I am working with the function 2x^2+y^2, defined in my code as:
fx = fun x y -> (2 * (pown x 2)) + (pown y 2)
and I was wondering if it was possible to apply the x and y components recursively?
Currently, if I do, say,
let f1 = fx 0.0 //<fun:it#9-2>
let f2 = f1 2.0 //4.0
then this works as expected. However, if I were to give my function a and b parameters to indicate some interval, intellisense throws a fit.
let ab = [0.0; 2.0]
let result =
let rec getres fn lst =
match lst with
| hd :: tl ->
let f1 = fn hd
getres f1 tl // <- error here
| [] -> fn
getres fx ab
then intellisense on f1 gives me an error:
Type mismatch. Expecting a
"a -> 'b'
but given a
"b'.
The types "a' and "b -> 'a' cannot be unified
I want to be able to recursively apply any number of parameters from a list of parameters (e.g. my ab list in the example above) to a function that I supply to my expression, in the form of fun x1 x2 x3 … xn -> x1 + x2 + x3 + … + xn. Is this possible?
I think you may need to specify a signature for the function argument of getres. Based on the error message the compiler is inferring that fn takes a single argument and returns a result. So on the error line f1 is not a function but a value. Ie. there is no currying happening.
But that won't handle the final case where you want to execute the function rather than performing partial application. You may need an extra level of indirection to handle this. (In other .NET languages one would need to use reflection for this – which allows a function to be called passing an array of parameters – it may not be possible in a strongly typed .NET language to handle this without reflection.)
Additional (to summarise the comments below):
Consider the required signature of getres. If fn is a function of two arguments (ie. 'a -> 'a -> 'b) then getres has a signature:
('a -> 'a -> 'b) -> list 'a -> ('a -> 'b`)
for the first call.
But when that instance of getres makes its recursive call it needs to be a function taking a single argument, ie. its signature needs to be:
('a -> 'b) -> list 'a -> 'b`
This is not possible with a single F# function.
It is possible with a .NET function (ie. a class member), but only if each "level" is separately written (ie. hard coding the maximum number of arguments). (Compare how System.Func<T1, TRes>, System.Func<T1, T2, TRes> are defined in the .NET runtime.)
(This is the kind of thing that dynamic languages can easily handle, but strongly typed languages need a very sophisticated type system underlying it to achieve.)
Revising for a course on automated reasoning and I don't quite understand how to answer this question:
Show how the notion of pairs (x, y) can be defined in higher-order logic using a lambda abstraction. Define a function π1 that returns the first element of such a pair. Finally, show that π1(x, y) = x.
I've found similar questions on stackoverflow, but they're all to do with scheme, which I've never used. An explanation in English/relevant mathematical notation would be appreciated
Here you go
PAIR := λx. λy. λp. p x y
π1 := λp. p (λx. λy. x)
π2 := λp. p (λx. λy. y)
π1 (PAIR a b) => a
π2 (PAIR a b) => b
Check the wiki entry on Church encoding for some good examples, too
The main topic of this question is to understand how data can be represented as functions. When you're working with other paradigms , the normal way of thinking is "data = something that's stored in a variable" (could be an array, object, whatever structure you want).
But when we're in functional programming, we can also represent data as functions.
So let's say you want a function pair(x,y)
This is "pseudo" lisp language:
(function pair x y =
lambda(pick)
if pick = 1 return x
else return y )
That example, is showing a function that returns a lambda function which expects a parameter.
(function pi this-is-pair = this-is-pair 1)
this-is-pair should be constructed with a pair function, therefore, the parameter is a function which expects other parameter (pick).
And now, you can test what you need
(pi (pair x y ) ) should return x
I would highly recommend you to see this video about compound data. Most of the examples are made on lisp, but it's great to understand a concept like that.
Pairs or tuples describes Products Domain, is the union of all elements of the set A and all elements of the set B:
A × B = { (a, b) | a ∈ A, b ∈ B }
Here, A and B are diferent types, so if you for example are in a laguage program like C, Java, you can have pair like (String, Integer), (Char, Boolean), (Double, Double)
Now, the function π1, is just a function that takes a pair and returns the first element, this function is called in usually first, and that's how it looks like π1(x, y) = x, on the other hand you have second, doing the same thing but returning the second element:
fst(a, b) = a
snd(a, b) = b
When I studied the signature "Characteristics of the programming languages" in college our professor recommended this book, see the chapter Product Domain to understand well all this concepts.
