Customize ListView in JavaFX with FXML - javafx

I want to make a customize list view in javafx. Here I need to bind multiple component in list cell as follow, like
one label, one textfield, one button under one HBox and
two button, one hyperlink, one label in another HBox and
these HBox comes under one VBox and
this VBox comes under the single list cell and
it will repeat and make a list View.
The code is
<ListView fx:id="ListView" layoutX="0" layoutY="30" prefWidth="600" prefHeight="300">
<HBox fx:id="listBox" alignment="CENTER_LEFT">
<padding><Insets top="5" bottom="5" left="5"></Insets> </padding>
<HBox alignment="CENTER_LEFT" prefWidth="170" minWidth="88">
<Label fx:id="surveyName" text="Field A" styleClass="Name"></Label>
</HBox>
<VBox styleClass="Description" prefWidth="155" minWidth="86">
<HBox>
<HBox styleClass="surveyDesIcon" prefWidth="20" prefHeight="16"></HBox>
<Label fx:id="surveyCode" text="PRW3456HJ"></Label>
</HBox>
<HBox>
<HBox styleClass="DateIcon" prefWidth="20" prefHeight="16"></HBox>
<Label fx:id="Date" text="PRW3456HJ"></Label>
</HBox>
</VBox>
<HBox fx:id="Status" prefWidth="160" minWidth="80">
<Label fx:id="StatusLabel" text="Checking Files.."/>
</HBox>
<HBox fx:id="StatusIcon1" prefWidth="50" prefHeight="50" alignment="CENTER">
<Label styleClass="StatusIcon1" prefWidth="24" prefHeight="24" alignment="CENTER"/>
</HBox>
<HBox fx:id="StatusIcon2" prefWidth="50" prefHeight="50" styleClass="StatusIconBox" alignment="CENTER">
<Hyperlink styleClass="StatusIcon2" prefWidth="24" maxHeight="24" alignment="CENTER"/>
</HBox>
</HBox>
</ListView>

I understand your question. There are mainly two ways to set items in a Listview:
1. Create the ObservableList and set the items of the ListView with the ObservableList (listView.setItems(observableList)).
2. Use the setCellFactory() method of the ListView class.
You would prefer to use the setCellFactory() method, because this approach simplies the process as well as it helps to separate out the business logic and the UI (FXML).
Here is a more detailed explaination:
1. Create a new FXML file with the name listview.fxml to contain the ListView, and set the ListViewController class as its controller:
File: listview.fxml:
<?import javafx.scene.layout.GridPane?>
<?import javafx.scene.control.ListView?>
<?import demo.ListViewController?>
<GridPane xmlns:fx="http://javafx.com/fxml" alignment="CENTER">
<ListView fx:id="listView"/>
</GridPane>
2. Create the controller and name it ListViewController.
The controller can load the listview.fxml file and access the listview.
File: ListViewController.java:
package demo;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.*;
import javafx.scene.control.*;
import javafx.util.Callback;
import java.io.IOException;
import java.util.Set;
public class ListViewController
{
#FXML
private ListView listView;
private Set<String> stringSet;
ObservableList observableList = FXCollections.observableArrayList();
public ListViewController()
{
FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("/fxml/listview.fxml"));
fxmlLoader.setController(this);
try
{
Parent parent = (Parent)fxmlLoader.load();
Scene scene = new Scene(parent, 400.0 ,500.0);
}
catch (IOException e)
{
throw new RuntimeException(e);
}
}
public void setListView()
{
stringSet.add("String 1");
stringSet.add("String 2");
stringSet.add("String 3");
stringSet.add("String 4");
observableList.setAll(stringSet);
listView.setItems(observableList);
listView.setCellFactory(new Callback<ListView<String>, javafx.scene.control.ListCell<String>>()
{
#Override
public ListCell<String> call(ListView<String> listView)
{
return new ListViewCell();
}
});
}
}
3. First you need to set the value of the ObservableList. This is very important.
Then, set the items of list using the ObservableList and call the setCellFactory() method on the ListView. In the given example I just take the String values an add them to the String set (the Set<String> stringSet).
4. When the setCellFactory() method is called on the ListView, it will return the ListCell. So for sake of simplicity, I added a class which extends the ListCell, and the setGraphic() method is present for the ListCell() and will set the items of the ListCell.
File: ListViewCell.java:
package demo;
import javafx.scene.control.ListCell;
public class ListViewCell extends ListCell<String>
{
#Override
public void updateItem(String string, boolean empty)
{
super.updateItem(string,empty);
if(string != null)
{
Data data = new Data();
data.setInfo(string);
setGraphic(data.getBox());
}
}
}
5. I just added a class which will load the listCellItem.fxml and return the HBox, which will contain the other components as children.
The HBox is then set to the ListCell.
File: listCellItem.fxml:
<?import demo.Data?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.control.Label?>
<HBox xmlns:fx="http://javafx.com/fxml" fx:id="hBox">
<children>
<Label fx:id="label1"/>
<Label fx:id="label2"/>
</children>
</HBox>
File: Data.java:
package demo;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.control.Label;
import javafx.scene.layout.HBox;
import java.io.IOException;
public class Data
{
#FXML
private HBox hBox;
#FXML
private Label label1;
#FXML
private Label label2;
public Data()
{
FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("/fxml/listCellItem.fxml"));
fxmlLoader.setController(this);
try
{
fxmlLoader.load();
}
catch (IOException e)
{
throw new RuntimeException(e);
}
}
public void setInfo(String string)
{
label1.setText(string);
label2.setText(string);
}
public HBox getBox()
{
return hBox;
}
}
Using this way, you can use the setCellFactory() method to separate the things that are business logic and FXML.
Hope this is helpful.

The example above by #Anvay needs a couple of tweaks to work. These are simple things to set on-track.
The ListViewController needs to be running on the JavaFX application thread.
You can only call the injected #FXML elements from the JavaFX initialize() method
Need to call setListView()
The stringSet in the example needs to be allocated with a new before calling setListView().
The ListViewController below works with these changes. I changed "stringSet" to a list, "stringList". The controller is pretty much the sample controller provided by Scene Builder 2
public class ListViewController
{
#FXML private ResourceBundle resources;
#FXML private URL location;
#FXML private ListView listView;
private List<String> stringList = new ArrayList<>(5);
private ObservableList observableList = FXCollections.observableArrayList();
public void setListView(){
stringList.add("String 1");
stringList.add("String 2");
stringList.add("String 3");
stringList.add("String 4");
observableList.setAll(stringList);
listView.setItems(observableList);
listView.setCellFactory(
new Callback<ListView<String>, javafx.scene.control.ListCell<String>>() {
#Override
public ListCell<String> call(ListView<String> listView) {
return new ListViewCell();
}
});
}
#FXML
void initialize() {
assert listView != null : "fx:id=\"listView\" was not injected: check your FXML file 'CustomList.fxml'.";
setListView();
}
}//ListViewController
The JavaFX platform needs to be started in the main() method from a JavaFX Application. Netbeans conviently provides most of this structure from the Maven JavaFX application template.
public class MainApp extends Application {
#Override
public void start(Stage stage) throws Exception {
Parent root = FXMLLoader.load(getClass().getResource("/fxml/CustomList.fxml"));
Scene scene = new Scene(root);
scene.getStylesheets().add("/styles/Styles.css");
stage.setTitle("CustomList");
stage.setScene(scene);
stage.show();
}
/**
* The main() method is ignored in correctly deployed JavaFX application.
*
* #param args the command line arguments
**/
public static void main(String[] args) {
launch(args);
}
}

The answer by Anvay for some reason didnt work for me, what i had to do to fix it was just some very small tweaks:
remove import data statement from listCellItem.fxml
as the comment below the post states in Data.java put hBox = fmxlLoader.load()
I also had a main class (intellij auto generated).
public class MainMain extends Application {
#Override
public void start(Stage primaryStage) throws Exception{
FXMLLoader fxmlLoader = new
FXMLLoader(getClass().getResource("MainController.fxml"));
try
{
Parent root = fxmlLoader.load();
Scene scene = new Scene(root);
primaryStage.setScene(scene);
primaryStage.setTitle("Title");
primaryStage.show();
}
catch (IOException e)
{
throw new RuntimeException(e);
}
}
public static void main(String[] args) {
launch(args);
}
I know this was probably obvious for most of the experts here, but these issues perplexed me for hours while i was debugging.

