Rendering code in Firepad using CodeMirror - firebase

I'm using FirePad to create an IDE of sorts for myself. What I'm trying to do is use the userlist.html in examples/ to render JS code. This is done in examples/code.html, and I've changed:
var codeMirror = CodeMirror(document.getElementById('firepad'), { lineWrapping: true });
to
var codeMirror = CodeMirror(document.getElementById('firepad'), {
lineNumbers: true,
mode: 'javascript'
});
It does display the line numbers, but it does not highlight the JS.
To clarify, I'm making these changes in examples/userlist.html

You'll need to include the javascript mode file as well:
<script src="codemirror/mode/javascript/javascript.js"></script>

Related

Reacting to changes made outside of Angular2

I've got a non-angular page made with fairly basic JS, and thought it'd be a splendid idea to try and add learn some Angular2 and use it for some new functionality.
My plan was that I'd bind an Angular2 component to an object that is being updated by the old code, and I'd use Angular2 magic to update a chunk of UI.
The problem is I cant convince Angular2 to react to any changes made in the outside JS. What the trick to doing that? Attempts at googling the problem lead to in depth explanations of Angular2's change detection process, which hasn't been helpful so far. Is this just an awful idea?
I found a random Angular2 jsfiddle and hacked it up to show the problem. Strings are added to 'window.names', but you dont see them until one is added from the angular side: https://jsfiddle.net/byfo3jg3/ . The code follows:
var names = ['Joe'];
setTimeout(function() {
names.push("Frank");
}, 1000);
setTimeout(function() {
names.push("Sterve");
}, 2000);
setTimeout(function() {
names.push("Garfield");
}, 3000);
(function() {
var HelloApp,
ListThing;
ListThing = ng
.Component({
selector: 'list-thing',
template: '<ul><li *ng-for="#name of names">{{name}}</li></ul>',
directives: [ng.NgFor]
})
.Class({
constructor: function() {
this.names = window.names;
setTimeout(function() {
this.names.push("Oh hai");
}.bind(this), 10000);
}
});
HelloApp = ng
.Component({
selector: 'hello-app',
template: '<list-thing></list-thing>',
directives: [ListThing]
})
.Class({
constructor: function() {}
});
document.addEventListener('DOMContentLoaded', function() {
ng.bootstrap(HelloApp);
});
}());
You will need to set the NgZone to window object and then call run function of the zone.
Please refer to Angular 2 How to get Angular to detect changes made outside Angular? SO Question
names should be component property to work inside of template:
constructor(){this.names = window.names}
Changes to window.names will not be detected by angular, so you have few options: poll names using setInterval(()=>{this.names = window.names}, 1000) or expose global callback:
constructor(zone:NgZone)
{
window.notify = ()=> {
zone.run(()=> {
this.names = window.names;
});
}
}
and call it from plain js window.notify() or use other methods to invoke change detection.
Is this just an awful idea?
Yes.
Angular's automatic change detection system assumes that changes to data (that you want your components to display) are happening inside an event handler that is monkey-patched by Zone.js. Because then Angular's change detection will execute when such an event handler fires (well, technically, it will execute after the event handler finishes).
If you want a component view to automatically update, you have to change the bound data inside Angular – inside the Angular zone. As #Jigar answered, you can modify your code to call angularZone.run(_ => // make changes here), but if you have to do that, you might as well move the code that manages and manipulates the data into a service (or a component, if the logic is minimal).
See also Günter's alternative approach: set up an event listener inside Angular (hence inside the Angular zone). Then fire that event whenever you make changes outside the Angular zone.

Set defaults for bootstrap datepicker in Meteor project

First of all, Hi everyone, this is my first post/question,
I would like to set defaults in bootstrap datepicker in my Meteor project. I'm setting these in a functions.js file that is inside the client directory.
It works fine if I'm setting them apart like this:
$.fn.datepicker.defaults.autoclose = true;
$.fn.datepicker.defaults.todayHighlight = true;
But in a matter of doing things well, I would like it this way:
$.fn.datepicker.defaults = {
autoclose: true,
todayHighlight: true
}
However it just does not work. Did I miss something or is it just not possible in Meteor?
Edit: I forgot the say that I have several datepicker in different templates. And so the idea is to have the same behavior for all of them without duplicating the same default settings.
HTML:
<input type="text" class="form-control" id="my-datepicker">
Client JS:
Template.mytemplate.rendered=function() {
$('#my-datepicker').datepicker({
autoclose: true,
todayHighlight: true
});
}
Based on the meteor example found on https://atmospherejs.com/rajit/bootstrap3-datepicker and a bit of tinkering in the sandbox http://eternicode.github.io/bootstrap-datepicker/
Hope this helps!