I am learning OCaml. I know that OCaml provides us with both imperative style of programming and functional programming.
I came across this code as part of my course to compute the n'th Fibonacci number in OCaml
let memoise f =
let table = ref []
in
let rec find tab n =
match tab with
| [] ->
let v = (f n)
in
table := (n, v) :: !table;
v
| (n', v) :: t ->
if n' = n then v else (find t n)
in
fun n -> find !table n
let fibonacci2 = memoise fibonacci1
Where the function fibonacci1 is implemented in the standard way as follows:
let rec fibonacci1 n =
match n with
| 0 | 1 -> 1
| _ -> (fibonacci1 (n - 1)) + (fibonacci1 (n - 2))
Now my question is that how are we achieving memoisation in fibonacci2. table has been defined inside the function fibonacci2 and thus, my logic dictates that after the function finishes computation, the list table should get lost and after each call the table will get built again and again.
I ran some a simple test where I called the function fibonacci 35 twice in the OCaml REPL and the second function call returned the answer significantly faster than the first call to the function (contrary to my expectations).
I though that this might be possible if declaring a variable using ref gives it a global scope by default.
So I tried this
let f y = let x = ref 5 in y;;
print_int !x;;
But this gave me an error saying that the value of x is unbounded.
Why does this behave this way?
The function memoise returns a value, call it f. (f happens to be a function). Part of that value is the table. Every time you call memoise you're going to get a different value (with a different table).
In the example, the returned value f is given the name fibonacci2. So, the thing named fibonacci2 has a table inside it that can be used by the function f.
There is no global scope by default, that would be a huge mess. At any rate, this is a question of lifetime not of scope. Lifetimes in OCaml last as long as an object can be reached somehow. In the case of the table, it can be reached through the returned function, and hence it lasts as long as the function does.
In your second example you are testing the scope (not the lifetime) of x, and indeed the scope of x is restricted to the subexpresssion of its let. (I.e., it is meaningful only in the expression y, where it's not used.) In the original code, all the uses of table are within its let, hence there's no problem.
Although references are a little tricky, the underlying semantics of OCaml come from lambda calculus, and are extremely clean. That's why it's such a delight to code in OCaml (IMHO).
Suppose I have a binary operator f :: "sT => sT => sT". I want to define f so that it implements a 4x4 multiplication table for the Klein four group, shown here on the Wiki:
http://en.wikipedia.org/wiki/Klein_four-group
Here, all I'm attempting to do is create a table with 16 entries. First, I define four constants like this:
consts
k_1::sT
k_a::sT
k_b::sT
k_ab::sT
Then I define my function to implement the 16 entries in the table:
k_1 * k_1 = k_1
k_1 * k_a = k_a
...
k_ab * k_ab = k_1
I don't know how to do any normal-like programming in Isar, and I've seen on the Isabelle user's list where it was said that (certain) programming-like constructs have been intentionally de-emphasized in the language.
The other day, I was trying to create a simple, contrived function, and after finding the use of if, then, else in a source file, I couldn't find a reference to those commands in isar-ref.pdf.
In looking at the tutorials, I see definition for defining functions in a straightforward way, and other than that, I only see information on recursive and inductive functions, which require datatype, and my situation is more simple than that.
If left to my own devices, I guess I would try and define a datatype for those 4 constants shown above, and then create some conversion functions so that I end up with a binary operator f :: sT => sT => sT. I messed around a little with trying to use fun, but it wasn't turning out to be a simple deal.
I had done a little experimenting with fun and inductive
UPDATE: I add some material here in response to the comment telling me that Programming and Proving is where I'll find the answers. It seems I might be going astray of the ideal Stackoverflow format.
