Is there any way that i can Push a SplitViewController in my app?
I have a regular view and when the user clicks a button, i would like to push a SplitViewController.
Simple as that, I can find anything to help on Google.
There is no way to push SplitViewController. If you want to use it according to apple it needs to be the root view of your application.
There is a workaround for that though (not %100 gauranteed to be accepted by apple). You need to change the Root of your main Window in AppDelegate manually and animate it yourself.
Edit:
I found some code for changing the rootViewController of the window:
AppDelegate delegate = [[UIApllication sharedApplication] delegate];
[[delegate window] rootViewController] = yourSplitViewController;
Related
I have UISplitViewController with UITabBarController as its master. UITabBarController contains one UINavigationController with UITableViewController as its root (it is main menu of my app).
After tapping on any cell in main menu, in UISplitViewController's detail part another UITableViewController should be presented (let's call it detail view).
In landscape mode everything works OK.
But in portrait, whet I tap on cell in main menu, the detail view is presented modally, and not pushed, like it supposed to. Also, when rotating from landscape to portrait, the main menu is presented instead of detail view, and after I click on main menu's position to show detail view, it is presented modally with no possibility to rotate or to go back.
Removing UITabBarController and setting UINavigationController as UISplitViewController's master works as I want (in landscape mode we have menu|detail views side by side and in portrait mode controllers behave like they were on regular UINavigationController). But then the UITabBarController is gone.
What I've tried:
every possible segue type - none of them works the way I want
subclassing UIStoryboardSegue to implement custom behavior depending on UISplitViewController's viewControllers param (in portrait mode it has only one view controller - master) - but I couldn't recognise classes (thank you Swift!)
What I want is to do it entirely in Storyboard (OK, custom segues doesn't count) - I want an elegant solution and I refuse to believe it's impossible.
Working on iOS 8 SDK, Xcode 6.2, iPhone 6 Plus
Unfortunately there is no absolutely elegant solution to this one (as far as I've managed to accomplish). Hoping that Apple will eventually sort it out, but in the meantime, this is the nicest way possible:
Place one custom segue instead of Show Detail
In perform method of your custom segue have something like:
- (void)perform
{
MasterViewController *source = self.sourceViewController;
AppDelegate *appDelegate = [UIApplication sharedApplication].delegate;
UISplitViewController *splitViewController = appDelegate.splitViewController;
if ([splitViewController.viewControllers count] > 1) {
[source performSegueWithIdentifier:#"showDetail" sender:source];
if (appDelegate.masterPopoverController) {
[appDelegate.masterPopoverController dismissPopoverAnimated:YES];
}
} else {
[source performSegueWithIdentifier:#"showDetailSmallDevice" sender:source];
}
}
[splitViewController.viewControllers count] is here just to separate large devices (iPads & iPhone 6 Plus) and the other, smaller ones
In your Storyboard, wire up one segue named showDetail which is actually a showDetail, to the detail navigation controller, and directly to the contents view controller another showDetailSmallDevice which is actually Show
(Push)
See the example:
http://i.stack.imgur.com/GQpg3.png
EDIT: SplitViewController needs two Navigation Controllers. The solution is that you need to insert another Navigation Controller between the SplitViewController and the DatailViewController. Then, from the TableView, preform a Segue directly to the second Navigation Controller. The SplitViewControllers wants two Navigation Controllers...
Maybe a good way could be to start a new SplitViewController project on IB. There are various default methods and properties to manage a SplitViewController. You can find something in appDelegate class, it could be a good starting point.
OLD: I like Mateusz's answer, just a point that is possible to use self.splitViewController.isCollapsed for testing if DetailViewController is or it could be shown on screen. With this property there is no need to count viewControllers.
#property(nonatomic, readonly, getter=isCollapsed) BOOL collapsed
From documentation: A Boolean value indicating whether only one of the child view controllers is displayed. This property is set to YES when the split view controller content is semantically collapsed into a single container. Collapsing happens when the split view controller transitions from a horizontally regular to a horizontally compact environment. After it has been collapsed, the split view controller reports having only one child view controller in its viewControllers property.
I've been looking through the iOS 7 / UIKIT framework, and although it looks quite different aesthetically it's really the same SDK underneath from what I can see.
My question, is there any extra code that needs to be included to get the draggable behaviour between pushed tableviews/views?
When you push a view onto a UINavigationController you can now drag back to the previous controller from the side rather than pressing the back button.
This behavior can be seen in mail.
How is this achieved, do I need to add any code to add it to my app?
This has nothing to do with UITableView or UITableViewController, but with UINavigationController. And yes, you get this behavior for free as long as the back button is visible.
I am totaly new to this site, but I already like it :-)
I found it by searching for a question about the UIPageViewController.
I have a normal UIPageViewController App, in which I open a ModalViewController for setting up some settings...
Now the Problem: :-)
If I click on the done Button on the right side of the ModalView, to dismiss it, the PageViewController turnes the page, because he thinks that he is meant by that click ;-)
Can I disable the PageViewController GestureRecognizer as long as I have a ModalView opened?
Is there a method to disable and later his recognizer?
thank you for your help in advance...
cu Matze
It seems odd that your UIPageViewController would steal touches from a modal view presented over it. Unless, perhaps, you are embedding the modal view within the content of the UIPageViewController?
To answer your question -- you can easily disable the page view controller's gesture recognizers by enumerating its gestureRecognizers property (an NSArray):
for (UIGestureRecognizer *gr in [self.pageViewController gestureRecognizers]) {
[gr setEnabled:NO];
}
Re-enable them later with setEnabled:YES.
UPDATE:
In iOS 6 UIPageViewControllerTransitionStyleScroll has been added. UIPageViewControllers that use this transition style return no gesture recognisers in the array returned by gestureRecognizers. Presumably page view controllers with this transition style use an underlying, private UIScrollView instance (it behaves just like a UIScrollView with paging enabled), although I haven't checked this.
I'm using MonoTouch and my application setup looks something like this,
NavController
-TabBarController
-NavController
-View1
This works then I click on a tab and am directed to View1. The problem is that this was performed by the tabBarController and not the navigationController. So I get no Back button. Is there a way to capture a TabItemClicked event and manually use the NavigationController to push the View1 onto the stack? So I can get a back button.
I'm hiding the TabBar once I get to View1, so at the moment, there is no way back from View1.
Hope it may help you
http://21gingerman.wordpress.com/2009/04/06/tutorial-and-sample-code-for-iphone-app-with-tab-bar-and-nav-bar/
I am trying upon some simple applications. I would like to know how to launch a new form by clicking a button from main window. Please explain this to me with a simple example.
QT already comes with a simple example on how to create and show different types of windows and dialogs. Take a look here: Window Flags Example
Also if you already have a main widow in your application, you can take a look how it's shown (main function in your main.cpp) for your project and use the same technique:
MainWindowTest *testWindow = new MainWindowTest();
testWindow->show();
If you need to show a modal dialog, use your dialog's exec() method:
Dialog *dialog = new Dialog();
dialog->exec();
hope this helps, regards