PushNotifications doesn't work after close App - FirefoxOS - push-notification

I'm developing an app in FirefoxOS that use PushNotifications
I followed the instructions in:
https://wiki.mozilla.org/WebAPI/SimplePush
and
https://developer.mozilla.org/en-US/docs/WebAPI/Simple_Push
And All si OK, but just for the time I register the app, the moment I close the App and send a notification nothing happen, and never works again.
Why could this happen and how can I avoid it?

Without any code, I I would guess that it may have a problem with the manifest. Did you add
"messages": [
{ "push": "/index.html"},
{ "push-register": "/index.html"}
]
to it?

Related

Angular Service Worker stuck in Safari after logout

We have a WebApp developed with Angular 14. It is deployed on Azure Blob Storage (static website).
Authentification is done with the msal library for javascript. Azure AD B2C is used as identity provider.
When we logout we call msalService.logoutRedirect() which works fine for all devices except for iPhones using the Safari browser. On iPhone/Safari it sometimes gets stuck (mostly when we had the phone locked for a few minutes first). Safari then displays a "neverending" network request - but I am convinced that the actual problem is some code in the service worker, as Safari gets completely frozen and you cannot even enter anything in the Console.
We are using Angular Service Worker to provide a PWA and everything is working fine if we serve the app without Service Workers.
I tried to take a look at ngsw/state (which usually works) but as soon as the bug occurs, this site is not reachable (I assume because Safari is stuck).
For me this looks like the service worker code is stuck in some loop (there are no errors shown in the console). When I then manually try to reload the page we get the following errors in the console: .
How can I find out what causes the problem here? I tried to debug the ngsw-worker.js file but it's almost 2k lines, so it's not that easy. Is there any simpler way to debug it?
Update:
This is how the ngsw-config.json looks like:
{
"$schema": "./node_modules/#angular/service-worker/config/schema.json",
"index": "/index.html",
"assetGroups": [
{
"name": "app",
"installMode": "prefetch",
"resources": {
"files": [
"/favicon.ico",
"/index.html",
"/manifest.webmanifest",
"/*.css",
"/*.js"
]
}
}, {
"name": "assets",
"installMode": "lazy",
"updateMode": "prefetch",
"resources": {
"files": [
"/assets/**",
"/*.(eot|svg|cur|jpg|png|webp|gif|otf|ttf|woff|woff2|ani)"
]
}
}
]
}
We are using google-fonts and fetch it from fonts.googleapis.com.
When we logout and the bug occurs the browser displays that it tries to load the google fonts - it is stuck there. Is it possible that it somehow thinks the google-fonts file should be in cache and it tries to fetch it but since it isn't there, it loads endlessly?
Update: I found a forum post that sounds very similar to the problem we have, unfortunately, it seems they never found a solution: apple forum
You could try to clone the msal library and change the code in the navigation client to always use replace instead of assign. Could be worth a shot since it helped me in the react oidc library i used.

How to run a function when a notification is received with Firebase Messaging ^8.0.0-dev.8 in Flutter?

Hello I'm using Flutter to build my app and I need to to show an alert whenever a new notification is received.
I've been using firebase_messaging 7.0.3 but I run into an error with onBackgroundMessage. A quick Google search helped me find out that the error I was getting hasn't been fixed yet. However one of the devs posted an update 20 days ago about a new version of the package which fixed that issue.
The new version removed the old onMessage handlers and introduced new ones.
Now they got new event handlers which return streams, but haven't been able to make them fire by using the
.listen() function. Whenever I receive a notification a get a this: D/FLTFireMsgReceiver(22032): broadcast received for message printed in the console but the code in the .listen() doesn't get executed.
Here is a link to an article on Firebase Flutter that is a guide for using the new version of the package.
Here is my code:
...
FirebaseMessaging.onMessage.listen((event) {
// do something
});
FirebaseMessaging.onMessageOpenedApp.listen((event) {
// do something
});
FirebaseMessaging.onBackgroundMessage((message) {
// do something
return;
}
...
A solution I found to get the events to fire was to always call:
await FirebaseMessaging.instance.getToken();
right after the
await Firebase.initializeApp();
Once I call that, the FirebaseMessaging.onMessage.listen catches the event as expected.
I was getting the same log when my app is in doze mode for the Data notification with high priority.
This is because of some issue in the firebase-messaging plugin.
Firebase_messaging plugin internally uses JobIntentService to process background fcm notifications
JobIntentService has one constraint in Android O or later versions, when running a Job it will be subject to standard JobScheduler policies. The job will not run immediately while the device is in doze mode. (reference link)
The same issue was raised in the firebase_messaging git repository(bug link)
Solution
One Signal(another push notification provider) solved this issue by having a modified version of JobIntentService. (OneSignal Solution)
At a high level, it uses wake locks for high priority fcm notifications to run service even in Android O and above.
Add this Pull Request changes in your ide by editing respective files.
TL;DR
Add this Pull Request changes in your ide by editing respective files.
Send Data notification with High priority.
FCM Payload:
{
"message": {
"token": "fcm_client_token",
"data": {
"title": "Hello",
"body": "Test Message"
},
"android": {
"priority": "high"
}
}
}