Related

JavaFx: How to setSelection on a radioGroup of second scene based on the button pressed in first scene [duplicate]

How can I pass parameters to a secondary window in javafx? Is there a way to communicate with the corresponding controller?
For example:
The user chooses a customer from a TableView and a new window is opened, showing the customer's info.
Stage newStage = new Stage();
try
{
AnchorPane page = (AnchorPane) FXMLLoader.load(HectorGestion.class.getResource(fxmlResource));
Scene scene = new Scene(page);
newStage.setScene(scene);
newStage.setTitle(windowTitle);
newStage.setResizable(isResizable);
if(showRightAway)
{
newStage.show();
}
}
newStage would be the new window. The problem is, I can't find a way to tell the controller where to look for the customer's info (by passing the id as parameter).
Any ideas?
Using MVC
Most of this answer focuses on a direct call to pass a parameter from a calling class to the controller.
If instead, you want to decouple the caller and controller and use a more general architecture involving a model class with settable and listenable properties to achieve inter-controller communication, see the following basic overview:
Applying MVC With JavaFx
Recommended Approach
This answer enumerates different mechanisms for passing parameters to FXML controllers.
For small applications I highly recommend passing parameters directly from the caller to the controller - it's simple, straightforward and requires no extra frameworks.
For larger, more complicated applications, it would be worthwhile investigating if you want to use Dependency Injection or Event Bus mechanisms within your application.
Passing Parameters Directly From the Caller to the Controller
Pass custom data to an FXML controller by retrieving the controller from the FXML loader instance and calling a method on the controller to initialize it with the required data values.
Something like the following code:
public Stage showCustomerDialog(Customer customer) {
FXMLLoader loader = new FXMLLoader(
getClass().getResource(
"customerDialog.fxml"
)
);
Stage stage = new Stage(StageStyle.DECORATED);
stage.setScene(
new Scene(loader.load())
);
CustomerDialogController controller = loader.getController();
controller.initData(customer);
stage.show();
return stage;
}
...
class CustomerDialogController {
#FXML private Label customerName;
void initialize() {}
void initData(Customer customer) {
customerName.setText(customer.getName());
}
}
A new FXMLLoader is constructed as shown in the sample code i.e. new FXMLLoader(location). The location is a URL and you can generate such a URL from an FXML resource by:
new FXMLLoader(getClass().getResource("sample.fxml"));
Be careful NOT to use a static load function on the FXMLLoader, or you will not be able to get your controller from your loader instance.
FXMLLoader instances themselves never know anything about domain objects. You do not directly pass application specific domain objects into the FXMLLoader constructor, instead you:
Construct an FXMLLoader based upon fxml markup at a specified location
Get a controller from the FXMLLoader instance.
Invoke methods on the retrieved controller to provide the controller with references to the domain objects.
This blog (by another writer) provides an alternate, but similar, example.
Setting a Controller on the FXMLLoader
CustomerDialogController dialogController =
new CustomerDialogController(param1, param2);
FXMLLoader loader = new FXMLLoader(
getClass().getResource(
"customerDialog.fxml"
)
);
loader.setController(dialogController);
Pane mainPane = loader.load();
You can construct a new controller in code, passing any parameters you want from your caller into the controller constructor. Once you have constructed a controller, you can set it on an FXMLLoader instance before you invoke the load() instance method.
To set a controller on a loader (in JavaFX 2.x) you CANNOT also define a fx:controller attribute in your fxml file.
Due to the limitation on the fx:controller definition in FXML, I personally prefer getting the controller from the FXMLLoader rather than setting the controller into the FXMLLoader.
Having the Controller Retrieve Parameters from an External Static Method
This method is exemplified by Sergey's answer to Javafx 2.0 How-to Application.getParameters() in a Controller.java file.
Use Dependency Injection
FXMLLoader supports dependency injection systems like Guice, Spring or Java EE CDI by allowing you to set a custom controller factory on the FXMLLoader. This provides a callback that you can use to create the controller instance with dependent values injected by the respective dependency injection system.
An example of JavaFX application and controller dependency injection with Spring is provided in the answer to:
Adding Spring Dependency Injection in JavaFX (JPA Repo, Service)
A really nice, clean dependency injection approach is exemplified by the afterburner.fx framework with a sample air-hacks application that uses it. afterburner.fx relies on JEE6 javax.inject to perform the dependency injection.
Use an Event Bus
Greg Brown, the original FXML specification creator and implementor, often suggests considering use of an event bus, such as the Guava EventBus, for communication between FXML instantiated controllers and other application logic.
The EventBus is a simple but powerful publish/subscribe API with annotations that allows POJOs to communicate with each other anywhere in a JVM without having to refer to each other.
Follow-up Q&A
on first method, why do you return Stage? The method can be void as well because you already giving the command show(); just before return stage;. How do you plan usage by returning the Stage
It is a functional solution to a problem. A stage is returned from the showCustomerDialog function so that a reference to it can be stored by an external class which may wish to do something, such as hide the stage based on a button click in the main window, at a later time. An alternate, object-oriented solution could encapsulate the functionality and stage reference inside a CustomerDialog object or have a CustomerDialog extend Stage. A full example for an object-oriented interface to a custom dialog encapsulating FXML, controller and model data is beyond the scope of this answer, but may make a worthwhile blog post for anybody inclined to create one.
Additional information supplied by StackOverflow user named #dzim
Example for Spring Boot Dependency Injection
The question of how to do it "The Spring Boot Way", there was a discussion about JavaFX 2, which I anserwered in the attached permalink.
The approach is still valid and tested in March 2016, on Spring Boot v1.3.3.RELEASE:
https://stackoverflow.com/a/36310391/1281217
Sometimes, you might want to pass results back to the caller, in which case you can check out the answer to the related question:
JavaFX FXML Parameter passing from Controller A to B and back
I realize this is a very old post and has some great answers already,
but I wanted to make a simple MCVE to demonstrate one such approach and allow new coders a way to quickly see the concept in action.
In this example, we will use 5 files:
Main.java - Simply used to start the application and call the first controller.
Controller1.java - The controller for the first FXML layout.
Controller2.java - The controller for the second FXML layout.
Layout1.fxml - The FXML layout for the first scene.
Layout2.fxml - The FXML layout for the second scene.
All files are listed in their entirety at the bottom of this post.
The Goal: To demonstrate passing values from Controller1 to Controller2 and vice versa.
The Program Flow:
The first scene contains a TextField, a Button, and a Label. When the Button is clicked, the second window is loaded and displayed, including the text entered in the TextField.
Within the second scene, there is also a TextField, a Button, and a Label. The Label will display the text entered in the TextField on the first scene.
Upon entering text in the second scene's TextField and clicking its Button, the first scene's Label is updated to show the entered text.
This is a very simple demonstration and could surely stand for some improvement, but should make the concept very clear.
The code itself is also commented with some details of what is happening and how.
THE CODE
Main.java:
import javafx.application.Application;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) {
// Create the first controller, which loads Layout1.fxml within its own constructor
Controller1 controller1 = new Controller1();
// Show the new stage
controller1.showStage();
}
}
Controller1.java:
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.stage.Stage;
import java.io.IOException;
public class Controller1 {
// Holds this controller's Stage
private final Stage thisStage;
// Define the nodes from the Layout1.fxml file. This allows them to be referenced within the controller
#FXML
private TextField txtToSecondController;
#FXML
private Button btnOpenLayout2;
#FXML
private Label lblFromController2;
public Controller1() {
// Create the new stage
thisStage = new Stage();
// Load the FXML file
try {
FXMLLoader loader = new FXMLLoader(getClass().getResource("Layout1.fxml"));
// Set this class as the controller
loader.setController(this);
// Load the scene
thisStage.setScene(new Scene(loader.load()));
// Setup the window/stage
thisStage.setTitle("Passing Controllers Example - Layout1");
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Show the stage that was loaded in the constructor
*/
public void showStage() {
thisStage.showAndWait();
}
/**
* The initialize() method allows you set setup your scene, adding actions, configuring nodes, etc.
*/
#FXML
private void initialize() {
// Add an action for the "Open Layout2" button
btnOpenLayout2.setOnAction(event -> openLayout2());
}
/**
* Performs the action of loading and showing Layout2
*/
private void openLayout2() {
// Create the second controller, which loads its own FXML file. We pass a reference to this controller
// using the keyword [this]; that allows the second controller to access the methods contained in here.
Controller2 controller2 = new Controller2(this);
// Show the new stage/window
controller2.showStage();
}
/**
* Returns the text entered into txtToSecondController. This allows other controllers/classes to view that data.
*/
public String getEnteredText() {
return txtToSecondController.getText();
}
/**
* Allows other controllers to set the text of this layout's Label
*/
public void setTextFromController2(String text) {
lblFromController2.setText(text);
}
}
Controller2.java:
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.stage.Stage;
import java.io.IOException;
public class Controller2 {
// Holds this controller's Stage
private Stage thisStage;
// Will hold a reference to the first controller, allowing us to access the methods found there.
private final Controller1 controller1;
// Add references to the controls in Layout2.fxml
#FXML
private Label lblFromController1;
#FXML
private TextField txtToFirstController;
#FXML
private Button btnSetLayout1Text;
public Controller2(Controller1 controller1) {
// We received the first controller, now let's make it usable throughout this controller.
this.controller1 = controller1;
// Create the new stage
thisStage = new Stage();
// Load the FXML file
try {
FXMLLoader loader = new FXMLLoader(getClass().getResource("Layout2.fxml"));
// Set this class as the controller
loader.setController(this);
// Load the scene
thisStage.setScene(new Scene(loader.load()));
// Setup the window/stage
thisStage.setTitle("Passing Controllers Example - Layout2");
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Show the stage that was loaded in the constructor
*/
public void showStage() {
thisStage.showAndWait();
}
#FXML
private void initialize() {
// Set the label to whatever the text entered on Layout1 is
lblFromController1.setText(controller1.getEnteredText());
// Set the action for the button
btnSetLayout1Text.setOnAction(event -> setTextOnLayout1());
}
/**
* Calls the "setTextFromController2()" method on the first controller to update its Label
*/
private void setTextOnLayout1() {
controller1.setTextFromController2(txtToFirstController.getText());
}
}
Layout1.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.VBox?>
<AnchorPane xmlns="http://javafx.com/javafx/9.0.1" xmlns:fx="http://javafx.com/fxml/1">
<VBox alignment="CENTER" spacing="10.0">
<padding>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0"/>
</padding>
<Label style="-fx-font-weight: bold;" text="This is Layout1!"/>
<HBox alignment="CENTER_LEFT" spacing="10.0">
<Label text="Enter Text:"/>
<TextField fx:id="txtToSecondController"/>
<Button fx:id="btnOpenLayout2" mnemonicParsing="false" text="Open Layout2"/>
</HBox>
<VBox alignment="CENTER">
<Label text="Text From Controller2:"/>
<Label fx:id="lblFromController2" text="Nothing Yet!"/>
</VBox>
</VBox>
</AnchorPane>
Layout2.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.VBox?>
<AnchorPane xmlns="http://javafx.com/javafx/9.0.1" xmlns:fx="http://javafx.com/fxml/1">
<VBox alignment="CENTER" spacing="10.0">
<padding>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0"/>
</padding>
<Label style="-fx-font-weight: bold;" text="Welcome to Layout 2!"/>
<VBox alignment="CENTER">
<Label text="Text From Controller1:"/>
<Label fx:id="lblFromController1" text="Nothing Yet!"/>
</VBox>
<HBox alignment="CENTER_LEFT" spacing="10.0">
<Label text="Enter Text:"/>
<TextField fx:id="txtToFirstController"/>
<Button fx:id="btnSetLayout1Text" mnemonicParsing="false" text="Set Text on Layout1"/>
</HBox>
</VBox>
</AnchorPane>
Here is an example for passing parameters to a fxml document through namespace.
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.VBox?>
<VBox xmlns="http://javafx.com/javafx/null" xmlns:fx="http://javafx.com/fxml/1">
