I have a web service that performs some operations. When an event occurs I will like to notify the clients. The problem that I have is that I am able to connect from the client to the server but not the other way around because clients happen to be behind a NAT (router). Currently I am making a request every minute to check for notifications. It would be nice if I can have a technique where I could notify the clients faster without having to make so many unnecessary request.
Note:
The client is a c# console application and the server is a asp.net website.
(note if an event happens on the server I will like to notify all clients)
Use SignalR. This is Microsoft's new library for abstracting out real time server-client connections and if your setup allows it, it supports the new WebSockets protocol.
Taken from asp.net website. The Client Code
var hubConnection = new HubConnection("http://www.contoso.com/");
IHubProxy stockTickerHubProxy = hubConnection.CreateHubProxy("StockTickerHub");
stockTickerHubProxy.On<Stock>("UpdateStockPrice",
stock => Console.WriteLine("Stock update for {0} new price {1}", stock.Symbol, stock.Price));
await hubConnection.Start();
Related
I have following scenario:
User request for certain resource on server, This request is long running task and very like 2~3 seconds to 10 seconds. We issue a JobTicket to user, As our user want to wait.
On receiving request we store that request in persistence storage and issue a token to user as JobTicket (GUID).
User make connection with Hub to get information about that GUID.
In Background:
We have WAS Hosted as well as Windows Service to perform some operation on that request.
On complete, WAS Hosted/Windows Service call our Web Application that job has been completed.
From there based on job Ticket we identify which user and on its connection we let user know its job has been completed.
Now we have farm of servers, we are using Windows Server On Prem ServiceBus 1.1 which is working fine, But challenge we have is that we are not able to intercept ServiceBus based backplane message broadcast and message is going to all the client. As we have farm, user intermediately may have drop connection and connected to other server based on load balancer so we need to have scale out using Service Bus as its kind of seamless to integrate and we are also using for our internal purpose in our application so we don't want to user any other mix in complex solution.
I have tried using IHubPipelineModule but still Scale out message broadcast not passing thru that, I tried to hookup SignalR code directly and debug thru it but its taking long. I don't want to mess-up something arbitrary in actual code. As I can see that in OnReceive I can see message are coming, but not able to follow further. I just need small mechanism that I can intercept broadcast message and make sure that it goes to client it intended and not all the client by wasting resources, and security concern as well.
Please help me on this issue, it's kind of stuck from last 4 days and not able to come to any solution and same time I want to go with establish pattern and don't want to fork any special build for this kind of small issues which I am sure one of you expert knows how I can do that seamlessly.
Thanks,
Shrenik
After lots of struggling and not finding straight forward way, I have found the way as below for someone else in future it might help.
Scenario:
1. Web Farm: Host External User facing Web Pages
2. Backend Process: Which is mix of WebApi, SharePoint, Windows Service etc.
User from Web Page submit some request and get a unique id as return back. Internally on receiving request, we queue that request to Service Bus using TopicClient for processing.
There are pool of Windows Service watching on Message on Service Bus using SubscriptionClient and process that message. On completion of process which can run from 5 seconds to 30 seconds and some cases even more. We need to inform client that its job done if its waiting on web page or waiting for completion notification.
In this story, We are using SignalR to push job completion notification to client.
Now my earlier problem is How I let know from windows service to web application that job is done so send notification to client who submitted request.
One way is we hosted another hub internally in web application, Windows service act as client and call web application hosted hub, and in that hub method it will call external facing hub method to propagate message to specific client who submitted request, for which we are using Single user Group.
And as we have register service bus as backplane it will propagate to other servers and then appropriate client will get notification. So this is ideal solution and should work in most cases.
In above approach we have one limitation that, how Windows Service connect to Web Client, as we donot have windows auth, but we have openid based auth with ADFS. Now in such case Web Application required special code in which provide separate userid or password for windows service to communicate or have windows authentication also allowed for that hub for service account of windows service.