I had done some basic experimenting, mainly with fun, but also with inductive. I gave up on inductive fairly fast. Here's the type of error I got from simple examples:
consts
k1::sT
inductive k4gI :: "sT => sT => sT" where
"k4gI k1 k1 = k1"
--"OUTPUT ERROR:"
--{*Proofs for inductive predicate(s) "k4gI"
Ill-formed introduction rule ""
((k4gI k1 k1) = k1)
Conclusion of introduction rule must be an inductive predicate
*}
My multiplication table isn't inductive, so I didn't see that inductive was what I should spend my time chasing.
"Pattern matching" seems a key idea here, so I experimented with fun. Here's some really messed up code trying to use fun with only a standard function type:
consts
k1::sT
fun k4gF :: "sT => sT => sT" where
"k4gF k1 k1 = k1"
--"OUTPUT ERROR:"
--"Malformed definition:
Non-constructor pattern not allowed in sequential mode.
((k4gF k1 k1) = k1)"
I got that kind of error, and I had read things like this in Programming and Proving:
"Recursive functions are defined with fun by pattern matching over datatype constructors.
That all gives a novice the impression that fun requires datatype. As far its big brother function, I don't know about that.
It seems here, all I need is a recursive function with 16 base cases, and that would define my multiplication table.
Is function the answer?
In editing this question, I remembered function from the past, and here's function at work:
consts
k1::sT
function k4gF :: "sT => sT => sT" where
"k4gF k1 k1 = k1"
try
The output of try is telling me it can be proved (Update: I think it's actually telling me that only 1 of the proof steps can be prove.):
Trying "solve_direct", "quickcheck", "try0", "sledgehammer", and "nitpick"...
Timestamp: 00:47:27.
solve_direct: (((k1, k1) = (k1, k1)) ⟹ (k1 = k1)) can be solved directly with
HOL.arg_cong: ((?x = ?y) ⟹ ((?f ?x) = (?f ?y))) [name "HOL.arg_cong", kind "lemma"]
HOL.refl: (?t = ?t) [name "HOL.refl"]
MFZ.HOL⇣'eq⇣'is⇣'reflexive: (?r = ?r) [name "MFZ.HOL⇣'eq⇣'is⇣'reflexive", kind "theorem"]
MFZ.HOL_eq_is_reflexive: (?r = ?r) [name "MFZ.HOL_eq_is_reflexive", kind "lemma"]
Product_Type.Pair_inject:
(⟦((?a, ?b) = (?a', ?b')); (⟦(?a = ?a'); (?b = ?b')⟧ ⟹ ?R)⟧ ⟹ ?R)
[name "Product_Type.Pair_inject", kind "lemma"]
I don't know what that means. I only know about function because of trying to prove an inconsistency. I only know it doesn't complain as much. If using function like this is how I define my multiplication table, then I'm happy.
Still, being an argumentative type, I didn't learn about function in a tutorial. I learned about it several months ago in a reference manual, and I still don't know much about how to use it.
I have a function which I prove with auto, but the function is probably no good, fortunately. That adds to the function's mystery. There's information on function in Defining Recursive Functions in Isabelle/HOL, and it compares fun and function.
However, I haven't seen one example of fun or function that doesn't use a recursive datatype, such as nat or 'a list. Maybe I didn't look hard enough.
Sorry for being verbose and this not ending up as a direct question, but there's no tutorial with Isabelle that takes a person directly from A to B.
Below, I don't adhere to an "only answer the question" format, but I am responding to my own question, and so everything I say will be of interest to the original poster.
(2nd update begin)
This should be my last update. To be content with "unsophisticated methods", it helps to be able to make comparisons to see the "low tech" way can be the best way.
