Highlighting text in JavaFx Label - css

I am trying to set the text background of the JavaFx label text as green using the following CSS
label.setStyle("-fx-background-color:rgba(85, 255, 68,0.7););
And the unhighlight using the following
label.setStyle("-fx-background-color:rgba(0,0,255,0);");
However these does not work most of the times when it has to be done back to back.
Is there any way to set the style without using CSS i.e. using JavaFx API itself. I found label.textFill(Paint p) for text color but nothing for background colour i.e. the color of the label itself.

Is there any way to set the style without using CSS i.e. using JavaFx API itself.
For some styles (such as the text fill) yes. For background colors, background images, borders, etc API methods will not be available until JavaFX 8 is released (see Public API for Region backgrounds and borders in the JavaFX issue tracker for more information - anybody can sign up for access).
these does not work most of the times when it has to be done back to back.
If you just highlight a label and then unhighlight it again without using something like a PauseTransition to give the user some time to see the highlighted label, then, from the user's perspective nothing is going to happen as all the user will see is an unhighlighted label.
Not sure of your use case, but if you only want to highlight part of the text in a label or let the user highlight the text with a mouse, then you can use a TextField with editable set to false.
Possible Workaround
If the Java 8 preview does not work for you and you are experiencing errors due do bugs in the JavaFX CSS processing, then try placing a Pane then a label inside a StackPane. Set the background color of the Pane to label.setStyle("-fx-background-color:rgba(85, 255, 68,0.7);); Bind the Pane's preferred width and height to the Label's width and height and toggle setVisible on the Pane as appropriate.

Finally I found the workarround. I had to give a PauseTransition to give the system some time between unhighlight and highlight. CSS showed effect only after the pausetransaction if the labels were already highlighted. I think it may be a bug. I will file a jira. The duration of paustransition may be as low as 1 milisecond so that there is not lag from the user's point of view.

Related

Write text on textarea at mouse coordinates

I am trying to create something similiar like MS paint and I need a feature where I can click on the scene and immediately being able to write where I clicked. I took the the entire code example from this Anwser to solve how to switch between canvas and textarea. In other word how to switch between "drawing" and "writing" mode. So currently I can draw and write Current progress , but my problem is I want to write text where ever I click on the textarea and not at the beginning of the row.
This is how I imagine it (Goal).
So I wanted to add a handler, which can give the mouse coordinates and set the Caret to that positon:
textarea.setOnMouseClicked(event->{
textarea.positionCaret();
});
To only realise that positionCaret() only takes 1 parameter.
So I am not able to position my "Caret" to the x,y position of my mouse click.
So the question is how do I move the "Caret"/cursor to any given positon within my textarea?
Explaining Caret positioning and why it is irrelevant for your purposes
You are misunderstanding the concept of the caret position-related APIs for JavaFX text input. The APIs have nothing to do with screen coordinates. They are referring to the position of the caret with respect to the text in the text input field.
Let's say you have the following word:
happy
Caret position 0 positions the caret before the h.
Caret position 3 positions the caret in-between the two ps.
Once the caret is positioned. If somebody starts typing, the new text will be inserted at the caret.
So if you do:
setCaretPositon(3)
Then you type haphap, then the text will become:
haphaphappy
If somebody clicks in an editable text field, the JavaFX system is smart enough to handle the click by default to position the caret next to the closest letter to the click (and also handle selection and other tasks). You don't need to write any code to get the functionality.
So the caret API has nothing to do with the task you want to accomplish.
Absolute positioning for Text (or any other Node)
If you want to define an absolute position for a text input field on mouse click, then you do it in the exact same way you position any node in JavaFX, i.e. you use the node layout functions. Specifically, you set the x and y coordinates of the node. The co-ordinate system and relevant APIs are explained in the Node javadoc. To set both the x and y values at once, you call the relocate method.
Example for positioning editable text in a pane on mouse click
Here is an example, which generates a new text area and positions the top left corner of the new text area at the position a mouse was clicked.
Pane pane = new Pane();
pane.setOnMouseClicked(event -> {
if (event.getTarget() == pane) {
TextArea newTextArea = new TextArea();
newTextArea.relocate(
event.getX(),
event.getY()
);
pane.getChildren().add(
newTextArea
);
}
});
The example uses a Pane because that is a parent node which does not apply layout positioning to its children (unlike a StackPane which will overwrite any layout values you set and apply its own layout algorithm, which, by default, will center a node in its parent node).
You can see a more comprehensive example in context in the answer to:
How do I create an editable Label in javafx 2.2
That example will convert the text between a Label and TextField on click to allow the label value to be edited. You could choose to use such functionality in your paint program, or you could do it the way MS Paint does it.
How to emulate MS Paint
What MS Paint does is allow you to initially edit the text, but once you hit return to commit the edit, it snapshots the text and paints it as an image on the canvas, converting it from a node-type object to a bit on the canvas. Thereafter you can't edit the text directly anymore. If you want to do things that way you can use a combination of the node snapshot function and the graphics context drawImage function. If you do a snapshot, make sure you set the background correctly in the SnapshotParameters, so that it is transparent, that way the text background won't overwrite your drawing (or do set a background to the appropriate color, if you wanted an overwrite).
I won't provide full code for such functionality here at this time.
Styling text input
You probably want to style (using CSS) the text input field to get the look you want. The editable label example gives some hints on how to do this, but you probably want a different style for your app. Specifically, the default style for text input will have a box and background, which you may or may not want.

