SQLite and concurrency [closed] - sqlite

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I need to integrate a database in one of our products and I wonder which one would be more suited to our needs (easy automatic deployment, no administration, good performance), and sqlite seems to be a good solution. The problem is that the database could potentially face high concurrency issues: it is accessed through PHP (Apache) each time a client connects to the server the database is running on. One client connects (and execute an INSERT query) approximatively every 10 seconds to the server, and it could possibly have more than 100 clients running.
When executing an INSERT query, sqlite locks the entire database at a certain time for a certain duration. Is there a way to compute that duration? If this is not possible, do you think sqlite (v3.3.7) is still adapted with the above conditions?

I try to avoid emotive replies and hyperbole but I am truly astonished at the lack of knowledge about sqlite displayed on this page. Different database implementations serve different needs and from the operational specs you provide, sqlite3 seems ideal for your needs. To elaborate:
sqlite3 is fully ACID compliant, meaning it ensures atomic commits, which is something neither MySQL (good as it may be) nor Oracle can brag about. See more here
Also, sqlite3 has a deceptively simple mechanism for ensuring maximum concurrency (which is also thread-safe) as described in their File locking and Concurrency document.
By their (sqlite3 developers') own estimation, sqlite3 is capable of up to 50,000 INSERTs per second - a theoretical maximum which is limited by disk rotation speed. ACID compliance requires sqlite3 to confirm that a database commit has been written to disk, so an INSERT, UPDATE or DELETE transaction requires two full disk rotations, thereby effectively reducing the number of transactions to 60/s on a 7200rpm diskdrive. This is outlined in the sqlite FAQ linked in another answer and the fact gives some idea of the engine's data throughput capability in production. But what about concurrent reading and writing?
The File locking and Concurrency document linked earlier, explains how sqlite3 avoids "writer startvation" - a condition whereby heavy database read access prevents a process/thread seeking to write to the database from acquiring a lock. The escalation of locking state from SHARED to PENDING to EXCLUSIVE happens as sqlite3 encounters an INSERT (or UPDATE or DELETE) statement and then again upon COMMIT, meaning that the full database lock is delayed to the last moment before an actual write is performed. The outcome of sqlite's clever mechanism for handling file locking means that should a writer join the queue (PENDING lock), existing reads (SHARED locks) will complete, grant an EXCLUSIVE lock to the writer process and then resume reading. This takes only a few milliseconds, meaning that the effective transaction throughput will hardly move from the 60/s rate quoted above.
I believe the default sqlite3 WAIT on an EXCLUSIVE lock is 3 seconds, so given the fact that 60 transactions per second is a reasonable expectation and that you seek to write to the database on average once every 10 seconds - I'd say sqlite3 is well up to the task and will only require the introduction of clustering once your traffic increases by a factor of 500.
Not bad and perfect for your requirement.

I don't think that SQLite would be a good solution for those requirements. SQLite is designed for local and lightweight use only, not to serve hundreds of requests.
I would recommend some other solution, for example MySQL or PostgreSQL, both can be scripted quite well. So, if I were you, I would put my efforts into the setup scriptings.
To avoid the flame war between SQLite believers and haters, let me draw draw your attention to the often referred SQLite When-To-Use document (I believe it is considered as a credible source). Here they state the following:
Situations Where A Client/Server RDBMS May Work Better
High Concurrency
SQLite supports an unlimited number of simultaneous readers, but it will only allow one writer at any instant in time. For many situations, this is not a problem. Writer queue up. Each application does its database work quickly and moves on, and no lock lasts for more than a few dozen milliseconds. But there are some applications that require more concurrency, and those applications may need to seek a different solution.
I think that in the referred question involves many writes and if the OP would go for SQLite, it would result a non-scalable solution.

Here is what SQLite has to say about appropriate uses of SQLite: http://www.sqlite.org/whentouse.html In particular, that page says SQLite is good for low the medium traffic sites, exactly the sort of application that you're contemplating.
Seems like SQLite would work for you, unless you expect substantial growth. Depending on what you do in each request, I would expect that a query rate of 0.17 queries per second to be well within SQLite's capabilities.
For good user experience, you should design your site so that queries needed to service a single request take ~ 200 milliseconds. To achieve this, result sets should probably not touch more than a few score rows; and should rely on indeces, not full table scans. If you hit that, then you'll have enough headroom to serve 5 queries per second (at peak). That's 30x the requirement that you state in your question.