I finally quit trying to make my main type work with the new type, and I just made me a Klein four-group out of a datatype like this, where the proof of associativity is at the end:
datatype AT4k = e4kt | a4kt | b4kt | c4kt
fun AOP4k :: "AT4k => AT4k => AT4k" where
"AOP4k e4kt y = y"
| "AOP4k x e4kt = x"
| "AOP4k a4kt a4kt = e4kt"
| "AOP4k a4kt b4kt = c4kt"
| "AOP4k a4kt c4kt = b4kt"
| "AOP4k b4kt a4kt = c4kt"
| "AOP4k b4kt b4kt = e4kt"
| "AOP4k b4kt c4kt = a4kt"
| "AOP4k c4kt a4kt = b4kt"
| "AOP4k c4kt b4kt = a4kt"
| "AOP4k c4kt c4kt = e4kt"
notation
AOP4k ("AOP4k") and
AOP4k (infixl "*" 70)
theorem k4o_assoc2:
"(x * y) * z = x * (y * z)"
by(smt AOP4k.simps(1) AOP4k.simps(10) AOP4k.simps(11) AOP4k.simps(12)
AOP4k.simps(13) AOP4k.simps(2) AOP4k.simps(3) AOP4k.simps(4) AOP4k.simps(5)
AOP4k.simps(6) AOP4k.simps(7) AOP4k.simps(8) AOP4k.simps(9) AT4k.exhaust)
The consequence is that I am now content with my if-then-else multiplication function. Why? Because the if-then-else function is very conducive to simp magic. This pattern matching doesn't work any magic in and of itself, not to mention that I would still have to work out the coercive subtyping part of it.
Here's the if-then-else function for the 4x4 multiplication table:
definition AO4k :: "sT => sT => sT" where
"AO4k x y =
(if x = e4k then y else
(if y = e4k then x else
(if x = y then e4k else
(if x = a4k y = c4k then b4k else
(if x = b4k y = c4k then a4k else
(if x = c4k y = a4k then b4k else
(if x = c4k y = b4k then a4k else
c4k)))))))"
Because of the one nested if-then-else statement, when I run auto, it produces 64 goals. I made 16 simp rules, one for every value in the multiplication table, so when I run auto, with all the other simp rules, the auto proof takes about 90ms.
Low tech is the way to go sometimes; it's a RISC vs. CISC thing, somewhat.
A small thing like a multiplication table can be important for testing things, but it can't be useful if it's gonna slow my THY down because it's in some big loop that takes forever to finish.
(2nd update end)
(Update begin)
(UPDATE: My question above falls under the category "How do I do basic programming in Isabelle, like with other programming languages?" Here, I go beyond the specific question some, but I try to keep my comments about the challenge to a beginner who is trying to learn Isabelle when the docs are at the intermediate level, at least, in my opinion they are.
Specific to my question, though, is that I have need for a case statement, which is a very basic feature of many, many programming languages.
In looking for a case statement today, I thought I hit gold after doing one more search in the docs, this time in Isabelle - A Proof Assistant for
Higher-Order Logic.
On page 5 it documents a case statement, but on page 18, it clarifies that it's only good for datatype, and I seem to confirm that with an error like this:
definition k4oC :: "kT => kT => kT" (infixl "**" 70) where
"k4oC x y = (case x y of k1 k1 => k1)"
--{*Error in case expression:
Not a datatype constructor: "i130429a.k1"
In clause
((k1 k1) ⇒ k1)*}
This is an example that a person, whether expert or beginner, has a need for a tutorial to run through the basic programming features of Isabelle.
If you say, "There are tutorials that do that." I say, "No, there aren't, not in my opinion".
The tutorials emphasize the important, sophisticated features of Isabelle that separate it from the crowd.
That's commentary, but it's commentary meant to tie into the question, "How do I learn Isabelle?", and which my original question above is related to.
The way you learn Isabelle without being a PhD graduate student at Cambridge, TUM, or NICTA, is you struggle for 6 to 12 months or more. If during that time you don't abandon, you can be at a level that will allow you to appreciate the intermediate level instruction available. Experience may vary.
For me, the 3 books that will take me to the next level of proving, weaning me off of auto and metis, when I find time to go through them, are
Isabelle - A Proof Assistant for Higher-Order Logic
Programming and Proving in Isabelle/HOL
Isabelle/Isar --- a versatile environment for human-readable formal proof documents
If someone says, "You've abused the Stackoverflow answer format by engaging in long-winded commentary and opinion."