I was trying and trying how to remove all this hopes between interserver communication and again management of extra security.
So I did below with simplicity, though it tooks me whole night to find our internal of SignalR. But it works:
Approach is to send message directly to ServiceBus Backplane, and as all Web Server already hooked-up with ServiceBus backplane then they will get message.
Unfortunately SignalR doesn't provide such mechanism to send message directly to Backplane. I think its on pub/sub model so they don't want somebody to hack in their system :). or its violation of their pattern, but its make sense, in my case because of different roles and security, I have simplify code as below:
Create a ServiceBusMessageBus instance in my code, Same way as Below: Though I have created separate instance and store till lifetime of Windows Service, so I don't create instance every time:
ServiceBusMessageBus serviceBusBackplane = new ServiceBusMessageBus(new DefaultDependencyResolver(), new ServiceBusScaleoutConfiguration(connectionString, appName));
Create a ClientHubInvocation Object: This is a message which actually get created in SignalR infrastructure when Backplane based message broadcast:
ClientHubInvocation hubData = new ClientHubInvocation
{
Args = new object[] { msg },
Hub = "JobStatusHub",
Method = "onJobStatus",
State = null,
};
Create a Message object which accept by ServiceBusMessageBus.Publish, Yes, so this is a method which actually get called on base class ScaleoutMessageBus.Publish. This class is actually responsible for sending message to topic and other subscribers on other server nodes. Why not use that directly. Now to create Message Object, You need following code:
Message backplaneMessage = new Message(
sourceId,
"hg-JobStatusHub." + name,
new ArraySegment(Encoding.UTF8.GetBytes(JsonConvert.SerializeObject(hubData))));
In above second parameter is something interesting,
In case if you want to publish to all the client then syntax is "h-", in my case specific group user, so syntax is "hg-.. You can check the code here: https://github.com/SignalR/SignalR/blob/bc9412bcab0f5ef097c7dc919e3ea1b37fc8718c/src/Microsoft.AspNet.SignalR.Core/Infrastructure/PrefixHelper.cs
Publish your message to backplane directly as below:
await serviceBusBackplane.Publish(backplaneMessage);
I wish this PrefixHelper class have been public.
Remember: This is not recommended way and doent insulate from future upgrade for SignalR, as its internal they may change so any upgrade might come with small hazale to change this code. But in summary this works. Hope SignalR Team provide some mechanisam out of box to send message directly to backplane instead.
Thanks
I'd like to use Azure to host my web application, for instance CloudService web role or Azure Websites, inside the application I use SignalR to connect client and server.
Since I scaled two instances for my web roles, it seems I came across a very common problem, the SignalR could not find the correct original instance. The client JavaScript said it was already started, but the server hub OnConnected event randomly not raised, so were the server methods which intended to be called by clients, all these strange issues happened randomly.
Once I changed the instance to be one, all the problems gone. So can anyone explain what happened when the client call server method, why sometimes the server seems not response properly?
I found the post, can Azure Service Bus solve this issue?
Yes, you need to use the azure service bus. Otherwise the connections are stored in memory on the given server and the other server will know nothing about them. Once you create the service bus, just reference it in the startup class.
public void Configuration(IAppBuilder app)
{
System.Diagnostics.Trace.TraceInformation("SignalR Startup > Configurtion start");
// Any connection or hub wire up and configuration should go here
string connectionString = "XXX";
GlobalHost.DependencyResolver.UseServiceBus(connectionString, "TopicName");
...
}
You will also need to get a reference to the context in each of your hub methods:
var context = GlobalHost.ConnectionManager.GetHubContext<HubName>();
It's easy peasy :)
Is it possible to remove a client from signalR hub using its connectionId? I'am trying to create an application in which I can remove a client from hub?
