How to pin all spaces efficiently? - autolayout

When I need a view to fill its superview space, I add four constraints using Editor/Pin (some space) to superview.
After the constraint is added, the view is deselected, and you have to reselect it to add the next constraint.
Is there a faster way to achieve this, not neccessarily using the UI ? A solution using some auto layout snippet would work too.

This answer should help you. You can also experiment with selecting the view and then clicking on "Reset to Suggested Constraints":
It's faster, but won't always create constraints you're looking for. Generated constraints are dependent on your view hierarchy.

Related

'Manual' multi-selection in QTableView and partially hidden grid

I know that topic about multi-select arise at least once, but honestly neither can't find it anymore, nor remember that it had and decent solution.
There are two questions I propose to discuss:
1) Creating a behaviour similar to MS Excel cell's selection. So user click one cell in QTableView and gets clicked cell highlighted and in additional several 'dependant' cells change appearance (get selected or just gets highlighted in any way). In Excel it's widely used to show cell formula dependencies.
I know there are several approaches to solve it. Most simple one is to modify view selection with dependant cell in any of appropriate signal handlers (for example QAbastractModelView clicked()). That way does the job but has ugly side effect, that due to fact that signals delivered after redraw of selected cell occurs so dependant selection is drawn after first cell which produce flickering.
Second approach is go Delegate way.. That's also have some issues because you get paintEvent only for selected cell, so there is not that much you can do about 'dependent' cells. Actually I was able to solve it through this way, by catching on-click, modifying selection and using completely custom delegate which draws everything as soon as complete selection is formed, so actually it skips first redraw, but again I wasn't completely satisfy with results although visually it looked completely right.. mostly because overall TableView response time decreased a lot. Reasons for that is Qt draws native selection right after mouse click received before sending any signals to user classes and in case of this approach paintEvent in delegate arrives after several main loops. So there is a noticeable delay in case of using 'draw selection in delegate' in compare to 'draw native selection'.
I am already starting to think that best option can be completely overwrite most of QTableView to add support for such selection schemas, but may be there are more straight approach?
2) Second question (I put them together because there are something common issues).
Let say you have a grid representing financial information by months and within a month there are several columns of information, so block of N columns repeated M times. Obvious way to make such grid more readable is to use different style for vertical lines in grid for first data column in each month. Let's say to make them 1-2 pixels wider.
As you cannot specify grid style per cell, what I did was to setGrid(false) and then draw my own grid lines as a cell content in delegate.
But then I faced a problems from point 1. Then you instruct Qt to use delegate on certain cell, before delegate will get a paintEvent Qt clears a background of the cell. And in case of hidden grid the background rect which Qt clears is one pixel bigger then required. Probably it can be consider to be a Qt bug because they dont respect grid visibility, but this results in removing grid lines in neighbour cell, so you have to draw in delegate not only cell own grid, but also recalculate proper cell rectangle, check if Qt made a mistake (by analysing QPainter rect), decide if whats being removed from neighbour cell needs restore and repaint it also. This leads to really complicated delegate logic and I cannot consider it to be a decent solution.
So question 2 can be rephrased as do we know a decent way to style a grid per cell in QTableView?
OMG,so many words,can you just pick the most important info?
I'd do something like that:
Create a delegate. Subclass QAbstractTableModel and reimplement data method. Your implementation should return cell text for Qt::DisplayRole, but also can return whatever you want if role is one of your user-defined roles (like font or color or whatever of cell's text. You can use any role number above Qt::UserRole). Your model should emit dataChanged signal to notify QTableView that the content is changed and should be redrawn.
Then in delegate you just request this data using your overloaded QAbstractTableModel::data and draw it the way you want.

