Send files from Qt application on ethernet - qt

I want to send files from Qt Application using Ethernet.As I click push Button the files must be transfered.
so my Question is:
Q: what are the configuration required because IP ,Net Mask is fixed in my device I am using :AM335x
:Linux OS
:Qt application
I am new to TCP/IP tell me how to proceed;
from Ethernet I am able to download Qt application executable file from PC to my device(AM335x) and it is running well .
But I want to send files from Am335x device to other device or PC.
Regards
Praveen

Basically what you want to be using is the Qt Network module. You can read about that here:
http://qt-project.org/doc/qt-5.0/qtnetwork/qtnetwork-programming.html
And find a class list here:
http://qt-project.org/doc/qt-5.0/qtnetwork/qtnetwork-module.html
Very briefly the two main classes you can use for TCP communication are QTcpServer and QTcpSocket. You can set up the server to listen for connections and it will return a QTcpSocket to do the actual communication. You can use the QTcpSocket for any outgoing communication.
If you don't want to use TCP, you can use datagrams (simpler, but ultimately less reliable). Here QUdpSocket is the main class to use, both for sending and receiving (you need to bind the socket to a port on your machine to receive).
It would be fairly easy to write a custom program to do simple file transfer based on these classes, however you can also look at higher level protocols designed to deal specifically with files.
For simple interaction with an FTP server at the other end of the connection you can use the QFtp class. An example of an FTP client application is here. Writing an FTP server in Qt would be rather more complicated, however you can look here: https://code.google.com/p/qt-ftp-server/.
All of this of this of course assumes that the Ethernet connection has been set up properly and that your computer has a valid IP address. Bear in mind that Ethernet is a link layer protocol and forms the raw basis for the higher level IP and TCP protocols. The idea of the higher level protocols is that they can used over a variety of link layers throughout the internet. It would be very unusual to write a program that interacts directly with a link layer protocol (unless of course you are writing a network stack for an OS).
On most networks configuration of IP addresses/netmasks etc is handled by a DHCP server running on one of the devices, most commonly on the router connecting everthing (if you have DHCP already running, then you probably don't have to worry). Without DHCP you can usually configure a static address and netmask on most devices. Choosing them is a fairly simple procedure. This page has a fairly good introduction to the concepts.

At first, you must be sure, that the target you want to send file to, is reachable. Use ping. If ping call is successful, then you can go further. Otherwise you should check your network settings to comply with your LAN.
You have then various ways to send files: FTP, HTTP, via netcat, using CIFS etc.

Related

TCP Networking and Desktop Applications

I made a two players "paint", it's like black screen and you draw with only one color, thats it. Your friend does the same. I've used Qt C++ for GUI and SFML for the drawing part. And for networking, I'm really new at this, I followed SFML guides about TCP socketing thing and its working really fine at the moment. Only problem is, I must open a port to be server, so my friend can connect me with my ip and with the port I've opened. It's ok when I use it but if I want to share this program with everyone, some people will have bad time when they can't open port.
Is there any other way to connect without opening port to be server, OR Is there any port that every computer already allows you to use it. We tried port 80 but it doesn't seem like working.
You have several options:
Open different ports for different clients.
Serve them on the same port in different threads.
Serve them on the same port in different processes.
Serve them on the same port in an async manner.

