Marker do not appear when I try to integrate Google Maps into an existing web page - css

I previously prepare a javascript that shows some marker downloaded in JSON format, from a webservice.
The code is:
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<title>MAP</title>
<link type="text/css" href="css/style.css" rel="stylesheet" media="all" />
<script type="text/javascript" src="http://maps.google.com/maps/api/js?sensor=false&v=3.8"></script>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<script type="text/javascript" src="map_bar.js"></script>
</head>
<body>
<h1>MAPPA</h1>
<div id="map"></div>
</body>
</html>
that calls the map_bar.js:
(function() {
window.onload = function() {
// Creating a new map
var map = new google.maps.Map(document.getElementById("map"), {
center: new google.maps.LatLng(80.650535,41.886146),
zoom: 12,
mapTypeId: google.maps.MapTypeId.ROADMAP
});
// Creating a global infoWindow object that will be reused by all markers
function createPoints(json){
var infoWindow = new google.maps.InfoWindow();
// Looping through the JSON data
for (var i = 0, length = json.locations.length; i < length; i++) {
var data = json.locations[i],
latLng = new google.maps.LatLng(data.lat, data.long);
console.log(data.long);
var iconBase = 'https://maps.google.com/mapfiles/kml/shapes/';
var marker = new google.maps.Marker({
position: latLng,
map: map,
title: data.nombre,
icon: 'beer.png'
});
(function(marker, data) {
// Attaching a click event to the current marker
google.maps.event.addListener(marker, "click", function() {
info = data.nombre+'<br/>'+data.offerta+'<br/>'+data.horario;
infoWindow.setContent(info); //esto escibe las info
infoWindow.open(map, marker);
});
})
(marker, data);
}
}
// Get the JSON data from PHP script
var json ;
$.getJSON("http://mywebservice.php").done(function(data) {
console.log(data);
json = data;
createPoints(json);
});
}
})();
It works, but the problem appears when I trying to integrate that in an existing webpage.
I have some sections and putting the same code in my "map section", the map appears but not markers.
The console.log(data) into the getJSON method not give back the point. It strange because the same code works in a "stand alone" page.
Any idea about that?
Thanks in advance.

jquery getJSON is subject to the same origin policy, a sub-domain is not the same domain as the main domain.
Using a relative reference to a file in the sub-domain fixes the issue.

Related

Geoxml3 CreatePolygon function

I am trying to know how to use the createPolygon function in the parser options.
This is my index file but it gives me this error: Cannot read property 'bounds' of undefined.
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no"/>
<meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
<title>Geoxml3</title>
<style>
html{height:100%;}
body{height:100%;margin:0px;}
#map_canvas{height: 90%;width: 90%;}
</style>
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"></script>
<script src="https://maps.googleapis.com/maps/api/js?sensor=false"></script>
<script type="text/javascript" src="http://geoxml3.googlecode.com/svn/branches/polys/geoxml3.js"></script>
</head>
<body>
<div id="map_canvas"></div>
<script type="text/javascript">
var geoXml="", map="";
var infowindow = new google.maps.InfoWindow({});
function initialize() {
var myOptions = {
center: new google.maps.LatLng(39.397, -100.644),
zoom: 4,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
map = new google.maps.Map(document.getElementById("map_canvas"), myOptions);
geoXml = new geoXML3.parser({
map: map,
zoom: true,
createMarker: addMyMarker,
createPolygon: addMyPolygon,
singleInfoWindow: true,
suppressInfoWindows: true
});
geoXml.parse('testPolygon.xml');
function addMyMarker(placemark) {
var marker = geoXml.createMarker(placemark);
//marker.setAnimation(google.maps.Animation.BOUNCE);
google.maps.event.addListener(marker, 'click', function() {
infowindow.setContent(placemark.description);
infowindow.setPosition(marker.getPosition());
infowindow.open(map,marker);
});
};
function addMyPolygon(placemark) {
var polygon = geoXml.createPolygon(placemark);
google.maps.event.addListener(polygon, 'click', function() {
infowindow.setContent(placemark.description);
var lat = event.latLng.lat();
var lng = event.latLng.lng();
var myLatlng = new google.maps.LatLng(lat,lng);
infowindow.setPosition(myLatlng);
infowindow.open(map,polygon);
});
};
};
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</body>
</html>
I want to know if is correct the way I'm using the 'createPolygon:addMyPolygon' function, or where is the issue, I mean how can I set a click Listener for each polygon using the createPolygon function.
I did it with the createMarker function for a KML with markers, but in the file above the createPolygon doesn't parse my KML file.
My KML/XML file is:
http://www.geocodezip.com/geoxml3_test/testPolygon.xml
The createPolygon function needs to return the resulting polygon to GeoXml3 so it can manage it.
function addMyPolygon(placemark) {
var polygon = geoXml.createPolygon(placemark);
google.maps.event.addListener(polygon, 'click', function(event) {
var myLatlng = event.latLng;
infowindow.setContent("<b>"+placemark.name+"</b><br>"+placemark.description+"<br>"+event.latLng.toUrlValue(6));
infowindow.setPosition(myLatlng);
infowindow.open(map);
});
return polygon;
};
Also, if you are going to use event inside the polygon 'click' listener it needs to be defined.
working example

