Prevent Decompilation of jar containing Java 8 code - jar

I am developing my app using Java 8 and I need to prevent my App from Decompilation. As I've done research in Progaurd too , as progaurd is supported until java 7 but am using java8 so anybody suggest any solution to prevent my App from decompiling.

write a custom class loader that will decrypt your class files. that way the file on disk is actually undecompileable (and if you encrypt the whole file, not eve a valid jar). its not fool proof, but a good start.

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how to develop a custom connector in SailPoint

I am novices to the field of Identity and Access management.
Till now I know, Sail point has provided the some direct connectors to integrate the known systems like LDAP, HR systems, OIM, Databases..
And sailpoint also provided the support for disconnected applications with the use of Custom connectors.
Here, My question is how to develop a custom connector..?
I do not have jar file provided by sailpoint which contain "AbstractConnector" class.
So that I can write my own class and develop..?
I also so not understand, what to do with that class?(if i have a jar)
How sailpoint will refer to that class..
Do we need to deploy that class to somewhere...
Here I am expecting the complete flow to develop and deploy the custom connector..
If anyone is working please help..
If you unzip your identityiq.war, you'll find a JAR file called WEB-INF/lib/connector-bundle.jar. This is the JAR where you'll find AbstractConnector. Once you've written your connector code, you will need to compile it and bundle it into a JAR file, which you will place into WEB-INF/lib.
Finally, you will need to update the ConnectorRegistry object (under Configuration on the debug screen) to reference the new class, which will make it available as an Application type. If it has custom connection parameters (as most do), you will also need an xhtml page that will be embedded into the Sailpoint UI to prompt the user configuring the Application.
If you have Compass access, they have a whitepaper called Custom Connectors that you will find helpful.
All that said, I encourage you to try to find a way to use an out-of-box connector if possible.
Most of the times it will be better if you use the DelimitedFile connector, you can import a CSV of identity data, and make it work within Sailpoint's workflow. You will be able to map fields, correlate accounts and create multi-valued group memberships rapidly. Of course, this means that Sailpoint will not be connected directly to the application, and you will have to develop a workflow to extract the identities and upload them. But at least, you can integrate without going the Custom Connector way.

How does one create Channels at runtime using BlazeDS?

So as you may or may not know, BlazeDS (open source version of LiveCycle Data Services) is a nice way to get your server-side Java and client-side Flex application to play together. Unfortunately, it does have several pitfalls that need to be corrected. I'll try to explain one of them here.
All of BlazeDS's configuration is written via XML files in the flex/ folder of your webapp. The default names are separated for clarity, such as services-config.xml, remoting-config.xml, messaging-config.xml, etc. In these configuration files (particularly services-config.xml), Channels are defined; these setup URIs and objects used to capture and send information between the server and the client. In these config files, it is quite common to use a syntax like so:
<channel-definition id="my-secure-amf" class="mx.messaging.channels.SecureAMFChannel">
<endpoint url="https://{server.name}:{server.port}/{context.root}/messagebroker/amfsecure" class="flex.messaging.endpoints.SecureAMFEndpoint"/>
<properties>
<add-no-cache-headers>false</add-no-cache-headers>
</properties>
</channel-definition>
Unfortunately, what they don't tell you is that some of these key-in replacements (ie: {context.root}) are not replaced dynamically upon execution but upon compilation of the WAR file you intend to distribute. Obviously not a good idea when switching domains.
So, instead I seek to dynamically define these channels. According to the documentation, that's all good and fine, but it only works if the channel already exists when the webapp is launched. I feel like that sort of defeats the point.
So my question is, how do you truly create channels dynamically so that both the client and the server recognize their existence?
Read this blog post; I believe it is what you're after.
I believe these xml config files have no direct relation to the server at all. They are used to tell the SWF how to find the server.
During Compile time of your Flex App; the services-config information is, in essence, hard coded into the SWF.

Flex WSDL to Actionscript as ant task?

