Iphone 5 , UIInterfaceOrientationPortraitUpsideDown - uiinterfaceorientation

I am not able to rotate my view PortraitUpsideDown in my iPhone 5. I have used supportedInterfaceOrientations(UIInterfaceOrientationMaskAll) and shouldAutorotate {return YES;} and also checked PortraitUpsideDown orientation in the Project's Summary.
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPad)
{
self.ViewController = [[ViewController alloc]initWithNibName:#"ViewController" bundle:nil];
self.navigationController=[[UINavigationController alloc] initWithRootViewController:ViewController];
}
I have used [self.window setRootViewController: self.navigationController]. It is working all good for iPhone 4s but not in iPhone 5.

While this won't satisfy your question, I must add this:
You should never let an iPhone or iPod Touch rotate to "upside down", ever.
Only iPads should be allowed to do that.
Why?
Because these devices do not offer a lock button for landscape but only for portrait.
Now imagine you lay on your bed or couch on your side and want to use an iOS app that supports both portrait and landscape modes. Imagine you want to use this app in landscape mode. But as soon as you lay on the side, the iPhone is held upright, and it'll rotate to Portrait or UpsideDownPortrait. You cannot lock it to landscape unless the app prevents the Upsidedown mode!
Therefore, do let only iPads go into UIInterfaceOrientationPortraitUpsideDown, but not other devices, to let your users lock their iPhones into landscape mode when laying on their side.

Related

unintended zoom on orientation change in PWA but not mobile safari iOS

I have created a webapp that is exhibiting different behavior between an installed PWA and in normal mobile safari on iOS after an orientation change. When I flip my iPhone or iPad from portrait to landscape and back to portrait again, sometimes the portrait orientation will be zoomed in (and sometimes not). This only occurs in the installed progressive web app (PWA) and not when viewed in the normal mobile safari. Additionally, this behavior occurs only for an iOS PWA (both iPhone and iPad) and not for an Android PWA.
Do you have any ideas as to why this is occurring and/or possible remedies? I have already tried disabling zoom on orientation change, reordering my css for the different orientations, setting the focus to a large constant div prior to and after orientation change, and increasing default font/input sizes.

A-Frame VR mode portrait uneven lenses

When I enable VR mode on my iphone from portrait is make the lenses uneven.
If I start from landscape more they are even..
See pics below
UNEVEN from portrait
EVEN from Landscape mode