Centering Google Maps from a marker

Im triying to create a map with a marker from a position taken from a database. I succeed creating the map using this tutorial. The problem is that i have to enter manually the center position when i create the map.
¿Is there a way to center the map using the marker?. The code that im using is the following:
<!DOCTYPE html >
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
<title>PHP/MySQL & Google Maps Example</title>
<script type="text/javascript" src="https://maps.googleapis.com/maps/api/js"></script>
<script type="text/javascript">
//<![CDATA[
var customIcons = {
restaurant: {
icon: 'http://labs.google.com/ridefinder/images/mm_20_blue.png'
},
bar: {
icon: 'http://labs.google.com/ridefinder/images/mm_20_red.png'
}
};
function load() {
var map = new google.maps.Map(document.getElementById("map"), {
center: new google.maps.LatLng(47.6145, -122.3418),
zoom: 13,
mapTypeId: 'roadmap'
});
var infoWindow = new google.maps.InfoWindow;
// Change this depending on the name of your PHP file
downloadUrl("loadposition.php", function(data) {
var xml = data.responseXML;
var markers = xml.documentElement.getElementsByTagName("marker");
for (var i = 0; i < markers.length; i++) {
var name = markers[i].getAttribute("name");
var address = markers[i].getAttribute("address");
var type = markers[i].getAttribute("type");
var point = new google.maps.LatLng(
parseFloat(markers[i].getAttribute("Latitud")),
parseFloat(markers[i].getAttribute("Longitud")));
var html = "<b>" + name + "</b> <br/>" + address;
var icon = customIcons[type] || {};
var marker = new google.maps.Marker({
map: map,
position: point,
icon: icon.icon
});
bindInfoWindow(marker, map, infoWindow, html);
}
});
}
function bindInfoWindow(marker, map, infoWindow, html) {
google.maps.event.addListener(marker, 'click', function() {
infoWindow.setContent(html);
infoWindow.open(map, marker);
});
}
function downloadUrl(url, callback) {
var request = window.ActiveXObject ?
new ActiveXObject('Microsoft.XMLHTTP') :
new XMLHttpRequest;
request.onreadystatechange = function() {
if (request.readyState == 4) {
request.onreadystatechange = doNothing;
callback(request, request.status);
}
};
request.open('GET', url, true);
request.send(null);
}
function doNothing() {}
//]]>
</script>
</head>
<body onload="load()">
<div id="map" style="width: 500px; height: 300px"></div>
</body>
</html>
Also my XML generated file looks like this:
<markers>
<marker Latitud="-33.449148" Longitud="-70.552886"/>
</markers>
Thanks a lot!
I used this in an app after adding the marker. Might help you.
bounds = new google.maps.LatLngBounds();
bounds.extend(marker.position);
if (!bounds.isEmpty())
map.panTo(bounds.getCenter());
Original idea was to find the center of a bunch of markers, so this might be overkill.

