jsfiddle.net/hhND7/1/
<canvas id='canvas' resize style='' style='padding:0; margin:0;'></canvas>
<script type="text/paperscript" canvas="canvas" >
var rect = new Path.Rectangle({x:200, y:100}, new Size(80, 100))
rect.strokeColor = 'gray'
rect.selected = true;
var pathCuts = rands(20, 0, 360).sort(function(a,b){return a - b});
var tArr = [];
for ( var i=0; i<pathCuts.length; i++){
var loc = rect.getLocationAt(pathCuts[i]);
tArr.push(loc.point);
var sE = new Path.Circle(loc.point, 2);
sE.strokeColor = 'red';
}
rect.insertSegments(1, tArr);
function rands(n, min, max) {
var range = max - min;
if (range < n)
throw new RangeError("Specified number range smaller than count requested");
function shuffle() {
var deck = [], p, t;
for (var i = 0; i < range; ++i)
deck[i] = i + min;
for (i = range - 1; i > 0; --i) {
p = Math.floor(Math.random() * i);
t = deck[i];
deck[i] = deck[p];
deck[p] = t;
}
return deck.slice(0, n);
}
function find() {
var used = {}, rv = [], r;
while (rv.length < n) {
r = Math.floor(Math.random() * range + min);
if (!used[r]) {
used[r] = true;
rv.push(r);
}
}
return rv;
}
return range < 3 * n ? shuffle() : find();
}
</script>
I think the problem is with the insertSegments function. But i can not find a solution.

If you want it to still look like the original polygon, you need to sort in the positions of the original segments. Since you can replace a path's segments with an array of curveLocation , you can just add the locations of these points to tArr, then sort by each element by it's offset:
var pathCuts = rands(20, 0, rect.length);
var tArr = [];
for ( var i=0; i<pathCuts.length; i++){
var loc = rect.getLocationAt(pathCuts[i]);
tArr.push(loc);
var sE = new Path.Circle(loc.point, 2);
sE.strokeColor = 'red';
}
for ( var i = 0, l = rect.segments.length; i < l; i++){
tArr.push(rect.segments[i].location);
}
tArr.sort(function(a,b){return a.offset - b.offset})
rect.segments = tArr;

