I need to select multiple markers in a map. Something like this: Box/Rectangle Draw Selection in Google Maps but with Leaflet and OSM.
I think it could be done by modifying the zoom box that appears when you shift click and drag in an OSM map, but I don't know how to do it.
Edit:
I rewrote the _onMouseUp function, as L. Sanna suggested and ended up with something like this:
_onMouseUp: function (e) {
this._finish();
var map = this._map,
layerPoint = map.mouseEventToLayerPoint(e);
if (this._startLayerPoint.equals(layerPoint)) { return; }
var bounds = new L.LatLngBounds(
map.layerPointToLatLng(this._startLayerPoint),
map.layerPointToLatLng(layerPoint));
var t=0;
var selected = new Array();
for (var i = 0; i < addressPoints.length; i++) {
var a = addressPoints[i];
pt = new L.LatLng(a[0], a[1]);
if (bounds.contains(pt) == true) {
selected[t] = a[2];
t++;
}
}
alert(selected.join('\n'))
},
I think it could be easy modificating the zoom box that appears when
you shift clic and drag in an osm map, but I don't know how to do it
Good idea. The zoom Box is actually a functionality of leaflet.
Here is the code.
Just rewrite the _onMouseUp function to fit your needs.
Have you tried something like this?
markers is an array of L.latLng() coordinates
map.on("boxzoomend", function(e) {
for (var i = 0; i < markers.length; i++) {
if (e.boxZoomBounds.contains(markers[i].getLatLng())) {
console.log(markers[i]);
}
}
});
Not enough points to comment, but in order to override the _onMouseUp function like OP posted in their edit, the leaflet tutorial gives a good explanation. Additionally, this post was very helpful and walks you through every step.
A bit late to the party but it's also possible to achieve this using the leaflet-editable plugin.
// start drawing a rectangle
function startSelection() {
const rect = new L.Draw.Rectangle(this.map);
rect.enable();
this.map.on('draw:created', (e) => {
// the rectangle will not be added to the map unless you
// explicitly add it as a layer
// get the bounds of the rect and check if your points
// are contained in it
});
}
Benefits of using this method
Allow selection with any shape (polygon, circle, path, etc.)
Allow selection using a button/programmatically (does not require holding down the shift key, which may be unknown to some users).
Does not change the zoom box functionality
Related
I have simple code but can't get how to make it works.. The idea is to press the "Delete" button to change "area" value to "0" in each feature made in GeoJson. Code below works, (but automatically, without the button), and it is clear for me:
function onEachFeature(feature, layer) {
feature.properties.area = 'x';
};
But when I want start changing values using the button (I put function inside OnEachFeature) the operation works only for the last feature in geoJson file..
function onEachFeature(feature, layer) {
function foo(){
feature.properties.area = 'x';
}
document.getElementById('delete').onclick = foo;
};
My question is how to make it works for each feature (Press the button -> Change area value ) ?
I will be very grateful for your answers !
Below link for GeoJson file:
https://api.npoint.io/2ba17bdbb50601803cd0
You can use getLayers to get all the features and then change their area property:
var geojson = L.geoJSON(data, {
onEachFeature: onEachFeature
}).addTo(map);
function deleteArea() {
var layers = geojson.getLayers();
for (var i = 0; i < layers.length; i++) {
layers[i].feature.properties.area = 0;
}
}
document.getElementById('delete').onclick = deleteArea;
I have a Canvas with multiple raster images.
I use onMouseDown on Tool to find select the item which was clicked.
I have a new requirement.
Suppose, two images overlap each other, and the upper image is partially transparent. That makes the lower image visible. But when I try to click on the lower image, obviously I end up choosing the upper image.
Failed Attempt
I tried to use the getPixel(point) function on Raster. I thought if I can figure that the selected pixel is transparent, I can ignore that raster and look for other items. But I am not getting the color value that I am expecting (transparent or not) using this function.
So, my second thought was that I need to change the mousedown event point from the global co-ordinate space to local raster co-ordinate space. It still did not work.
Is there a way to achieve what I want?
Code
tool.onMouseDown = (event) => {
project.activeLayer.children.forEach((item) => {
if (item.contains(event.point)) {
// check if hit was on a transparent raster pixel
const pixel = item.getPixel(event.point)
console.error(pixel.toCSS(true))
// 2nd attempt
const pixel = item.getPixel(item.globalToLocal(event.point))
console.error(pixel.toCSS(true))
}
}
}
There is a simpler way to do what you want to achieve.
You can rely on project.hitTestAll() method to do a hit test on all items.
Then, if the hit item is a raster, hit pixel color information will be contained in hitResult.color. hitResult.color.alpha is all you need to check if a raster was hit on a non-transparent pixel.