I say, "Well, I asked for a good way to do some basic programming in Isabelle, where I was hoping for something more sophisticated than a big if-then-else statement. No one provided anything close to what I asked for. In fact, I am who provided a pattern matching function, and what I needed to do it is not even close to being documented. Pattern matching is a simple concept, but not necessarily in Isabelle, due to the proof requirements for recursive functions. (If there's a simple way to do it to replace my if-then-else function below, or even a case statement way, I'd sure like to know.)
Having said that, I am inclined to take some liberties, and there are, at this time, only 36 views for this page anyway, of which probably, at least 10 come from my browser.
Isabelle/HOL is a powerful language. I'm not complaining. It only sounds like it.)
(Update end)
It can count for a lot just to know that something is true or false, in this case being told that function can work with non-inductive types. However, how I end up using function below is not a result of anything I've seen in any one Isabelle document, and I had need for this former SO question on coercive subtyping:
What is an Isabelle/HOL subtype? What Isar commands produce subtypes?
I end up with two ways that I completed a 2x2 part of my multiplication table. I link here to the theory: as ASCII friendly A_i130429a.thy, jEdit friendly i130429a.thy, the PDF, and folder.
The two ways are:
The clumsy but fast and simp friendly if-then-else way. The definition takes 0ms, and the proof takes 155ms.
The pattern matching way using function. Here I could think aloud in public for a long time about this way of doing things, but I won't. I know I'll use what I've learned here, but it's definitely not an elegant solution for a simple multiplication table function, and it's far from obvious that a person would have to do all that to create a basic function that uses pattern matching. Of course, maybe I don't have to do all that. The definition takes 391ms, and the proof takes 317ms.
As to having to resort to using if-then-else, either Isabelle/HOL is not feature rich when it comes to basic programming statements, or these basic statements aren't documented. The if-then-else statement is not even in the Isar Reference Manual index. I think, "If it's not documented, maybe there's a nice, undocumented case statement like Haskell has". Still, I'd take Isabelle over Haskell any day.
Below, I explain the different sections of A_i130429a.thy. It's sort of trivial, but not completely, since I haven't seen an example to teach me how to do that.
I start with a type and four constants, which remain undefined.
typedecl kT
consts
k1::kT
ka::kT
kb::kT
kab::kT
Of note is that the constants remain undefined. That I'm leaving a lot of things undefined is part of why I have problems finding good examples in docs and sources to use as templates for myself.
I do a test to try and intelligently use function on a non-inductive datatype, but it doesn't work. With my if-then-else function, after I figure out I'm not restricting my function domain, I then see that the problem with this function was also with the domain. The function k4f0 is wanting x to be k1 or ka for every x, which obviously is not true.
function k4f0 :: "kT => kT" where
"k4f0 k1 = k1"
| "k4f0 ka = ka"
apply(auto)
apply(atomize_elim)
--"goal (1 subgoal):
1. (!! (x::sT). ((x = k1) | (x = ka)))"
I give up and define me an ugly function with if-then-else.
definition k4o :: "kT => kT => kT" (infixl "**" 70) where
"k4o x y =
(if x = k1 & y = k1 then k1 else
(if x = k1 & y = ka then ka else
(if x = ka & y = k1 then ka else
(if x = ka & y = ka then k1 else (k1)
))))"
declare k4o_def [simp add]
The hard part becomes trying to prove associativity of my function k4o. But that's only because I'm not restricting the domain. I put in an implication into the statement, and the auto magic kicks in, the fastforce magic is there also, and faster, so I use it.
abbreviation k4g :: "kT set" where
"k4g == {k1, ka}"
theorem
"(x \<in> k4g & y \<in> k4g & z \<in> k4g) --> (x ** y) ** z = x ** (y ** z)"
by(fastforce)(*155ms*)
The magic makes me happy, and I'm then motivated to try and get it done with function and pattern matching. Because of the recent SO answer on coercive subtyping, linked to above, I figure out how to fix the domain with typedef. I don't thinks it's the perfect solution, but I definitely learned something.