Skype sdk error "Configuration service is unreachable"

Iam using skype js sdk
first : iam searching for any cdn that hold skypebootstap.js and i didn't find a one
second : when i try to sign in using code below
Skype.initialize({ apiKey: config.apiKey }, function (api) {
config.application = new api.application();
signIn();
}, function (err) {
console.log(err);
});
i got error with code 1 and message Configuration service is unreachable
what can cause this error ?
you can check every thing related here SkypeSDk
and the only provider for this file is swx.cdn.skype.com has turn them off.
Check your internet connection if it allow to connect Skype services.
I know very little about Skype developer but I think I can answer your question. I think the reason that you are having trouble is because you typed "Skypebootstap" when I think you meant "Skypebootstrap". I would like to remind you I don't know very much about Skype developer. If this is not the whole code which, I personally, don't think it is take 30 seconds took look through and find a "function" or whatever you call them on Skype that is misnamed "Skypebootstap" and change it to "Skypebootstrap" without the "" and add the .js.
Have a happy day :)
PS. I hope it worked

FCM getting MismatchSenderId

I have an application that uses Google FCM for sending push notifications.
When i send a push notification to a group of users, i get a response of MismatchSenderId for some of them. Even though, all users have the exact same application. How can some of the users get a success response and others get a MismatchSenderId?
I have researched a lot and made sure I have added all prerequisites that FCM needs.
Any suggestions?
EDIT:
Sample response:
{"multicast_id":5340432438815499122,"success":0,"failure":1,"canonical_ids":0,"results":[{"error":"MismatchSenderId"}]}
EDIT 2:
Here is the server side sending code (PHP):
$fields = array
(
'to' => $token,
'data' => $data
);
$headers = array
(
'Authorization: key=AIza**************************',
'Content-Type: application/json'
);
$ch = curl_init();
curl_setopt( $ch,CURLOPT_URL, 'https://fcm.googleapis.com/fcm/send' );
curl_setopt( $ch,CURLOPT_POST, true );
curl_setopt( $ch,CURLOPT_HTTPHEADER, $headers );
curl_setopt( $ch,CURLOPT_RETURNTRANSFER, true );
curl_setopt( $ch,CURLOPT_SSL_VERIFYPEER, true );
curl_setopt( $ch,CURLOPT_POSTFIELDS, json_encode($fields) );
curl_exec( $ch );
curl_close( $ch );
UPDATE:
It seems that the issue has been resolved with the SDK updates. I am using now the latest com.google.firebase:firebase-messaging:9.6.1, I don't get "MismatchSenderId" anymore.
Firebase has upgraded their server keys to new version.
Use new keys instead of old one.
go to settings->project settings->cloud messaging tab
I found this solution:
First I check server key is correct or not it was correct which is
like AIzaXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Then I check Sender Id like 79XXXXXXXX it was also correct.
Main issue was in device_ID(UDID) to whom I have to send the notification. Actually DeviceId we got on android side in FCM is different than GCM. You can't use GCM created DeviceId in FCM.
Just an FYI. I was running into this error, even though I swear the android app I was testing was built with the latest/greatest google-services.json file and I could send from the FCM console to the app.
I rebuilt the app after doing a Clean Project and now I can send to the app with the FCM token it registers. So, maybe try a clean rebuild before beating your head against the wall for too long.
THIS WORKED FOR ME:
CHECK WHICH FIREBASE PROJECT YOUR CURRENT ANDROID PROJECT IS LINKED TO AND USE
Server Key FROM THAT PROJECT.
I was using Server key from a different firebase project(say Project 2). I used the same server key as linked with my android project(Say Project 1) and it worked. In my experience, using one firebase app for one entire android project seemed to fix the problem.
In my case, I just was mistaking about project credentials: using google-services.json from one project, and server key from another.
We spent hours and hours to resolve this issue. What we found that token was being generated using different FCM account settings (google-services.json) and notification was being set using different FCM account.
When we synced both it worked like a charm.
My problem was solved by entering the correct key as shown below.
Copy Server key like this picture
And then copy this code in post man like this picture
and Body is row like this picture
NOTE:
You must add key= before Server key in header
Make sure you enter the header keys correctly (Authorization =
"key=..." and ContentType = "application/json")
You have sent the request to the correct address
(https://fcm.googleapis.com/fcm/send and Post method)
I cross verified all the credentials
Added new server key and deleted old one
Downloaded google-services.json again
Nothing solved the issue
Then I just clean the project and then rebuild the project.After that it's working fine
I found that the senderId is different from the project number in the FCM console