<BorderPane>
<center>
<Label text="$labelText"/>
</center>
</BorderPane>
</VBox>
Define value External Text for namespace variable labelText:
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
import java.io.IOException;
public class NamespaceParameterExampleApplication extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) throws IOException {
final FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("namespace-parameter-example.fxml"));
fxmlLoader.getNamespace()
.put("labelText", "External Text");
final Parent root = fxmlLoader.load();
primaryStage.setTitle("Namespace Parameter Example");
primaryStage.setScene(new Scene(root, 400, 400));
primaryStage.show();
}
}
javafx.scene.Node class has a pair of methods
setUserData(Object)
and
Object getUserData()
Which you could use to add your info to the Node.
So, you can call page.setUserData(info);
And controller can check, if info is set. Also, you could use ObjectProperty for back-forward data transfering, if needed.
Observe a documentation here:
http://docs.oracle.com/javafx/2/api/javafx/fxml/doc-files/introduction_to_fxml.html
Before the phrase "In the first version, the handleButtonAction() is tagged with #FXML to allow markup defined in the controller's document to invoke it. In the second example, the button field is annotated to allow the loader to set its value. The initialize() method is similarly annotated."
So, you need to associate a controller with a node, and set a user data to the node.
This WORKS ..
Remember first time you print the passing value you will get null,
You can use it after your windows loaded , same for everything you want to code for any other component.
First Controller
try {
Stage st = new Stage();
FXMLLoader loader = new FXMLLoader(getClass().getResource("/com/inty360/free/form/MainOnline.fxml"));
Parent sceneMain = loader.load();
MainOnlineController controller = loader.<MainOnlineController>getController();
controller.initVariable(99L);
Scene scene = new Scene(sceneMain);
st.setScene(scene);
st.setMaximized(true);
st.setTitle("My App");
st.show();
} catch (IOException ex) {
Logger.getLogger(LoginController.class.getName()).log(Level.SEVERE, null, ex);
}
Another Controller
public void initVariable(Long id_usuario){
this.id_usuario = id_usuario;
label_usuario_nombre.setText(id_usuario.toString());
}
You have to create one Context Class.
public class Context {
private final static Context instance = new Context();
public static Context getInstance() {
return instance;
}
private Connection con;
public void setConnection(Connection con)
{
this.con=con;
}
public Connection getConnection() {
return con;
}
private TabRoughController tabRough;
public void setTabRough(TabRoughController tabRough) {
this.tabRough=tabRough;
}
public TabRoughController getTabRough() {
return tabRough;
}
}
You have to just set instance of controller in initialization using
Context.getInstance().setTabRough(this);
and you can use it from your whole application just using
TabRoughController cont=Context.getInstance().getTabRough();
Now you can pass parameter to any controller from whole application.
Yes you can.
You need to add in the first controller:
YourController controller = loader.getController();
controller.setclient(client);
Then in the second one declare a client, then at the bottom of your controller:
public void setclien(Client c) {
this.client = c;
}
Here is an example for using a controller injected by Guice.
/**
* Loads a FXML file and injects its controller from the given Guice {#code Provider}
*/
public abstract class GuiceFxmlLoader {
public GuiceFxmlLoader(Stage stage, Provider<?> provider) {
mStage = Objects.requireNonNull(stage);
mProvider = Objects.requireNonNull(provider);
}
/**
* #return the FXML file name
*/
public abstract String getFileName();
/**
* Load FXML, set its controller with given {#code Provider}, and add it to {#code Stage}.
*/
public void loadView() {
try {
FXMLLoader loader = new FXMLLoader(getClass().getClassLoader().getResource(getFileName()));
loader.setControllerFactory(p -> mProvider.get());
Node view = loader.load();
setViewInStage(view);
}
catch (IOException ex) {
LOGGER.error("Failed to load FXML: " + getFileName(), ex);
}
}
private void setViewInStage(Node view) {
BorderPane pane = (BorderPane)mStage.getScene().getRoot();
pane.setCenter(view);
}
private static final Logger LOGGER = Logger.getLogger(GuiceFxmlLoader.class);
private final Stage mStage;
private final Provider<?> mProvider;
}
Here is a concrete implementation of the loader:
public class ConcreteViewLoader extends GuiceFxmlLoader {
#Inject
public ConcreteViewLoader(Stage stage, Provider<MyController> provider) {
super(stage, provider);
}
#Override
public String getFileName() {
return "my_view.fxml";
}
}
Note this example loads the view into the center of a BoarderPane that is the root of the Scene in the Stage. This is irrelevant to the example (implementation detail of my specific use case) but decided to leave it in as some may find it useful.
You can decide to use a public observable list to store public data, or just create a public setter method to store data and retrieve from the corresponding controller
Why answer a 6 year old question ?
One the most fundamental concepts working with any programming language is how to navigate from one (window, form or page) to another. Also while doing this navigation the developer often wants to pass data from one (window, form or page) and display or use the data passed
While most of the answers here provide good to excellent examples how to accomplish this we thought we would kick it up a notch or two or three
We said three because we will navigate between three (window, form or page) and use the concept of static variables to pass data around the (window, form or page)
We will also include some decision making code while we navigate
public class Start extends Application {
#Override
public void start(Stage stage) throws Exception {
// This is MAIN Class which runs first
Parent root = FXMLLoader.load(getClass().getResource("start.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
stage.setResizable(false);// This sets the value for all stages
stage.setTitle("Start Page");
stage.show();
stage.sizeToScene();
}
public static void main(String[] args) {
launch(args);
}
}
Start Controller
public class startController implements Initializable {
#FXML Pane startPane,pageonePane;
#FXML Button btnPageOne;
#FXML TextField txtStartValue;
public Stage stage;
public static int intSETonStartController;
String strSETonStartController;
#FXML
private void toPageOne() throws IOException{
strSETonStartController = txtStartValue.getText().trim();
// yourString != null && yourString.trim().length() > 0
// int L = testText.length();
// if(L == 0){
// System.out.println("LENGTH IS "+L);
// return;
// }
/* if (testText.matches("[1-2]") && !testText.matches("^\\s*$"))
Second Match is regex for White Space NOT TESTED !
*/
String testText = txtStartValue.getText().trim();
// NOTICE IF YOU REMOVE THE * CHARACTER FROM "[1-2]*"
// NO NEED TO CHECK LENGTH it also permited 12 or 11 as valid entry
// =================================================================
if (testText.matches("[1-2]")) {
intSETonStartController = Integer.parseInt(strSETonStartController);
}else{
txtStartValue.setText("Enter 1 OR 2");
return;
}
System.out.println("You Entered = "+intSETonStartController);
stage = (Stage)startPane.getScene().getWindow();// pane you are ON
pageonePane = FXMLLoader.load(getClass().getResource("pageone.fxml"));// pane you are GOING TO
Scene scene = new Scene(pageonePane);// pane you are GOING TO
stage.setScene(scene);
stage.setTitle("Page One");
stage.show();
stage.sizeToScene();
stage.centerOnScreen();
}
private void doGET(){
// Why this testing ?
// strSENTbackFROMPageoneController is null because it is set on Pageone
// =====================================================================
txtStartValue.setText(strSENTbackFROMPageoneController);
if(intSETonStartController == 1){
txtStartValue.setText(str);
}
System.out.println("== doGET WAS RUN ==");
if(txtStartValue.getText() == null){
txtStartValue.setText("");
}
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// This Method runs every time startController is LOADED
doGET();
}
}
Page One Controller
public class PageoneController implements Initializable {
#FXML Pane startPane,pageonePane,pagetwoPane;
#FXML Button btnOne,btnTwo;
#FXML TextField txtPageOneValue;
public static String strSENTbackFROMPageoneController;
public Stage stage;
#FXML
private void onBTNONE() throws IOException{
stage = (Stage)pageonePane.getScene().getWindow();// pane you are ON
pagetwoPane = FXMLLoader.load(getClass().getResource("pagetwo.fxml"));// pane you are GOING TO
Scene scene = new Scene(pagetwoPane);// pane you are GOING TO
stage.setScene(scene);
stage.setTitle("Page Two");
stage.show();
stage.sizeToScene();
stage.centerOnScreen();
}
#FXML
private void onBTNTWO() throws IOException{
if(intSETonStartController == 2){
Alert alert = new Alert(AlertType.CONFIRMATION);
alert.setTitle("Alert");
alert.setHeaderText("YES to change Text Sent Back");
alert.setResizable(false);
alert.setContentText("Select YES to send 'Alert YES Pressed' Text Back\n"
+ "\nSelect CANCEL send no Text Back\r");// NOTE this is a Carriage return\r
ButtonType buttonTypeYes = new ButtonType("YES");
ButtonType buttonTypeCancel = new ButtonType("CANCEL", ButtonData.CANCEL_CLOSE);
alert.getButtonTypes().setAll(buttonTypeYes, buttonTypeCancel);
Optional<ButtonType> result = alert.showAndWait();
if (result.get() == buttonTypeYes){
txtPageOneValue.setText("Alert YES Pressed");
} else {
System.out.println("canceled");
txtPageOneValue.setText("");
onBack();// Optional
}
}
}
#FXML
private void onBack() throws IOException{
strSENTbackFROMPageoneController = txtPageOneValue.getText();
System.out.println("Text Returned = "+strSENTbackFROMPageoneController);
stage = (Stage)pageonePane.getScene().getWindow();
startPane = FXMLLoader.load(getClass().getResource("start.fxml"));
Scene scene = new Scene(startPane);
stage.setScene(scene);
stage.setTitle("Start Page");
stage.show();
stage.sizeToScene();
stage.centerOnScreen();
}
private void doTEST(){
String fromSTART = String.valueOf(intSETonStartController);
txtPageOneValue.setText("SENT "+fromSTART);
if(intSETonStartController == 1){
btnOne.setVisible(true);
btnTwo.setVisible(false);
System.out.println("INTEGER Value Entered = "+intSETonStartController);
}else{
btnOne.setVisible(false);
btnTwo.setVisible(true);
System.out.println("INTEGER Value Entered = "+intSETonStartController);
}
}
#Override
public void initialize(URL url, ResourceBundle rb) {
doTEST();
}
}
Page Two Controller
public class PagetwoController implements Initializable {
#FXML Pane startPane,pagetwoPane;
public Stage stage;
public static String str;
#FXML
private void toStart() throws IOException{
str = "You ON Page Two";
stage = (Stage)pagetwoPane.getScene().getWindow();// pane you are ON
startPane = FXMLLoader.load(getClass().getResource("start.fxml"));// pane you are GOING TO
Scene scene = new Scene(startPane);// pane you are GOING TO
stage.setScene(scene);
stage.setTitle("Start Page");
stage.show();
stage.sizeToScene();
stage.centerOnScreen();
}
#Override
public void initialize(URL url, ResourceBundle rb) {
}
}
Below are all the FXML files
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<AnchorPane id="AnchorPane" fx:id="pagetwoPane" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8.0.60" xmlns:fx="http://javafx.com/fxml/1" fx:controller="atwopage.PagetwoController">
<children>
<Button layoutX="227.0" layoutY="62.0" mnemonicParsing="false" onAction="#toStart" text="To Start Page">
<font>
<Font name="System Bold" size="18.0" />
</font>
</Button>
</children>
</AnchorPane>
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<AnchorPane id="AnchorPane" fx:id="startPane" prefHeight="200.0" prefWidth="400.0" xmlns="http://javafx.com/javafx/8.0.60" xmlns:fx="http://javafx.com/fxml/1" fx:controller="atwopage.startController">
<children>
<Label focusTraversable="false" layoutX="115.0" layoutY="47.0" text="This is the Start Pane">
<font>
<Font size="18.0" />
</font>
</Label>
<Button fx:id="btnPageOne" focusTraversable="false" layoutX="137.0" layoutY="100.0" mnemonicParsing="false" onAction="#toPageOne" text="To Page One">
<font>
<Font size="18.0" />
</font>
</Button>
<Label focusTraversable="false" layoutX="26.0" layoutY="150.0" text="Enter 1 OR 2">
<font>
<Font size="18.0" />
</font>
</Label>
<TextField fx:id="txtStartValue" layoutX="137.0" layoutY="148.0" prefHeight="28.0" prefWidth="150.0" />
</children>
</AnchorPane>
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<AnchorPane id="AnchorPane" fx:id="pageonePane" prefHeight="200.0" prefWidth="400.0" xmlns="http://javafx.com/javafx/8.0.60" xmlns:fx="http://javafx.com/fxml/1" fx:controller="atwopage.PageoneController">
<children>
<Label focusTraversable="false" layoutX="111.0" layoutY="35.0" text="This is Page One Pane">
<font>
<Font size="18.0" />
</font>
</Label>
<Button focusTraversable="false" layoutX="167.0" layoutY="97.0" mnemonicParsing="false" onAction="#onBack" text="BACK">
<font>
<Font size="18.0" />
</font></Button>
<Button fx:id="btnOne" focusTraversable="false" layoutX="19.0" layoutY="97.0" mnemonicParsing="false" onAction="#onBTNONE" text="Button One" visible="false">
<font>
<Font size="18.0" />
</font>
</Button>
<Button fx:id="btnTwo" focusTraversable="false" layoutX="267.0" layoutY="97.0" mnemonicParsing="false" onAction="#onBTNTWO" text="Button Two">
<font>
<Font size="18.0" />
</font>
</Button>
<Label focusTraversable="false" layoutX="19.0" layoutY="152.0" text="Send Anything BACK">
<font>
<Font size="18.0" />
</font>
</Label>
<TextField fx:id="txtPageOneValue" layoutX="195.0" layoutY="150.0" prefHeight="28.0" prefWidth="150.0" />
</children>
</AnchorPane>