Related

First page is blackened after adding watermark

Page is blackened after adding watermark in case of some pdf files . Please see attached image.
What could be the reason , and possible fix.
see the blacked out page image
It does not happen for all the files but for some files only.
Code is here in dotnetfiddle.
var _pdfInBytes = File.ReadAllBytes("c:\\test\\test123.pdf");
string watermarkText = "This watermark text on left side";
var coordinates = new Point(25, 200);
using (var pdfNewDoc = new PdfDocument())
{
using (var pdfImport = PdfReader.Open(new MemoryStream(_pdfInBytes, true), PdfDocumentOpenMode.Import))
{
if (pdfImport.PageCount == 0)
{
return;
}
foreach (var pg in pdfImport.Pages)
{
pdfNewDoc.AddPage(pg);
}
var page = pdfNewDoc.Pages[0];
// overlapping trick #165910
var xOffset = 100.0;
for (var index = 0; index < page.Contents.Elements.Count; index++)
{
var stream = page.Contents.Elements.GetDictionary(index).Stream;
var x = GetMinXOffsetDraft(stream.ToString());
if (xOffset > x)
{
xOffset = x;
}
}
xOffset *= 0.6; // magic number :)
// blank page trick #165910
if (page.CropBox.IsEmpty && !page.MediaBox.IsEmpty)
{
page.CropBox = page.MediaBox;
}
// Get an XGraphics object for drawing beneath the existing content
var gfx = XGraphics.FromPdfPage(page, XGraphicsPdfPageOptions.Prepend);
var tf = new XTextFormatter(gfx);
var xFont = new XFont("Arial", 10, XFontStyle.Regular);
// Get watermark text size
var wmSize = gfx.MeasureString(watermarkText, xFont);
// Middle Y coordinate
var wmY = (gfx.PageSize.Height - wmSize.Width) / 2;
var coords = new XPoint(page.CropBox.Location.X + (xOffset < coordinates.X ? xOffset : coordinates.X),
page.CropBox.Location.Y + (coordinates.Y > wmY ? coordinates.Y : wmY));
// Define a rotation transformation at the center of the page
gfx.TranslateTransform(coordinates.X, coordinates.Y);
gfx.RotateTransform(90);
gfx.TranslateTransform(-coordinates.X, -coordinates.Y);
// Create brush
var brushColor = Color.Red;
var brush1= new XSolidBrush(XColor.FromArgb(brushColor.A, brushColor.R, brushColor.G, brushColor.B));
brush1.Overprint = false;
XBrush brush =
new XSolidBrush(XColor.FromArgb(brushColor.A, brushColor.R, brushColor.G, brushColor.B));
var rect = new XRect(coordinates.X, coordinates.Y, gfx.PageSize.Height - coordinates.Y,
coordinates.X);
tf.DrawString(watermarkText, xFont, brush, rect);
byte[] outputBytes = null;
using (var outStream = new MemoryStream())
{
pdfNewDoc.Save(outStream, false);
outputBytes = outStream.ToArray();
}
File.WriteAllBytes("c:\\test\\test-"+DateTime.Now.ToString("ddmmyyyyhhmmss") +".pdf", outputBytes);
private double GetMinXOffsetDraft(string v)
{
var result = 100.0;
using (var str = new StringReader(v))
{
var s = str.ReadLine();
do
{
var sarr = s?.Split(' ');
if (sarr?.Length == 7 && sarr[6] == "Tm")
{
var x = double.Parse(sarr[4]);
x = x < 0 ? 200 : x;
result = result > x ? x : result;
}
s = str.ReadLine();
} while (s != null);
}
return result;
} var _pdfInBytes = File.ReadAllBytes("c:\\test\\test123.pdf");
string watermarkText = "This watermark text on left side";
var coordinates = new Point(25, 200);
using (var pdfNewDoc = new PdfDocument())
{
using (var pdfImport = PdfReader.Open(new MemoryStream(_pdfInBytes, true), PdfDocumentOpenMode.Import))
{
if (pdfImport.PageCount == 0)
{
return;
}
foreach (var pg in pdfImport.Pages)
{
pdfNewDoc.AddPage(pg);
}
var page = pdfNewDoc.Pages[0];
// overlapping trick #165910
var xOffset = 100.0;
for (var index = 0; index < page.Contents.Elements.Count; index++)
{
var stream = page.Contents.Elements.GetDictionary(index).Stream;
var x = GetMinXOffsetDraft(stream.ToString());
if (xOffset > x)
{
xOffset = x;
}
}
xOffset *= 0.6; // magic number :)
// blank page trick #165910
if (page.CropBox.IsEmpty && !page.MediaBox.IsEmpty)
{
page.CropBox = page.MediaBox;
}
// Get an XGraphics object for drawing beneath the existing content
var gfx = XGraphics.FromPdfPage(page, XGraphicsPdfPageOptions.Prepend);
var tf = new XTextFormatter(gfx);
var xFont = new XFont("Arial", 10, XFontStyle.Regular);
// Get watermark text size
var wmSize = gfx.MeasureString(watermarkText, xFont);
// Middle Y coordinate
var wmY = (gfx.PageSize.Height - wmSize.Width) / 2;
var coords = new XPoint(page.CropBox.Location.X + (xOffset < coordinates.X ? xOffset : coordinates.X),
page.CropBox.Location.Y + (coordinates.Y > wmY ? coordinates.Y : wmY));
// Define a rotation transformation at the center of the page
gfx.TranslateTransform(coordinates.X, coordinates.Y);
gfx.RotateTransform(90);
gfx.TranslateTransform(-coordinates.X, -coordinates.Y);
// Create brush
var brushColor = Color.Red;
var brush1= new XSolidBrush(XColor.FromArgb(brushColor.A, brushColor.R, brushColor.G, brushColor.B));
brush1.Overprint = false;
XBrush brush =
new XSolidBrush(XColor.FromArgb(brushColor.A, brushColor.R, brushColor.G, brushColor.B));
var rect = new XRect(coordinates.X, coordinates.Y, gfx.PageSize.Height - coordinates.Y,
coordinates.X);
tf.DrawString(watermarkText, xFont, brush, rect);
byte[] outputBytes = null;
using (var outStream = new MemoryStream())
{
pdfNewDoc.Save(outStream, false);
outputBytes = outStream.ToArray();
}
File.WriteAllBytes("c:\\test\\test-"+DateTime.Now.ToString("ddmmyyyyhhmmss") +".pdf", outputBytes);
private double GetMinXOffsetDraft(string v)
{
var result = 100.0;
using (var str = new StringReader(v))
{
var s = str.ReadLine();
do
{
var sarr = s?.Split(' ');
if (sarr?.Length == 7 && sarr[6] == "Tm")
{
var x = double.Parse(sarr[4]);
x = x < 0 ? 200 : x;
result = result > x ? x : result;
}
s = str.ReadLine();
} while (s != null);
}
return result;
}

Can my bipartiteness algorithm be improved?