jsdom does not fetch scripts on local file system

This is how i construct it:
var fs = require("fs");
var jsdom = require("jsdom");
var htmlSource = fs.readFileSync("./test.html", "utf8");
var doc = jsdom.jsdom(htmlSource, {
features: {
FetchExternalResources : ['script'],
ProcessExternalResources : ['script'],
MutationEvents : '2.0'
},
parsingMode: "auto",
created: function (error, window) {
console.log(window.b); // always undefined
}
});
jsdom.jQueryify(doc.defaultView, 'https://code.jquery.com/jquery-2.1.3.min.js', function() {
console.log( doc.defaultView.b ); // undefined with local jquery in html
});
the html:
<!DOCTYPE HTML>
<html>
<head></head>
<body>
<script src="./js/lib/vendor/jquery.js"></script>
<!-- <script src="http://code.jquery.com/jquery.js"></script> -->
<script type="text/javascript">
var a = $("body"); // script crashes here
var b = "b";
</script>
</body>
</html>
As soon as i replace the jquery path in the html with a http source it works. The local path is perfectly relative to the working dir of the shell / actual node script. To be honest i don't even know why i need jQueryify, but without it the window never has jQuery and even with it, it still needs the http source inside the html document.
You're not telling jsdom where the base of your website lies. It has no idea how to resolve the (relative) path you give it (and tries to resolve from the default about:blank, which just doesn't work). This also the reason why it works with an absolute (http) URL, it doesn't need to know where to resolve from since it's absolute.
You'll need to provide the url option in your initialization to give it the base url (which should look like file:///path/to/your/file).
jQuerify just inserts a script tag with the path you give it - when you get the reference in the html working, you don't need it.
I found out. I'll mark Sebmasters answer as accepted because it solved one of two problems. The other cause was that I didn't properly wait for the load event, thus the code beyond the external scripts wasn't parsed yet.
What i needed to do was after the jsdom() call add a load listener to doc.defaultView.
The reason it worked when using jQuerify was simply because it created enough of a timeout for the embedded script to load.
I had the same issue when full relative path of the jquery library to the jQueryify function. and I solved this problem by providing the full path instead.
const jsdom = require('node-jsdom')
const jqueryPath = __dirname + '/node_modules/jquery/dist/jquery.js'
window = jsdom.jsdom().parentWindow
jsdom.jQueryify(window, jqueryPath, function() {
window.$('body').append('<div class="testing">Hello World, It works')
console.log(window.$('.testing').text())
})

Dust.js - Render precompiled anonymous template on client side

Is there a way to render a precompiled template that has no name on the client side in DustJs?
Because documentation only shows with a name:
<!-- precompiled templates -->
<script type="text/javascript" src="/lib/templates.js"></script>
<script type="text/javascript">
// The templates are already registered, so we are ready to render!
dust.render('hello', { world: "Saturn" }, function(err, out) {
document.getElementById('output').textContent = out;
})
</script>
EDIT : Ok it's probably too complicated to load a file, and I just noticed that when we compile without specifying name (in order to compile many template simultaneously), the path of the template is set as the default name. It is even editable with --pwd flag.
There is therefore always a name so the above function can operate.
It sounds like you would like to load templates by their path after they have been precompiled. Dust allows you to do this via AMD (require.js) compatibility.
http://www.dustjs.com/guides/setup/#amd
Once you've loaded require.js and set define.amd.dust = true, you can call dust.render with the path to a template and Dust will automatically load it for you.
Note that this requires that you compile your templates with the --amd flag.
<script src="r.js"></script>
<script type="text/javascript">
define.amd.dust = true;
require(["lib/dust-full"], function(dust) {
dust.render('path/to/your/template', function(err, out) { ... });
});
</script>
The Dust repository has an example of using AMD to load templates.

how to properly handle dom ready for Meteor

I am currently using iron-router and this is my very first attempt to try out the Meteor platform. I has been running into issues where most of the jquery libraries failed to initialized properly because the of the way Meteor renders html, $(document).ready() fires before any templates are rendered. I am wondering is there any callbacks from Meteor/iron-router that allows me to replace the jQuery's dom ready?
Also, how should I (easily and properly) handle the live update of the dom elements if some of them are customized by jQuery/javascript?
This is what i am currently doing, i feel like it is very hackish and probably would run into issues if the elements got updated after the initialization.
var jsInitalized = false;
Router.map(function () {
this.route('', {
path: '/',
layoutTemplate: 'default',
after: function(){
if(!jsInitalized){
setTimeout(function(){
$(document).ready( function() { $$$(); });
}, 0);
jsInitalized = true;
}
}
});
}
With Meteor you generally want to think about when a template is ready, not when the dom is ready.
For example, let's say you want to use the jQuery DataTables plugin to add sorting to a table element that's created by a template. You would listen to the template's rendered event and bind the plugin to the dom:
HTML:
<template name="data_table">
<table class="table table-striped" id="tblData">
</table>
</template>
JavaScript:
Template.data_table.rendered = function () {
$('#tblData').dataTable();
};
Now anytime the template is re-rendered (for example, if the data changes), your handler will be called and you can bind the jQuery plugin to the dom again.
This is the general approach. For a complete example (that includes populating the table with rows) see this answer.
Try making a separate .js file, call it rendered.js if you'd like. and then;
Template.layout.rendered = function ()
{
$(document).ready(function(){console.log('ready')});
}
I use template layout, but you can do Template.default.rendered. I hope that helps.
Also take a look at this part of documentation, especially the Template.events; http://docs.meteor.com/#templates_api
I use Meteor v0.8.0 with Iron Router (under Windows 7) and here is how I handle 'DOM ready':
When I want to modify the DOM after a specific template has been rendered:
I use Template.myTemplateName.rendered on the client side :
Template.blog.rendered = function()
{
$('#addPost').click(function()
{
...
});
}
When I want to modify the DOM after any new path has been rendered:
I use Router.onAfterAction, but there seems to be a trick:
Router.onAfterAction(function()
{
setTimeout(function()
{
$('.clickable').click(function()
{
...
});
}, 0);
});
Notice the setTimeout(..., 0), it doesn't work for me otherwise (DOM empty).
Notice that you can use onAfterAction on specific path, but most of the time I think it is redundant with the Template.myTemplateName.rendered method above.
What seems to be missing:
A way to modify the DOM after any template has been rendered.

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