Flex Builder 3 provides support to generate actionscipt from WSDL via the GUI ( Data->Import Web Service (WSDL) ) - but this sort of method requires that you check in the generated source. This is not desirable to us (we understand both sides of the 'should generated source be checked in' and we have decided that they should not) so we would like a method to generate the actionscript classes from an ant task. In this case, the WSDL would live in the file system.
Any ideas?
You could spent some time digging through Flex Builder's JARs to find the libraries they're using to do this, then invoke them from a very thin custom Ant Task you write yourself. The likelihood of this succeeding is small but might be worth investigating to save yourself a ton of work, just in case.
Short of that, I'd start with WSDL2Java to generate Java classes that represent your WSDL entities. The results won't necessarily be beautiful but you should get classes that adhere to the JavaBean spec. Then you could use one of the open source Java-to-ActionScript generators which include:
Granite Data Services' Gas3
Spicefactory's Pimento, which has Java->AS3 generation
I'm almost positive that Gas3 has an Ant Task you can use; not sure about Pimento.
From the comments in the generated code Flex Builder uses Apache Axis2
/**
* BaseBlaBlahService.as
* This file was auto-generated from WSDL by the Apache Axis2 generator modified by Adobe
* Any change made to this file will be overwritten when the code is re-generated.
*/
I've also found this on the Adobe Forum http://forums.adobe.com/thread/96006.
I'm also trying to solve this issue. I guess we need to create a feature request on the adobe flex website. Let me see if i can find my adobe.com user id....

Is it possible to create a 'command line' swf?

I'd like to be able to write a .swf file that is runnable as a command line app. In other words, I would be able to create actionscript classes which can interact with stdin and stdout, and could then execute that .swf directly in the command line.
I suspect that this isn't really possible. Can anyone confirm that?
EDIT:
A couple of the answers pointed out that using Flash for command line work probably isn't the best choice. I wholeheartedly agree in most situations. The reason I am asking about this is because I want to do some AS3 code generation, and reflecting on AS3 classes within the runtime would be easier than parsing the code or walking the intermediary XML that asdoc produces. I'm doing the XML approach now in Ruby, but would love to have a cleaner solution!
YES! It actually is possible.
You can create a pure AS3 AIR project (without any application window) and run from the command line using ADL (AIR Debug Launcher).
ADL will execute your SWF and will pass whatever arguments you give it directly to your application at runtime—all from the command line! To read the arguments from AS3 just add this code to your main class:
package
{
import flash.desktop.NativeApplication;
import flash.display.Sprite;
import flash.events.InvokeEvent;
public class CmdLine extends Sprite
{
public function CmdLine()
{
NativeApplication.nativeApplication.addEventListener(
InvokeEvent.INVOKE, onInvokeEvent);
function onInvokeEvent(invocation:InvokeEvent):void {
trace(invocation.arguments);
}
}
}
}
Your main class will still extend Sprite, but you won't see any UI unless you create NativeWindow objects. If you're using Flash Builder, just create a new AIR project and rename the extension of the main .mxml file to .as (before you finish the wizard).
Here is more about ADL: Using the AIR Debug Launcher (ADL)
Also, this will be very useful: AIR application invocation and termination
You can do all your output using trace(), write files, or even write directly to stdout, as seen here.
Apparently there is the Tamarin project which aims to create an open source implementation of AS3. This page gives a little detail of compiling an AS3 script and running it from a command line.
I'm not getting a good idea of how stable Tamarin is, but it might be your best bet for now. On the other hand, I have to strongly agree with #zenazn that you would be better off long-term learning a language more designed for general purposes, but if really want to just use Actionscript, don't let anyone stop you :)
There's no way to do this with a bare SWF right now.
However, you can publish your Flash content as an AIR app. The app can then be invoked from the command line, and you can collect the arguments from the arguments property of an InvokeEvent. The basic idea looks like this:
NativeApplication.nativeApplication.addEventListener(
InvokeEvent.INVOKE, onInvoke );
// ...
function onInvoke( e:InvokeEvent ) {
var numArguments:int = e.arguments.length;
// ...
}
Note, however, that this is essentially a one-way street. You can grab the command-line arguments, but Flash still doesn't grok the idea of stdin and stdout.
Actually, there is a project that makes it possible. RedTamarin is a project that extends AS3 (technically, the Tamarin project which is the Adobe/Mozilla ECMAScript project) to have access to low-level libraries (ie. POSIX). In its current state it appears to be good for stuff like shell-scripting-like programs which is what it sounds like what you're looking for.
Give it a try:
http://code.google.com/p/redtamarin/
You can interact with stdin, stdout and stderr with redtamarin
http://code.google.com/p/redtamarin/
see examples/docs here
http://code.google.com/p/redtamarin/wiki/System#stdout
http://code.google.com/p/redtamarin/wiki/System#stderr
http://code.google.com/p/redtamarin/wiki/System#stdin
there is a difference between Flash and ActionScript 3
Flash is a runtime, AS3 is a language
I don't see why AS3 would not be a good programming language
for the command line and/or the server side
Now, redtamarin is just that, a runtime that allow you to
run your AS3 source code on the command line.
Also, depending on your needs, you can use it in different ways
to run script on the command line
$ ./redshell myscript.as
run ABC or SWF files on the command line
$ ./redshell myscript.abc
$ ./redshell myscript.swf
run an exectuable
$ ./myscript
When you will run an AS3 script it will be dynamically interpreted,
using ASC you will be able to compile this same script to an ABC file
that can also be run from the command line.
If for example you need to assemble numerous ABC files together,
you can use swfmake to merge them into SWF file and the runtime
will run that SWF file too from the command line.
Finally, if you need to bundle everything in one executable,
you can use createprojector to take your ABC or SWF file
and merge it with the runtime itself to obtain an independent
executable.
Redtamarin provide native API that cover file system access,
sockets, operating system info, etc.
Now it is possible with AIR 2.0. Check this article to start.
If you are really that inclined, you could open a local socket, and then have a helper program, running from the command-line communicate with the open SWF.
This might be a good time to learn another language. May I suggest Java?
I had a similar question recently. It took me a few days to answer it for myself, but you can create a .swf and execute it entirely from the command line.
AS3 Filesystem Hello World
You could have a look at Haxe with is very similar to AS3 and could compile NekoVM Bytecode, which could be run on the command line.
Also interesting could be HippoHX, it is a kind of framework to create desktop applications out of flash movies. (similar to AIR, but with full access to the system.)
Nope--not possible. The best you can do is a standalone app (which can be made in Flash or with a Projector version of flash player, available from the Adobe website).
And why would you want to--Flash is awesome because of the great GUI capabilities. There are plenty of other programming languages that are much better suited for the command line (Python or Ruby or, god forbid, even Perl)

