How TaskTrackers informs Jobtrackers about their state? - networking

I read about the Apache Hadoop. They said that in HDFS, tasks are any process, that is, mapper or reducer. And they together called jobs.
They have two things, JOBTRACKER, and TASKTRACKER , tasktracker is on each node that manages mapper or reducer tasks.
And, Jobtracker is the one, who manges all task-trackers.
Till now I understand all the concpts theoretically, and all the things are well explained in many blogs.
But I have one doubt, how tasktracker inform jobtracker that given task fail. How they communicate each other. Is they using any other software just like , Apache AVRO.
Please explain me the internal mechanism of this.
Looking for your kind reply.

AVRO has nothing to do with this. It is just a serialization framework, which folks usually use if they feel that Hadoop's serialization is not helping them much. Otherwise it is just another member of the Hadoop ecosystem.
Coming to your original question, it is done through heartbeats, as #thiru_k has specified above. But along with the number of available slots heartbeat signals contains some other info as well, like job status, resource usage, etc. Tasks which don't report their progress for a while are marked as hung or killed. I would suggest you to go through this link, it'll answer all your questions.

The TaskTrackers sends out heartbeat messages to the JobTracker, usually every few minutes, to reassure the JobTracker that it is still alive. These message also inform the JobTracker of the number of available slots, so the JobTracker can stay up to date with where in the cluster work can be delegated

Related

Axon Event Processing Timeout

I am using an Axon Event Tracking processor. Sometimes events take longer that 10 seconds to process.
This seems to cause the message to be processed again and this appears in the log "Releasing claim of token X/0 failed. It was owned by another node."
If I up the number of segments it does not log this BUT the event is still processed twice so I think this might be misleading. (I think I was mistaken about this)
I have tried adjusting the fetchDelay, cleanupDelay and tokenClaimInterval. None of which has fixed this. Is there a property or something that I am missing?
Edit
The scenario taking longer than 10 seconds is making a HTTP request to an external service.
I'm using axon 4.1.2 with all default configuration when using with Spring auto configuration. I cannot see the Releasing claim on token and preparing for retry in [timeout]s log.
I was having this issue with a single segment and 2 instances of the application. I realised I hadn't increased the number of segments like I thought I had.
After further investigation I have discovered that adding an additional segment seems to have stopped this. Even if I have for example 2 segments and 6 applications it still doesn't reappear, however I'm not sure how this is different to my original scenario of 1 segment and 2 application?
I didn't realise it would be possible for multiple threads to grab the same tracking token and process the same event. It sounds like the best action would be to put an idem-potency check before the HTTP call?
The Releasing claim of token [event-processor-name]/[segment-id] failed. It was owned by another node. message can only occur in three scenarios:
You are performing a merge operation of two segments which fails because the given thread doesn't own both segments.
The main event processing loop of the TrackingEventProcessor is stopped, but releasing the token claim fails because the token is already claimed by another thread.
The main event processing loop has caught an Exception, making it retry with a exponential back-off, and it tries to release the claim (which might fail with the given message).
I am guessing it's not options 1 and 2, so that would leave us with option 3. This should also mean you are seeing other WARN level messages, like:
Releasing claim on token and preparing for retry in [timeout]s
Would you be able to share whether that's the case? That way we can pinpoint a little better what the exact problem is you are encountering.
By the way, very likely you have several processes (event handling threads of the TrackingEventProcessor) stealing the TrackingToken from one another. As they're stealing an un-updated token, both (or more) will handled the same event. Hence why you see the event handler being invoked twice.
Obviously undesirable behavior and something we should resolve for you. I would like to ask you to provide answers to my comments under the question, as right now I have to little to go on. Let us figure this out #Dan!
Update
Thanks for updating your question #dan, that's very helpful.
From what you've shared, I am fairly confident that both instances are stealing the token from one another. This does depend though on whether both are using the same database for the token_entry table (although I am assuming they are).
If they are using the same table, then they should "nicely" share their work, unless one of them takes to long. If it takes to long, the token will be claimed by another process. This other process in this case is the thread of the TEP of your other application instance. The "claim timeout" is defaulted to 10 seconds, which also corresponds with the long running event handling process.
This claimTimeout is adjustable though, by invoking the Builder of the JpaTokenStore/JdbcTokenStore (depending on which you are using / auto wiring) and calling the JpaTokenStore.Builder#claimTimeout(TemporalAmount) method. And, I think this would be required on your end, giving the fact you have a long running operation.
There are of course different ways of tackling this. Like, making sure the TEP is only ran on a single instance (not really fault tolerant though), or offloading this long running operation to a schedule task which is triggered by the event.
But, I think we've found the issue at least, so I'd suggest to tweak the claimTimeout and see if the problem persists.
Let us know if this resolves the problem on your end #dan!