I can't setText for fullname and money in AccountController .Error code is "non static variable cannot be referenced from a static context" [duplicate]

How can I pass parameters to a secondary window in javafx? Is there a way to communicate with the corresponding controller?
For example:
The user chooses a customer from a TableView and a new window is opened, showing the customer's info.
Stage newStage = new Stage();
try
{
AnchorPane page = (AnchorPane) FXMLLoader.load(HectorGestion.class.getResource(fxmlResource));
Scene scene = new Scene(page);
newStage.setScene(scene);
newStage.setTitle(windowTitle);
newStage.setResizable(isResizable);
if(showRightAway)
{
newStage.show();
}
}
newStage would be the new window. The problem is, I can't find a way to tell the controller where to look for the customer's info (by passing the id as parameter).
Any ideas?
Using MVC
Most of this answer focuses on a direct call to pass a parameter from a calling class to the controller.
If instead, you want to decouple the caller and controller and use a more general architecture involving a model class with settable and listenable properties to achieve inter-controller communication, see the following basic overview:
Applying MVC With JavaFx
Recommended Approach
This answer enumerates different mechanisms for passing parameters to FXML controllers.
For small applications I highly recommend passing parameters directly from the caller to the controller - it's simple, straightforward and requires no extra frameworks.
For larger, more complicated applications, it would be worthwhile investigating if you want to use Dependency Injection or Event Bus mechanisms within your application.
Passing Parameters Directly From the Caller to the Controller
Pass custom data to an FXML controller by retrieving the controller from the FXML loader instance and calling a method on the controller to initialize it with the required data values.
Something like the following code:
public Stage showCustomerDialog(Customer customer) {
FXMLLoader loader = new FXMLLoader(
getClass().getResource(
"customerDialog.fxml"
)
);
Stage stage = new Stage(StageStyle.DECORATED);
stage.setScene(
new Scene(loader.load())
);
CustomerDialogController controller = loader.getController();
controller.initData(customer);
stage.show();
return stage;
}
...
class CustomerDialogController {
#FXML private Label customerName;
void initialize() {}
void initData(Customer customer) {
customerName.setText(customer.getName());
}
}
A new FXMLLoader is constructed as shown in the sample code i.e. new FXMLLoader(location). The location is a URL and you can generate such a URL from an FXML resource by:
new FXMLLoader(getClass().getResource("sample.fxml"));
Be careful NOT to use a static load function on the FXMLLoader, or you will not be able to get your controller from your loader instance.
FXMLLoader instances themselves never know anything about domain objects. You do not directly pass application specific domain objects into the FXMLLoader constructor, instead you:
Construct an FXMLLoader based upon fxml markup at a specified location
Get a controller from the FXMLLoader instance.
Invoke methods on the retrieved controller to provide the controller with references to the domain objects.
This blog (by another writer) provides an alternate, but similar, example.
Setting a Controller on the FXMLLoader
CustomerDialogController dialogController =
new CustomerDialogController(param1, param2);
FXMLLoader loader = new FXMLLoader(
getClass().getResource(
"customerDialog.fxml"
)
);
loader.setController(dialogController);
Pane mainPane = loader.load();
You can construct a new controller in code, passing any parameters you want from your caller into the controller constructor. Once you have constructed a controller, you can set it on an FXMLLoader instance before you invoke the load() instance method.
To set a controller on a loader (in JavaFX 2.x) you CANNOT also define a fx:controller attribute in your fxml file.
Due to the limitation on the fx:controller definition in FXML, I personally prefer getting the controller from the FXMLLoader rather than setting the controller into the FXMLLoader.
Having the Controller Retrieve Parameters from an External Static Method
This method is exemplified by Sergey's answer to Javafx 2.0 How-to Application.getParameters() in a Controller.java file.
Use Dependency Injection
FXMLLoader supports dependency injection systems like Guice, Spring or Java EE CDI by allowing you to set a custom controller factory on the FXMLLoader. This provides a callback that you can use to create the controller instance with dependent values injected by the respective dependency injection system.
An example of JavaFX application and controller dependency injection with Spring is provided in the answer to:
Adding Spring Dependency Injection in JavaFX (JPA Repo, Service)
A really nice, clean dependency injection approach is exemplified by the afterburner.fx framework with a sample air-hacks application that uses it. afterburner.fx relies on JEE6 javax.inject to perform the dependency injection.
Use an Event Bus
Greg Brown, the original FXML specification creator and implementor, often suggests considering use of an event bus, such as the Guava EventBus, for communication between FXML instantiated controllers and other application logic.
The EventBus is a simple but powerful publish/subscribe API with annotations that allows POJOs to communicate with each other anywhere in a JVM without having to refer to each other.
Follow-up Q&A
on first method, why do you return Stage? The method can be void as well because you already giving the command show(); just before return stage;. How do you plan usage by returning the Stage
It is a functional solution to a problem. A stage is returned from the showCustomerDialog function so that a reference to it can be stored by an external class which may wish to do something, such as hide the stage based on a button click in the main window, at a later time. An alternate, object-oriented solution could encapsulate the functionality and stage reference inside a CustomerDialog object or have a CustomerDialog extend Stage. A full example for an object-oriented interface to a custom dialog encapsulating FXML, controller and model data is beyond the scope of this answer, but may make a worthwhile blog post for anybody inclined to create one.
Additional information supplied by StackOverflow user named #dzim
Example for Spring Boot Dependency Injection
The question of how to do it "The Spring Boot Way", there was a discussion about JavaFX 2, which I anserwered in the attached permalink.
The approach is still valid and tested in March 2016, on Spring Boot v1.3.3.RELEASE:
https://stackoverflow.com/a/36310391/1281217
Sometimes, you might want to pass results back to the caller, in which case you can check out the answer to the related question:
JavaFX FXML Parameter passing from Controller A to B and back
I realize this is a very old post and has some great answers already,
but I wanted to make a simple MCVE to demonstrate one such approach and allow new coders a way to quickly see the concept in action.
In this example, we will use 5 files:
Main.java - Simply used to start the application and call the first controller.
Controller1.java - The controller for the first FXML layout.
Controller2.java - The controller for the second FXML layout.
Layout1.fxml - The FXML layout for the first scene.
Layout2.fxml - The FXML layout for the second scene.
All files are listed in their entirety at the bottom of this post.
The Goal: To demonstrate passing values from Controller1 to Controller2 and vice versa.
The Program Flow:
The first scene contains a TextField, a Button, and a Label. When the Button is clicked, the second window is loaded and displayed, including the text entered in the TextField.
Within the second scene, there is also a TextField, a Button, and a Label. The Label will display the text entered in the TextField on the first scene.
Upon entering text in the second scene's TextField and clicking its Button, the first scene's Label is updated to show the entered text.
This is a very simple demonstration and could surely stand for some improvement, but should make the concept very clear.
The code itself is also commented with some details of what is happening and how.
THE CODE
Main.java:
import javafx.application.Application;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) {
// Create the first controller, which loads Layout1.fxml within its own constructor
Controller1 controller1 = new Controller1();
// Show the new stage
controller1.showStage();
}
}
Controller1.java:
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.stage.Stage;
import java.io.IOException;
public class Controller1 {
// Holds this controller's Stage
private final Stage thisStage;
// Define the nodes from the Layout1.fxml file. This allows them to be referenced within the controller
#FXML
private TextField txtToSecondController;
#FXML
private Button btnOpenLayout2;
#FXML
private Label lblFromController2;
public Controller1() {
// Create the new stage
thisStage = new Stage();
// Load the FXML file
try {
FXMLLoader loader = new FXMLLoader(getClass().getResource("Layout1.fxml"));
// Set this class as the controller
loader.setController(this);
// Load the scene
thisStage.setScene(new Scene(loader.load()));