In Flex, is it posible to identify if the code is runing on Web or AIR?

I'm coding an app that runs both in the web and on AIR, to avoid copying code arround, I figured I should do 3 kinds of projects on flex builder: Library, Web and AIR projects.
So all my code is on the Library project.
I have accessData.as that extends EventDispatcher to fetch web services and return them as an event. I plan on using this class to also fetch SQLite data for the desktop version, but to do so I need it to decide from wich source to get the data depending on if its Web or AIR.
Anyone know how to do this?
Please refer to this link Detect AIR versus Flash Player from an actionscript library Its more detailed.
You really should have two build targets, one for Web and one for AIR. And your code should be designed in a way that the rest of the system doesnt care what the implementing part is doing, only that it conforms to a certain interface. This way, each build simply replaces the implementing code for each desired platform.
You may find something useful under System or Capabilities in the docs.
Create 2 projects Air and Standalone and create 2 conditional compilation variables for example "standalone" and "air". (more here).
Go to Project->Properties->Flex Compiler and add
For air project:
-define=CONFIG::standalone,false -define=CONFIG::air,true
and for stanalone:
-define=CONFIG::debugging,true -define=CONFIG::air,false
In your code set:
CONFIG::standalone {
trace("this code will be compiled only when air=false and standalone=true");
}
CONFIG::air {
trace("this code will be compiled only when air=true and standalone=false");
}
umm... I just found out a way
var appName:String = Application.application.name;
this works since the web version is called "" and the desktop version is called " desktop"
but if anyone has a better way please go ahead.
thanks.

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