CSS Media Queries: using comparisons

I'd like to try to work out a method of adaptive webpage design to coexist with both mobile and desktop browsers.
At first it looked like using Media Queries in CSS was what I needed, so I went with that, but it looks like Google Chrome is messing up what I wanted to do.
Compared to most browsers, for the most part only mobile browsers respond to the orientation media query, which seemed to be a good way to target a mobile browser, no matter the screen size. However, for some reason, Google Chrome not only responds to this, but will actually select Landscape and Portrait depending on the dimensions of the viewport (the window itself) and has nothing to do with the position of the screen itself.
This brought me to another potential idea. I noticed that on my mobile devices, device-width and device-height will swap positions depending on landscape and portrait modes, while Google Chrome on a desktop always reports the monitor's proper dimensions, even when Chrome thinks the window size qualifies as Portrait mode.
What I'm hoping to do is figure out a way to make a media query that determines if the device-width is greater than device-height. This should allow me to determine the true orientation of the screen, regardless of viewport size and Chrome's orientation value.
My eventual goal is to be able to design a page with a specifically mobile-friendly layout for any device that reports Orientation: Portrait AND the Device-Width is less than Device-Height, which should only ever happen on a true mobile device in portrait mode (or the rare sideways PC monitor, which I don't mind accidently targetting), while serving a landscape/desktop friendly layout to any device with a screen that is wider than it is tall.
I am adamantly avoiding using any form of Javascript, useragent query, or server-side scripting to accomplish this. Media Queries seem to be the fastest and least costly (processing wise) method to have a page that actively shapes itself to the current device and will also shift its position in real-time as the mobile device rotates between orientations.
My ultimate question for this post is: Can I specify some form of expression in a media query in CSS that will simply compare the Device-Width and Device-Height and display one style when the width is greater than height, and vice versa?
Something like:
#media screen and (device-width > device-height) //true landscape mode
#media screen not (device-width > device-height) //true portrait mode or square screen
After some tweaking and testing, I came up with the following combination of media queries that seem to do what I'm trying to accomplish.
#media only screen and (orientation: landscape) and (min-device-aspect-ratio: 1/1)
//This targets any screen that is in true Landscape orientation, including desktop browsers. This should also target square screens where the browser reports landscape orientation.
#media only screen and (orientation: portrait) and (min-device-aspect-ratio: 1/1)
//This targets strictly desktop browsers that have a window resized into what the browser considers "portrait" mode. This works in Chrome, Firefox, and MS Edge (haven't tested others). More specifically, this targets any browser that reports portrait mode, but where the screen is actually in landscape position. This may also target square screens where the browser reports portrait orientation.
#media only screen and (orientation: portrait) and (max-device-aspect-ratio: 1/1)
//This strictly targets devices that are actually in portrait orientation, mainly mobile devices (although it may target desktops with rotated monitors)
This may also target square screens reported to be in portrait mode, so you may need an additional query that targets exactly square screens.
I'm happy that you got the way to do what you where looking for, but I think readers should take in account a couple of things:
First, as you said, Monitors can also rotate, in fact is very common in offices to see that kind of monitors.
Second, in mobile you can also have a Landscape viewport in Portrait orientation or viceversa, as you can split the screen in two.
Third, devices such as the Pixel 2XL and iPhone X have a proportion of 18:9 and 19.5:9 respectively, which means that half screen will return Landscape.
Finally, what really matters is the viewport orientation because is what determines the content area, whether is a desktop or a mobile screen. If you resize your desktop window you should also thing about doing some responsive to optimise your available space.
As bonus, in iPhone width referes to viewport while device-width refers to the screen width, which, unlike Android, is always the larger side of the screen.
I'd love to have an easy answer to your question, but there is not. Doing responsive is not easy. Maybe this article (EN) can help you. It gives some clues to split between Desktop vs Laptop, Laptop vs Tablet and Tablet vs Mobile.

Flex 4.6 Mobile force all views to portrait except one

I´m trying to do this for 2 days and no success.
One, and only one view (the video record view) I need to force to start in landscape. All the other views must start in portrait. And... Landscape view and the others portrait views must not rotate if the user rotates the device.
I´m trying with stage.setAspectRatio(StageAspectRatio.PORTRAIT) for portrait views and stage.setAspectRatio(StageAspectRatio.LANDSCAPE) for landscape view. Sometimes works... Sometimes not.
Sometimes going from a portrait to landscape works but when I return to the caller portrait view, its rotate to landscape too.
Thanks for some help.
If you didn't already, take a look at this article that should be really useful to you: StageAspectRatio Enhancements in AIR 3.3
You could of course play with setAspectRatio to define starting orientation, but that's only part of the problem.
You can modify the autoOrients property located in your app descriptor file if you want to get rid of the automatic behavior and handle everything manually.
Or you could listen for every orientationChanging event of the Stage object and preventDefault() them to cancel any screen orientation.
Once this is done, you simple have to handle the loading orientation of your views and this should be it.

Controlling transitions when Flex mobile changes between portrait and landscape

I'm developing a mobile application in Flex 4.6, and I have the autoOrient property set to true so that Flex takes care of changing between portrait and landscape mode when the phone is rotated. This works, but...
The transition between portrait and landscape consists of the application rotating from one position to the other and it doesn't look good at all. I would like to have Flex just cut or fade between the two screen orientations without rotating, but I can't find where I could control this.
My application is based on a ViewNavigatorApplication if that helps with the answer.
I guess what I'm looking for is something like the sort of control you can have when changing between views with something like:
navigator.defaultPushTransition = new FlipViewTransition();
but to do with portrait/landscape transitions instead.
You can listen to the orientation change event (StageOrientationEvent.ORIENTATION_CHANGE) and set a transition to your desired container.

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