// Setup the window/stage
thisStage.setTitle("Passing Controllers Example - Layout1");
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Show the stage that was loaded in the constructor
*/
public void showStage() {
thisStage.showAndWait();
}
/**
* The initialize() method allows you set setup your scene, adding actions, configuring nodes, etc.
*/
#FXML
private void initialize() {
// Add an action for the "Open Layout2" button
btnOpenLayout2.setOnAction(event -> openLayout2());
}
/**
* Performs the action of loading and showing Layout2
*/
private void openLayout2() {
// Create the second controller, which loads its own FXML file. We pass a reference to this controller
// using the keyword [this]; that allows the second controller to access the methods contained in here.
Controller2 controller2 = new Controller2(this);
// Show the new stage/window
controller2.showStage();
}
/**
* Returns the text entered into txtToSecondController. This allows other controllers/classes to view that data.
*/
public String getEnteredText() {
return txtToSecondController.getText();
}
/**
* Allows other controllers to set the text of this layout's Label
*/
public void setTextFromController2(String text) {
lblFromController2.setText(text);
}
}
Controller2.java:
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
import javafx.stage.Stage;
import java.io.IOException;
public class Controller2 {
// Holds this controller's Stage
private Stage thisStage;
// Will hold a reference to the first controller, allowing us to access the methods found there.
private final Controller1 controller1;
// Add references to the controls in Layout2.fxml
#FXML
private Label lblFromController1;
#FXML
private TextField txtToFirstController;
#FXML
private Button btnSetLayout1Text;
public Controller2(Controller1 controller1) {
// We received the first controller, now let's make it usable throughout this controller.
this.controller1 = controller1;
// Create the new stage
thisStage = new Stage();
// Load the FXML file
try {
FXMLLoader loader = new FXMLLoader(getClass().getResource("Layout2.fxml"));
// Set this class as the controller
loader.setController(this);
// Load the scene
thisStage.setScene(new Scene(loader.load()));
// Setup the window/stage
thisStage.setTitle("Passing Controllers Example - Layout2");
} catch (IOException e) {
e.printStackTrace();
}
}
/**
* Show the stage that was loaded in the constructor
*/
public void showStage() {
thisStage.showAndWait();
}
#FXML
private void initialize() {
// Set the label to whatever the text entered on Layout1 is
lblFromController1.setText(controller1.getEnteredText());
// Set the action for the button
btnSetLayout1Text.setOnAction(event -> setTextOnLayout1());
}
/**
* Calls the "setTextFromController2()" method on the first controller to update its Label
*/
private void setTextOnLayout1() {
controller1.setTextFromController2(txtToFirstController.getText());
}
}
Layout1.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.VBox?>
<AnchorPane xmlns="http://javafx.com/javafx/9.0.1" xmlns:fx="http://javafx.com/fxml/1">
<VBox alignment="CENTER" spacing="10.0">
<padding>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0"/>
</padding>
<Label style="-fx-font-weight: bold;" text="This is Layout1!"/>
<HBox alignment="CENTER_LEFT" spacing="10.0">
<Label text="Enter Text:"/>
<TextField fx:id="txtToSecondController"/>
<Button fx:id="btnOpenLayout2" mnemonicParsing="false" text="Open Layout2"/>
</HBox>
<VBox alignment="CENTER">
<Label text="Text From Controller2:"/>
<Label fx:id="lblFromController2" text="Nothing Yet!"/>
</VBox>
</VBox>
</AnchorPane>
Layout2.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.*?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.layout.HBox?>
<?import javafx.scene.layout.VBox?>
<AnchorPane xmlns="http://javafx.com/javafx/9.0.1" xmlns:fx="http://javafx.com/fxml/1">
<VBox alignment="CENTER" spacing="10.0">
<padding>
<Insets bottom="10.0" left="10.0" right="10.0" top="10.0"/>
</padding>
<Label style="-fx-font-weight: bold;" text="Welcome to Layout 2!"/>
<VBox alignment="CENTER">
<Label text="Text From Controller1:"/>
<Label fx:id="lblFromController1" text="Nothing Yet!"/>
</VBox>
<HBox alignment="CENTER_LEFT" spacing="10.0">
<Label text="Enter Text:"/>
<TextField fx:id="txtToFirstController"/>
<Button fx:id="btnSetLayout1Text" mnemonicParsing="false" text="Set Text on Layout1"/>
</HBox>
</VBox>
</AnchorPane>
Here is an example for passing parameters to a fxml document through namespace.
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.VBox?>
<VBox xmlns="http://javafx.com/javafx/null" xmlns:fx="http://javafx.com/fxml/1">
<BorderPane>
<center>
<Label text="$labelText"/>
</center>
</BorderPane>
</VBox>
Define value External Text for namespace variable labelText:
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.stage.Stage;
import java.io.IOException;
public class NamespaceParameterExampleApplication extends Application {
public static void main(String[] args) {
launch(args);
}
#Override
public void start(Stage primaryStage) throws IOException {
final FXMLLoader fxmlLoader = new FXMLLoader(getClass().getResource("namespace-parameter-example.fxml"));
fxmlLoader.getNamespace()
.put("labelText", "External Text");
final Parent root = fxmlLoader.load();
primaryStage.setTitle("Namespace Parameter Example");
primaryStage.setScene(new Scene(root, 400, 400));
primaryStage.show();
}
}
javafx.scene.Node class has a pair of methods
setUserData(Object)
and
Object getUserData()
Which you could use to add your info to the Node.
So, you can call page.setUserData(info);
And controller can check, if info is set. Also, you could use ObjectProperty for back-forward data transfering, if needed.
Observe a documentation here:
http://docs.oracle.com/javafx/2/api/javafx/fxml/doc-files/introduction_to_fxml.html
Before the phrase "In the first version, the handleButtonAction() is tagged with #FXML to allow markup defined in the controller's document to invoke it. In the second example, the button field is annotated to allow the loader to set its value. The initialize() method is similarly annotated."
So, you need to associate a controller with a node, and set a user data to the node.
This WORKS ..
Remember first time you print the passing value you will get null,
You can use it after your windows loaded , same for everything you want to code for any other component.
First Controller
try {
Stage st = new Stage();
FXMLLoader loader = new FXMLLoader(getClass().getResource("/com/inty360/free/form/MainOnline.fxml"));
Parent sceneMain = loader.load();
MainOnlineController controller = loader.<MainOnlineController>getController();
controller.initVariable(99L);
Scene scene = new Scene(sceneMain);
st.setScene(scene);
st.setMaximized(true);
st.setTitle("My App");
st.show();
} catch (IOException ex) {
Logger.getLogger(LoginController.class.getName()).log(Level.SEVERE, null, ex);
}
Another Controller
public void initVariable(Long id_usuario){
this.id_usuario = id_usuario;
label_usuario_nombre.setText(id_usuario.toString());
}
You have to create one Context Class.
public class Context {
private final static Context instance = new Context();
public static Context getInstance() {
return instance;
}
private Connection con;
public void setConnection(Connection con)
{
this.con=con;
}
public Connection getConnection() {
return con;
}
private TabRoughController tabRough;
public void setTabRough(TabRoughController tabRough) {
this.tabRough=tabRough;
}
public TabRoughController getTabRough() {
return tabRough;
}
}
You have to just set instance of controller in initialization using
Context.getInstance().setTabRough(this);
and you can use it from your whole application just using
TabRoughController cont=Context.getInstance().getTabRough();
Now you can pass parameter to any controller from whole application.
Yes you can.
You need to add in the first controller:
YourController controller = loader.getController();
controller.setclient(client);
Then in the second one declare a client, then at the bottom of your controller:
public void setclien(Client c) {
this.client = c;
}
Here is an example for using a controller injected by Guice.
/**
* Loads a FXML file and injects its controller from the given Guice {#code Provider}
*/
public abstract class GuiceFxmlLoader {
public GuiceFxmlLoader(Stage stage, Provider<?> provider) {
mStage = Objects.requireNonNull(stage);
mProvider = Objects.requireNonNull(provider);
}
/**
* #return the FXML file name
*/
public abstract String getFileName();
/**
* Load FXML, set its controller with given {#code Provider}, and add it to {#code Stage}.
*/
public void loadView() {
try {
FXMLLoader loader = new FXMLLoader(getClass().getClassLoader().getResource(getFileName()));
loader.setControllerFactory(p -> mProvider.get());
Node view = loader.load();
setViewInStage(view);
}
catch (IOException ex) {
LOGGER.error("Failed to load FXML: " + getFileName(), ex);
}
}
private void setViewInStage(Node view) {
BorderPane pane = (BorderPane)mStage.getScene().getRoot();
pane.setCenter(view);
}
private static final Logger LOGGER = Logger.getLogger(GuiceFxmlLoader.class);
private final Stage mStage;
private final Provider<?> mProvider;
}
Here is a concrete implementation of the loader:
public class ConcreteViewLoader extends GuiceFxmlLoader {
#Inject
public ConcreteViewLoader(Stage stage, Provider<MyController> provider) {
