Why is my D3 zoom transform not centering properly? - dictionary

I'm upgrading my map to v3 of D3 and using the click to zoom transformation outlined in the D3 example code found here.
My code is nearly identical except that my map has slightly smaller dimensions (564 x 300 instead of 960 x 500). In addition, I have my map nested within a div and off to the top left of my page (though I don't think this matters)
The initial load of my map loads is fine (using black background for distinction currently)
// Clear existing map in case there is remnant data.
$("#map").html(null);
var mapWidth = 564;
var mapHeight = 300;
var projection = d3.geo.albersUsa()
.scale(mapWidth)
.translate([0, 0]);
var path = d3.geo.path()
.projection(projection);
var svg = d3.select("#map")
.append("svg")
.attr("id", "map-svg")
.attr("width", mapWidth)
.attr("height", mapHeight);
svg.append("rect")
.attr("id", "map-background")
.attr("class", "background")
.attr("width", mapWidth)
.attr("height", mapHeight)
.on("click", click);
// Create placeholders for shapes and labels
var states = svg.append("g")
.attr("transform", "translate(" + mapWidth / 2 + "," + mapHeight / 2 + ")")
.attr("id", "states");
However, when a state is clicked, and the click function runs, my transform seems to be off. In my case, the state of Arkansas was clicked (indicated with blue shading)
function click(d)
{
var x = 0,
y = 0,
k = 1;
if (d && centered !== d)
{
var centroid = path.centroid(d);
x = -centroid[0];
y = -centroid[1];
k = 4;
centered = d;
}
else
{
centered = null;
}
d3.select("#states").selectAll("path")
.classed("active", centered && function (d) { return d === centered; });
d3.select("#states").transition()
.duration(1000)
.attr("transform", "scale(" + k + ")translate(" + x + "," + y + ")")
.style("stroke-width", 1.5 / k + "px");
}
My only thought is that my centroid calculations need to be adjusted slightly for the smaller size or different position of the map, but this doesn't seem right either.
How do I make the proper adjustments?
EDIT: I found that if I add a "negative translation" at the end of the transform (translate(" + -x + "," + -y + ")) that it gets closer to properly centering on the zoom, but not perfectly

You're missing one of two transforms from the example; but read on for a simpler solution.
The example you're using has two nested transforms. First, a static transform on the outer G element:
var g = svg.append("g")
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")")
.append("g")
.attr("id", "states");
This transform serves the same purpose as projection.translate normally does, but the example is using the translate([0, 0]). (As I said, there will be a simpler solution…)
The second transform is set dynamically on the inner G (with id "states") to zoom in:
g.transition()
.attr("transform", "scale(" + k + ")translate(" + x + "," + y + ")");
Note that the var g here refers to the inner G element, because when g was defined, there was an append("g") that was chained with a second append("g"); the variable is thus defined as the second, inner G, rather than the first, outer G.
The resulting SVG looks like this:
<g transform="translate(480,250)">
<g id="states" transform="translate(75.746,-439.514)scale(4,4)">
…
</g>
</g>
Your derivation is missing the nested, inner G. So when you set the "transform" attribute on your #states G element, you're overwriting the outer transform, giving you this:
<g id="states" transform="scale(4)translate(18.936679862557288,-109.8787070159044)">
…
</g>
So, you're missing the static transform, "translate(480,250)".
I'd recommend combining these transforms together. Then you don't need the outer G, and you can :
g.transition()
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")"
+ "scale(" + k + ")"
+ "translate(" + x + "," + y + ")");
This also eliminates the need to set the projection’s translate to [0, 0], so you can use the standard translate [width / 2, height / 2] instead. I've updated the example to do just that!

