Asp.net:TreeView and Index was out of range - asp.net

I have a TreeView in my code (Tree1) and i am going to add nodes in depth , using my CreatTree() method. In Debug i understood that this line
(Tree1.Nodes[i].ChildNodes.Add(new TreeNode(i.ToString()))) does not lead to adding a node to Tree so the error in the loop is:
Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
Can anybody tell me how can i add a Child to a certain Node?
<asp:TreeView ID="Tree1" runat="server" >
</asp:TreeView>
The code behind is:
protected void CreateTree( )
{
Tree1.Nodes.Add(new TreeNode("0"));
for (int i = 0; i < 4; i++)
Tree1.Nodes[i].ChildNodes.Add(new TreeNode(i.ToString()));;
}

can you tried with below code because at patent level you have added only 1 record and you tried to add new child node at four different parent node.
protected void CreateTree( )
{
Tree1.Nodes.Add(new TreeNode("0"));
for (int i = 0; i < 4; i++)
Tree1.Nodes[0].ChildNodes.Add(new TreeNode(i.ToString()));;
}

This should do what I think you're looking for:
protected void CreateTree()
{
Tree1.Nodes.Add(new TreeNode("0"));
TreeNode currentNode = Tree1.Nodes[0];
for (int i = 0; i < 4; i++)
{
currentNode.ChildNodes.Add(new TreeNode(i.ToString()));
currentNode = currentNode.ChildNodes[0];
}
}
You'll end up with 5 nodes, one under each other.

Related

ConcurrentModificationException when reinserting a node JavaFX [duplicate]

