iOS7 translucent and live app icons - icons

It it possible to make app icons live (such as Clock icon) or be translucent (such as folders icons)?
Can't find any official information about it, only ios7 commercials.

Not that I know of I Believe that there is no translucent or live capability for third party applications when it comes to the home screen unfortunately. But you can make various elements within your application translucent.

Related

How to make a React-Native app suitable for all dimensions?

So, I started making this app a while ago, and it is now finished, excluding the question I wanna ask. How do I make an app suitable for all sizes? I used the following 3 tools- VS Studio, Expo, React-Native. I have built an app suitable for my screen size; But when I tested it on IOS (with different dimensions), Android (with different dimensions), everything is messy. That is understandable as I simply put numbers in margins, paddings, widths, heights, etc. How do I make this app auto-adjust to all screen sizes? Please Help. This is my first time making a React-Native app.
You should check each and every screen during the app development with React Native on each platforms (Android and iOS) because it saves your time. Also you should take care of some of the things at the start of new app development. Like responsive layout, internet connection check, portrait and landscape view, etc…
Here is the way to make an app suitable for all screen sizes and dimentions.
You can use “react-native-responsive-screen” package to use fully responsive UI elements. Below is the link of that package.
https://www.npmjs.com/package/react-native-responsive-screen
Also here is the link which will help you to understand, how to use it.
https://medium.com/react-native-training/build-responsive-react-native-views-for-any-device-and-support-orientation-change-1c8beba5bc23
 You can see the example code in below link using expo.
https://snack.expo.io/#ahmedmkamal/react-native-responsive-screen
Thanks.

AMP story disable fullscreen mode

I am creating an AMP story for my project with fullHD screens. I am trying to disable the "fullscreen mode" which is automatically turned on when the browser has some specific resolution. I need to get only fullscreen story without the background and buttons etc. I use screen 9:16 (1080x1920).
Example:
https://people.com/amp-stories/royal-a-to-z/
Screenshots:
Right - https://drive.google.com/file/d/1PZmG1HOfC7TkwEgD-xTeWfalI-kkaVaD/view?usp=sharing
Wrong - https://drive.google.com/file/d/128Qcg4cl4H2pUC0TxYvPG0vg_PIXPJML/view?usp=sharing
It is not currently possible to control which experience is used from the source code of the story; these default experiences are baked into the JavaScript of amp-story. If you are hoping to use this in e.g. a kiosk environment where you are looking to modify the behavior in a single browser window, you can increase your browser's zoom level to accommodate the larger screen resolution, and the desktop experience should not get triggered.

Google App maker mobile and browser compatibility

App maker sample projects are working perfectly in mobiles, forms and tables are adjusted perfectly to the mobile view. But whatever we developed in app maker the designs are not adjusted to mobile layouts they are still in the desktop view. Is there any option to configure the application to work in mobile.
Our application is not working correctly in safari is that any browser compatibility issue from app maker or it is the issue from our side.
You need to use the Flow and Layout sections along with Panels to make sure your widgets group/resize/align correctly when resizing the screen. You can test this easily in chrome by pressing F12 and toggling the device toolbar (Ctrl-Shift-M or the 2 mobile devices icon at the top of the sidebar).
Read up on CSS Flexbox to understand how the Flow section works. With a combination of Fill Parent and Fit to Content in layout, using horizontal/vertical Panels, and grouping your widgets in Panels, along with using the Flexbox features, you should be able to get your screen to accommodate desktop and varying sized mobiles. It definitely takes some time to get the right combination though.

Icon sizes- Xamarin.forms

I am working on Xmarin.forms project. I have many icons in the app. what should be the size of the icons for each platform? I know android supports
Android
72x72 - drawable
72x72 - drawable-hdpi
96x96 - drawable-xhdpi
144x144 - drawable-xxhdpi
iOS
57x57
114x114
120x120
72x72
144x144
76x76
152x152
28x28
58x58
50x50
100x100
40x40
80x80
512x512
1024x1021
This sizes are only for the logo icons? Or all the icons including toolbar icon and burger menu(using master details) has to follow this resolutions? And what size images I can use for splash screen for android,iOs and windows phone?
And what are icon sizes for windows phone?
Please guide me on this.
It depends per platform, per control.
The best would be to refer to the platform specific documentation about user interfaces.
You can find Apple's here.
The one for Android can be found here.
The Windows one can be found here.
Or have a look at this aggregated site with all sizes and flavours in one place.
Also there are some generation tools, at least for the app icons, etc. For example have a look at Make App Icon.
Last but not least; have a good look at how each platform handles icons and sizes. For iOS and Android it has to do with naming conventions or in which folder you put your icons. This is to support all resolutions out there.

phonegap + phonejs style challenges

I'm starting to use phonegap and phonejs to write mobile hybrid applications. I've followed the tutorial http://phonejs.devexpress.com/Documentation/Tutorial/Getting_Started/Your_First_Application and the app works but both on the emulator and on the device the widgets are extremely small (see screenshot https://db.tt/ZhdrOt0R, sorry for the volume dialog on the screenshot). Like this, the app is completely unusable. I checked the various css files for font-size and other size tags but there are so bloody many places...
This leads me to a more generic question: I'd like buttons with rounded corners, different margins etc. What's the strategy to change the style? There are so many classes, is there any how to how to address this other than in a trial-and-error fashion?
Thx
Kai

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