Use of numWorkers in firebase-queue

I am using firebase-queue in a mobile app to handle some server side work. In the firebase-queue documentation here, it says that we can specify an optional parameter numWorkers which specifies number of workers that can run simultaneously for the node.js thread. I don't fully understand how to use this parameter in my application. For e.g., one of the thing that I am doing on the server side using firebase-queue is to send a verification code to the user when he/she first logs into the application. Now this could be hundreds of users in the future. I have a few questions that I wanted to clarify to understand the user of numWorkers a little better
When should I have more than one worker for a firebase queue?
What is the optimum number of workers for any firebase queue? Coming from a Java background, it's said that having more and more threads running in an application may start to become an overhead after a certain limit. Not sure if similar principles apply here.
If I have more than one queue serving different specIds, then do I need to think about of number of total workers at cumulative level rather than per queue. I have four queues at the moment.
Please let me know if you have information in regards to my questions above. Any inputs are appreciated.
Update - June 5, 2016
After some more playing around with the firebase-queue, I have realized that the numWorkers controls how many task of a given spec can be running simultaneously. Since the queue worker is not working in an asynchronous fashion, if tasks of a given specId takes a long time to finish, then you may end up with many tasks in the queue waiting to be picked up. For e.g. if there is a network element in the processing of the task, then it may take longer to finish and if you expect a lot of these tasks to be present on the queue, then you should have a more than one worker in the firebase queue. So, I know the answer to my first question now.
I am still wondering about question 2 and 3. I have some tasks in the queue which could be in hundreds or thousands at a given time and some of them involve a network element, so they may take a considerable amount of time to finish. I am not sure of the repercussions of having say hundred workers for a queue. I am not able to test it myself since my app is still in development state and I don't have a setup to simulate a large amount of such tasks at the moment.

Asynchronous task queue or not?

I'm looking at using celery to execute some tasks for my website asynchronously (yes I'm super new to this idea and will probably say some stupid things in this question, sorry in advance). I'm wondering: what criteria do people use to determine whether or not a particular task should be executed asynchronously with a task queue like celery vs using an http request or an ajax request? After reading a few blogs etc. people have been suggesting using task queues for:
Tasks that the user doesn't need immediately
Tasks that are periodic
Preventing tons of database requests (or other expensive tasks) from being executed all at once
Aggregating tasks
So I guess my question is: what types of tasks should I not use a task queue for? If a task is not holding up any other part of a request (not keeping a user waiting) and isn't periodic is there a situation where it would still make sense to use a task queue? Does it make sense to aggregate database modifications? and if so, how exactly does that save resources? Thanks for the help!
I've been looking at this some more, and my conclusion is that a queue should be used for tasks only if:
there is an increase in efficiency
the task is independent of other processes
the task is simple
the task is repeated a lot
This a a pretty weak answer, but if it starts a discussion by people more knowledgeable than myself it will have done its job :)
Adding:
If you want to guarantee execution of a task (tasks queues typically focus on retrying)
If you want to stay within a 3rd party rate limit (say, send up to 10 emails per second)
If a task is CPU intensive and would bog down other client requests to your main API server
An incredibly good resource for this is here, both part 1 and 2

Event Driven Architecture - Service Contract Design

I'm having difficulty conceptualising a requirement I have into something that will fit into our nascent SOA/EDA
We have a component I'll call the Data Downloader. This is a facade for an external data provider that has both high latency and a cost associated with every request. I want to take this component and create a re-usable service out of it with a clear contract definition. It is up to me to decide how that contract should work, however its responsibilities are two-fold:
Maintain the parameter list (called a Download Definition) for an upcoming scheduled download
Manage the technical details of the communication to the external service
Basically, it manages the 'how' of the communication. The 'what' and the 'when' are the responsibilities of two other components:
The 'what' is managed by 'Clients' who are responsible for
determining the parameters for the download.
The 'when' is managed by a dedicated scheduling component. Because of the cost associated with the downloads we'd like to batch the requests intraday.
Hopefully this sequence diagram explains the responsibilities of the services:
Because each of the responsibilities are split out in three different components, we get all sorts of potential race conditions with async messaging. For instance when the Scheduler tells the Downloader to do its work, because the 'Append to Download Definition' command is asynchronous, there is no guarantee that the pending requests from Client A have actually been serviced. But this all screams high-coupling to me; why should the Scheduler necessarily know about any 'prerequisite' client requests that need to have been actioned before it can invoke a download?
Some potential solutions we've toyed with:
Make the 'Append to Download Definition' command a blocking request/response operation. But this then breaks the perf. and scalability benefits of having an EDA
Build something in the Downloader to ensure that it only runs when there are no pending commands in its incoming request queue. But that then introduces a dependency on the underlying messaging infrastructure which I don't like either.
Makes me think I'm thinking about this problem in a completely backward way. Or is this just a classic case of someone trying to fit a synchronous RPC requirement into an async event-driven architecture?
The thing I like most about EDA and SOA, is that it almost completely eliminates the notion of race condition. As long as your events are associated with some association key (e.g. downloadId), the problem you describe can be addressed with several solutions of different complexities - depending on your needs. I'm not sure I totally understand the described use-case but I will try my best
Out of the top of my head:
DataDownloader maintains a list of received Download Definitions and a list of triggered downloads. When a definition is received it is checked against the triggers list to see if the associated download has already been triggered, and if it was, execute the download. When a TriggerDownloadCommand is recieved, the definitions list is checked against a definition with the associated downloadId.
For more complex situation, consider using the Saga pattern, which is implemented by some 3rd party messaging infrastructures. With some simple configuration, it will handle both messages, and initiate the actual download when the required condition is satisfied. This is more appropriate for distributed systems, where an in-memory collection is out of the question.
You can also configure your scheduler (or the trigger command handler) to retry when an error is signaled (e.g. by an exception), in order to avoid that race condition, and ultimately give up after a specified timeout.
Does this help?

