Why is my plot3d white in SciLab? - scilab

t = 0:%pi/50:10*%pi;
plot3d(sin(t),cos(t),t)
When I execute this code the plot is done but the line is not visible, only the box. Any ideas which property I have to change?
Thanks

The third argument should, in this case, be a matrix of the size (length arg1) x (length arg2).
You'd expect plot3d to behave like an extension of plot and plot2d but it isn't quite the case.
The 2d plot takes a vector of x and a vector of y and plots points at (x1,y1), (x2,y2) etc., joined with lines or not as per style settings. That fits the conceptual model we usually use for 2d plots - charting the relationship of one thing as a function of another, in most cases (y = f(x)). THere are other ways to use a 2d plot: scatter graphs are common but it's easy enough to produce one using the two-rows-of-data concept.
This doesn't extend smoothly to 3d though as there are many other ways you could use a 3d plot to represent data. If you gave it three vectors of coordinates and asked it to draw a line between them all what might we want to use that for? Is that the most useful way of using a 3d plot?
Most packages give you different visualisation types for the different kinds of data. Mathematica has a lot of 3d visualisation types and Python/Scipy/Mayavi2 has even more. Matlab has a number too but Scilab, while normally mirroring Matlab, in this case prefers to handle it all with the plot3d function.
I think of it like a contour plot: you give it a vector of x and a vector of y and it uses those to create a grid of (x,y) points. The third argument is then a matrix whose dimensions match those of the (x,y) grid holding the z-coordinates of each point. The first example in the docs does what I think you're after:
t=[0:0.3:2*%pi]';
z=sin(t)*cos(t');
plot3d(t,t,z);
The first line creates a column vector of length 21
-->size(t)
ans =
21. 1.
The second line computes a 21 x 21 matrix of products of the permutations of sin(t) with cos(t) - note the transpose in the cos(t') element.
-->size(z)
ans =
21. 21.
Then when it plots them it draws (x1,y1,z11), (x1,y2,x12), (x2,y2,z22) and so on. It draws lines between adjacent points in a mesh, or no lines, or just the surface.

Related

How to find whole distance between two points in a curved line in R?

I have a similar line graph plotted using R plot function (plot(df))
I want to get distance of the whole line between two points in the graph (e.g., between x(1) and x(3)). How can I do this?
If your function is defined over a fine grid of points, you can compute the length of the line segment between each pair of points and add them. Pythagoras is your friend here:
To the extent that the points are not close enough together that the function is essentially linear between the points, it will tend to (generally only slightly) underestimate the arc length.
Note that if your x-values are stored in increasing order, these ẟx and ẟy values can be obtained directly by differencing (in R that's diff)
If you have a functional form for y as a function of x you can apply the integral for the arc length -- i.e. integrate
∫ √[1+(dy/dx)²] dx
between a and b. This is essentially just the calculation in 1 taken to the limit.
If both x and y are parametric functions of another variable (t, say) you can simplify the parametric form of the above integral (if we don't forget the Jacobian) to integrating
∫ √[(dx/dt)²+(dy/dt)²] dt
between a and b
(Note the direct parallel to 1.)
if you don't have a convenient-to-integrate functional form in 2. or 3. you can use numerical quadrature; this can be quite efficient (which can be handy when the derivative function is expensive to evaluate).

Gnuplot "vector line"

I am trying to generate a plot which uses arrows as markers in Gnuplot. These arrows I want to turn in a specific angle which I know. So I have value triples of x1 ... xn, y1...yn, alpha1...alphan. Sorry, I wasn't able to include a pic from my hard drive to illustrate what I want to achieve.
Basically, for every (15th or so) x-y pair, the marker should be an arrow which uses a certain angle.
The measured data is tightly packed so I suppose I will have to define an increment between the markers. The length of the arrow can be the same all over.
I would appreciate your ideas.
Gnuplot has a plot mode with vectors that is what you want
Given that your file has the following format, x y angle and assuming that
your angle is in radians, you have to take into account that
with vectors requires 4 parameters, namely x y dx dy where dx
and dy are the projections of the lenght of the arrow.
this draws only the arrows, if you want a line you have to make
two passes on the data.
you want to draw an arrow for a data point over, say, 10 points.
That said, I'd proceed like this
dx(a) = 0.2*cos(a) # 0.2 is an arbitrary scaling factor
dy(a) = 0.2*sin(a)
# this draws the arrows
plot 'mydata.dat' every 10 using 1:2:(dx(a)):(dy(a)) with vectors
# this draws the line
plot 'mydata.dat'
You may want to use help plot to find the detailed explanation of all the parameters that you can apply to a with vectors plot.
Credits: An article on the gnuplotting site