Related

Scale path to fit SVG height without blind trial and error

This is the Feature
var singaporeJSON = {"type":"FeatureCollection","geocoding":{"creation_date":"2016-01-09","generator":{"author":{"name":"Mapzen"},"package":"fences-builder","version":"0.1.2"},"license":"ODbL (see http://www.openstreetmap.org/copyright)"},"features":[{"properties":{"name:display":"Singapore","name":"singapore"},"geometry":{"type":"MultiPolygon","coordinates":[[[[104.5706735,1.4419380999999996],[104.55258289999996,1.4106225999999995],[104.3891305,1.3172011999999995],[104.3488465,1.3331733],[104.35531379999998,1.3563739000000001],[104.37827119999996,1.4102812999999996],[104.4633395,1.4991501],[104.48455620000003,1.5130449],[104.486389,1.5123502],[104.4986883,1.5064215999999995],[104.52192920000003,1.4921171000000004],[104.5327622,1.4838079999999998],[104.5430018,1.4747782999999997],[104.5526002,1.4650701999999998],[104.5706735,1.4419380999999996]]],[[[104.12611109999997,1.28925],[104.12517559999996,1.2758195999999995],[104.11490400000002,1.2765354],[104.0927257,1.2733869],[104.0333333,1.2694999999999996],[103.9184908,1.2226474],[103.88074999999998,1.20725],[103.85983329999998,1.1959722],[103.80499999999999,1.1714444],[103.74069440000004,1.1303611],[103.67072219999996,1.1794444],[103.66069440000003,1.1881667],[103.57233329999997,1.1987500000000004],[103.56666670000003,1.1955],[103.60286109999997,1.2641666999999996],[103.6170833,1.3154166999999997],[103.6178333,1.3216111],[103.6300556,1.3410556],[103.64919440000003,1.3799166999999997],[103.65297219999995,1.3870833],[103.6535,1.3912778000000001],[103.6571667,1.4004166999999996],[103.6639167,1.4104721999999998],[103.6694444,1.4157499999999996],[103.67388889999995,1.4281389],[103.68333329999997,1.43725],[103.69405560000003,1.4398889],[103.69886109999997,1.4433055999999995],[103.70375,1.4507778],[103.71411110000003,1.4574721999999998],[103.72833329999997,1.4601389],[103.74677779999998,1.4503889],[103.76069440000003,1.4483889],[103.7711111,1.4527778],[103.7904722,1.4651389],[103.80366670000002,1.4765],[103.81266670000002,1.4784722],[103.8221667,1.4766943999999993],[103.83416670000003,1.4729999999999996],[103.85199999999999,1.4661666999999996],[103.8586667,1.4629443999999996],[103.8649722,1.4588610999999996],[103.8681667,1.4565278],[103.88613889999996,1.4351388999999997],[103.8978611,1.4279443999999992],[103.91275,1.4275277999999996],[103.91683330000002,1.4266666999999993],[103.93341670000002,1.4304166999999997],[103.93769440000005,1.4304721999999999],[103.94252780000002,1.4278332999999992],[103.96066670000003,1.42475],[103.96680560000003,1.4221666999999996],[103.9835833,1.4242778],[103.98616670000003,1.4249166999999996],[103.99525000000003,1.4236943999999991],[104.00286109999998,1.4206111],[104.0233056,1.4391388999999997],[104.0408333,1.4438889],[104.05747219999996,1.4398610999999992],[104.07119440000002,1.4346389],[104.07647219999996,1.4309166999999996],[104.08847219999996,1.4175832999999995],[104.09075,1.4124443999999996],[104.09266670000002,1.4059443999999992],[104.0930278,1.3998055999999999],[104.09247219999996,1.3942500000000004],[104.0835833,1.3687500000000001],[104.07972219999996,1.3575],[104.08527779999997,1.3466666999999997],[104.12611109999997,1.28925]]]]},"type":"Feature"}]}
This is the Code
var w = $('#map').parent().width();
var h = $(document).height() - 100;
var projection = d3.geoEquirectangular()
.scale(w)//scale it down to h / (2*Math.PI)
.translate([-w , h]);//translate as per your choice
//Create SVG element
var svg = d3.select("#map")
.append("svg")
.attr("width", w)
.attr("height", h);
svg.selectAll("path")
.data(singaporeJSON.features)
.enter()
.append("path")
.attr("d", d3.geoPath().projection(projection))
.style("fill", "steelblue");
And the result is, (ref attachment, highlighted by red circle)
How do I scale this without any trial and error, so that it fits the SVG height and width
The answer is in the link
Center a map in d3 given a geoJSON object
referred by Gerado Futado.
This would be the final code
// Create a unit projection.
var projection = d3.geo.albers()
.scale(1)
.translate([0, 0]);
// Create a path generator.
var path = d3.geo.path()
.projection(projection);
// Compute the bounds of a feature of interest, then derive scale & translate.
var b = path.bounds(feature), // if u have features, use features[0]
s = .95 / Math.max((b[1][0] - b[0][0]) / width, (b[1][1] - b[0][1]) / height),
t = [(width - s * (b[1][0] + b[0][0])) / 2, (height - s * (b[1][1] + b[0][1])) / 2];
// Update the projection to use computed scale & translate.
projection
.scale(s)
.translate(t);
svg.selectAll("path")
.data(singaporeJSON.features)
.enter()
.append("path")
.attr("d", d3.geoPath().projection(projection)) .style("fill", "steelblue");

D3.geo : responsive frame given a geojson object?