Long-running ASP.NET tasks

I know there's a bunch of APIs out there that do this, but I also know that the hosting environment (being ASP.NET) puts restrictions on what you can reliably do in a separate thread.
I could be completely wrong, so please correct me if I am, this is however what I think I know.
A request typically timeouts after 120 seconds (this is configurable) but eventually the ASP.NET runtime will kill a request that's taking too long to complete.
The hosting environment, typically IIS, employs process recycling and can at any point decide to recycle your app. When this happens all threads are aborted and the app restarts. I'm however not sure how aggressive it is, it would be kind of stupid to assume that it would abort a normal ongoing HTTP request but I would expect it to abort a thread because it doesn't know anything about the unit of work of a thread.
If you had to create a programming model that easily and reliably and theoretically put a long running task, that would have to run for days, how would you accomplish this from within an ASP.NET application?
The following are my thoughts on the issue:
I've been thinking a long the line of hosting a WCF service in a win32 service. And talk to the service through WCF. This is however not very practical, because the only reason I would choose to do so, is to send tasks (units of work) from several different web apps. I'd then eventually ask the service for status updates and act accordingly. My biggest concern with this is that it would NOT be a particular great experience if I had to deploy every task to the service for it to be able to execute some instructions. There's also this issue of input, how would I feed this service with data if I had a large data set and needed to chew through it?
What I typically do right now is this
SELECT TOP 10 *
FROM WorkItem WITH (ROWLOCK, UPDLOCK, READPAST)
WHERE WorkCompleted IS NULL
It allows me to use a SQL Server database as a work queue and periodically poll the database with this query for work. If the work item completed with success, I mark it as done and proceed until there's nothing more to do. What I don't like is that I could theoretically be interrupted at any point and if I'm in-between success and marking it as done, I could end up processing the same work item twice. I might be a bit paranoid and this might be all fine but as I understand it there's no guarantee that that won't happen...
I know there's been similar questions on SO before but non really answers with a definitive answer. This is a really common thing, yet the ASP.NET hosting environment is ill equipped to handle long-running work.
Please share your thoughts.
Have a look at NServiceBus
NServiceBus is an open source
communications framework for .NET with
build in support for publish/subscribe
and long-running processes.
It is a technology build upon MSMQ, which means that your messages don't get lost since they are persisted to disk. Nevertheless the Framework has an impressive performance and an intuitive API.
John,
I agree that ASP.NET is not suitable for Async tasks as you have described them, nor should it be. It is designed as a web hosting platform, not a back of house processor.
We have had similar situations in the past and we have used a solution similar to what you have described. In summary, keep your WCF service under ASP.NET, use a "Queue" table with a Windows Service as the "QueueProcessor". The client should poll to see if work is done (or use messaging to notify the client).
We used a table that contained the process and it's information (eg InvoicingRun). On that table was a status (Pending, Running, Completed, Failed). The client would submit a new InvoicingRun with a status of Pending. A Windows service (the processor) would poll the database to get any runs that in the pending stage (you could also use SQL Notification so you don't need to poll. If a pending run was found, it would move it to running, do the processing and then move it to completed/failed.
In the case where the process failed fatally (eg DB down, process killed), the run would be left in a running state, and human intervention was required. If the process failed in an non-fatal state (exception, error), the process would be moved to failed, and you can choose to retry or have human intervantion.
If there were multiple processors, the first one to move it to a running state got that job. You can use this method to prevent the job being run twice. Alternate is to do the select then update to running under a transaction. Make sure either of these outside a transaction larger transaction. Sample (rough) SQL:
UPDATE InvoicingRun
SET Status = 2 -- Running
WHERE ID = 1
AND Status = 1 -- Pending
IF ##RowCount = 0
SELECT Cast(0 as bit)
ELSE
SELECT Cast(1 as bit)
Rob
Use a simple background tasks / jobs framework like Hangfire and apply these best practice principals to the design of the rest of your solution:
Keep all actions as small as possible; to achieve this, you should-
Divide long running jobs into batches and queue them (in a Hangfire queue or on a bus of another sort)
Make sure your small jobs (batched parts of long jobs) are idempotent (have all the context they need to run in any order). This way you don't have to use a quete which maintains a sequence; because then you can
Parallelise the execution of jobs in your queue depending on how many nodes you have in your web server farm. You can even control how much load this subjects your farm to (as a trade off to servicing web requests). This ensures that you complete the whole job (all batches) as fast and as efficiently as possible, while not compromising your cluster from servicing web clients.
Have thought about the use the Workflow Foundation instead of your custom implementation? It also allows you to persist states. Tasks could be defined as workflows in this case.
Just some thoughts...
Michael

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