The SQLite FAQ covers this topic: http://www.sqlite.org/faq.html (See: "(5) Can multiple applications or multiple instances of the same application access a single database file at the same time?")
But for your particular use, you'd probably want to do some stress testing to verify it'll meet your needs. 100 concurrent users might be a bit much for SQLite.

I read through the FAQs, and it seems that SQLite has some pretty decent support for concurrency, but may require the use of transactions to be sure things are going to go well.
The comments above regarding Apache concurrency are correct: one Apache server can serve out multiple requests, the number depends on how many processes are run. Most of the servers I run, its set to 3-5 processes, while on larger installations, it might reach 20. The point here is that SQLite can more than handle a small to medium traffic web site, as it can do thousands of inserts a second.
I plan on using SQLite for my current project, but to be safe, I fully intend on using BEGIN TRANSACTION and COMMIT for any writing or concurrency-sensitive parts.
Bottom line, as usual, Read The Manual.

In addition to the discussion above about sqlite3, one more awesome feature introduced in sqlite v 3.7.0 is WAL Mode, in which you can read from multiple processes and can write with one process at the same time.
have a look at http://www.sqlite.org/wal.html

Related

Meteor server-side memory usage for thousands of concurrent users

Based on this answer, it looks like the meteor server keeps an in-memory copy of the cache for each connected client. My understanding is that it gets used in order to avoid sending multiple copies of data when dealing with overlapping subscriptions on a client.
The relevant part of the linked answer (emphasis is mine):
The merge box: The job of the merge box is to combine the results (added, changed and removed calls) of all of a client's active publish functions into a single data stream. There is one merge box for each connected client. It holds a complete copy of the client's minimongo cache.
Assuming that answer is still accurate in the current version of meteor, couldn't that create a huge waste of memory on the server as the number of users increases?
As an off-the-cuff calculation, if an app had about a 100kB cache per client, then 10,000 concurrent users would use up 1GB of memory on the server, and 100,000 users a whopping 10GB! This would be true even if each client was looking at almost identical data. It seems plausible for an app use much more data than that per client, which would further exacerbate the problem.
Does this problem exist in the current version of Meteor? If so, what techniques can be used to limit the amount of memory the server needs to use to manage all the client subscriptions?
Take a look at this post by Arunoda at his meteorhacks.com blog:
http://meteorhacks.com/making-meteor-500-faster-with-smart-collections.html
which talks about his Smart Collections page:
http://meteorhacks.com/introducing-smart-collections.html
He created an alternative Collection stack which has succeeded in it's goals for speed, efficiency (memory & cpu) and scalability (you can see a graphed comparison in the post). Admittedly in his tests RAM usage was negligent with both Collection types, although the way he's implemented things there should be a very obvious difference with the type of use case you mentioned.
Also, you can see in this post on meteor-core:
https://groups.google.com/d/msg/meteor-core/jG1KLObX1bM/39aP4kxqWZUJ
that the Meteor developers are aware of his work and are cooperating in implementing some of the improvements into Meteor itself (but until then his smart package works great).
Important note! Smart collections relies on access to the Mongo Oplog. This is easy if you're running on your own machine or hosted infrastructure. If you're using a cloud based database, this option might not be available, or if it is, will cost a lot more than the smaller packages.