super(stage, provider);
}
#Override
public String getFileName() {
return "my_view.fxml";
}
}
Note this example loads the view into the center of a BoarderPane that is the root of the Scene in the Stage. This is irrelevant to the example (implementation detail of my specific use case) but decided to leave it in as some may find it useful.
You can decide to use a public observable list to store public data, or just create a public setter method to store data and retrieve from the corresponding controller
Why answer a 6 year old question ?
One the most fundamental concepts working with any programming language is how to navigate from one (window, form or page) to another. Also while doing this navigation the developer often wants to pass data from one (window, form or page) and display or use the data passed
While most of the answers here provide good to excellent examples how to accomplish this we thought we would kick it up a notch or two or three
We said three because we will navigate between three (window, form or page) and use the concept of static variables to pass data around the (window, form or page)
We will also include some decision making code while we navigate
public class Start extends Application {
#Override
public void start(Stage stage) throws Exception {
// This is MAIN Class which runs first
Parent root = FXMLLoader.load(getClass().getResource("start.fxml"));
Scene scene = new Scene(root);
stage.setScene(scene);
stage.setResizable(false);// This sets the value for all stages
stage.setTitle("Start Page");
stage.show();
stage.sizeToScene();
}
public static void main(String[] args) {
launch(args);
}
}
Start Controller
public class startController implements Initializable {
#FXML Pane startPane,pageonePane;
#FXML Button btnPageOne;
#FXML TextField txtStartValue;
public Stage stage;
public static int intSETonStartController;
String strSETonStartController;
#FXML
private void toPageOne() throws IOException{
strSETonStartController = txtStartValue.getText().trim();
// yourString != null && yourString.trim().length() > 0
// int L = testText.length();
// if(L == 0){
// System.out.println("LENGTH IS "+L);
// return;
// }
/* if (testText.matches("[1-2]") && !testText.matches("^\\s*$"))
Second Match is regex for White Space NOT TESTED !
*/
String testText = txtStartValue.getText().trim();
// NOTICE IF YOU REMOVE THE * CHARACTER FROM "[1-2]*"
// NO NEED TO CHECK LENGTH it also permited 12 or 11 as valid entry
// =================================================================
if (testText.matches("[1-2]")) {
intSETonStartController = Integer.parseInt(strSETonStartController);
}else{
txtStartValue.setText("Enter 1 OR 2");
return;
}
System.out.println("You Entered = "+intSETonStartController);
stage = (Stage)startPane.getScene().getWindow();// pane you are ON
pageonePane = FXMLLoader.load(getClass().getResource("pageone.fxml"));// pane you are GOING TO
Scene scene = new Scene(pageonePane);// pane you are GOING TO
stage.setScene(scene);
stage.setTitle("Page One");
stage.show();
stage.sizeToScene();
stage.centerOnScreen();
}
private void doGET(){
// Why this testing ?
// strSENTbackFROMPageoneController is null because it is set on Pageone
// =====================================================================
txtStartValue.setText(strSENTbackFROMPageoneController);
if(intSETonStartController == 1){
txtStartValue.setText(str);
}
System.out.println("== doGET WAS RUN ==");
if(txtStartValue.getText() == null){
txtStartValue.setText("");
}
}
#Override
public void initialize(URL url, ResourceBundle rb) {
// This Method runs every time startController is LOADED
doGET();
}
}
Page One Controller
public class PageoneController implements Initializable {
#FXML Pane startPane,pageonePane,pagetwoPane;
#FXML Button btnOne,btnTwo;
#FXML TextField txtPageOneValue;
public static String strSENTbackFROMPageoneController;
public Stage stage;
#FXML
private void onBTNONE() throws IOException{
stage = (Stage)pageonePane.getScene().getWindow();// pane you are ON
pagetwoPane = FXMLLoader.load(getClass().getResource("pagetwo.fxml"));// pane you are GOING TO
Scene scene = new Scene(pagetwoPane);// pane you are GOING TO
stage.setScene(scene);
stage.setTitle("Page Two");
stage.show();
stage.sizeToScene();
stage.centerOnScreen();
}
#FXML
private void onBTNTWO() throws IOException{
if(intSETonStartController == 2){
Alert alert = new Alert(AlertType.CONFIRMATION);
alert.setTitle("Alert");
alert.setHeaderText("YES to change Text Sent Back");
alert.setResizable(false);
alert.setContentText("Select YES to send 'Alert YES Pressed' Text Back\n"
+ "\nSelect CANCEL send no Text Back\r");// NOTE this is a Carriage return\r
ButtonType buttonTypeYes = new ButtonType("YES");
ButtonType buttonTypeCancel = new ButtonType("CANCEL", ButtonData.CANCEL_CLOSE);
alert.getButtonTypes().setAll(buttonTypeYes, buttonTypeCancel);
Optional<ButtonType> result = alert.showAndWait();
if (result.get() == buttonTypeYes){
txtPageOneValue.setText("Alert YES Pressed");
} else {
System.out.println("canceled");
txtPageOneValue.setText("");
onBack();// Optional
}
}
}
#FXML
private void onBack() throws IOException{
strSENTbackFROMPageoneController = txtPageOneValue.getText();
System.out.println("Text Returned = "+strSENTbackFROMPageoneController);
stage = (Stage)pageonePane.getScene().getWindow();
startPane = FXMLLoader.load(getClass().getResource("start.fxml"));
Scene scene = new Scene(startPane);
stage.setScene(scene);
stage.setTitle("Start Page");
stage.show();
stage.sizeToScene();
stage.centerOnScreen();
}
private void doTEST(){
String fromSTART = String.valueOf(intSETonStartController);
txtPageOneValue.setText("SENT "+fromSTART);
if(intSETonStartController == 1){
btnOne.setVisible(true);
btnTwo.setVisible(false);
System.out.println("INTEGER Value Entered = "+intSETonStartController);
}else{
btnOne.setVisible(false);
btnTwo.setVisible(true);
System.out.println("INTEGER Value Entered = "+intSETonStartController);
}
}
#Override
public void initialize(URL url, ResourceBundle rb) {
doTEST();
}
}
Page Two Controller
public class PagetwoController implements Initializable {
#FXML Pane startPane,pagetwoPane;
public Stage stage;
public static String str;
#FXML
private void toStart() throws IOException{
str = "You ON Page Two";
stage = (Stage)pagetwoPane.getScene().getWindow();// pane you are ON
startPane = FXMLLoader.load(getClass().getResource("start.fxml"));// pane you are GOING TO
Scene scene = new Scene(startPane);// pane you are GOING TO
stage.setScene(scene);
stage.setTitle("Start Page");
stage.show();
stage.sizeToScene();
stage.centerOnScreen();
}
#Override
public void initialize(URL url, ResourceBundle rb) {
}
}
Below are all the FXML files
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<AnchorPane id="AnchorPane" fx:id="pagetwoPane" prefHeight="400.0" prefWidth="600.0" xmlns="http://javafx.com/javafx/8.0.60" xmlns:fx="http://javafx.com/fxml/1" fx:controller="atwopage.PagetwoController">
<children>
<Button layoutX="227.0" layoutY="62.0" mnemonicParsing="false" onAction="#toStart" text="To Start Page">
<font>
<Font name="System Bold" size="18.0" />
</font>
</Button>
</children>
</AnchorPane>
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<AnchorPane id="AnchorPane" fx:id="startPane" prefHeight="200.0" prefWidth="400.0" xmlns="http://javafx.com/javafx/8.0.60" xmlns:fx="http://javafx.com/fxml/1" fx:controller="atwopage.startController">
<children>
<Label focusTraversable="false" layoutX="115.0" layoutY="47.0" text="This is the Start Pane">
<font>
<Font size="18.0" />
</font>
</Label>
<Button fx:id="btnPageOne" focusTraversable="false" layoutX="137.0" layoutY="100.0" mnemonicParsing="false" onAction="#toPageOne" text="To Page One">
<font>
<Font size="18.0" />
</font>
</Button>
<Label focusTraversable="false" layoutX="26.0" layoutY="150.0" text="Enter 1 OR 2">
<font>
<Font size="18.0" />
</font>
</Label>
<TextField fx:id="txtStartValue" layoutX="137.0" layoutY="148.0" prefHeight="28.0" prefWidth="150.0" />
</children>
</AnchorPane>
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.TextField?>
<?import javafx.scene.layout.AnchorPane?>
<?import javafx.scene.text.Font?>
<AnchorPane id="AnchorPane" fx:id="pageonePane" prefHeight="200.0" prefWidth="400.0" xmlns="http://javafx.com/javafx/8.0.60" xmlns:fx="http://javafx.com/fxml/1" fx:controller="atwopage.PageoneController">
<children>
<Label focusTraversable="false" layoutX="111.0" layoutY="35.0" text="This is Page One Pane">
<font>
<Font size="18.0" />
</font>
</Label>
<Button focusTraversable="false" layoutX="167.0" layoutY="97.0" mnemonicParsing="false" onAction="#onBack" text="BACK">
<font>
<Font size="18.0" />
</font></Button>
<Button fx:id="btnOne" focusTraversable="false" layoutX="19.0" layoutY="97.0" mnemonicParsing="false" onAction="#onBTNONE" text="Button One" visible="false">
<font>
<Font size="18.0" />
</font>
</Button>
<Button fx:id="btnTwo" focusTraversable="false" layoutX="267.0" layoutY="97.0" mnemonicParsing="false" onAction="#onBTNTWO" text="Button Two">
<font>
<Font size="18.0" />
</font>
</Button>
<Label focusTraversable="false" layoutX="19.0" layoutY="152.0" text="Send Anything BACK">
<font>
<Font size="18.0" />
</font>
</Label>
<TextField fx:id="txtPageOneValue" layoutX="195.0" layoutY="150.0" prefHeight="28.0" prefWidth="150.0" />
</children>
</AnchorPane>

