Is there a better way to download the google cloud datastore docs for offline viewing than to use a web crawler?
I have not found anything yet! Thanks!
Sorry but we don't currently support this for any of the documentation hosted on developers.google.com.
Related
I've essentially been using firebase for storage and my last computer got wiped, and I'm trying to download all the sites files that I've been hosting on firebase. I can't figure out how to do this and the answers I've found seem overcomplicated.
There is no built-in FTP console for Google Cloud Storage. But you can use the Firebase API to get your files from it.
Also see FTP to Google Storage for an example FTP server that a developer made on top of Google Cloud Storage.
so I've been wondering if there is some kind of API to access the photos I have saved in the cloud in Lightroom CC. Google wasn't much help with this.
I know that from Lightroom Classic this can be done using SQL and the .lrcat file. But is there anyway to access the photos saved in the cloud by the newer Lightroom CC? JPEG previews are all I need.
You can find of the adobe APIs on Adobe.io:
https://www.adobe.io/
Specifically, you'll want the Lightroom API (there is also an API for Lightroom Classic):
https://www.adobe.io/apis/creativecloud/lightroom.html
The documentation for the Lightroom API can be found here:
https://www.adobe.io/apis/creativecloud/lightroom/docs.html
API Reference docs are here:
https://www.adobe.io/apis/creativecloud/lightroom/apidocs.html
After authenticating, you would use the catalog endpoint to retrieve your photos (assets).
Also: Lightroom API GitHub
https://github.com/AdobeDocs/lightroom-api-docs
Enjoy!
I am using google analytics in my Apple TV app. Now, I want to switch it to Firebase analytics. But I found that firebase doesn't officially supports tvos.
Does anybody knows workaround for this. I want to implement just the analytics part of firebase sdk.
maybe you can find your answer here:
https://github.com/firebase/firebase-ios-sdk/issues/10
As of the 8.9.0 release, Firebase has official beta support for tvOS, including Analytics.
On the official documentation of Firebase Authentication, the guide is only available on how you can get the googleAccessToken on native Android & iOS. No solution is available for Unity on their official guide.
The closest solution I have found is to use the Google Play Services plugin for Unity to get the access token, which is not a good solution for the cross-platform as the following plugin is deprecated on the iOS platform. So yah, your code will not work on iOS.
Also, I believe it's an expensive solution to add a plugin for a "googleIdToken".
This process is complicated and Firebase documentation is not helping.
To address this issue Google recently released Google Sign-In plugin for Unity.
You can find detailed instructions on the read me file.
https://github.com/googlesamples/google-signin-unity
The fire base documentation seems to have a unity SDK to achieve what you're wanting to do.
You then include the GoogleService-Info.plist for ios.
https://firebase.google.com/docs/unity/setup
https://firebase.google.com/docs/unity/setup#add_the_sdk_to_your_app
the GoogleService-Info.plist for ios is in your google console.
Basically I have an admin CP I've coded for all my sites and I'd love to integrate the information gathered by Google Analytics on it to avoid having to look at both sites every morning.
BTW I'm using PHP, but I would assume if something like this exists it would just be exported as XML.
Nope.
Here's how to use Yahoo Pipes to scrape your Analytics page
Alternatively, you can export reports and use them
There's an official API in private beta. I'm looking forward to it!
http://analytics.blogspot.com/2008/10/more-enterprise-class-features-added-to.html
Nicolas Lierman has developed an AIR application that uses an API of his own creation to gather Google analytics data. He refuses to puplish the API though as apparently it exposes some severe security flaws in Analytics interface. Google themselves have never published an API for it.
If you really want to proceed with your plan, you'll have to reverse engineer the interface yourself.