so I re-downloaded google-services.json and everything works fine
Make sure you remove all the Parse code from your app (libraries, receivers in AndroidManifest, etc). I found that intermittently push notifications were not working. From my observations, it would work on fresh installs but not app updates from the play store.
I believe something internal to Parse was conflicting with FCM (Parse uses GCM, so I'm guessing it had to do with using GCM and FCM simultaneously). As soon as I ripped out all the Parse receivers and libraries, things worked great.
Actually there are many reasons for this issue.
Mine was because of Invalid token passed.
I was passing same token generated from one app and using same token in another app.
Once token updated , it work for me.
I spent hours on this and finally figured it out. This problem happens if service account your sender application is using differs from the service account your receiver is using.
You can find out your receiver service account via Firebase -> Project Overview -> Project Settings -> Service Accounts and generate a new key and use that key when you are initializing your FirebaseApp in the sender:
FileInputStream serviceAccount = new FileInputStream("YOUR_PATH_TO_GENERATED_KEY.json");
GoogleCredentials googleCredentials = GoogleCredentials.fromStream(serviceAccount);
FirebaseOptions options = new FirebaseOptions.Builder().setCredentials(googleCredentials).build();
firebaseApp = FirebaseApp.initializeApp(options);
This initialization need to be done once before you send push notifications.
In my case, I had done everything correctly and I still had this problem. I had made some changes in the "google-services.json" used in the receiver app and I noticed AndroidStudio was not using my new file. The solution was so simple:
AndroidStudio -> Build -> Clean Project and Build -> Rebuild Project
For eliminate this error for mismatch sender Id In fcm
{"multicast_id":7751536172966571167,"success":0,"failure":1,"canonical_ids":0,"results":[{"error":"MismatchSenderId"}]}
there is error occured,
So we required first, In FCM, register Application e.g MyDemoApplication
After that FCM will generate server key i.e AIzaSyB9krC8mLHzO_TtECb5qg7NDZPxeG03jHU and sender Id i.e 346252831806 these format like these.
After In Android Studio, our project is connect to these FCM created project i.e MyDemoApplication
And most important step is there required to device token or registration id. These token must created in Android Studio..
After that using Sender Id and API key in web API project u will be definitely getting notification
I had the same issue in my react-native - node.js project.
I wanted to send notifications in android.
Everything was set-up and working fine (i.e. I was able to send notifications from node.js and receive notifications on android device).
After a few days, I had to use a different firebase account, so I changed the google-services.json file in my project's android/app folder and rebuilt the project. But, when I tried sending notification from my server once again, I got an error -
{.............
errorInfo: {
code: 'messaging/mismatched-credential',
message: 'SenderId mismatch'
},
codePrefix: 'messaging'
}
Solution:
the XML file at the location -
app/build/generated/res/google-services/{build_type}/values/values.xml was not getting automatically updated according to new google-services.json.
It still consisted of old values from my previous google-services.json file. I had to change values.xml file manually.
This is how app/build/generated/res/google-services/{build_type}/values/values.xml file look (You need to change it manually if it does not get updated automatically according to google-services.json)-
<?xml version="1.0" encoding="utf-8"?>
<resources>
<! -- Present in all applications -->
<string name="google_app_id" translatable="false">1:1035469437089:android:73a4fb8297b2cd4f</string>
<! -- Present in applications with the appropriate services configured -->
<string name="gcm_defaultSenderId" translatable="false">1035469437089</string>
<string name="default_web_client_id" translatable="false">337894902146-e4uksm38sne0bqrj6uvkbo4oiu4hvigl.apps.googleusercontent.com</string>
<string name="ga_trackingId" translatable="false">UA-65557217-3</string>
<string name="firebase_database_url" translatable="false">https://example-url.firebaseio.com</string>
<string name="google_api_key" translatable="false">AIzbSyCILMsOuUKwN3qhtxrPq7FFemDJUAXTyZ8</string>
<string name="google_crash_reporting_api_key" translatable="false">AIzbSyCILMsOuUKwN3qhtxrPq7FFemDJUAXTyZ8</string>
<string name="project_id" translatable="false">mydemoapp</string>
</resources>
You can refer to these links:
https://firebase.google.com/docs/projects/multiprojects
Processing the JSON file: https://developers.google.com/android/guides/google-services-plugin#processing_the_json_file.
I got this Error after I added more Product Flavours to my current App,