I use Mike Bostock's code to Center a map in d3 given a geoJSON object.
The important part of the code is this:
var width = 960,
height = 500;
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height);
d3.json("/d/4090846/us.json", function(error, us) {
var states = topojson.feature(us, us.objects.states),
state = states.features.filter(function(d) { return d.id === 34; })[0];
/* ******************* AUTOCENTERING ************************* */
// Create a unit projection.
var projection = d3.geo.albers()
.scale(1)
.translate([0, 0]);
// Create a path generator.
var path = d3.geo.path()
.projection(projection);
// Compute the bounds of a feature of interest, then derive scale & translate.
var b = path.bounds(state),
s = .95 / Math.max((b[1][0] - b[0][0]) / width, (b[1][1] - b[0][1]) / height),
t = [(width - s * (b[1][0] + b[0][0])) / 2, (height - s * (b[1][1] + b[0][1])) / 2];
// Update the projection to use computed scale & translate.
projection
.scale(s)
.translate(t);
/* ******************* END *********************************** */
// Landmass
svg.append("path")
.datum(states)
.attr("class", "feature")
.attr("d", path);
// Focus
svg.append("path")
.datum(state)
.attr("class", "outline")
.attr("d", path);
});
For example, bl.ocks.org/4707858 zoom in such:
How to center and zoom on the target topo/geo.json AND adjust the svg frame dimensions so it fit a 5% margin on each size ?
Mike's explained
Basically, Mike's code states the frame dimensions via
var width = 960, height = 500;
var svg = d3.select("body").append("svg")
.attr("width", width)
.attr("height", height);
Once the frame is hardly set, then you check out the largest limiting ratio so your geojson shape fill your svg frame on its largest dimension relative to the svg frame dimensions widht & height. Aka, if the shape's width VS frame width or shape height VS frame height is the highest. This, in turn, help to recalculate the scale via 1/highest ratio so the shape is as small as required. It's all done via:
var b = path.bounds(state),
s = .95 / Math.max((b[1][0] - b[0][0]) / width, (b[1][1] - b[0][1]) / height);
// b as [[left, bottom], [right, top]]
// (b[1][0] - b[0][0]) = b.left - b.right = shape's width
// (b[1][3] - b[0][4]) = b.top - b.bottom = shape's height
Then, refreshing your scale and transition you get Mike Bostock's zoom:
New framing
To frame up around the geojson shape is actually a simplification of Mike's code. First, set temporary svg dimensions:
var width = 200;
var svg = d3.select("body").append("svg")
.attr("width", width);
Then, get the dimensions of the shapes and compute around it :
var b = path.bounds(state);
// b.s = b[0][1]; b.n = b[1][1]; b.w = b[0][0]; b.e = b[1][0];
b.height = Math.abs(b[1][1] - b[0][1]); b.width = Math.abs(b[1][0] - b[0][0]);
var r = ( b.height / b.width );
var s = 0.9 / (b.width / width); // dimension of reference: `width` (constant)
//var s = 1 / Math.max(b.width / width, b.height / height ); // dimension of reference: largest side.
var t = [(width - s * (b[1][0] + b[0][0])) / 2, (width*r - s * (b[1][1] + b[0][1])) / 2]; //translation
Refresh projection and svg's height:
var proj = projection
.scale(s)
.translate(t);
svg.attr("height", width*r);
It's done and fit the pre-allocated width=150px, find the needed height, and zoom properly. See http://bl.ocks.org/hugolpz/9643738d5f79c7b594d0