SignalR does not provide an API to disconnect clients. You could workaround it by defining a client method and in the body call connection.stop()
SignalR version 2 does not have a built-in server API for disconnecting clients. In the current SignalR release, the simplest way to disconnect a client from the server is to implement a disconnect method on the client and call that method from the server. The following code sample shows a disconnect method for a JavaScript client using the generated proxy.
var myHubProxy = $.connection.myHub
myHubProxy.client.stopClient = function() {
$.connection.hub.stop();
};
Security Note: Neither this method for disconnecting clients nor the proposed built-in API will address the scenario of hacked clients that are running malicious code, since the clients could reconnect or the hacked code might remove the stopClient method or change what it does. The appropriate place to implement stateful denial-of-service (DOS) protection is not in the framework or the server layer, but rather in front-end infrastructure.
More details here
I have an MVC project, with multiple pages.
I have a long running process, which updates the client on its progress. However, this update is sent only to a single client, instead of broadcasting to all.
Clients.Client(ConnectionId).sendMessage(msg);
In my layout.cshtml, this is how I connect to the hub
var serverHub = $.connection.notifier;
window.hubReady = $.connection.hub.start(function () { });
The problem is, when I navigate to another page, I no longer receive the messages from signalr, because the connection id has changed.
How should I workaround this issue, such that my signalr hub can still send messages to a single client, while the client navigates from page to page.
You will want to create a server mapping of users to connection id's. See: SignalR 1.0 beta connection factory.
You will want to let your users persist past an OnDisconnected event and when they connect with a different connection Id you can continue pumping data down to them.
So the thought process could be as follows:
Page loads, SignalR connection is instantiated
Once connection is fully started call => TryCreateUser (returns a user, whether it existed or it was created).
Long Running process Starts
Client changes pages -> SignalR connection stops
New Page loads, new SignalR connection is instantiated
Once connection is fully started see if you have a cookie, session, or some type of data representing who you are => TryCreateUser(userData) (returns the user you created on the last page).
Data continues pumping down to user.
Note: if you take an authentication approach you will have to be authenticated prior to starting a connection and that data cannot change during the lifetime of a SignalR connection, it can only be created/modified while the connection is in the disconnected state.
Have a SOAP Web Service that encapsulates calls to a 3rd party API... so our application can simply call my service and then my service handles all the various calls to the API. Works just fine.
However, we've hit a problem where the API we're connecting to allows a max of 10 connections at any given time for a given set of credentials.
Connections at most take a couple of seconds to process, but when we go live, we could in theory have users that max out this. So we've created multiple accounts (5) to the API giving us 50 connections across the 5 users.
How does ASP.NET handle connections to the Web service? I know it works asynchronously, but does it spawn multiple instances of my class or reuse the same class. Will variables persist across instances (i.e Will static variables work)?
What I need to do is if a call to the API fails on Client1, rollover to Client2 (or Clients[0], Clients[1]) etc... Sadly I have no way to detect if a given Client is out of connections at any given moment. I could poll it with a test call, but that would take time and be no guarantee the the client has a connection available when I make the call.
The API I'm calling is via XMLRPC Proxy class (CookComputing). Is the "connection" made when the Client is created or when the call is made, passing along the credentials?
public static IVoicestar GetClient(string userID, string password)
{
IVoicestar client = XmlRpcProxyGen.Create<IVoicestar>();
client.Credentials = new NetworkCredential(userID, password);
return client;
}
Seems from this that the credentials simply "ride along" until I make a call via Client.MethodCall() and then the connection is made.
If you are using ASP.NET Web Services (asmx) then it would spawn a new instance of your web service class for each request. In case WCF based web services, you can control the instancing /concurrency using attributes/configuartion (see this article) - you have three instancing modes possible - per call, per session and singleton.
Irrespective of what you are using, you can always implement your own pooling mechanism to pool your API connection. You already have a factory method to get the API client - just put call to pooling layer within method.
Normally Windows XP and Windows 7 have a limit of 10 concurrent TCP/IP connections. Maybe that's it. Be sure to work in a windows server version.