Live Data Web Application Design

I'm about to begin designing the architecture of a personal project that has the following characteristics:
Essentially a "game" containing several concurrent users based on a sport.
Matches in this sport are simulated on a regular basis and their results stored in a database.
Users can view the details of a simulated match "live" when it is occurring as well as see results after they have occurred.
I developed a similar web application with a much smaller scope as the previous iteration of this project. In that case, however, I chose to go with SQLite as my DB provider since I also had a redistributable desktop application that could be used to manually simulate matches (and in fact that ran as a standalone simulator outside of the web application). My constraints have now shifted to be only a web application, so I don't have to worry about this additional level of complexity.
My main problem with my previous implementation was handling concurrent requests. I made the mistake of using one database (which was represented by a single file on disk) to power both the simulation aspect (which ran in a separate process on the server) and the web application. Hence, when users were accessing the website concurrently with a live simulation happening, there were all sorts of database access issues since it was getting locked by one process. I fixed this by implementing a cross-process mutex on database operations but this drastically slowed down the performance of the website.
The tools I will be using are:
ASP.NET for the web application.
SQL Server 2008 R2 for the database... probably with an NHibernate layer for object relational mapping.
My question is, how do I design this so I will achieve optimal efficiency as well as concurrent access? Obviously shifting to an actual DB server from a file will have it's positives, but do I need to have two redundant servers--one for the simulation process and one for the web server process?
Any suggestions would be appreciated!
Thanks.
You should be fine doing both on the same database. Concurrent access is what modern database engines are designed for. Concurrent reads are usually no problem at all; concurrent writes lock the minimum possible amount of data (a table, or even just a number of rows), not the entire database.
A few things you should keep in mind though:
Use transactions wisely. On the one hand, a transaction is an important tool in making sure your database is always consistent - in short, a transaction either happens completely, or not at all. On the other hand, two concurrent transactions can cause deadlocks, and those buggers can be extremely hard to debug.
Normalize, and use constraints to protect your data integrity. Enforcing foreign keys can save the day, even though it often leads to more cumbersome administration.
Minimize the amount of time spent on data access: don't keep connections around when you don't need them, make absolutely sure you're not leaking any connections, don't fetch data you know don't need, do as much data-related processing (especially things that can be solved using joins, subqueries, groupings, views, etc.) in SQL instead of in code