Here is a sketch demonstration of the solution.
const dataUrl = 'data:image/png;base64,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';
const lowOpacity = 0.3;
// create 2 rasters
new Raster({
source: dataUrl,
opacity: lowOpacity,
onLoad: function() {
this.position = view.center - 100;
}
});
new Raster({
source: dataUrl,
opacity: lowOpacity,
onLoad: function() {
this.position = view.center + 100;
}
});
// on mouse down
function onMouseDown(event) {
// unselect previously selected items
paper.project.selectedItems.forEach(item => {
item.selected = false;
item.opacity = lowOpacity;
});
// do a hit test on all project items
const hitResults = project.hitTestAll(event.point);
// for each hit result
for (let i = 0; i < hitResults.length; i++) {
const hitResult = hitResults[i];
// if item was hit on a non transparent pixel
if (hitResult && hitResult.color && hitResult.color.alpha > 0) {
// select item
hitResult.item.selected = true;
hitResult.item.opacity = 1;
// break loop
break;
}
}
}
I need help in dynamically "highlighting" cities on a world map, created using D3 and geoJSON.
I'm working on a spinning globe with 295 city-markers on it. Every 300 millisec, one of these cities need to "be highlighted", meaning 1) change its color and 2) increase its radius (and then stay that way). This gist shows the visual so far: gist example
Steps taken so far:
1) I started with "circle" elements in d3: highlighting was easily done by changing their class (and using CSS styles) and radius. However: the circles remained visible on the "backside" of the globe...
2) To solve the "no circles on back of earth" problem, this post showed me that JSON paths would help: http://bl.ocks.org/PatrickStotz/1f19b3e4cb848100ffd7.
I have now rewritten the code with these paths, and there is correct clipping of the markers on the back of the earth, but now I am stuck in dynamically accessing the radius and style of each city...
Question about changing the radius:
I understand that using path.pointRadius() I can alter the radius of the city markers. However, I want to do this dynamically (every 300msec), and only on a subselection of the markers each time. And that's where I get stuck...
Question about changing the style:
Also I would like to change the color, but assigning styles to the paths confuses me about how to access the JSON "Point" and "path" elements...
Code snippet showing my failed CSS styles attempt:
svg.append('g')
.selectAll("path")
.data(data,function(d,i){ return d.id })
.enter()
.append("path")
.datum(function(d) {
return {
type: "Point",
coordinates: [d.lon, d.lat],
class: "nohighlight" //MY ATTEMPT AT CHANGING CLASS... Not working...
}; })
.attr("class","city") //this class is assigned to the "correct" paths. Can I access them individually??
.attr("d", pathproj);
Code snippet showing the time loop in which the highlighting needs to happen:
//Highlighting the cities one by one:
var city_idx = 0; //data.id starts at 1
//Every 300 msec: highlight a new city:
var city_play = setInterval(function() {
city_idx++;
var filtered = data.filter(function(d) {
return d.id === city_idx;
});
// CHANGE CLASS?
// CHANGE RADIUS?
//Stop when all cities are highlighted
if(city_idx>=geo_data.length){
clearInterval(city_play) //terminates calls to update function within setInterval function.
};
}, 300); // end timer city play setInterval
Full code in block builder:
blockbuilder - globe and city markers
Please do let me know if I can clarify further!
We can do it this way:
To all path belonging to cities give a class
.selectAll("path")
.data(data,function(d,i){ return d.id })
.enter()
.append("path")
.classed("city", true) <--- so all cities point will have class city
Next in the timer block change radius and class dynamically like this:
var city_play = setInterval(function() {
city_idx++;
// Control the radius of ALL circles!
pathproj.pointRadius(function(d,i) {
//your biz logic
if (i < city_idx){
return 4
} else
return 2
});
// CHANGE CLASS?
// CHANGE RADIUS?
//select all elements with class city
d3.selectAll(".city").attr("class",
function(d, i){
if (i < city_idx){
return "city highlight"
} else
return "city"
}).attr("d", pathproj)
var len = d3.selectAll(".city").data().length;
console.log(city_idx, len)
//Stop when all cities are highlighted
if(city_idx>=len){
clearInterval(city_play) //terminates calls to update function within setInterval function.
};
}, 300);
working code here
I have written some code to hide specific markers in our maps based on checkboxes outside of the map itself. However, these markers also have vector features too (really on separate layers) but I want to just hide the features rather than destroy them. I tried using display(false) but get errors. Is there a function for hiding vectors?
Solution
Change the style property for OpenLayers.Feature.Vector instances. Set the display attribute to none or the visibility attribute to hidden. Redraw the layer afterwards.
According to comments in OpenLayers code:
display - {String} Symbolizers will have no effect if display is set to "none". All other values have no effect.
Example Code
For a given OpenLayers layer variable called layer, you could hide all the features as follows:
var features = layer.features;
for( var i = 0; i < features.length; i++ ) {
features[i].style = { visibility: 'hidden' };
}
layer.redraw();
This iterates over all features in a layer, allowing full control of the specific features to hide.
I have wrestled with OpenLayers a few times trying to get my features within the same layer to display exactly as I want. #igorti's solution overrides all of the feature's style properties, so I don't recommend this approach unless you have no reason to re-display the feature later on (in which case the removeFeatures() method is probably a better way to do this anyways).