it seems like it uses the package name to generate the FCM Token, so to reslove the issue I have to add an app for eatch Flavour with it's corresponding PackageName, and update the google-services.json file with the latest generated one wich include Client info for each Flavour(Package Name).
check gcm_sender_id in manifest.json
If mismatch - correct, but you need make new subscribers for new sender Id.
Exists subscribers break.
As per response "MismatchSenderId", this is a mismatch between FireBase and your local "google-services.json", you have to make sure that both manifests matches
In FireBase console you go to "YourProject > Project OverView > Cloud Messaging" you'll see the "SenderID" which MUST match with the "google-services.json" in your Android project.
Best thing you can do is download the final json file from "General" tab and place it in your project.
I had the same error while trying to send push notificaion. Get the updated google-services.json file and replaced with it. Worked for me.
I was trying to send notification using the fcm api "https://fcm.googleapis.com/fcm/send" from postman. Server key was ok and token was pasted fine but was still getting error "MismatchSenderId".
Then introduced the follwoing dependency in the gradle file on android side.
implementation platform('com.google.firebase:firebase-bom:25.12.0')
and it started receiving notifications on the device
Make sure that your "package_name" in the google-service.json file is your applicationId from build.gradle(app) file.
"client_info": {
"mobilesdk_app_id": "",
"android_client_info": {
"package_name": "" // -> your applicationId
}
}
I found the reason for this problem after 5 years of using Firebase.
Of course, this happened to me when I tried to get a new google-services.json file for old projects.
When you receive the new file, you must use the latest version of google-services.
classpath 'com.google.gms:google-services:$.$.$'
Updating firebase initialization works for me..
<script src="https://www.gstatic.com/firebasejs/4.6.2/firebase.js"></script>
<script>
// Initialize Firebase
// TODO: Replace with your project's customized code snippet
var config = {
apiKey: "<API_KEY>",
authDomain: "<PROJECT_ID>.firebaseapp.com",
databaseURL: "https://<DATABASE_NAME>.firebaseio.com",
storageBucket: "<BUCKET>.appspot.com",
messagingSenderId: "<SENDER_ID>",
};
firebase.initializeApp(config);
</script>
For me the problem was that I was using the phonegap-plugin-push in cordova, testing the app with the phonegap app.
The problem with this is that for some reason with this plugin, the phonegap app intercepts it and returns a dummy registration key, no matter what sender ID you have.
So to make it work (as long as you have all your keys right) is to test your program some other way, with an emulator, or android emulation via usb. And your keys will match.
Hopefully this saves someone some time.
your probably doing whwat i was doing. GCM token is not the same as FCM anymore. check if your pulling the GCM token ID instead of FCM. just override FirebaseInstanceIdService & ensure your getting the right ID. i thought at one point they were the same but now there not. i logged a test and saw. after you do that also update google-services.json like others say as a safety.
I wasted days on this.
In my case, I followed this blog to use Postman and get the mismatchsenderid error. Previously, I was getting messaging/mismatched-credential, and people reported that their client app used multiple projects.
However, for me, I have one-to-one, a web app and a project. BUT, I host all apps via ng serve on default port 4200. So regardless of what project / app pair I was developing on, I would always get the same token from my client web app using AngularFireMessaging.requestToken - this token was always the token created on my first ever run of a firebase app in development.
As a work around, I start different apps / projects on different ports and get proper tokens for respective projects.
Note: I had truncated the first part of the FCM token (before :) and the error was MismatchSenderId
Fixed my script and now everything works fine.
In my case someone had deleted APN SSL Certificates for my app in Apple development portal.
I needed to create new certificates: Identifiers / My AppId / Push Notifications / Edit.
Then I uploaded them to the Firebase project from console: Project Settings / Cloud Messaging / iOS app configuration / APNs Certificates.
This solved the problem.
In my case it was very simple. I was pulling the wrong registrationId from the database. After I pulled the correct Id, it worked.
I had big trouble figuring out why I was getting a "MismatchSenderId" status.
I added the gms dependency in the root build.gradle but my error was actually not applying the gms plugin in the app build.gradle.
If you have don't have this line in the app build.gradle, this could be the reason why the notification are not working:
apply plugin: 'com.google.gms.google-services'
I have noticed that when a device id is created in GCM you cannot send push messages through FCM using the new server key, you have to use the old API-key.