inverse interpolation of multidimensional grids

I am working on a project of interpolating sample data {(x_i,y_i)} where the input domain for x_i locates in 4D space and output y_i locates in 3D space. I need generate two look up tables for both directions. I managed to generate the 4D -> 3D table. But the 3D -> 4D one is tricky. The sample data are not on regular grid points, and it is not one to one mapping. Is there any known method to treat this situation? I did some search online, but what I found is only for 3D -> 3D mapping, which are not suitable for this case. Thank you!
To answer the questions of Spektre:
X(3D) -> Y(4D) is the case 1X -> nY
I want to generate a table that for any given X, we can find the value for Y. The sample data is not occupy all the domain of X. But it's fine, we only need accuracy for point inside the domain of sample data. For example, we have sample data like {(x1,x2,x3) ->(y1,y2,y3,y4)}. It is possible we also have a sample data {(x1,x2,x3) -> (y1_1,y2_1,y3_1,y4_1)}. But it is OK. We need a table for any (a,b,c) in space X, it corresponds to ONE (e,f,g,h) in space Y. There might be more than one choice, but we only need one. (Sorry for the symbol confusing if any)
One possible way to deal with this: Since I have already established a smooth mapping from Y->X, I can use Newton's method or any other method to reverse search the point y for any given x. But it is not accurate enough, and time consuming. Because I need do search for each point in the table, and the error is the sum of the model error with the search error.
So I want to know it is possible to find a mapping directly to interpolate the sample data instead of doing such kind of search in 3.
You are looking for projections/mappings
as you mentioned you have projection X(3D) -> Y(4D) which is not one to one in your case so what case it is (1 X -> n Y) or (n X -> 1 Y) or (n X -> m Y) ?
you want to use look-up table
I assume you just want to generate all X for given Y the problem with non (1 to 1) mappings is that you can use lookup table only if it has
all valid points
or mapping has some geometric or mathematic symmetry (for example distance between points in X and Yspace is similar,and mapping is continuous)
You can not interpolate between generic mapped points so the question is what kind of mapping/projection you have in mind?
First the 1->1 projections/mappings interpolation
if your X->Y projection mapping is suitable for interpolation
then for 3D->4D use tri-linear interpolation. Find closest 8 points (each in its axis to form grid hypercube) and interpolate between them in all 4 dimensions
if your X<-Y projection mapping is suitable for interpolation
then for 4D->3D use quatro-linear interpolation. Find closest 16 points (each in its axis to form grid hypercube) and interpolate between them in all 3 dimensions.
Now what about 1->n or n->m projections/mappings
That solely depends on the projection/mapping properties which I know nothing of. Try to provide an example of your datasets and adding some image would be best.
[edit1] 1 X <- n Y
I still would use quatro-linear interpolation. You still will need to search your Y table but if you group it like 4D grid then it should be easy enough.
find 16 closest points in Y-table to your input Y point
These points should be the closest points to your Y in each +/- direction of all axises. In 3D it looks like this:
red point is your input Y point
blue points are the found closest points (grid) they do not need to be so symmetric as on image .
Please do not want me to draw 4D example that make sense :) (at least for sober mind)
interpolation
find corresponding X points. If there is more then one per point chose the closer one to the others ... Now you should have 16 X points and 16+1 Y points. Then from Y points you need just to calculate the distance along lines from your input Y point. These distances are used as parameter for linear interpolations. Normalize them to <0,1> where
0 means 'left' and 1 means 'right' point
0.5 means exact middle
You will need this scalar distance in each of Y-domain dimension. Now just compute all the X points along the linear interpolations until you get the corresponding red point in X-domain.
With tri-linear interpolation (3D) there are 4+2+1=7 linear interpolations (as on image). For quatro-linear interpolation (4D) there are 8+4+2+1=15 linear interpolations.
linear interpolation
X = X0 + (X1-X0)*t
X is interpolated point
X0,X1 are the 'left','right' points
t is the distance parameter <0,1>