Configure Wifly module to receive UDP packets

I have an RN-171 wifly module connected with a micro-controller.
I am using the UDP-protocol to communicate with the module. Also, I am using the firmware's UDP auto-pair feature to set the host ip. As soon as the module receives a UDP packet, it sets the host IP address to the ip from where it received the data. Now, this host ip cannot be changed without entering into the command mode.
I want the module to behave in the following way:
Every time it receives a UDP packet, it updates the host ip to the ip address from where that signal came from.
Also, I can use the TCP protocol but it only allows a single connection at a time. One more problem that I faced using the TCP protocol was that if I try to initiate a second TCP connection with the module, it not only refuses the second connection but also hangs the first stable connection. Even if the second connection initiation does not hang the module and it just gets refused, I will be ready to work with TCP.
I have been researching a lot on the web regarding this problem but since these modules are not widely used, they have a very limited support.
I've used RN-171 extensively and have many resolved tickets in their support system.
According to the WiFly Command Reference, Advanced Features and Applications User’s Guide, you cannot open more than one TCP port with the module. (the default number being 2000)
Unfortunately, regarding the UDP functionality, there's not much you can do. If you have a new host wishing to communicate over UDP, connect to the module over TCP, go into command mode and set the address using "$$$", "set ip host 0.0.0.0", "save", "exit" commands. Alternatively, instead of 0.0.0.0, you can enter the new host's own ip address: "$$$", "set ip host ###.###.###.###", "exit". Replace "###.###.###.###" with the ip address of the device.
This way, you won't get wrong host ip in case more than one device communicates over UDP at the same time. Also, by not using "save", the auto-pairing will still be saved to EEPROM memory. Also, you can send "ip flags 0x##" before "exit", this way you can also set bit[6] to 0 (UDP auto pairing disabled) temporarily by using the hex value that has this bit set to zero.
One of my problems that Microchip technical support tested around the summer of 2013 is that you cannot use RN-171 as an access point for other RN-171s since they have a firmware error preventing one from doing that and, as of firmware v4.41, released in January of 2014, there is no fix yet nor planned.
I myself do not recommend the latest firmware version v4.41, since it does not appear to work with most routers; however Soft AP mode on this works fine. On the other hand, v4.00.1 is much more compatible, however you should take care when cutting off the power since it has a potentially disastrous bricking problem if you cut the power when flash writing is in progress - the module may lock its memory forever.
I recommend registering and opening a Microchip ticket which usually will be answered within two business days and they're quite supportive. Their firmware update cycle is however quite long, and it usually takes a year or so for a new update.

Using socat to relay one TTY stream to multiple TCP/IP destinations, plus to one 'sniffer' program

Using an embedded Linux development board, I need to put together a widget that does the following:
Reads packets in via physical serial port, and relays those packets to a number of IP addresses (up to 20 of them; with IP destinations read from a configuration file).
Also 'sniff' those serial packets using a custom program, perhaps written in c.
As someone with a programming background, the most obvious solution (to me) would be to create a c program from scratch to achieve the above. However, as this is something I need to throw together quickly, and because I need an excuse to learn more about existing Linux command-line programs and script writing (which I'm not so good at), I'm wondering if much of this could be achieved with existing command-line programs and a shell script. Then, the only part I write from scratch is my packet sniffer (call it sniffer.c).
I understand that netcat and socat can be used for relaying between devices and addresses, and I have started experimenting with both. The thought occurs to me that I could avoid having to develop and test TCP/IP software by running multiple instances of socat to relay serial data from the TTY port to remote IP addresses. Each instance of socat could handle a particular remote IP address.
Does this sound feasible, and if so, how could I effectively 'multiplex' a stream from /dev/ttyS0 (say) as the source for multiple instances of socat plus one instance of sniffer.c? Could one way be to relay data read from /dev/ttyS0 to a cache file, and then have my socat instances and sniffer.c all have a read-only access to that file?

Peer-to-peer chat

im wondering if it's possible to create p2p chat application without server(so there is no need in external static ip.Is it true?)?
EddieC is right if the computers are located inside the same sub-network (LAN) or if the computers'ip is their interface to the Internet (WAN public ip). In that case, you can just use the ip's and ports directly.
However, usually, knowing the computers ip is not enough because the machines are located behind routers inside sub-networks. Thus, because the computers are hidden behind the routers, you will have to configure the routers to foward the packets to the right computers as function of the ports used.
Have a look at : http://wiki.vuze.com/w/Port_forwarding
If you do not want to use ip's because they are dynamic, you can configure urls with Dynamic DNS services.
Good luck
It is possible. But you must have someway for one computer to tell the other computer what their IP number is. You could email it to your friend or call them on the phone or post it on a message board.
If this program only has to work on a local network (LAN), there is something called broadcasting which might be of interest to you. It allows a packet to be sent out to every device on the network without having to know their IPs (then other instances of your program could reply with the IP of their machines so you could set up proper connections).
This won't work over the internet, though (imagine being able to broadcast to every computer connected to the internet!).

How do I get a MAC address for a remote system when I only know it's IP address?