google maps loading map on button click - loading markers with another button

I'm trying to load markers on the click of a button, but somewhere i'm missing something. 1. map pulls out and loads with one button click. 2. markers load with the click of a different button. here's what i have:
<!DOCTYPE>
<head>
<meta http-equiv="content-type" content="text/html; charset=utf-8"/>
<title></title>
<link rel="stylesheet" type="text/css" href="
<?php
$stylesarray = array("field");
echo $stylesarray[mt_rand(0,count($stylesarray)-1)];
?>.css">
<link rel="shortcut icon" href="images/favicon.ico">
<script src="http://code.jquery.com/jquery-latest.js"></script>
<script src="http://maps.googleapis.com/maps/api/js?key=xxx&sensor=false"></script>
<script type="text/javascript">
var map = null;
$(document).ready(function(){
var lat=document.getElementById("latitude");
var long=document.getElementById("longitude");
if (navigator.geolocation){
navigator.geolocation.getCurrentPosition(showPosition);
}
function showPosition(position) {
lat.value=+position.coords.latitude;
long.value=+position.coords.longitude;
}
});
function load() {
var map = new google.maps.Map(document.getElementById("mapcontainer"), {
center: new google.maps.LatLng(20,0),
zoom: 3,
styles: mapstyle,
mapTypeControl: false,
navigationControl: false,
streetViewControl: false,
maxZoom: 8,
minZoom: 3,
mapTypeId: 'roadmap'
});
}
function getmarkers(){
downloadUrl("markers.php", function(data) {
//alert ("it works");
var xml = data.responseXML;
var markers = xml.documentElement.getElementsByTagName("marker");
for (var i = 0; i < markers.length; i++) {
var id = markers[i].getAttribute("id");
var info = markers[i].getAttribute("info");
var point = new google.maps.LatLng(
parseFloat(markers[i].getAttribute("latitude")),
parseFloat(markers[i].getAttribute("longitude")));
var date = markers[i].getAttribute("date");
var html = "<div id='tooltip'><div id='tiptext'>" + info
+ "<div id='number'>" + id + "</div>"
+ "<div id='date'>" + date + "</div>"
+ "</div></div>";
var marker = new google.maps.Marker({
map: map,
position: point,
icon: 'images/mapicon.png'
});
createTooltip(marker, html);
}
});
</script>
</head>
<body>
<div id="mapcontainer">
<form>
<input type="button" id="map" onClick="load()"></input>
</form>
<form>
<input type="button" onClick="getmarkers()"></input>
</form>
</body>
</html>
xml sample:
<markers>
<marker id="330" info="blahblah" date="2012-10-03" latitude="20.00" longitude="-81.00"/>
</markers>
Your map variable is local to your initialize function. It won't be accessible to the code that loads the markers.
Try defining it globally (outside of any functions):
var map = null;
Then initialize it in your load function
function load() {
map = new google.maps.Map(document.getElementById("mapcontainer"), {
The problem (after syntax errors) with your posted code is that the getmarkers function is local to the load function. It needs to be global to be called by an HTML element click function.
Live working version based off your example code
It seems like you do not declare the map variable in the global scope. Only in the load function scope, declare it as a global variable and it should work.
var map = null; // Declaring map in the global scope
function load() {
// map references to global scope
map = new google.maps.Map(document.getElementById("mapcontainer"), {
...
}
downloadUrl("markerinfo.php", function(data) {
...
var marker = new google.maps.Marker({
map: map, // map references to global scope
position: point,
icon: 'images/mapicon.png'
});
createTooltip(marker, html);
}
});
Try wrapping the DownloadUrl function call in another function and call that instead.
<input type="button" id="markerload" onClick="getMarkers()"></input>
function getMarkers() {
downloadUrl("markerinfo.php", function(data) {
...
});
}
function getmarkers() is designed to retrieve all markers with a for loop
for (var i = 0; i < markers.length; i++) {
To load one marker at a time you will need to increment it for each button click
Ie Var i =0 globally
Increment i at end of getmarkers() i++
You should stop the increments after the last member of array when it gets to markers.length

update markers without reloading the web page google maps v3

First of all I apologize for my poor English but I can not find the answer to my question on all French forums.
I am developing an application that is to make real-time tracking of a fleet of vehicles.
I'm at the end of this application but I have a problem. I can not update my markers without reloading my web page.
I tried with settimeout() but it still charging my map
here is my code thank you for your help.
ps: when completed this application will be available in open source
<html lang="fr">
<head>
<link rel="stylesheet" media="screen" type="text/css" title="Exemple" href="theme.css"/>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
<meta charset="UTF-8" />
<title>Geonano V1</title>
<style type="text/css">
html{height: 100%}
body{height: 100%; margin: 0px; padding: 0px}
#EmplacementDeMaCarte{height: 100%}
</style>
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?sensor=false"></script>
<script type="text/javascript">
function initialisation() {
var tableauLieux = [
//here I have a loop in php to get my markers in my database
["Paris", 48.86110, 2.34459],
["Versailles", 48.78199, 2.11045]
];
var optionsCarte = {
mapTypeId: google.maps.MapTypeId.ROADMAP
};
var maCarte = new google.maps.Map(document.getElementById("EmplacementDeMaCarte"), optionsCarte);
var bounds = new google.maps.LatLngBounds();
for (var i = 0; i < tableauLieux.length; i++) {
var Lieu = tableauLieux[i];
var pointLieu = new google.maps.LatLng(Lieu[1], Lieu[2]);
bounds.extend(pointLieu);
var marqueurLieu = new google.maps.Marker({
position: pointLieu,
map: maCarte,
title: Lieu[0],
icon : Lieu[3],
clickable: true
});
//création de l'info-bulle
var infoBulle = new google.maps.InfoWindow({
content: Lieu[0]//ici on peut mettre des balises HTML
});
google.maps.event.addListener(marqueurLieu, 'click', function() {
infowindow.setContent(Lieu[i][0]);
infoBulle .open(maCarte,marqueurLieu);
});
}
maCarte.fitBounds(bounds);
}
google.maps.event.addDomListener(window, 'load', initialisation);
setInterval("initialisation()", 5000);
</script>
</head>
<body>
<div id="EmplacementDeMaCarte"></div>
</body>
<META HTTP-EQUIV="Refresh" CONTENT="120; URL=http://localhost/geonano.php">
</html>
You'll have to request a ressource(may be a PHP-script) which returns the data for the markers(tableauLieux) using AJAX.
Once you got the response, remove the current markers and create the new markers.
If I understand it correctly, you're redrawing the map each 5 second with all the markers.
Bascily what you want to do is store your marker in an array that you can loop through at a later time to change their lat and lng. Clear them from the map, change the information and then put them back on the map. Changing the information is going to need some ajax.
marker.setMap(null);
a good way to do that is using something like
refreshIntervalId = setInterval("requestPoints()", 4000);
function requestPoints() {
$.ajax({
url:'{% url 'gpstracking.ajax.request_tracks' %}',
type: 'get',
dataType: 'json',
data: {
vehicles: vehicles
},
success: function (positions) {
updatePoints (positions);
}
});
}
function updatePoints (positions) {
console.debug('updating markers');
var lttd;
var lgtd;
for (var i=0; i < positions.length; i++) {
lttd = positions[i].latitude;
lgtd = positions[i].longitude;
position = map.createPosition({
lat: lttd,
lng: lgtd,
});
markers[positions[i].registration].setPosition(position);
};
if (positions.length > 1) {
//map.fitZoom();
} else {
map.setCenter (lttd, lgtd);
}
}

