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I read Microsoft explanation about what is OutputStream Property! but i really don't understand what is this mean! someone can give me more explanation about this?
The OutputStream is mechanism by which you can transmit content to the client in binary form such as files. This contrasts with the Output property which enables text-based content to be sent to the client.
If you look at the MSDN documentation for both properties, you will see the OutputStream is an implementation of System.IO.Stream which enables you to work with objects as a sequence of bytes, which is usually the most efficient way of moving file content around in .NET. Output is an implementation of System.IO.TextWriter.
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Is there a place where I can view the DOS nethack source code? Whenever I try to download the source code file it doesn't let me open the file. Is there a website/online pdf that has the code on it? Also if there are any tutorials on a beginning c++ roguelike could you tell me the link? Thank you.
You can download the source code here. But FYI no it doesn't come (displayed) on a website/online or in a pdf because that's not really a useful way to store or pass along source code. The useful way to store it is in the file types for the language the code is for.
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We use breeze with API controller.
I want display what dates we have in database to the end user without converting them into UTC.
Same in case if uses chooses any date in the UI it should be saved as it was selected.
I know that JSON.NET date serialization sucks. Also on DOM elements are bound to model properties and it is quite big job to convert date fields into string.
Can you please advise for a fix solution?
I did try implementing custom DateTimeConverterBase and hook it through GLOBAL.ASCX however for some reason my overwritten method does not invoke!
Any help would be appreciated.
Simplest way to do this might be to replace Breeze's breeze.DataType.parseDateFromServer method.
See the answer to this post for more information: breezejs-date-is-not-set-to-the-right-time
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I'm looking to (programmatically) convert a repository of Adobe Indesign template files (.indd) to something more easily manipulated by humans (ie, CSS/HTML files).
I'm more interested in an accurate conversion, than a fully readable one - the resulting files will be read by humans, and eventually made more readable.
Is there a tool or library I can use for this purpose?
Actually the only viable solution to convert from InDesign to html5 seems to be the "In5" plugin developed by Ajar Productions. I doubt it'll allow for bulk conversion but it seems to make a good job as regards accuracy.
Product and a detailed list of its features here: http://www.ajarproductions.com/pages/products/in5/
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There are standard ways to implement most of the common funcionalities.
For example it is recommended to use String Buffers when concatenating larger Strings rather than using Concatenating operator.(which I randomly found)
Where can I find a collection of "recommendations" like this to avoid bad coding ?
There are a number of sites for "coding conversions" anyway.
(Googling didn't help.Do you have a better "search string"?)
Have a read through...plenty of useful information. Google's coding standards for C++
these things vary by language; what holds true for one may not for another. you probably should be googling "code smell" rather than "coding standards".
With the help of John Flatness's comment ,relevant Google search string would be "best practices".
some quickly found links for Java best best practices are javapractices.com,
precisejava.com
and for C#
csharphelp.com,codeproject.com
a link about the StringBuffer
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Will
How to use flash.filesystem.FileStream ?
FileStream.as file Where?
The class flash.filesystem.FileStream is only available in Adobe AIR. It is not available in Flash Player in the browser. Furthermore, there is no FileStream.as available to read the source code because it is compiled into the runtime and probably written in a lower-level language like C++.
If you want to open a file in Flash Player in the browser, you should use flash.net.FileReference and call the browse() method to display a file dialog. Once the user selects a file, you'll receive Event.SELECT and you can call the load() method to get a ByteArray of data.
If you are targeting Adobe AIR, then the document Reading and writing files should provide you with all the information you need.
This is an AIR only class, so you have to be compiling to the AIR runtime to get it to work.