We all know you can't do the following because of ConcurrentModificationException:
for (Object i : l) {
if (condition(i)) {
l.remove(i);
}
}
But this apparently works sometimes, but not always. Here's some specific code:
public static void main(String[] args) {
Collection<Integer> l = new ArrayList<>();
for (int i = 0; i < 10; ++i) {
l.add(4);
l.add(5);
l.add(6);
}
for (int i : l) {
if (i == 5) {
l.remove(i);
}
}
System.out.println(l);
}
This, of course, results in:
Exception in thread "main" java.util.ConcurrentModificationException
Even though multiple threads aren't doing it. Anyway.
What's the best solution to this problem? How can I remove an item from the collection in a loop without throwing this exception?
I'm also using an arbitrary Collection here, not necessarily an ArrayList, so you can't rely on get.
Iterator.remove() is safe, you can use it like this:
List<String> list = new ArrayList<>();
// This is a clever way to create the iterator and call iterator.hasNext() like
// you would do in a while-loop. It would be the same as doing:
// Iterator<String> iterator = list.iterator();
// while (iterator.hasNext()) {
for (Iterator<String> iterator = list.iterator(); iterator.hasNext();) {
String string = iterator.next();
if (string.isEmpty()) {
// Remove the current element from the iterator and the list.
iterator.remove();
}
}
Note that Iterator.remove() is the only safe way to modify a collection during iteration; the behavior is unspecified if the underlying collection is modified in any other way while the iteration is in progress.
Source: docs.oracle > The Collection Interface
And similarly, if you have a ListIterator and want to add items, you can use ListIterator#add, for the same reason you can use Iterator#remove — it's designed to allow it.
In your case you tried to remove from a list, but the same restriction applies if trying to put into a Map while iterating its content.
This works:
Iterator<Integer> iter = l.iterator();
while (iter.hasNext()) {
if (iter.next() == 5) {
iter.remove();
}
}
I assumed that since a foreach loop is syntactic sugar for iterating, using an iterator wouldn't help... but it gives you this .remove() functionality.
With Java 8 you can use the new removeIf method. Applied to your example:
Collection<Integer> coll = new ArrayList<>();
//populate
coll.removeIf(i -> i == 5);
Since the question has been already answered i.e. the best way is to use the remove method of the iterator object, I would go into the specifics of the place where the error "java.util.ConcurrentModificationException" is thrown.
Every collection class has a private class which implements the Iterator interface and provides methods like next(), remove() and hasNext().
The code for next looks something like this...
public E next() {
checkForComodification();
try {
E next = get(cursor);
lastRet = cursor++;
return next;
} catch(IndexOutOfBoundsException e) {
checkForComodification();
throw new NoSuchElementException();
}
}
Here the method checkForComodification is implemented as
final void checkForComodification() {
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
}
So, as you can see, if you explicitly try to remove an element from the collection. It results in modCount getting different from expectedModCount, resulting in the exception ConcurrentModificationException.
You can either use the iterator directly like you mentioned, or else keep a second collection and add each item you want to remove to the new collection, then removeAll at the end. This allows you to keep using the type-safety of the for-each loop at the cost of increased memory use and cpu time (shouldn't be a huge problem unless you have really, really big lists or a really old computer)
public static void main(String[] args)
{
Collection<Integer> l = new ArrayList<Integer>();
Collection<Integer> itemsToRemove = new ArrayList<>();
for (int i=0; i < 10; i++) {
l.add(Integer.of(4));
l.add(Integer.of(5));
l.add(Integer.of(6));
}
for (Integer i : l)
{
if (i.intValue() == 5) {
itemsToRemove.add(i);
}
}
l.removeAll(itemsToRemove);
System.out.println(l);
}
In such cases a common trick is (was?) to go backwards:
for(int i = l.size() - 1; i >= 0; i --) {
if (l.get(i) == 5) {
l.remove(i);
}
}
That said, I'm more than happy that you have better ways in Java 8, e.g. removeIf or filter on streams.
Same answer as Claudius with a for loop:
for (Iterator<Object> it = objects.iterator(); it.hasNext();) {
Object object = it.next();
if (test) {
it.remove();
}
}
With Eclipse Collections, the method removeIf defined on MutableCollection will work:
MutableList<Integer> list = Lists.mutable.of(1, 2, 3, 4, 5);
list.removeIf(Predicates.lessThan(3));
Assert.assertEquals(Lists.mutable.of(3, 4, 5), list);
With Java 8 Lambda syntax this can be written as follows:
MutableList<Integer> list = Lists.mutable.of(1, 2, 3, 4, 5);
list.removeIf(Predicates.cast(integer -> integer < 3));
Assert.assertEquals(Lists.mutable.of(3, 4, 5), list);
The call to Predicates.cast() is necessary here because a default removeIf method was added on the java.util.Collection interface in Java 8.
Note: I am a committer for Eclipse Collections.
Make a copy of existing list and iterate over new copy.