SQLite Concurrent Access

Does SQLite3 safely handle concurrent access by multiple processes
reading/writing from the same DB? Are there any platform exceptions to that?
If most of those concurrent accesses are reads (e.g. SELECT), SQLite can handle them very well. But if you start writing concurrently, lock contention could become an issue. A lot would then depend on how fast your filesystem is, since the SQLite engine itself is extremely fast and has many clever optimizations to minimize contention. Especially SQLite 3.
For most desktop/laptop/tablet/phone applications, SQLite is fast enough as there's not enough concurrency. (Firefox uses SQLite extensively for bookmarks, history, etc.)
For server applications, somebody some time ago said that anything less than 100K page views a day could be handled perfectly by a SQLite database in typical scenarios (e.g. blogs, forums), and I have yet to see any evidence to the contrary. In fact, with modern disks and processors, 95% of web sites and web services would work just fine with SQLite.
If you want really fast read/write access, use an in-memory SQLite database. RAM is several orders of magnitude faster than disk.
Yes it does.
Lets figure out why
SQLite is transactional
All changes within a single transaction in SQLite either occur
completely or not at all
Such ACID support as well as concurrent read/writes are provided in 2 ways - using the so-called journaling (lets call it “old way”) or write-ahead logging (lets call it “new way”)
Journaling (Old Way)
In this mode SQLite uses DATABASE-LEVEL locking.
This is the crucial point to understand.
That means whenever it needs to read/write something it first acquires a lock on the ENTIRE database file.
Multiple readers can co-exist and read something in parallel.
During writing it makes sure an exclusive lock is acquired and no other process is reading/writing simultaneously and hence writes are safe.
(This is known as a multiple-readers-single-writer or MSRW lock)
This is why here they’re saying SQlite implements serializable transactions
Troubles
As it needs to lock an entire database every time and everybody waits for a process handling writing concurrency suffers and such concurrent writes/reads are of fairly low performance
Rollbacks/outages
Prior to writing something to the database file SQLite would first save the chunk to be changed in a temporary file. If something crashes in the middle of writing into the database file it would pick up this temporary file and revert the changes from it
Write-Ahead Logging or WAL (New Way)
In this case all writes are appended to a temporary file (write-ahead log) and this file is periodically merged with the original database.
When SQLite is searching for something it would first check this temporary file and if nothing is found proceed with the main database file.
As a result, readers don’t compete with writers and performance is much better compared to the Old Way.
Caveats
SQlite heavily depends on the underlying filesystem locking functionality so it should be used with caution, more details here
You're also likely to run into the database is locked error, especially in the journaled mode so your app needs to be designed with this error in mind
Yes, SQLite handles concurrency well, but it isn't the best from a performance angle. From what I can tell, there are no exceptions to that. The details are on SQLite's site: https://www.sqlite.org/lockingv3.html
This statement is of interest: "The pager module makes sure changes happen all at once, that either all changes occur or none of them do, that two or more processes do not try to access the database in incompatible ways at the same time"
Nobody seems to have mentioned WAL (Write Ahead Log) mode. Make sure the transactions are properly organised and with WAL mode set on, there is no need to keep the database locked whilst people are reading things whilst an update is going on.
The only issue is that at some point the WAL needs to be re-incorporated into the main database, and it does this when the last connection to the database closes. With a very busy site you might find it take a few seconds for all connections to be close, but 100K hits per day should not be a problem.
In 2019, there are two new concurrent write options not released yet but available in separate branches.
"PRAGMA journal_mode = wal2"
The advantage of this journal mode over regular "wal" mode is that writers may continue writing to one wal file while the other is checkpointed.
BEGIN CONCURRENT - link to detailed doc
The BEGIN CONCURRENT enhancement allows multiple writers to process write transactions simultanously if the database is in "wal" or "wal2" mode, although the system still serializes COMMIT commands.
When a write-transaction is opened with "BEGIN CONCURRENT", actually locking the database is deferred until a COMMIT is executed. This means that any number of transactions started with BEGIN CONCURRENT may proceed concurrently. The system uses optimistic page-level-locking to prevent conflicting concurrent transactions from being committed.
Together they are present in begin-concurrent-wal2 or each in a separate own branch.
SQLite has a readers-writer lock on the database level. Multiple connections (possibly owned by different processes) can read data from the same database at the same time, but only one can write to the database.
SQLite supports an unlimited number of simultaneous readers, but it will only allow one writer at any instant in time. For many situations, this is not a problem. Writer queue up. Each application does its database work quickly and moves on, and no lock lasts for more than a few dozen milliseconds. But there are some applications that require more concurrency, and those applications may need to seek a different solution. -- Appropriate Uses For SQLite # SQLite.org
The readers-writer lock enables independent transaction processing and it is implemented using exclusive and shared locks on the database level.
An exclusive lock must be obtained before a connection performs a write operation on a database. After the exclusive lock is obtained, both read and write operations from other connections are blocked till the lock is released again.
Implementation details for the case of concurrent writes
SQLite has a lock table that helps locking the database as late as possible during a write operation to ensure maximum concurrency.
The initial state is UNLOCKED, and in this state, the connection has not accessed the database yet. When a process is connected to a database and even a transaction has been started with BEGIN, the connection is still in the UNLOCKED state.
After the UNLOCKED state, the next state is the SHARED state. In order to be able to read (not write) data from the database, the connection must first enter the SHARED state, by getting a SHARED lock.
Multiple connections can obtain and maintain SHARED locks at the same time, so multiple connections can read data from the same database at the same time. But as long as even only one SHARED lock remains unreleased, no connection can successfully complete a write to the database.
If a connection wants to write to the database, it must first get a RESERVED lock.
Only a single RESERVED lock may be active at one time, though multiple SHARED locks can coexist with a single RESERVED lock. RESERVED differs from PENDING in that new SHARED locks can be acquired while there is a RESERVED lock. -- File Locking And Concurrency In SQLite Version 3 # SQLite.org
Once a connection obtains a RESERVED lock, it can start processing database modification operations, though these modifications can only be done in the buffer, rather than actually written to disk. The modifications made to the readout content are saved in the memory buffer.
When a connection wants to submit a modification (or transaction), it is necessary to upgrade the RESERVED lock to an EXCLUSIVE lock. In order to get the lock, you must first lift the lock to a PENDING lock.
A PENDING lock means that the process holding the lock wants to write to the database as soon as possible and is just waiting on all current SHARED locks to clear so that it can get an EXCLUSIVE lock. No new SHARED locks are permitted against the database if a PENDING lock is active, though existing SHARED locks are allowed to continue.
An EXCLUSIVE lock is needed in order to write to the database file. Only one EXCLUSIVE lock is allowed on the file and no other locks of any kind are allowed to coexist with an EXCLUSIVE lock. In order to maximize concurrency, SQLite works to minimize the amount of time that EXCLUSIVE locks are held.
-- File Locking And Concurrency In SQLite Version 3 # SQLite.org
So you might say SQLite safely handles concurrent access by multiple processes writing to the same DB simply because it doesn't support it! You will get SQLITE_BUSY or SQLITE_LOCKED for the second writer when it hits the retry limitation.
This thread is old but i think it would be good to share result of my tests done on sqlite:
i ran 2 instances of python program (different processes same program) executing statements SELECT and UPDATE sql commands within transaction with EXCLUSIVE lock and timeout set to 10 seconds to get a lock, and result were frustrating. Every instance did in 10000 step loop:
connect to db with exclusive lock
select on one row to read counter
update the row with new value equal to counter incremented by 1
close connection to db
Even if sqlite granted exclusive lock on transaction, the total number of really executed cycles were not equal to 20 000 but less (total number of iterations over single counter counted for both processes).
Python program almost did not throw any single exception (only once during select for 20 executions).
sqlite revision at moment of test was 3.6.20 and python v3.3 CentOS 6.5.
In mine opinion it is better to find more reliable product for this kind of job or restrict writes to sqlite to single unique process/thread.
It is natural when you specify the name for db or even in memory db if you have concurrent access (specially write) you will get this.
In my case, I am using Sqlite for testing and it is because there are several tests in the same solution it happens.
You can have two improvements:
Delete before creating db.Database.EnsureDeletedAsync();
Use an empty string for connection, in this case it will create a random name each call:
{
"ConnectionStrings": {
"ConnectionType": "sqlite",
"ConnectionString": ""
}
}