d3 map - After using blur filter, zoom does not work properly

I am using the blur effect on the d3 map as given here: http://geoexamples.blogspot.in/2014/01/d3-map-styling-tutorial-ii-giving-style.html?
But after using this method (because of how the data is loaded..using datum) my zoom functionality behaves randomly. Irrespective of where I click it zooms to the same point. Also, the animations have become very slow after using the filter.
Is there any other way to achieve blur? Or a solution to this problem?
Any help?
Thanks.
This is the code for the world creation in case when filtering is required (use of datum as per the code on the above site).
d3.json("world-110m2.json", function(error, world) {
g.insert("path")
.datum(topojson.feature(world, world.objects.land))
.attr("d", path);
g.insert("path")
.datum(topojson.mesh(world, world.objects.countries, function(a, b) { return a !== b; }))
.attr("d", path)
.append("path");
g.selectAll("path")
.on("click", click);})
This is the code used in case filtering is not required (No use of datum - maybe the datum is causing the issue)
d3.json("world-110m2.json", function(error,topology) {
g.selectAll("path")
.data(topojson.object(topology, topology.objects.countries)
.geometries)
.enter()
.append("path")
.attr("d",path)
.on("click", click);)}
This is the zoom function: got the code from here: http://bl.ocks.org/mbostock/2206590
function click(d) {
var x, y, k;
var centered;
if (d && centered !== d) {
var centroid = path.centroid(d);
x = centroid[0];
y = centroid[1];
k = 4;
centered = d;
} else {
x = width / 2;
y = height / 2;
k = 1;
centered = null;
}
if (active === d) return reset();
g.selectAll(".active").classed("active", false);
d3.select(this).classed("active", active = d);
var b = path.bounds(d);
g.selectAll("path")
.classed("active", centered && function(d) { return d === centered; });
g.transition()
.duration(750)
.attr("transform", "translate(" + width / 2 + "," + height / 2 + ")scale(" + k + ")translate(" + -x + "," + -y + ")")
.style("stroke-width", 1.5 / k + "px");
}
The blur filter consumes lots of resources, as indicated in the post. Speciallly if you combine it with other filters.
One solution would be using Canvas instead of SVG. Here you have some filters using the Canvas element. It should be possible to achieve the same result.
I can't find why the zoom stops working, but the performance is slower because you use all the data, so you are applying the filter to all the data instead of using only the part of the word you are showing, so you are using a much bigger image when you zoom.

Automatically place text from two data variables into an svg with d3

I am learning D3, and I want to learn how to add text to an svg in different locations following a formula rather than adding each text element to a location manually. Adding the letters A, B, C works below, but then the first three numbers are hidden because the first three text elements are already occupied by A, B, C.
What can I change to be able to place my letters and numbers separately? Thanks for your advice.
var w = 600;
var h = 500;
var letters = ["A","B","C"];
var numbers = ["1","2","3","4","5"];
var svg = d3.select("body")
.append("svg")
.attr("width", w)
.attr("height",h);
svg.selectAll("text")
.data(letters)
.enter()
.append("text")
.attr("x", function(d, i) {return (i+1)*100})
.attr("y", function(d, i) {return (i+1)*100})
.style("text.anchor", "left")
.style("font-size", "40px")
.style("fill", "gray")
.attr("font-family","monospace")
.text(function(d){return d});
svg.selectAll("text")
.data(numbers)
.enter()
.append("text")
.attr("x", function(d, i) {return (i+1)*100})
.attr("y", 40)
.style("text.anchor", "left")
.style("font-size", "40px")
.style("fill", "gray")
.attr("font-family","monospace")
.text(function(d){return d});
You just need to make the text elements for the numbers and letters different. One easy way to do that is using classes.
svg.selectAll('text.letter')
.date(letters)
.enter()
.append('text')
.classed('letter', true)
// ...
svg.selectAll('text.number')
.date(numbers)
.enter()
.append('text')
.classed('number', true)
// ...
Working Demo

Make background follow the cursor

I'm trying to make the background-position follow the cursor within the relative dimensions of the 'figure'. JSFiddle here: http://jsfiddle.net/LJCkj/
It's off by a few pixels and I'm not sure how to take the scale into account.
The figure has an initial 180% background size and then on hover a 115% background size.
jQuery(function($) {
toScale = 1.15; // The 115% on hover
$('figure').on('mousemove', function(e) {
el = $(this);
w = el.width() * toScale;
h = el.height() * toScale;
x = e.pageX - el.offset().left - w / 2;
y = e.pageY - el.offset().top - h / 2;
if ((x >= toScale && x <= w) && (y >= toScale && y <= h))
el.css({
backgroundPosition: x+'px '+y+'px'
});
});
});
is what I've figured so far. But it's off by a good amount. Any ideas?
I think you are doing the multiplication by toScale at the wrong time.
Also, you are checking if x and y are greater than toScale, which is 1.15, so you can never move the picture back into the corner again.
Thirdly, because you are checking if both x and y are valid, it is very hard to move it back to the corner, because as soon as any of the values if out of bounds, you stop moving.
Your adjusted javascript could look like this:
function Between(a, min, max)
{
// return a, but bound by min and max.
return a<min?min:a>max?max:a;
}
jQuery(function($) {
toScale = 1.15; // The 115% on hover
$('figure').on('mousemove', function(e) {
el = $(this);
w = el.width();
h = el.height();
x = (e.pageX - el.offset().left - w / 2) * toScale;
y = (e.pageY - el.offset().top - h / 2) * toScale;
x = Between(x, 0, w);
y = Between(y, 0, h);
el.css({
backgroundPosition: x+'px '+y+'px'
});
$('span').text(x + ',' + y);
});
});
Your fiddle. Note I've added a span to view the coordinates. It might help you as well in the further development of your code.
http://jsfiddle.net/LJCkj/2

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