Trying to set up an "onshowing" ActionEvent in Combobox in javafx

I'm using Scene Builder to build a javafx gui, and I want a ComboBox where something will happen "On Showing." It looks simple enough, but it crashes when I try to implement it. I created a simple version having nothing but a combobox, and it still crashes.
Here is the Main.java module:
package application;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.layout.BorderPane;
public class Main extends Application {
#Override
public void start(Stage primaryStage) {
try {
// BorderPane root = new BorderPane();
BorderPane root = (BorderPane) FXMLLoader.load(Main.class.getResource("Comboscreen.fxml"));
Scene scene = new Scene(root,400,400);
scene.getStylesheets().add(getClass().getResource("application.css").toExternalForm());
primaryStage.setScene(scene);
primaryStage.show();
} catch(Exception e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
launch(args);
}
}
Here is the fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.ComboBox?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.layout.VBox?>
<BorderPane xmlns="http://javafx.com/javafx/8.0.65" xmlns:fx="http://javafx.com/fxml/1" fx:controller="application.Controller">
<center>
<VBox alignment="CENTER" prefHeight="400.0" prefWidth="400.0" BorderPane.alignment="CENTER">
<children>
<ComboBox fx:id="ComboTestBox" onAction="#ComboDo" onShowing="#Showaction" prefWidth="150.0" promptText="Testbox" />
</children>
</VBox>
</center>
</BorderPane>
and here is the Controller:
package application;
import javafx.collections.FXCollections;
import javafx.collections.ObservableList;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.control.ComboBox;
public class Controller {
#FXML
public ComboBox<String> ComboTestBox;
#FXML
void ComboDo(ActionEvent event) {
System.out.println(" Option Chosen");
}
ObservableList<String> options =
FXCollections.observableArrayList(
"Option 1",
"Option 2",
"Option 3"
);
#FXML
void Showaction(ActionEvent event) {
System.out.println(" TestAction");
}
public void initialize() {
ComboTestBox.setItems(options);
}
}
It looks simple enough, but it crashes every time. If I remove the "onshowing" action, it works just fine. Any advice is appreciated, as I am pretty new at this.
Assuming by "crashing" you mean it gives you a runtime exception (for future reference, please include the stack trace, which has lots of information for you to diagnose the problem, in your question):
The onShowing handler is an EventHandler<Event>, not an EventHandler<ActionEvent>, so you need:
#FXML
void Showaction(Event event) {
System.out.println(" TestAction");
}
Note that if you're not using the Event parameter, you can omit it, and the FXMLLoader will still be able to map to the correct handler method:
#FXML
void Showaction() {
System.out.println(" TestAction");
}
However, if you include the parameter, it must be of the correct type.
As an aside, you should use proper naming conventions, i.e.
#FXML
void showAction(Event event) {
System.out.println(" TestAction");
}
with the corresponding change to your FXML file.

Load fxml as background process - Javafx

My initial fxml(say home.fxml) has a lot of functionalities, hence it takes a lot of time to load completely. So to avoid the time gap between program start and fxml loading I introduced one more fxml(say loader.fxml) with a gif image which should appear while the main fxml is loading.
The problem is the gif image in my loader.fxml is not moving as in the program is hanging until the home.fxml is loaded completely.
To avoid this I moved the home.fxml loading into a thread as shown in below code.
public class UATReportGeneration extends Application {
private static Stage mainStage;
#Override
public void start(Stage stage) {
Parent loaderRoot = null;
try {
loaderRoot = FXMLLoader.load(getClass().getResource("/uatreportgeneration/fxml/Loader.fxml"));
} catch (IOException ex) {
Logger.getLogger(UATReportGeneration.class.getName()).log(Level.SEVERE, null, ex);
}
Scene loadScene = new Scene(loaderRoot);
stage.setScene(loadScene);
stage.initStyle(StageStyle.UNDECORATED);
stage.getIcons().add(new Image(this.getClass().getResourceAsStream("/uatreportgeneration/Images/logo.png")));
stage.show();
mainStage = new Stage(StageStyle.UNDECORATED);
mainStage.setTitle("Upgrade Analysis");
mainStage.getIcons().add(new Image(this.getClass().getResourceAsStream("/uatreportgeneration/Images/logo.png")));
setStage(mainStage);
new Thread(() -> {
Platform.runLater(() -> {
try {
FXMLLoader loader = new FXMLLoader();
Parent root = loader.load(getClass().getResource("/uatreportgeneration/fxml/Home.fxml"));
Scene scene = new Scene(root);
mainStage.setScene(scene);
mainStage.show();
stage.hide();
System.out.println("Stage showing");
// Get current screen of the stage
ObservableList<Screen> screens = Screen.getScreensForRectangle(new Rectangle2D(mainStage.getX(), mainStage.getY(), mainStage.getWidth(), mainStage.getHeight()));
// Change stage properties
Rectangle2D bounds = screens.get(0).getVisualBounds();
mainStage.setX(bounds.getMinX());
mainStage.setY(bounds.getMinY());
mainStage.setWidth(bounds.getWidth());
mainStage.setHeight(bounds.getHeight());
System.out.println("thread complete");
} catch (IOException ex) {
Logger.getLogger(UATReportGeneration.class.getName()).log(Level.SEVERE, null, ex);
}
});
}).start();
}
public static Stage getStage() {
return mainStage;
}
public static void setStage(Stage stage) {
mainStage = stage;
}
/**
* #param args the command line arguments
*/
public static void main(String[] args) {
launch(args);
}
}
But after this code also my program is hanging(The gif image is not moving). If I load the fxml outside the Platform.runLater(), I get the exception Not on FX Thread.
I also tired using Task() but from that the gif image is moving but the fxml is not loading in the background, if I try to load the fxml outside Platform.runLater().
Can anyone please help me and tell me how can I correct the code so that my fxml loads in the background without disturbing the foreground process.
Use a Task. You need to arrange to create the scene and update the stage on the FX Application Thread. The cleanest way is to use a Task<Parent>:
Task<Parent> loadTask = new Task<Parent>() {
#Override
public Parent call() throws IOException {
FXMLLoader loader = new FXMLLoader();
Parent root = loader.load(getClass().getResource("/uatreportgeneration/fxml/Home.fxml"));
return root ;
}
};
loadTask.setOnSucceeded(e -> {
Scene scene = new Scene(loadTask.getValue());
mainStage.setScene(scene);
mainStage.show();
stage.hide();
System.out.println("Stage showing");
// Get current screen of the stage
ObservableList<Screen> screens = Screen.getScreensForRectangle(new Rectangle2D(mainStage.getX(), mainStage.getY(), mainStage.getWidth(), mainStage.getHeight()));
// Change stage properties
Rectangle2D bounds = screens.get(0).getVisualBounds();
mainStage.setX(bounds.getMinX());
mainStage.setY(bounds.getMinY());
mainStage.setWidth(bounds.getWidth());
mainStage.setHeight(bounds.getHeight());
System.out.println("thread complete");
});
loadTask.setOnFailed(e -> loadTask.getException().printStackTrace());
Thread thread = new Thread(loadTask);
thread.start();
Here is a SSCCE using this technique:
main.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.layout.VBox?>
<?import javafx.geometry.Insets?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.TextField?>
<VBox spacing="10" xmlns:fx="http://javafx.com/fxml/1" fx:controller="MainController">
<padding>
<Insets top="24" left="24" right="24" bottom="24"/>
</padding>
<TextField />
<Button fx:id="button" text="Show Window" onAction="#showWindow"/>
</VBox>
MainController (uses the Task approach shown above):
import java.io.IOException;
import javafx.concurrent.Task;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.stage.Stage;
public class MainController {
#FXML
private Button button ;
#FXML
private void showWindow() {
Task<Parent> loadTask = new Task<Parent>() {
#Override
public Parent call() throws IOException, InterruptedException {
// simulate long-loading process:
Thread.sleep(5000);
FXMLLoader loader = new FXMLLoader(getClass().getResource("test.fxml"));
Parent root = loader.load();
return root ;
}
};
loadTask.setOnSucceeded(e -> {
Scene scene = new Scene(loadTask.getValue());
Stage stage = new Stage();
stage.initOwner(button.getScene().getWindow());
stage.setScene(scene);
stage.show();
});
loadTask.setOnFailed(e -> loadTask.getException().printStackTrace());
Thread thread = new Thread(loadTask);
thread.start();
}
}
test.fxml:
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.layout.BorderPane?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.control.Button?>
<?import javafx.geometry.Insets?>
<BorderPane xmlns:fx="http://javafx.com/fxml/1" fx:controller="TestController">
<padding>
<Insets top="24" left="24" right="24" bottom="24"/>
</padding>
<center>
<Label fx:id="label" text="This is a new window"/>
</center>
<bottom>
<Button text="OK" onAction="#closeWindow" BorderPane.alignment="CENTER">
<BorderPane.margin>
<Insets top="5" bottom="5" left="5" right="5"/>
</BorderPane.margin>
</Button>
</bottom>
</BorderPane>
TestController:
import javafx.fxml.FXML;
import javafx.scene.control.Label;
public class TestController {
#FXML
private Label label ;
#FXML
private void closeWindow() {
label.getScene().getWindow().hide();
}
}
Main application:
import java.io.IOException;
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage primaryStage) throws IOException {
primaryStage.setScene(new Scene(FXMLLoader.load(getClass().getResource("main.fxml"))));
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
Notice that after pressing the button, you can still type in the text field during the five seconds it takes to "load" the FXML, so the UI is remaining responsive.
your approach using Task was already correct. you were just missing a bit more: you were just missing another Platform#invokeLater() to update the UI:
new Thread(new Task() {
#Override
protected Object call() throws Exception {
// Simulating long loading
Thread.sleep(5000);
FXMLLoader loader = new FXMLLoader(getClass().getResource("home.fxml"));
Parent root = loader.load();
Scene scene = new Scene(root);
// Updating the UI requires another Platform.runLater()
Platform.runLater(new Runnable() {
#Override
public void run() {
mainStage.setScene(scene);
mainStage.show();
stage.hide();
System.out.println("Stage showing");
// Get current screen of the stage
ObservableList<Screen> screens = Screen.getScreensForRectangle(new Rectangle2D(mainStage.getX(), mainStage.getY(), mainStage.getWidth(), mainStage.getHeight()));
// Change stage properties
Rectangle2D bounds = screens.get(0).getVisualBounds();
mainStage.setX(bounds.getMinX());
mainStage.setY(bounds.getMinY());
mainStage.setWidth(bounds.getWidth());
mainStage.setHeight(bounds.getHeight());
System.out.println("thread complete");
}
});
return null;
}
}).start();
In addition to #James_D answer. As mentioned by him, Stages and Scene should not be added in background thread, they should be added only in FX main thread.
I have added tooltips in my home.fxml, which is nothing but a PopupWindow. Therefore to the background thread, it appeared as a new stage. Hence it threw IllegalStateException. After removing the tooltips from the fxml, the fxml was able to load as a background process as there were no stages created in that thread.