for (String str : new ArrayList<String>(listOfStr))
{
listOfStr.remove(/* object reference or index */);
}
People are asserting one can't remove from a Collection being iterated by a foreach loop. I just wanted to point out that is technically incorrect and describe exactly (I know the OP's question is so advanced as to obviate knowing this) the code behind that assumption:
for (TouchableObj obj : untouchedSet) { // <--- This is where ConcurrentModificationException strikes
if (obj.isTouched()) {
untouchedSet.remove(obj);
touchedSt.add(obj);
break; // this is key to avoiding returning to the foreach
}
}
It isn't that you can't remove from the iterated Colletion rather that you can't then continue iteration once you do. Hence the break in the code above.
Apologies if this answer is a somewhat specialist use-case and more suited to the original thread I arrived here from, that one is marked as a duplicate (despite this thread appearing more nuanced) of this and locked.
With a traditional for loop
ArrayList<String> myArray = new ArrayList<>();
for (int i = 0; i < myArray.size(); ) {
String text = myArray.get(i);
if (someCondition(text))
myArray.remove(i);
else
i++;
}
ConcurrentHashMap or ConcurrentLinkedQueue or ConcurrentSkipListMap may be another option, because they will never throw any ConcurrentModificationException, even if you remove or add item.
Another way is to use a copy of your arrayList just for iteration:
List<Object> l = ...
List<Object> iterationList = ImmutableList.copyOf(l);
for (Object curr : iterationList) {
if (condition(curr)) {
l.remove(curr);
}
}
A ListIterator allows you to add or remove items in the list. Suppose you have a list of Car objects:
List<Car> cars = ArrayList<>();
// add cars here...
for (ListIterator<Car> carIterator = cars.listIterator(); carIterator.hasNext(); )
{
if (<some-condition>)
{
carIterator().remove()
}
else if (<some-other-condition>)
{
carIterator().add(aNewCar);
}
}
Now, You can remove with the following code
l.removeIf(current -> current == 5);
I know this question is too old to be about Java 8, but for those using Java 8 you can easily use removeIf():
Collection<Integer> l = new ArrayList<Integer>();
for (int i=0; i < 10; ++i) {
l.add(new Integer(4));
l.add(new Integer(5));
l.add(new Integer(6));
}
l.removeIf(i -> i.intValue() == 5);
Java Concurrent Modification Exception
Single thread
Iterator<String> iterator = list.iterator();
while (iterator.hasNext()) {
String value = iter.next()
if (value == "A") {
list.remove(it.next()); //throws ConcurrentModificationException
}
}
Solution: iterator remove() method
Iterator<String> iterator = list.iterator();
while (iterator.hasNext()) {
String value = iter.next()
if (value == "A") {
it.remove()
}
}
Multi thread
copy/convert and iterate over another one collection. For small collections
synchronize[About]
thread safe collection[About]
I have a suggestion for the problem above. No need of secondary list or any extra time. Please find an example which would do the same stuff but in a different way.
//"list" is ArrayList<Object>
//"state" is some boolean variable, which when set to true, Object will be removed from the list
int index = 0;
while(index < list.size()) {
Object r = list.get(index);
if( state ) {
list.remove(index);
index = 0;
continue;
}
index += 1;
}
This would avoid the Concurrency Exception.
for (Integer i : l)
{
if (i.intValue() == 5){
itemsToRemove.add(i);
break;
}
}
The catch is the after removing the element from the list if you skip the internal iterator.next() call. it still works! Though I dont propose to write code like this it helps to understand the concept behind it :-)
Cheers!
Example of thread safe collection modification:
public class Example {
private final List<String> queue = Collections.synchronizedList(new ArrayList<String>());
public void removeFromQueue() {
synchronized (queue) {
Iterator<String> iterator = queue.iterator();
String string = iterator.next();
if (string.isEmpty()) {
iterator.remove();
}
}
}
}
I know this question assumes just a Collection, and not more specifically any List. But for those reading this question who are indeed working with a List reference, you can avoid ConcurrentModificationException with a while-loop (while modifying within it) instead if you want to avoid Iterator (either if you want to avoid it in general, or avoid it specifically to achieve a looping order different from start-to-end stopping at each element [which I believe is the only order Iterator itself can do]):
*Update: See comments below that clarify the analogous is also achievable with the traditional-for-loop.
final List<Integer> list = new ArrayList<>();
for(int i = 0; i < 10; ++i){
list.add(i);
}
int i = 1;
while(i < list.size()){
if(list.get(i) % 2 == 0){
list.remove(i++);
} else {
i += 2;
}
}
No ConcurrentModificationException from that code.
There we see looping not start at the beginning, and not stop at every element (which I believe Iterator itself can't do).