How to show only 30 rows and hide the remaining rows of QTableWidget

I'm having a QTableWidget with 10,000 records. I need to show only 30 rows at a time and hide the remaining rows. While dragining/clicking vertical scrollbar it should show corresponding rows and hide the other rows.
ie, if one clicks on upper scroll button it should show one more upper item and hide one lower item and vice versa. It should happen while scrolling as well.
Can anyone help me in doing this?
I think you can trap the events of up/down buttons as Nicholas said, for the tracking of slider/scroll bar u need use 'setTracking(true)'followed by the handling of signal either 'valueChanged(int)' or 'sliderMoved(int)'.
Thanks,
Pradeep
Qt unfortunately won't make this easy for you, there is ways and means of doing it however. Depending on how you're populating your widget I'd recommend setting it up so you initially populate your 30 rows, you then need to trap the signals coming from the scroll buttons being clicked and tell the table widget to remove the upper/lower item and add the next one, there's trade off's to this method, but it'll make it easier than trying to maintain a large list of hidden rows.
I don't know if explicitly showing/hiding things is the way you want to go. Instead, take a look at Qt's model and view classes. If you are using a database, have a look at QSqlTableModel, which should handle these things for you. Otherwise, have a look at the Model-View programming document, their related examples, and especially the portion about optimizing for performance (although in a model, 10,000 records isn't really all that many for most uses).
There is a way to change table scrolling from pixels to items. In Designer Property Editor for the table, in the QAbstractItemView section, there is a VerticalScrollMode selection. This can either be ScrollPerPixel or what you probably want, ScrollPerItem.
That may change the behavior of the signal from pixels to items which would make your calculations easier.
I'm using 4.4.3.

Displaying QAbstractListModel items in QTableView columns

I've been toying around with Qt and ran into a small issue.
I want to display a list of pictures as a table of icons. Right now, I'm doing this by subclassing QAbstractTableModel, and plugging it into a subclass of QTableView.
This, in my opinion, overly complicates the code, the model and the view (especially when trying to edit/append items). When trying to implement the model as a QAbstractListModel, the items are displayed as table rows.
Is there a way to make QTableView display items as columns, instead?
Edit: Such that the items are rendered in a single row from left to right, and wrapped to a new row.
Or is it preferable to use the table model for table views in any case and work around the issues?
It's worth mentioning I'm using C# bindings for Qt based on Qt Jambi.
The QListView has exactly the functionality you are talking about.
If you don't need any functionality specific to QTableView, then I would suggest switching.
If you set "isWrapping", then the list will start from the top, go down to the bottom, then wrap to a new column.
Set "flow" to LeftToRight to display the list in rows instead of columns
You might also need to set "resizeMode", instead of Fixed, to Adjust. Which will automatically move things around when the list is resized.
Hope that helps.
Just as a side note, here is FlowLayout example. So if you just want to display a set of images in a self-adjusting grid, this would do it for you without all the overhead of a list/table. However, it doesn't give you any selection/editing capabilities or anything just layout.
I don't understand something here. You implement TableModel, so you can prepare data for view in the most desirable way. Suppose you have data A,B,C,D, then you can return A(00),B(01),C(10),D(11), or for example A(00),C(01),B(10),D(11). Is it what you want to do?

How can I set a QTableView's current cell's background colour?

Recently I'm writing a program using Qt(PyQt)'s QTableView.
But I find that the current cell/index (the focused one, which surrounded by a broken line) has same background colour to other selected cells.
Is there any way to make the current cell stand out? I'm using the Qt Designer to set the stylesheet, but I can't find useful style.
This is my first question here, if I made any mistake, please tell me. Thank you.
Also please excuse my poor English.
Regards,
Is there a specific reason why you are using QTableView? QTableWidget, which is the simple implemented QTableView, lets you achieve the desired effect easily.
1) Query QTableWidget for it's current item.
2) call QTablewidgetitem::setBackGround on it(maybe also foreground)
For to change the background color of any cell within a QTableView you need to return the color (e.g. as QVariant(QColor(red))) from your data() method of your model class, but only for calls with role parameter set to Qt::BackgroundColorRole.
There is another role Qt::BackgroundRole which is working for me too (in Qt4).

A question about Periodic table design in Flex

I now need to design a chemistry periodic table. I will have a set of few elements that have been chosen by the user,and that should be reflected on the periodic table by making these few elements clickable.
So when the user clicks on these few elements,corresponding explanation text will pop up on the text area outside the periodic table.
Could anyone suggest me a good way of doing this?I now have two approaches:
Making all the elements of the periodic table buttons,so only the buttons that are within the set are enabled(clickable),while others are disabled.
Embedding a static periodic table picture,and do things there(don't know exactly how yet).
Please feel free to comment on and suggest, thanks.
Buttons would probably be the easiest route. If you just have a clickable image, you have to manually calculate the boxes of each element in the table to figure out what they clicked on. With buttons, you only have to position the buttons, you don't have to do hit testing.

Resources