I'm working on a Wake on LAN service that will run from a web site and should interact with many different platforms - therefore, no Windows-only solutions. When a user registers their system with the web site, I need to get the MAC address to use in constructing the "magic" packet. I have a Java Applet that is able to do this for me and am aware of an ActiveX control that will work, but I'm wondering if there is a way to do this server-side by querying routers/switches. Since the system may be on any of a number of different physical subnets, using ARP won't work -- unless there's a way to configure the router(s) to perform the ARP on my behalf.
Anyone know of any network APIs, proprietary or otherwise, that can be used to look up MAC addresses given an IP address? I think we're using Cisco routers, but it's a complicated network and there may be multiple vendors involved at various levels. I'd like to get some background information on possible solutions before I go to make a sacrifice to the network gods. No point in abasing myself if it's not technically possible. :-)
EDIT: We do have the network infrastructure set up to allow directed broadcast, though figuring out the exact broadcast address since netmasks are not always /24 is another conundrum that I need to solve.
If you are on a local network that uses DHCP you might be able to look in the servers database to get the MAC of the last user with that address. In the future you could watch the network for ARP requests and cache the responses in some sort of table. You might also look at using RMON or SNMP to try and query the Address Tables on the switches and routers.
It should be noted that to use WoL across routers you either need to enable Directed Broadcasts or you need to have a relay server in the local segment.
Been a while since I played routers and swtiches but this might be a starting point for what to query using SNMP http://www.cisco.com/en/US/tech/tk648/tk362/technologies_tech_note09186a00801c9199.shtml
Use the following:
getmac /s destIp
To get the remote session Mac address.
I don't know if these might be helpful but take a look:
http://www.webdeveloper.com/forum/showthread.php?t=134120
http://www.qualitycodes.com/tutorial.php?articleid=19
You've said everything I can think of...
The source MAC address changes as a packet hops from device to device so unless the client is on the same subnet, the server won't be able to get the MAC address. (You would do it via ARP)
A signed java applet or activex control would be the easiest solution. It would be able to (almost passively) get all the networking info you need (IE doesn't even prompt to run a signed applet)
If you are fully aware of the network that is using the service then you could probably query a gateway's client-list via SNMP or CDP. You would be able to map out IP-Addresses to MAC addresses... but this is really vendor dependent (but common) and wouldn't be much better (imo) than having an applet.
Currently the application is using a Java 6 applet that allows me to extract both the hostname and the MAC address from the remote system. I don't like having this dependency on Java 6, but Snow Leopard and Windows both support it, so I can probably live with it.
On a related-front our networking folks approached me for some help with converting some existing code to ASP.NET. During the conversation I asked if they had live MAC address information (since they do port shutoffs based on suspicious network activity -- viruses/worms). Turns out they do and we may be able to leverage this project to get access to the information from the network database.
I don't think there is any way to accomplish this. When the IP packet goes via the first router the host's MAC information is lost (as you know MAC is only used in ethernet layer). If the router most close to your PC was capable of telling the remote MAC code to you, again it would only see the MAC of the next router between your PC and the "other end".
Start sacrificing.
There's no general way to do this in terms of the network unless you have no routers involved. With a router involved, you will never see the MAC address of the originating system.
This assumes that the originating system only ever has a single network interface, so has only a single MAC address.
In fact, are you even sure that your "magic packet" (whatever that is) will reach the system you want it to reach, through the routers? That sounds like a function the routers or other network infrastructure should be performing.
Mac address is only used on network segments, and is lost at each hop. Only IP is preserved for end-to-end - and even then the from ip address is rewritten when Natted. I guess my answer is, not possible unless everything is on the same network segment, or your routers are set up for proxy arp (which is not really realistic).
You can only get MAC entries in the ARP table for machines on the same network. If you connect to a machine via a router then you will only see the routers MAC address in the ARP table. So there is no way of knowing the foreign host’s MAC address unless it's a host on the same network (no routers involved).
And by the way there are many similar question already on SO.
if it's a windows system you can use NBTSTAT -A
this will return the netbios info and the IP is there
any Management system like SMS or Altiris will have this info
The DHCP server is a good idea
If it's local you can ping it and then quickly run ARP -a
look for the IP and the MAC will be there.
you might need to write a small batch file.
if you have access to the PC you can use WMI to access the info for the Nic with DHCP.
As said above we can get mac address from a known IP address if that host is in the same subnet. First ping that ip; then look at arp -a | grep and parse the string on nix* to get mac address.
We can issue system command from all programming languages standard API's and can parse the output to get mac address.Java api can ping an IP but I am not sure if we parse the ping output(some library can do it).
It would be better to avoid issuing system command and find an alternative solution as it is not really Platform Independent way of doing it.
Courtesy: Professor Saleem Bhatti

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