Optimizing Put Performance in Berkeley DB

I just started playing with Berkeley DB a few days ago so I'm trying to see if there's something I've been missing when it comes to storing data as fast as possible.
Here's some info about the data:
- it comes in 512 byte chunks
- chunks come in order
- chunks will be deleted in FIFO order
- if i lose some data off the end because of power failure that's ok as long as the whole db isn't broken
After reading the a bunch of the documentation it seemed like a Queue db was exactly what I wanted.
However, after trying some test code my fastest results were about 1MByte per second just looping through a DB->put with DB_APPEND set. I also tried using transactions and bulk puts but both of these slowed things down considerably so I didn't pursue them for much time. I was inserting into a fresh db created on a NANDFlash chip on my Freescale i.MX35 dev board.
Since we're looking to get at least 2MBytes per second write speeds, I was wondering if there's something I missed that can improve my speeds since I know that my hardware can write faster than this.
Try putting this into your DB_CONFIG:
set_flags DB_TXN_WRITE_NOSYNC
set_flags DB_TXN_NOSYNC
From my experience, these increase write performance a lot.
DB_TXN_NOSYNC
If set, Berkeley DB will not write or synchronously flush the log on transaction commit or prepare. This means that transactions exhibit the ACI (atomicity, consistency, and isolation) properties, but not D (durability); that is, database integrity will be maintained, but if the application or system fails, it is possible some number of the most recently committed transactions may be undone during recovery. The number of transactions at risk is governed by how many log updates can fit into the log buffer, how often the operating system flushes dirty buffers to disk, and how often the log is checkpointed
Calling DB_ENV->set_flags with the DB_TXN_NOSYNC flag only affects the specified DB_ENV handle (and any other Berkeley DB handles opened within the scope of that handle). For consistent behavior across the environment, all DB_ENV handles opened in the environment must either set the DB_TXN_NOSYNC flag or the flag should be specified in the DB_CONFIG configuration file.
The DB_TXN_NOSYNC flag may be used to configure Berkeley DB at any time during the life of the application.
DB_TXN_WRITE_NOSYNC
If set, Berkeley DB will write, but will not synchronously flush, the log on transaction commit or prepare. This means that transactions exhibit the ACI (atomicity, consistency, and isolation) properties, but not D (durability); that is, database integrity will be maintained, but if the system fails, it is possible some number of the most recently committed transactions may be undone during recovery. The number of transactions at risk is governed by how often the system flushes dirty buffers to disk and how often the log is checkpointed.
Calling DB_ENV->set_flags with the DB_TXN_WRITE_NOSYNC flag only affects the specified DB_ENV handle (and any other Berkeley DB handles opened within the scope of that handle). For consistent behavior across the environment, all DB_ENV handles opened in the environment must either set the DB_TXN_WRITE_NOSYNC flag or the flag should be specified in the DB_CONFIG configuration file.
The DB_TXN_WRITE_NOSYNC flag may be used to configure Berkeley DB at any time during the life of the application.
See http://www.mathematik.uni-ulm.de/help/BerkeleyDB/api_c/env_set_flags.html for more details.
I suggest you must use transactions / TDS datastore if as you mention you cannot recreate a database (i.e. it isnt just a local cache) if it gets corrupted. If you dont care about loosing a few items in event of a crash/power outage then DB_TXN_WRITE_NOSYNC will improve TDS performance, you database will still be integral and recoverable.
If you store using BTREE and a numeric index (if you have no natural key) and watch out for endian issues so you get good key locality and high page utilization then you should be able to get way more than 2000 inserts a second, especially to SSD, especially if you Use DbMultileKeyDataBuilder to do bulk inserts.