Hiding Vector Features
The way I do this is to manually set the feature's style display to none and then redraw the layer. If I need to display the feature again, set the display property to block. Pretty simple:
function hideFeatures() {
var features = layer.features;
for (var i = 0; i < features.length; i++) {
var feature = features[i];
if (!isVisible(feature)) {
feature.style.display = 'none';
}
}
layer.redraw();
}
Re-Displaying Vector Features
Re-displaying hidden features is a little bit trickier depending on your situation. Take a look at the OpenLayers documentation on styling for some possibilities. But in general, if I need to display the feature again, I set the feature's style attribute to null. This ensures that when the OpenLayers renderer performs the drawFeature function, your pre-configured styles from your layer's styleMap are redrawn:
// from OpenLayers drawFeature()
if (!style) {
style = this.styleMap.createSymbolizer(feature, renderIntent);
}
So your display function might look something like this:
function displayFeatures() {
var features = layer.features;
for (var i = 0; i < features.length; i++) {
var feature = features[i];
if (isVisible(feature)) {
feature.style = null; //redraw the feature
}
}
layer.redraw();
}
Other Approaches
There are a couple other approaches to doing this. You can set the feature's fillOpacity and strokeOpacity to 0, like so:
function displayFeatures() {
var features = layer.features;
for (var i = 0; i < features.length; i++) {
var feature = features[i];
if (isVisible(feature)) {
feature.style.fillOpacity = 1;
feature.style.strokeOpacity = 1;
}
else {
feature.style.fillOpacity = 0;
feature.style.strokeOpacity = 0;
}
}
layer.redraw();
}
The downside to this approach is that any active map controls will still be able to interact with the "hidden" feature, so if a user accidentally clicks or hovers over the feature these events will still fire.
You can also create a style within your layer's styleMap called hidden, with either of the two approaches above. Then to hide a feature, simply change the feature's renderIntent to hidden.
Finally, you can add subsets of your features to separate layers, and call the layer's setVisibility method to false. This is only a good option if you don't have a need to interact with all features concurrently, since only controls for the top layer of your map will be active. (There are ways to use controls for multiple layers, but there's a lot more juggling involved and I don't recommend it unless it is absolutely necessary)
You can set display:'none' in style property. So that features will not be display
To hide features
for( var i = 0; i < features.length; i++ ) {
features[i].style = { display: 'none' };
}
layer.redraw();
To display back the hidden features
for( var i = 0; i < features.length; i++ ) {
features[i].style = null;
}
layer.redraw();
To hide the one feature
var feature = vectorlayer.getFeatureByFid(fid);
feature.style = { display: 'none' };
vectorLayer.removeFeatures(feature);
vectorLayer.addFeatures(feature);
It was not clear from your question whether you've already tried it, but if you haven't you might try the setVisibility() method.
Reference: http://dev.openlayers.org/releases/OpenLayers-2.10/doc/apidocs/files/OpenLayers/Layer-js.html#OpenLayers.Layer.setVisibility
Here is what I finally done for this matter as I had the same need but didn't want to hide each feature individually or play with CSS style:
I'll assume that you have something like the following somewhere:
myVector = new OpenLayers.Layer.Vector(...
Then link this code to the button or whatever event you need:
if( myVector.getVisibility() && myVector.features.length > 0 ) {
myVector.setVisibility(false);
} else {
myVector.setVisibility(true);
}
getVisibility() / setVisibility() references are missing from vector part but are in layer documentation.
I'm currently migrating from v2 to v3. The world should not be repeated longitudinally.
In v2 this could be archived with something like this:
var proj = new GMercatorProjection(30);
proj.tileCheckRange = function(a,b,c) {
var tileBounds = Math.pow(2,b);
if (a.y<0 || a.y >= tileBounds) {return false;}
if (a.x<0 || a.x >= tileBounds) {return false;}
return true;
};
proj.getWrapWidth = function(zoom) {
return 99999999999999;
};
G_NORMAL_MAP.getProjection = function() {return proj;};
But I have yet to find a solution for v3.
EDIT To clarify a bit: I'm not looking for a way to prevent panning (navigating sideways) but a way to prevent the map from repeating it self, esp. at low zoom-levels
Check out the two answers at How do I limit panning in Google maps API V3?. The technique outlined there should get you (depending on your use case) most of the way there or maybe all the way there.
Those answers do not show how to limit wrapping, but they do show how to limit panning. If you can take other measures to restrict what's in the initial viewport (say, if you have control over the size and can restrict the zoom levels and initial coordinates appropriately), then limiting panning can get you there.
The restriction MapOption property can help here.
new google.maps.Map(
container,
{
restriction:
{
latLngBounds: {north: 85, south: -85, west: -179.5, east: 179.5},
strictBounds: true
}
});
This will also take care of the "padding" that is usually displayed beyond the north/east bounds and make the map "end" where the map tiles end.
You can fiddle with the numbers a bit to account for a bit more (or a bit more accurate) area, but I think it should be enough for most cases.
World wrapping can be easily prevented this way (adapted from the answers linked by Trott)
// prevent wrap
var lastValid = map.getCenter();
google.maps.event.addListener(map, 'center_changed', function() {
if(map.getBounds().getNorthEast().lng() > map.getBounds().getSouthWest().lng()) {
lastValid = map.getCenter();
}
else
map.panTo(lastValid);
});