JavaFX Context Menu stops Parent's Transparent Background

So, I've been programming an analog clock in JavaFX and have gotten the base functionality down. Now, I'm trying to add a drop-down menu when I click a custom button (triangle made with a Polygon). So far it all works fine, except the fact that the background of my StackPane is white when I try to add a ContextMenu either before or after clicking the button. So far Transparency has been fine up until now. Here's some pictures of the issue.
This is what it should look like (you can see my wallpaper because of the transparent window, as it should be.)
enter image description here
After I press the button for the drop down menu, the background changes.
enter image description here
JavaFX controls are styled by CSS. The first time you create a control, the default user agent stylesheet (modena.css) is loaded and the styles defined in it are applied to the scene graph. Other JavaFX node classes, such as shapes, image views, and layout panes, do not enforce CSS loading (this is to enhance performance for graphically-intensive applications that do not need CSS).
So it sounds as though the context menu is the first control you create: when you create and display it, it will apply the default CSS to the scene. The default background color for the root pane is a non-transparent color, so while your Scene and Stage may be transparent, once the CSS is applied the scene's content is not.
The fix is to specify transparency for the root pane:
root.setStyle("-fx-background-color: transparent;");
or the equivalent in an external stylesheet.
To answer my own question in case anyone else wants to know, it seems that when the ContextMenu is added to the scene, the Stage's initStyle(StageStyle.TRANSPARENT) gets overridden and shows the Parent's colors. Since I didn't initialize any CSS styles for the root, it just showed white. The fix would be to:
//the Parent layout Pane
parent.setStyle("-fx-background-color: rgba(0, 0, 0, 0.0)");

Setting state for all children the same as parent

After trying to find a solution for Centering Text on a Button with Offset, I'm doing now a custom component.
The goal is to make a button-like component that has an icon on one side and a centered text filling the rest of the button.
The component contains either two Label/ Buttons to display the Icon and text. Both of them have a background Image, defined in css.
The css looks like this for Icon and the text with exchanged image as background for text
#button-icon-cancel{
-fx-font-family: "Arial";
-fx-padding: 0,0,0,0;
-fx-background-color: transparent;
-fx-font-size: 28px;
-fx-graphic: url('images/button/cancel.png');
}
#button-icon-cancel:pressed{
-fx-graphic: url('images/button/cancel-pressed.png');
}
The images are loaded by setId(). Currently both components are added to a Panel before passing to the stage. They contain an OnClickEvent for processing.
Now to the actual question
How can I achieve that if one Component is clicked, the other one is getting the :pressed from css as well?
Adding the ClickEvent to the Panel is doing nothing (regarding clicking on either Label/ Button)
Adding both of them to a HBox, adding the Event to the HBox work in that regard, that I can click either component and the Event gets fired, BUT the :pressed State is only applied to the component you clicked.
Is it possible to give all childs the notification, that they should behave like they got pressed? Since we have a lot of small Icon, but only one background for the text, placing a Label over the whole thing create a lot of unneeded wasted Image space. Also this would cause the problematic for changing font color if not all css are changed at once (the label-over-button-solution with .setMouseTransparent(true) wouldn't change the font color of the text label since the label doesn't notice button is pressed)
First of all, JFX-8 will support wider range of css improvements, which will allow you to solve the issue easier.
To solve your issue, i can suggest the following : each node have a pressed property. You can add a listener on this property, and when it changes to true, use setStyle(String) method on needed nodes, and use setStyle(null | "") on changing to false.

Flex 3 - Custom tab navigator

I'm trying to create a custom tab navigator that has to look like this http://www.freeimagehosting.net/uploads/b470d024c4.jpg.
Also, when there's a rollover, the borders of the arrow have to be in blue (like the label in the current tab).
For that purpose, I've created a custom component: a hbox containing a label and a canvas with 3 images inside (for the arrow tip that has to change depending on the currentState).
Then, I thought of overlapping the components in order to get the blue highlight color (ex: arrow button 3 is over arrow button 4. The image of the arrow tip in button 3 will be transparent outside the arrow, so that we can see the black color of the following button).
I'm now trying to position the components inside the canvas ... but I cannot.
After the creationComplete event, I assign the label text and I was calculating the coordonates of the component but it doesn't take into account the label width... -_-'
Any ideas?
Thanks. Regards,
BS_C3
Read up on the Flex Component LifeCycle. You should be positioning and sizing your child components in the updateDisplayList() method; not in a creationComplete handler.
You should assign the label text in either commitProperties or createChildren depending upon when you know what it is.
If you want to share some code, we may be able to hone in on the exact problem. If you run code like this:
myLabel.text = 'Blahblahblahblah';
trace(myLabel.width);
I would expect that the width has not changed to reflect the new text because the myLabel has not gone through it's own component lifecycle steps yet.

Flex text selection: does it have to be white on black?

When you select text in a Text or Label or TextArea (or other) control in a Flex application, the selection is shown in white text on a black background. Always.
I have a request to change that — and it seems to be a simple enough thing to want — but I can't find a style (or property) anywhere that permits that. Any ideas out there about how to do this, or reasons why it definitively can't be done?
Change TextField selection color in AS3
http://ericlin2.tripod.com/select/selectt.html

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