FWIW we also see get being called on list, which could not be done if its reference was just Collection (instead of the more specific List-type of Collection) - List interface includes get, but Collection interface does not. If not for that difference, then the list reference could instead be a Collection [and therefore technically this Answer would then be a direct Answer, instead of a tangential Answer].
FWIWW same code still works after modified to start at beginning at stop at every element (just like Iterator order):
final List<Integer> list = new ArrayList<>();
for(int i = 0; i < 10; ++i){
list.add(i);
}
int i = 0;
while(i < list.size()){
if(list.get(i) % 2 == 0){
list.remove(i);
} else {
++i;
}
}
One solution could be to rotate the list and remove the first element to avoid the ConcurrentModificationException or IndexOutOfBoundsException
int n = list.size();
for(int j=0;j<n;j++){
//you can also put a condition before remove
list.remove(0);
Collections.rotate(list, 1);
}
Collections.rotate(list, -1);
Try this one (removes all elements in the list that equal i):
for (Object i : l) {
if (condition(i)) {
l = (l.stream().filter((a) -> a != i)).collect(Collectors.toList());
}
}
You can use a while loop.
Iterator<Map.Entry<String, String>> iterator = map.entrySet().iterator();
while(iterator.hasNext()){
Map.Entry<String, String> entry = iterator.next();
if(entry.getKey().equals("test")) {
iterator.remove();
}
}
I ended up with this ConcurrentModificationException, while iterating the list using stream().map() method. However the for(:) did not throw the exception while iterating and modifying the the list.
Here is code snippet , if its of help to anyone:
here I'm iterating on a ArrayList<BuildEntity> , and modifying it using the list.remove(obj)
for(BuildEntity build : uniqueBuildEntities){
if(build!=null){
if(isBuildCrashedWithErrors(build)){
log.info("The following build crashed with errors , will not be persisted -> \n{}"
,build.getBuildUrl());
uniqueBuildEntities.remove(build);
if (uniqueBuildEntities.isEmpty()) return EMPTY_LIST;
}
}
}
if(uniqueBuildEntities.size()>0) {
dbEntries.addAll(uniqueBuildEntities);
}
If using HashMap, in newer versions of Java (8+) you can select each of 3 options:
public class UserProfileEntity {
private String Code;
private String mobileNumber;
private LocalDateTime inputDT;
// getters and setters here
}
HashMap<String, UserProfileEntity> upMap = new HashMap<>();
// remove by value
upMap.values().removeIf(value -> !value.getCode().contains("0005"));
// remove by key
upMap.keySet().removeIf(key -> key.contentEquals("testUser"));
// remove by entry / key + value
upMap.entrySet().removeIf(entry -> (entry.getKey().endsWith("admin") || entry.getValue().getInputDT().isBefore(LocalDateTime.now().minusMinutes(3)));
The best way (recommended) is use of java.util.concurrent package. By
using this package you can easily avoid this exception. Refer
Modified Code:
public static void main(String[] args) {
Collection<Integer> l = new CopyOnWriteArrayList<Integer>();
for (int i=0; i < 10; ++i) {
l.add(new Integer(4));
l.add(new Integer(5));
l.add(new Integer(6));
}
for (Integer i : l) {
if (i.intValue() == 5) {
l.remove(i);
}
}
System.out.println(l);
}
Iterators are not always helpful when another thread also modifies the collection. I had tried many ways but then realized traversing the collection manually is much safer (backward for removal):
for (i in myList.size-1 downTo 0) {
myList.getOrNull(i)?.also {
if (it == 5)
myList.remove(it)
}
}
In case ArrayList:remove(int index)- if(index is last element's position) it avoids without System.arraycopy() and takes not time for this.
arraycopy time increases if(index decreases), by the way elements of list also decreases!
the best effective remove way is- removing its elements in descending order:
while(list.size()>0)list.remove(list.size()-1);//takes O(1)
while(list.size()>0)list.remove(0);//takes O(factorial(n))
//region prepare data
ArrayList<Integer> ints = new ArrayList<Integer>();
ArrayList<Integer> toRemove = new ArrayList<Integer>();
Random rdm = new Random();
long millis;
for (int i = 0; i < 100000; i++) {
Integer integer = rdm.nextInt();
ints.add(integer);
}
ArrayList<Integer> intsForIndex = new ArrayList<Integer>(ints);
ArrayList<Integer> intsDescIndex = new ArrayList<Integer>(ints);
ArrayList<Integer> intsIterator = new ArrayList<Integer>(ints);
//endregion
// region for index
millis = System.currentTimeMillis();
for (int i = 0; i < intsForIndex.size(); i++)
if (intsForIndex.get(i) % 2 == 0) intsForIndex.remove(i--);
System.out.println(System.currentTimeMillis() - millis);
// endregion
// region for index desc
millis = System.currentTimeMillis();
for (int i = intsDescIndex.size() - 1; i >= 0; i--)
if (intsDescIndex.get(i) % 2 == 0) intsDescIndex.remove(i);
System.out.println(System.currentTimeMillis() - millis);
//endregion
// region iterator
millis = System.currentTimeMillis();
for (Iterator<Integer> iterator = intsIterator.iterator(); iterator.hasNext(); )
if (iterator.next() % 2 == 0) iterator.remove();
System.out.println(System.currentTimeMillis() - millis);
//endregion
for index loop: 1090 msec
for desc index: 519 msec---the best
for iterator: 1043 msec
you can also use Recursion
Recursion in java is a process in which a method calls itself continuously. A method in java that calls itself is called recursive method.