Google Map V3 API Not working in localhost

I copied following javascript code from google maps documentation, but it doesn't work, it only shows a white blank page, nothing loads.
<!DOCTYPE html>
<html>
<head>
<title>Google Maps JavaScript API v3 Example: Map Geolocation</title>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no">
<meta charset="UTF-8">
<!--
Include the maps javascript with sensor=true because this code is using a
sensor (a GPS locator) to determine the user's location.
See: http://code.google.com/apis/maps/documentation/javascript/basics.html#SpecifyingSensor
-->
<script type="text/javascript"
src="http://maps.googleapis.com/maps/api/js?sensor=true"></script>
<script type="text/javascript">
var map;
function initialize() {
var myOptions = {
zoom: 6,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
map = new google.maps.Map(document.getElementById('map_canvas'),
myOptions);
// Try HTML5 geolocation
if(navigator.geolocation) {
navigator.geolocation.getCurrentPosition(function(position) {
var pos = new google.maps.LatLng(position.coords.latitude,
position.coords.longitude);
var infowindow = new google.maps.InfoWindow({
map: map,
position: pos,
content: 'Location found using HTML5.'
});
map.setCenter(pos);
}, function() {
handleNoGeolocation(true);
});
} else {
// Browser doesn't support Geolocation
handleNoGeolocation(false);
}
}
function handleNoGeolocation(errorFlag) {
if (errorFlag) {
var content = 'Error: The Geolocation service failed.';
} else {
var content = 'Error: Your browser doesn\'t support geolocation.';
}
var options = {
map: map,
position: new google.maps.LatLng(60, 105),
content: content
};
var infowindow = new google.maps.InfoWindow(options);
map.setCenter(options.position);
}
google.maps.event.addDomListener(window, 'load', initialize);
</script>
</head>
<body>
<div id="map_canvas"></div>
</body>
</html>
Since v3 require api key what's wrong with it? I checked in google chrome and firefox but no clue.
Looks like you are missing a closing html tag, unless that is a typo.
Add this </html> at the bottom of the page.
You need to provide a center location to create your map. In your initialize() function change the map options to include the location you want to start with:
var myCenter = new google.maps.LatLng(60.0,105.0);
var myOptions = {
zoom: 6,
center: myCenter,
mapTypeId: google.maps.MapTypeId.ROADMAP
};
When (or if) you get a location from the geolocation service the center will be changed by your code.
Old question, will answer anyhow in case anyone else lands here.
I ended up using a slightly different implementation to get this to work:
<script type="text/javascript">
function initialize() {
var mapOptions = {zoom: 8, center: new google.maps.LatLng(-34.397, 150.644)};
var map = new google.maps.Map(document.getElementById('map-canvas'),
mapOptions);
}
function loadScript() {
var script = document.createElement('script');
script.type = 'text/javascript';
script.src = 'https://maps.googleapis.com/maps/api/js?v=3.exp'+
'&key={{API_KEY}}&sensor=false&callback=initialize';
document.body.appendChild(script);
}
window.onload = loadScript();
</script>
The part that I had to add to get it to work from other (nearly identical) versions of this, was the () at the end of loadScript(). The implicit function call simply was not happening.
You will need to replace {{API_KEY}} with your own. I am not sure if this is required, but it was part of what led me to a working implementation.
If you do not have one, follow the steps listed here

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