REVISED: my new solution for testing bipartiteness using the classic 2-coloring algorithm. This seemed to give the best performance:
var colors = new Dictionary<int, int>();
var min = graphDict.Keys.First();
var max = graphDict.Keys.Last();
for (var i = min; i <= max; i++)
{
colors[i] = -1;
}
var terminate = false;
var q = new Queue<int>();
var curr = min;
colors[curr] = 0;
q.Enqueue(curr);
while (q.Count > 0)
{
curr = q.Dequeue();
var adjList = graphDict[curr];
foreach (var adj in adjList)
{
if (colors[adj] == colors[curr])
{
terminate = true;
break;
}
else if (colors[adj] == -1)
{
colors[adj] = 1 - colors[curr];
q.Enqueue(adj);
}
}
}
Console.Write($"{(terminate ? -1 : 1)} ");

Google Sheets Google Analytics Data by Channel

I have a Google Sheets file which calls Google Analytics and pulls metrics. This works great. What I want to do is pull metrics by channel so that the far left column is a collection of channels (PPC, Display, Organic, Social, Email, Referral, Affiliate, Direct). Do I need to use the Multi-Channel Funnel setup? Or is there a better way to do this?
function getGAData() {
var sheet = SpreadsheetApp.getActiveSpreadsheet().getSheetByName("test Data");
// var startDate = dateToYMD(sheet.getRange(3,3).getValue());
// var endDate = dateToYMD(sheet.getRange(3,4).getValue());
var dateRanges = readDateRanges(sheet);
var profileIds = readProfileIds(sheet);
var GAMetrics = readGAMetrics(sheet);
var results = [];
var metrics = [];
var optArgs = [];
var filterCount = 0;
var prevFilter = '**NONE**';
var i, j, k;
var profileResults;
var tempResults;
for (i = 0; i < GAMetrics[0].length; i++) {
// Utilities.sleep(100);
if (prevFilter != GAMetrics[1][i]) {
metrics[filterCount] = GAMetrics[0][i];
optArgs[filterCount] = {
'start-index': '1',
'max-results': '10' // Display the first 250 results.
};
if (GAMetrics[1][i] != '')
optArgs[filterCount].filters = GAMetrics[1][i];
if (GAMetrics[2][i] != '')
optArgs[filterCount].segment = GAMetrics[2][i];
filterCount++;
} else {
metrics[filterCount-1] = metrics[filterCount-1] + ',' + GAMetrics[0][i];
}
prevFilter = GAMetrics[1][i];
}
for (i = 0; i < profileIds.length; i++) { // get GA data for each of the rows of input
profileResults = [];
var tableId = 'ga:' + profileIds[i][0];
var startDate = dateToYMD(dateRanges[i][0]);
var endDate = dateToYMD(dateRanges[i][1]);
for (j = 0; j < metrics.length; j++) {
var metric = metrics[j];
var options = optArgs[j];
//var options = {
// 'dimensions': 'ga:source',
//};
try {
// Make a request to the API.
tempResults = Analytics.Data.Ga.get(
'ga:' + profileIds[i][0], // Table id (format ga:xxxxxx).
dateToYMD(dateRanges[i][0]), // Start-date (format yyyy-MM-dd).
dateToYMD(dateRanges[i][1]), // End-date (format yyyy-MM-dd).
metrics[j], // Comma seperated list of metrics.
optArgs[j]);
var report = Analytics.Data.Ga.get(tableId, startDate, endDate, metric,
options);
if (typeof tempResults.getRows() != 'undefined')
appendArray(profileResults, tempResults.getRows()[0]);
} catch (e) {
Logger.log(e + ' - Profile ID: ' + profileIds[i][0] + ' - Metrics: ' + metrics[j] );
}
}
//append Profile results to the set
for (k = profileResults.length; k < GAMetrics[0].length; k++)
profileResults[k] = '0';
results.push(profileResults);
// Utilities.sleep(200);
}
sheet.getRange(6, 13, results.length, GAMetrics[0].length).setValues(results); // populate results on spreadsheet
emailLog('don#test.com','startDate');
}
function readDateRanges(sheet){
var rowStart = 6;
var columnStart = 1;
var numRows = sheet.getLastRow() - rowStart + 1;
return sheet.getRange(rowStart, columnStart, numRows, 2).getValues();
}
function readProfileIds(sheet) {
var rowStart = 6;
var columnStart = 3;
var numRows = sheet.getLastRow() - rowStart + 1;
return sheet.getRange(rowStart, columnStart, numRows, 1).getValues();
}
function readGAMetrics(sheet) {
var rowStart = 2;
var columnStart = 13;
var numColumns = sheet.getLastColumn() - columnStart + 1;
return sheet.getRange(rowStart, columnStart, 3, numColumns).getValues();
}
function dateToYMD(date) {
var d = date.getDate();
var m = date.getMonth() + 1;
var y = date.getFullYear();
return '' + y + '-' + (m<=9 ? '0' + m : m) + '-' + (d <= 9 ? '0' + d : d);
}
function appendArray(a1,a2) {
var startSize = a1.length;
for (var i = 0; i < a2.length; i++)
a1[startSize + i] = a2[i];
}
function emailLog(emailAddress,reportDate) {
var recipient = emailAddress; // Session.getActiveUser().getEmail();
var subject = 'GA Data Pull - extract for ' + reportDate;
var body = Logger.getLog();
MailApp.sendEmail(recipient, subject, body);
}