What is the logic to recursively subdivide an octree?

I am trying to recursively subdivide an octree and I am struggling with the logic of how to allow each node to be visited, but preventing an infinite recursion.
It only seems to be visiting the first node, and then stopping and I understand why it is doing this, but I'm not sure how to fix it.
I am defining a maxDepth of 2, and a currentDepth which is supposed to increment once all child nodes have been subdivided. I initially pass in the root node and it should recursively go through until the max depth is reached.
This is what I have so far, where depth 1 works fine and it gets subdivided, but when I want a maxDepth of 2, it will only visit the first node and leave the rest.
Here is the code I am using to subdivide.
private void subdivideNode(OctreeNode node)
{
if (currentDepth >= maxDepth) return;
node.subdivide();
currentDepth++;
for (int i = 0; i < node.children.Length; i++)
{
subdivideNode(node.children[i]);
}
}
The subdivide method in OctreeNode creates the 8 octants of a given node
Figured it out by using
private void subdivideNode(OctreeNode node, int depth)
{
if (depth == maxDepth) return;
node.subdivide();
for (int i = 0; i < node.children.Length; i++)
{
subdivideNode(node.children[i], depth + 1);
}
}

How to display new List item?

next 2 Mp3's on the list, can someone help me with this?
I want to display all the Mp3's that are left
You could use Console.ReadKey to wait for any input key, and use the same logic to print rest of the records.
int maxCount = 3;
for (int i = 0; i < maxCount && i < Mp3spelers.Count(); i++)
{
Console.WriteLine(Mp3spelers[i].ID);
Console.WriteLine(Mp3spelers[i].make);
Console.WriteLine(Mp3spelers[i].mbsize);
Console.WriteLine(Mp3spelers[i].model);
Console.WriteLine(Mp3spelers[i].price);
Console.WriteLine(Mp3spelers[i].voorraad);
}
Console.ReadKey(); // wait for key-in
// print remaining records.
for (int i = maxCount ; i < Mp3spelers.Count(); i++)
{
Console.WriteLine(Mp3spelers[i].ID);
Console.WriteLine(Mp3spelers[i].make);
Console.WriteLine(Mp3spelers[i].mbsize);
Console.WriteLine(Mp3spelers[i].model);
Console.WriteLine(Mp3spelers[i].price);
Console.WriteLine(Mp3spelers[i].voorraad);
}
You could use the Console.ReadKey and loop through the list again and start from the index where you left off initially.
for (int i = maxCount; i < Mp3spelers.Count(); i++)
{
Console.WriteLine(Mp3spelers[i].ID);
Console.WriteLine(Mp3spelers[i].make);
Console.WriteLine(Mp3spelers[i].mbsize);
Console.WriteLine(Mp3spelers[i].model);
Console.WriteLine(Mp3spelers[i].price);
Console.WriteLine(Mp3spelers[i].voorraad);
}
You could also make it a seperate method so you'll only have one place in your code to loop through your list and you can easily modify how many items you want to print and from what index to start printing.
public void ShowItemsInConsole(int firstIndex, int lastIndex)
{
for (int i = firstIndex; i < lastIndex && i < Mp3spelers.Count(); i++)
{
Console.WriteLine(Mp3spelers[i].ID);
Console.WriteLine(Mp3spelers[i].make);
Console.WriteLine(Mp3spelers[i].mbsize);
Console.WriteLine(Mp3spelers[i].model);
Console.WriteLine(Mp3spelers[i].price);
Console.WriteLine(Mp3spelers[i].voorraad);
}
}