Scene change vs Pane change

I'm relatively new to Java and espacially JavaFX. I'm trying to make a menu, which switches the displayed content on buttonclick. I've done this now by clearing the Pane and asigning a new fxml-file to it.
This is one method from my Controller:
protected void CustomStart(ActionEvent event) {
content.getChildren().clear();
try {
content.getChildren().add(
(Node) FXMLLoader.load(getClass().getResource(
"/view/CustomStartStructure.fxml")));
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
It works just fine so far but I wuld like to to it by changing the scenes as well.
I want to initiate the scenes whit a fxml-file in the Constructor. It works within another method. But if I try to initiate it in the constructor I get an InvocationTargetException caused by a RuntimeException caused by a StackOverflow error. If I do it in the other method, I get a NullPointerException when I try to change the Scene.
This is the constructor
public Game() throws IOException {
this.MainMenu = new Scene((GridPane) FXMLLoader.load(getClass()
.getResource("/view/MainMenuStructure.fxml")), 400, 400);
this.stage = new Stage();
this.stage.setScene(MainMenu);
}
This is the method in whicht the invocation works:
public void run() throws Exception {
/**
* Set the Scenes for the different menus by using the panels from the
* fxml-files
*/
this.MainMenu = new Scene((GridPane) FXMLLoader.load(getClass()
.getResource("/view/MainMenuStructure.fxml")), 400, 400);
MainMenu.getStylesheets().add(
getClass().getResource("/view/MainMenuDesign.css")
.toExternalForm());
this.SingleRaceMenu = new Scene((GridPane) FXMLLoader.load(getClass()
.getResource("/view/CustomStartStructure.fxml")), 400, 400);
/** Giving the Stage a Scene */
this.setStage(new Stage());
this.stage.setScene(MainMenu);
this.stage.show();
}
This is the Buttoncontroller:
protected void CustomStart(ActionEvent event) {
this.getStage().setScene(getSingleRaceMenu());
}
I hope you can give me an advice!
Here is a simple example which has two fxml files, both loaded into separate scenes and the scenes are set to the same Stage.
Controller is defined for only scene1.fxml, since this is a basic example of how you can change scene using a button event on a controller.
The important part in the example is to see how I fetch the current stage reference using the button reference, which is already a part of the scene graph :
((Stage)button.getScene().getWindow())
If you want to learn about how to switch scenes, and go back to previous scene you can go implement the following example, by loading the fxml's in their respective scene :
Loading new fxml in the same scene
Example
scene1.fxml
<?xml version="1.0" encoding="UTF-8"?>
<?import javafx.scene.control.Button?>
<?import javafx.scene.control.Label?>
<?import javafx.scene.layout.VBox?>
<VBox alignment="CENTER" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" spacing="10.0" style="-fx-background-color: goldenrod;" xmlns="http://javafx.com/javafx/8.0.40" xmlns:fx="http://javafx.com/fxml/1" fx:controller="Controller">
<children>
<Label text="Scene 1" />
<Button fx:id="button" mnemonicParsing="false" onAction="#changeScene" text="Change Scene" />
</children>
</VBox>
scene2.fxml
<?import javafx.scene.layout.VBox?>
<VBox alignment="CENTER" maxHeight="-Infinity" maxWidth="-Infinity" minHeight="-Infinity" minWidth="-Infinity" prefHeight="400.0" prefWidth="600.0" spacing="10.0" style="-fx-background-color: cyan;" xmlns="http://javafx.com/javafx/8.0.40" xmlns:fx="http://javafx.com/fxml/1">
<children>
<Label text="You have switched to Scene 2" />
</children>
</VBox>
Scene1 Controller
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.fxml.FXMLLoader;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.stage.Stage;
import java.io.IOException;
public class Controller {
#FXML
private Button button;
#FXML
public void initialize() {
}
#FXML
private void changeScene(ActionEvent event) {
try {
FXMLLoader loader = new FXMLLoader(getClass().getResource("/scene2.fxml"));
Parent parent = loader.load();
((Stage)button.getScene().getWindow()).setScene(new Scene(parent, 200, 200));
} catch (IOException eox) {
eox.printStackTrace();
}
}
}
Main
import javafx.application.Application;
import javafx.fxml.FXMLLoader;
import javafx.scene.Scene;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Main extends Application {
#Override
public void start(Stage primaryStage) {
try {
FXMLLoader fxmlloader = new FXMLLoader(Main.class.getResource("/scene1.fxml"));
VBox root = fxmlloader.load();
Scene scene = new Scene(root, 200, 200);
primaryStage.setScene(scene);
primaryStage.show();
} catch (Exception e) {
e.printStackTrace();
}
}
public static void main(String[] args) {
launch(args);
}
}
Output
On the matter of Scene change vs Pane change:
Since the Scene change closes and opens a new window, if you are on full screen, I ruled it out for my purpose.
Instead I allways load a new Parent into my scene which is smooth and quick.
Since I use FXML the only difference between the scenes is in fact the parent given by an FXML file. So it is sufficient for me to stick with different Parents.
Here is a snippet of my Controller Class:
public class GameController {
private Parent mainMenu;
private Stage stage;
private Scene scene;
/** Constructor which receives a Stage */
public GameController(Stage stage) {
this.stage = stage;
}
public void start() {
/** Initialize the MainMenu */
initializeMenu(mainMenu, "/view/MainMenuStructure.fxml");
this.setScene(new Scene(mainMenu));
stage.setScene(scene);
stage.setFullScreen(true);
stage.setFullScreenExitHint("");
stage.show();
}
#FXML
private void MainMenu(ActionEvent event) {
setRoot(mainMenu);
}
/** Initialize the menus and the in game screen */
private void initializeMenu(Parent parent, String path) {
FXMLLoader loader = new FXMLLoader(getClass().getResource(path));
loader.setController(this);
if (parent == mainMenu) {
try {
this.setMainMenu(loader.load());
} catch (IOException e) {
e.printStackTrace();
}
}
}
private void setRoot(Parent parent) {
this.getStage().getScene().setRoot(parent);
}
}
I'm very confortable with my solution. But since I'm relatively new the Java and Javafx I hope this is helps a little and is not quick and dirty.
Thanks for the comments whicht actually helped a lot!

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