Flash buider eclipse plugin - apache-flex

I'm working on an application in Flex using Flash Builder 4.7.
Now I want to uninstall and install the plugin for FlashBuilder eclipse.
I searched in the adobe site but I can't find the link to download the plugin, can anyone help me?
I use eclipse 4.3.1
Thank you!

Flash Builder 4.7 only supports running on Eclipse 3.7 or 4.2 (not 4.3). The installation is essentially for a stand-alone version now, but after you have installed, you can go into the Flash Builder installation folder (on Windows that will be under "C:/Program Files/Adobe/Flash Builder 4.7 (64-bit)" or "C:/Program Files (x86)/Adobe/Flash Builder 4.7" for the 32-bit version). There is a "utilities" folder with the following program you need to run:
Adobe Flash Builder 4.7 Plug-in Utility.exe
Run that and select your eclipse folder and it should work as a plug-in in your Eclipse. I tested it on Eclipse 4.4 and it would not run. Note, upon running the utility, it will disable it working in stand-alone mode.

If you have the flashbuillder installed on ur machine, then you will have the plugin installer also. Notes from adobe forum below.
Navigate to the installed Flash Builder installation location and
open the utilities folder.
Run the executable Adobe Flash Builder 4.6 Plug-in Utility.exe.
Select the language and click on OK.
Select the Flash Builder installation location if prompted.
Select the Eclipse folder into which you want Flash Builder 4.6 to
be plugged into and click Next
(Note: Your copy of Eclipse must be
version 3.6/3.6.1/3.6.2/3.7, 32-bit and must contain a folder named
“dropins”)
Review the pre-Installation summary and click on Install
Ref: Adobe forum

Related

A qt5 simple app doesn't run in windows 7

I use Qt 5.0.1 and Qt Creator 2.6.2 in W7. I tried to run a simple app from examples which contains only a window ("Widgets tutorial - creating a window"). When I run it in Qt Creator, it works. But when I run it as a standalone app (Release), it doesn't.
I filled the folder with every dll it had asked (26 MB of dlls, while the app is 10KB!!!). Now it doesn't ask for any files, it just doesn't run at all with no explanations.
I tried to add some files as it is advised in Application deployed with QT5 libraries does not start on Windows 7
but no luck. In
HelloWorld Deployment with QtQuick 2.0 in Windows 7 and XP
there are no problems in w7.
May be this a dependency problem, These links describes it:
Qt 5.0 program runs in QtCreator but not outside
How to build QTcore4.dll without dependency to MSVCx80.dll?
platforms/qwindows.dll is a "non-required" required DLL to run Qt5 apps. Build your app in Release mode and steal the DLL from Qt Creator's folder (or find it into Qt's bin/platforms folder)

Adobe AIR application: Installation shortcut

How do I get the Adobe AIR installer that I exported from Flash Builder 4.5 install shortcut to the application on the "all users" desktop on Windows?
You can't force it, the user must select it during installation.

Flash Builder 4.5 , J2EE plugin

I need to install the J2EE plugin for my flash builder 4.5 as I am using the blazeDS for my development work. I installed stand alone flash builder 4.5 and java plugin but not able to find any information to install J2EE plugin or Dynamic Web project developement plugin.
Ref: http://blogs.adobe.com/jasonsj/2010/06/java_development_in_flash_builder_4_standalone.html
Please help me if possible.
thanks
I recommend you to install Eclipse IDE for Java EE Developers and then install Flash Builder plug-in there according to instructions. In reality, it won't create new files in Eclipse folder but creates a link to the Flash Builder installation.

Does Flash Builder 4 now use AIR 2?

I just got CS5 master suite which includes Flash Builder 4 and Flash CS5 Pro.
When I create a new AIR app in CS5 pro it says "AIR 2" but when I create a new AIR project in Flash Builder I do not see anything indicating that it is AIR 2 or 1.5?
Is there a way to tell which AIR runtime it is using?
I think you'll have to download the SDK and st it up yourself; but Flash Builder should work fine:
http://labs.adobe.com/wiki/index.php/AIR_2:Release_Notes
How to overlay the Adobe AIR SDK for use with the Flex SDK
Copy the contents an existing Flex SDK folder to a new folder. For
example, in Flex Builder, copy the
following folder located at:
* Windows: c:\Program Files\Adobe\Flex Builder 3\sdks\3.2.0
* Mac OS: /Applications/Adobe Flex Builder
3/sdks/3.2.0
Download the appropriate AIR SDK file for your operating system and
save it to the root folder of the Flex
SDK.
* Windows: AIR20_win_sdk_XXXXXX.zip
* Mac OS: AIR20_mac_sdk_XXXXXX.tbz2
Extract the contents of the AIR SDK archive and overwrite the existing
SDK files in the copied folder.
* Windows: Right-click on the ZIP file and select "Extract All"
or use the decompression tool of your
choice.
* Mac OS: In Terminal, cd to the root folder of the Flex SDK and
run this command:
* tar jxvf AIR20_mac_sdk_XXXXXX.tbz2
If you have trouble overwriting files due to file
permissions, try this command
sudo tar jxvf AIR20_mac_sdk_XXXXXX.tbz2
In Flex or Flash Builder, open the Properties dialog and choose the
Flex Compiler page
Click the Configure Flex SDKs... link
Add the combined Flex and AIR 2 SDK folder created above
Use this SDK for any projects accessing AIR 2 APIs.
To update this for the production release; go downlod your preferred version of the Flex SDK at http://opensource.adobe.com/wiki/display/flexsdk/Downloads and download the AIR 2 SDK at http://www.adobe.com/cfusion/entitlement/index.cfm?e=airsdk .
Overlay the two using the instructions above (1-3); then configure the new SDK in Flash Builder (also using the instructions above (4-7).
Update: Since my original post of this; Flex 4.1 SDK was released which includes the relevant AIR 2 bits. You can get it here
The fastest way to use AIR 2 is to download a new version of the Flex framework. I've downloaded version 4.1.0.16076 from here and it comes with AIR 2 already installed.
Today Adobe release the stable version of AIR 2 SDK so probably they come up with a new stable release of the Flex SDK.

Installing Flex Builder Plugin on Eclipse 3.5 (galileo) Mac Cocoa 64bit

Is there a way to get the Flex Builder plugin working on the latest Eclipse running on the Mac?
I've read that there is no hope with the Cocoa/64 bit version, but some report it works with the Carbon version.
I need the 64bit/cocoa version on the Mac in order to have access to the JDK6 libraries via the embedded maven support in the Eclipse IAM plugin.
Unfortunately Eclipse 3.5 is unsupported by Flex Builder 3. There are a few bugs for this:
http://bugs.adobe.com/jira/browse/FB-21025
http://bugs.adobe.com/jira/browse/FB-21284
Please comment on those bugs and vote for them.
Try this one. That worked for me. I have Eclipse Galileo (3.5) and FlexBuilder 3.0
Goto your Eclipse Installation (example my installation is C:\eclipse) and there to this folder: C:\eclipse\links
Open File or create com.adobe.flexbuilder.feature.core.link and type in this text:
path=C:/Program Files/Adobe/Flex Builder 3 Plug-in
In my case the word path was missing. After that restart your Galileo and it should work.

Resources