typedef kTD = "{x::kT. x = k1 | x = ka}"
by(auto)
declare [[coercion_enabled]]
declare [[coercion Abs_kTD]]
function k4f :: "kTD => kTD => kT" (infixl "***" 70) where
"k4f k1 k1 = k1"
| "k4f k1 ka = ka"
| "k4f ka k1 = ka"
| "k4f ka ka = k1"
by((auto),(*391ms*)
(atomize_elim),
(metis (lifting, full_types) Abs_kTD_cases mem_Collect_eq),
(metis (lifting, full_types) Rep_kTD_cases Rep_kTD_inverse mem_Collect_eq),
(metis (lifting, full_types) Rep_kTD_cases Rep_kTD_inverse mem_Collect_eq),
(metis (lifting, full_types) Rep_kTD_cases Rep_kTD_inverse mem_Collect_eq),
(metis (lifting, full_types) Rep_kTD_cases Rep_kTD_inverse mem_Collect_eq))
termination
by(metis "termination" wf_measure)
theorem
"(x *** y) *** z = x *** (y *** z)"
by(smt
Abs_kTD_cases
k4f.simps(1)
k4f.simps(2)
k4f.simps(3)
k4f.simps(4)
mem_Collect_eq)(*317ms*)
A more or less convenient syntax for defining a "finite" function is the function update syntax: For a function f, f(x := y) represents the function %z. if z = x then y else f z. If you want to update more than one value, separate them with commas: f(x1 := y1, x2 := y2).
So, for example function which is addition for 0, 1 and undefined else could be written as:
undefined (0 := undefined(0 := 0, 1 := 1),
1 := undefined(0 := 1, 1 := 2))
Another possibility to define a finite function is to generate it from a list of pairs; for example with map_of. With f xs y z = the (map_of xs (y,z)), then the above function could be written as
f [((0,0),0), ((0,1),1), ((1,0),1), ((1,1),1)]
(Actually, it is not quite the same function, as it might behave differently outside the defined Domain).
I am trying to write a function that returns the index of the passed value v in a given list x; -1 if not found. My attempt at the solution:
let rec index (x, v) =
let i = 0 in
match x with
[] -> -1
| (curr::rest) -> if(curr == v) then
i
else
succ i; (* i++ *)
index(rest, v)
;;
This is obviously wrong to me (it will return -1 every time) because it redefines i at each pass. I have some obscure ways of doing it with separate functions in my head, none which I can write down at the moment. I know this is a common pattern in all programming, so my question is, what's the best way to do this in OCaml?
Mutation is not a common way to solve problems in OCaml. For this task, you should use recursion and accumulate results by changing the index i on certain conditions:
let index(x, v) =
let rec loop x i =
match x with
| [] -> -1
| h::t when h = v -> i
| _::t -> loop t (i+1)
in loop x 0
Another thing is that using -1 as an exceptional case is not a good idea. You may forget this assumption somewhere and treat it as other indices. In OCaml, it's better to treat this exception using option type so the compiler forces you to take care of None every time:
let index(x, v) =
let rec loop x i =
match x with
| [] -> None
| h::t when h = v -> Some i
| _::t -> loop t (i+1)
in loop x 0
This is pretty clearly a homework problem, so I'll just make two comments.
First, values like i are immutable in OCaml. Their values don't change. So succ i doesn't do what your comment says. It doesn't change the value of i. It just returns a value that's one bigger than i. It's equivalent to i + 1, not to i++.
Second the essence of recursion is to imagine how you would solve the problem if you already had a function that solves the problem! The only trick is that you're only allowed to pass this other function a smaller version of the problem. In your case, a smaller version of the problem is one where the list is shorter.
You can't mutate variables in OCaml (well, there is a way but you really shouldn't for simple things like this)
A basic trick you can do is create a helper function that receives extra arguments corresponding to the variables you want to "mutate". Note how I added an extra parameter for the i and also "mutate" the current list head in a similar way.
let rec index_helper (x, vs, i) =
match vs with
[] -> -1
| (curr::rest) ->
if(curr == x) then
i
else
index_helper (x, rest, i+1)
;;
let index (x, vs) = index_helper (x, vs, 0) ;;
This kind of tail-recursive transformation is a way to translate loops to functional programming but to be honest it is kind of low level (you have full power but the manual recursion looks like programming with gotos...).
For some particular patterns what you can instead try to do is take advantage of reusable higher order functions, such as map or folds.