Presentation of data from Mondrian OLAP engine + Olap4j

I'm doing a little bit of planning of an application that uses Mondrian OLAP engine with Olap4j and should present/display data to user. I understand all the back-end stuff, but I'm not sure how should I display the data in the view layer.
For example olap4j has a formatter that prints the SELECT nicely into the console.
How is the data that I get from olap4j displayed in view layer ? I just went through the olap4j API, and there doesn't seem to be anything for getting the result in a form that can be somehow further processed and displayed. Is this process part of the Pentaho solution ? So that otherwise it is really not easy to present data just from Mondrian OLAP engine and olap4j ?
EDIT: I'm used to traditionally get some data from a database into my DTO and display it in view layer. But how do I create DTOs for such a complicated result set ?
You can create your own view layer it's just a little bit tricky.
OlapStatement.executeOlapQuery() returns a CellSet, you will have to work with that. Also read the specifications, it's a good source of information.
Here is an example, that creates List<List<MyCell>> (not the best representation but it's easy to undarstand how it works). This creates a table similar to http://www.olap4j.org/api/index.html?org/olap4j/Position.html (without the "Gender" and "Product" labels).
private final static int COLUMNS = 0; //see Cellset javadoc
private final static int ROWS= 1; //see Cellset javadoc
/**
* Outer list: rows, inner list: elements in a row
*/
private List<List<MyCell>> getListFromCellSet(CellSet cellSet) {
List<List<MyCell>> toReturn= new ArrayList<List<MyCell>>();
//Column header
//See http://www.olap4j.org/api/index.html?org/olap4j/Position.html on how Position works, it helps a lot
//Every position will be a column in the header
for (Position pos : cellSet.getAxes().get(COLUMNS).getPositions()) {
for (int i = 0; i < pos.getMembers().size(); i++) {
if (toReturn.size() <= i) {
toReturn.add(i, new ArrayList<MyCell>());
}
Member m = pos.getMembers().get(i);
MyCell myCell = new MyCell(m); //use m.getCaption() for display
toReturn.get(i).add(myCell );
}
}
//Put empty elements to the beginning of the list, so there will be place for the rows header
if (cellSet.getAxes().get(ROWS).getPositions().size() > 0) {
for (int count=0; count < cellSet.getAxes().get(1).getPositions().get(0).getMembers().size(); count++) {
for (int i = 0; i < toReturn.size(); i++) {
toReturn.get(i).add(0, new MyCell());
}
}
}
//Content + row header
for(int i = 0; i < cellSet.getAxes().get(ROWS).getPositionCount(); i++) {
List<MyCell> row = new ArrayList<MyCell>();
//Header
for (org.olap4j.metadata.Member m : cellSet.getAxes().get(ROWS).getPositions().get(i).getMembers()) {
row.add(new MyCell(m));
}
//Content
for (int j = 0; j < cellSet.getAxes().get(COLUMNS).getPositionCount(); j++) {
ArrayList<Integer> list = new ArrayList<Integer>();
list.add(j); //coordinte
list.add(i); //coordinte
row.add(new MyCell(cellSet.getCell(list))); //use cell.getFormattedValue() for display
}
toReturn.add(row);
}
return toReturn;
}
Create the MyCell class with these constructors:
public class MyCell {
...
public MyCell(){...}
public MyCell(Member m){...}
public MyCell(Cell c){...}
}
Don't forget to display the filters, use Cellset.getFilterAxis() for that.
You can also check the Rectangular formatter on SourceForge, but it's a bit longer.

ASP.net problem with changing table row visibility

i have a table array dynamically generated from a data query and stored in a session variable. Now i wanna add a textbox to limit how many rows at a time i will display. To test this, i wrote two button methods, one will set some rows to be visible = false, and the second button method will set the same rows back to visible = true.
protected void limit_btn_Click(object sender, EventArgs e)
{
for (int i = 0; i < traceTables.Length; i++)
for (int j = 2; j < traceTables[i].Rows.Count; j++)
traceTables[i].Rows[j].Visible = false;
Session["Tables"] = traceTables;
table_C();
}//end limit_btn_Click()
protected void obo_btn_Click(object sender, EventArgs e)
{
for (int i = 0; i < traceTables.Length; i++)
for (int j = 2; j < traceTables[i].Rows.Count; j++)
traceTables[i].Rows[j].Visible = true;
Session["Tables"] = traceTables;
table_C();
}//end obo_btn_Click()
protected void table_C()
{
String changeTo = log_locations.SelectedValue;
for (int i = 0; i < sshLoc.Length; i++)
{
if (sshLoc[i].CompareTo(changeTo) == 0)
{
table_panel.ContentTemplateContainer.Controls.Remove(traceTables[currentTable]);
System.Diagnostics.Debug.WriteLine("Removing " + sshLoc[currentTable]);
table_panel.ContentTemplateContainer.Controls.Add(traceTables[i]);
System.Diagnostics.Debug.WriteLine("Adding " + sshLoc[i]);
currentTable = i;
Session["CurrentTable"] = currentTable;
break;
}//end if
}//end for
}//end table_C()
table_C() basically removes and adds the table from the panel - i use it when i want to switch between tables from a dropdown list (which works) and in this case it simply removes and adds the same table from the panel content container.
The problem is that setting the rows to be not visible works fine. Setting the rows back to visible never does, and i'm not sure why
Try using display:none and display:visible rather than .visible in ASP
traceTables[i].Rows[j].Add("style","display:none");
Visible removes it completely from the HTML, so you can only show it again by recreating the page.
You need to store data in a list rather than in a table.
When you set the rows to not visible they are being removed from the html table. That is why you cannot set them to visible again.
If you store the data in a seperate object and bind it to the list, you will be able to turn visibility on and off.

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