Ionic Firebase Auth Popup Window Closes Immediately

I'm following the Facebook Auth tutorial on the Firebase website. You can see it here: https://www.firebase.com/docs/web/libraries/ionic/guide.html
$scope.login = function() {
Auth.$authWithOAuthRedirect("facebook").then(function(authData) {
// User successfully logged in
}).catch(function(error) {
if (error.code === "TRANSPORT_UNAVAILABLE") {
Auth.$authWithOAuthPopup("facebook").then(function(authData) {
// User successfully logged in. We can log to the console
// since we’re using a popup here
console.log(authData);
});
} else {
// Another error occurred
console.log(error);
}
});
};
My issue is that I am correctly receiving the TRANSPORT_UNAVAILABLE error and I am getting to the following line of code
Auth.$authWithOAuthPopup("facebook").then(function(authData) {
// do stuff with the authData
})
But, when I run on my device or in emulator, the popup window that is coming from the InAppBrowser Plugin closes immediately and doesn't allow me to enter any of my credentials.
EDIT
Two things to note. First, with the above code auth does not work when done via the browser. So, if I do ionic serve and try to login nothing happens except that I see the url change briefly to http://localhost:8100/#/login&__firebase_request_key=0wRrfF07Ojg1PmJXNX1OsvrRFR2Q1LGj
but then it goes back to http://localhost:8100/#/login
Secondly, when I build the project via Xocde and run on my device, the InAppBrowser plugin seems to no longer be closing right away but instead freezes with a white screen. The logs in Xcode show the following
THREAD WARNING: ['InAppBrowser'] took '79.103027' ms. Plugin should use a background thread.
NSURLSession/NSURLConnection HTTP load failed (kCFStreamErrorDomainSSL, -9802)
webView:didFailLoadWithError - -1200: An SSL error has occurred and a secure connection to the server cannot be made.
EDIT 2
Looks like the above issues with SSL error was because of an unrelated bug with upgrading to ios 9. I've since corrected those issues and now I'm back to the original. Except now the InAppBrowser window doesn't even open, I'm still hitting the catch block with TRANSPORT_UNAVAILABLE.
Not sure exactly how I fixed this issue. Hard to isolate what was breaking originally and what was breaking due to ios 9 upgrades. But, I've been able to fix the issue. I started by blowing away the /ios and /android folders inside of /platforms. I also deleted all the plugins from the /plugins folder.
Then I added back ios and android platforms. Then I added back the plugins. Then I followed the steps found in these 2 blog posts modifying your app to be ios 9 compliment.
http://blog.ionic.io/ios-9-potential-breaking-change/
http://blog.ionic.io/preparing-for-ios-9/

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