Aligning text in a geomatric shaped div

Can i align a text in a div with a geometric shape, like this
https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQ5z8OYxnypDr09mmfFMunJj31x_XtfG3MFj0vlAa_ceoCnts0OfQ
without hiding some of text?
Update:
I need something like this, above is a circle, but also i need something like this for parallelogram:
http://i39.tinypic.com/4r2ikm.jpg
Here's a js fiddle code
fiddle
Found it some where.
Here's the script
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var text = "'Twas the night before Christmas, when all through the house, Not a creature was stirring, not even a mouse. And so begins the story of the day of Christmas";
var font = "12pt verdana";
var textHeight = 15;
var lineHeight = textHeight + 5;
var lines = [];
var cx = 150;
var cy = 150;
var r = 100;
initLines();
wrapText();
ctx.beginPath();
ctx.arc(cx, cy, r, 0, Math.PI * 2, false);
ctx.closePath();
ctx.strokeStyle = "skyblue";
ctx.lineWidth = 2;
ctx.stroke();
// pre-calculate width of each horizontal chord of the circle
// This is the max width allowed for text
function initLines() {
for (var y = r * .90; y > -r; y -= lineHeight) {
var h = Math.abs(r - y);
if (y - lineHeight < 0) {
h += 20;
}
var length = 2 * Math.sqrt(h * (2 * r - h));
if (length && length > 10) {
lines.push({
y: y,
maxLength: length
});
}
}
}
// draw text on each line of the circle
function wrapText() {
var i = 0;
var words = text.split(" ");
while (i < lines.length && words.length > 0) {
line = lines[i++];
var lineData = calcAllowableWords(line.maxLength, words);
ctx.fillText(lineData.text, cx - lineData.width / 2, cy - line.y + textHeight);
words.splice(0, lineData.count);
};
}
// calculate how many words will fit on a line
function calcAllowableWords(maxWidth, words) {
var wordCount = 0;
var testLine = "";
var spacer = "";
var fittedWidth = 0;
var fittedText = "";
ctx.font = font;
for (var i = 0; i < words.length; i++) {
testLine += spacer + words[i];
spacer = " ";
var width = ctx.measureText(testLine).width;
if (width > maxWidth) {
return ({
count: i,
width: fittedWidth,
text: fittedText
});
}
fittedWidth = width;
fittedText = testLine;
}
}
yes this can be achieved through these links
link1 and link2.
and then set the div's by giving postioning :) cheers.
give border radius and get your shape. and use some margins to get it accurate. The link i have posted will help you.

getPixel-method - how do i get the R value of RGB?

i have a greyscale image and i want to scan the pixels out of the Image and this is what i get :
var i:int;
var j:int;
for (i = 0; i < img.contentWidth ; i++)
{
for(j = 0; j < img.contentHeight; j++){
pixeldaten.addItem({x:i,y:j,pixel:bmd.getPixel(i,j)});
}
}
but the table doesn't look like RGB Values . (R , B , and G must be the same)
: example
getPixel should return the hex value value of the pixel, you could then do something like
// get the red value
bmd.getPixel(i,j) >> 16
//for Image processing
Bitmap myBitmap = new Bitmap(CurrentBitmap);
int imgH = myBitmap.Height;
int imgW = myBitmap.Width;
ARed = new double[imgH, imgW];
AGreen = new double[imgH, imgW];
ABlue = new double[imgH, imgW];
doubles = new double[imgH, imgW];
var max = new double[imgH, imgW];
var min = new double[0, 0];
//seperating each RGB components
for (int x = 0; x < imgH; x++)
{
for (int y = 0; y < imgW; y++)
{
Color color = myBitmap.GetPixel(x, y);
// things we do with pixelColor
//ARed[x][y] = myBitmap.GetPixel >> 16;
ARed[x, y] = color.R;
ABlue[x, y] = color.B;
AGreen[x, y] = color.G;
max[x, y] = ARed[x, y];
}
}
Bitmap bmp = new Bitmap(pictureBox1.Image);
bmp.getPixel(i,j).R

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