Plotting lines between two points in 3D

I am writing an regression algorithm which tries to "capture" points inside boxes. The algorithm tries to keep the boxes as small as possible, so usually the edges/corners of the boxes go through points, which determines the size of the box.
Problem: I need graphical output of the boxes in R. In 2D it is easy to draw boxes with segments(), which draws a line between two points. So, with 4 segments I can draw a box:
plot(x,y,type="p")
segments(x1,y1,x2,y2)
I then tried both the scatterplot3d and plot3d package for 3D plotting. In 3D the segments() command is not working, as there is no additional z-component. I was surprised that apparently (to me) there is no adequate replacement in 3D for segments()
Is there an easy way to draw boxes / lines between two points when plotting in three dimensions ?
The scatterplot3d function returns information that will allow you to project (x,y,z) points into the relevant plane, as follows:
library(scatterplot3d)
x <- c(1,4,3,6,2,5)
y <- c(2,2,4,3,5,9)
z <- c(1,3,5,9,2,2)
s <- scatterplot3d(x,y,z)
## now draw a line between points 2 and 3
p2 <- s$xyz.convert(x[2],y[2],z[2])
p3 <- s$xyz.convert(x[3],y[3],z[3])
segments(p2$x,p2$y,p3$x,p3$y,lwd=2,col=2)
The rgl package is another way to go, and perhaps even easier (note that segments3d takes points in pairs from a vector)
plot3d(x,y,z)
segments3d(x[2:3],y[2:3],z[2:3],col=2,lwd=2)

Determine if a set of points lie on a regular grid

Problem: Suppose you have a collection of points in the 2D plane. I want to know if this set of points sits on a regular grid (if they are a subset of a 2D lattice). I would like some ideas on how to do this.
For now, let's say I'm only interested in whether these points form an axis-aligned rectangular grid (that the underlying lattice is rectangular, aligned with the x and y axes), and that it is a complete rectangle (the subset of the lattice has a rectangular boundary with no holes). Any solutions must be quite efficient (better than O(N^2)), since N can be hundreds of thousands or millions.
Context: I wrote a 2D vector field plot generator which works for an arbitrarily sampled vector field. In the case that the sampling is on a regular grid, there are simpler/more efficient interpolation schemes for generating the plot, and I would like to know when I can use this special case. The special case is sufficiently better that it merits doing. The program is written in C.
This might be dumb but if your points were to lie on a regular grid, then wouldn't peaks in the Fourier transform of the coordinates all be exact multiples of the grid resolution? You could do a separate Fourier transform the X and Y coordinates. If theres no holes on grid then the FT would be a delta function I think. FFT is O(nlog(n)).
p.s. I would have left this as a comment but my rep is too low..
Not quite sure if this is what you are after but for a collection of 2d points on a plane you can always fit them on a rectangular grid (down to the precision of your points anyway), the problem may be the grid they fit to may be too sparsly populated by the points to provide any benefit to your algorithm.
to find a rectangular grid that fits a set of points you essentially need to find the GCD of all the x coordinates and the GCD of all the y coordinates with the origin at xmin,ymin this should be O( n (log n)^2) I think.
How you decide if this grid is then too sparse is not clear however
If the points all come only from intersections on the grid then the hough transform of your set of points might help you. If you find that two mutually perpendicular sets of lines occur most often (meaning you find peaks at four values of theta all 90 degrees apart) and you find repeating peaks in gamma space then you have a grid. Otherwise not.
Here's a solution that works in O(ND log N), where N is the number of points and D is the number of dimensions (2 in your case).
Allocate D arrays with space for N numbers: X, Y, Z, etc. (Time: O(ND))
Iterate through your point list and add the x-coordinate to list X, the y-coordinate to list Y, etc. (Time: O(ND))
Sort each of the new lists. (Time: O(ND log N))
Count the number of unique values in each list and make sure the difference between successive unique values is the same across the whole list. (Time: O(ND))
If
the unique values in each dimension are equally spaced, and
if the product of the number of unique values of each coordinate is equal to the number of original points (length(uniq(X))*length(uniq(Y))* ... == N,
then the points are in a regular rectangular grid.
Let's say a grid is defined by an orientation Or (within 0 and 90 deg) and a resolution Res. You could compute a cost function that evaluate if a grid (Or, Res) sticks to your points. For example, you could compute the average distance of each point to its closest point of the grid.
Your problem is then to find the (Or, Res) pair that minimize the cost function. In order to narrow the search space and improve the , some a heuristic to test "good" candidate grids could be used.
This approach is the same as the one used in the Hough transform proposed by jilles. The (Or, Res) space is comparable to the Hough's gamma space.

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