Adding more hardware v/s refactoring code under a time crunch

Background:
Enterprise application - very will written for its time in 2004.
Stack:
.NET, Heavy use of Remoting, ASMX style web services, SQL Server
Problem:
The application allows user to go through various wizards for lack of a better term, all of their actions are stored in what we call "wiz state", which is essentially XML that is persisted to a SQL server database very frequently because we allow users to pause/resume their application. Often in these wizards, the XML that comprises the wizard state grows very large, I'm talking 5-8 MB of data, and we noticed that when we had a sudden influx of simultaneous users, we started receiving occasional timeouts against the database, because a lot of what the wizard state is comprised of, is keeping track of collections of "things". Sometimes these custom collections grow very large.
Question:
We were in a meeting today and we're expecting a flurry of activity in October that will test the system like never before, and possibly result in huge wizard states that go back and forth from the web server to the database. The crux of the situation is that there is only one database and one web server.
For arguments sake, because of the complexity of the application, lets say adding any kind of clustering/mirroring to increase database throughput is out of the question. I spoke up in the meeting and said the quickest way to address this in the shortest time period would be to add more servers to the front end web application so the load could be distributed amongst web servers. The development lead said I was completely wrong and it would have no effect because we only have one database, so adding more web power would do nothing. He is having one of the other developers reduce the xml bloat that we persist frequently to the database. Probably in the long run, reducing the size of the xml that we pass back and forth is the right idea, but will adding additional web servers truly have no effect, I just think in terms of simultaneous users, it should help.
Any responses thoughts are appreciated, proof that more web servers would help would be pure win.
Thanks.
EDIT: We use binary serialization to store the XML in the database in an image field.
I haven't heard anything about locating the "bottlenecks". Isn't that the first thing to do? Here's the method I use.
Otherwise you're just investing in guesses. That won't work.
I've been in meetings like that, where everybody gets excited throwing ideas around, and "management" wants to make "decisions", but it's the blind leading the blind. Knuckle down and find out what's going on. You can't do that in meetings.
Some time ago I looked at a performance problem with some similarity to yours. The biggest "bottleneck" was in writing and parsing XML, with attendant memory allocation, setup, and destruction. Then there were others as well. You might find the same thing, or something different.
P.S. I keep quoting "bottleneck" because all the performance problems I've found have been nothing at all like the necks of bottles. Rather they are like way over-bushy call trees that need radical pruning, such as making and reading mountains of XML for no good reason.
If the rate at which the data is written by SQL is the bottleneck, feeding data to SQL more quickly should have no effect.
I am not sure exactly what the data structure is, but perhaps compressing the XML data on the web server(s) before writing may have a positive effect.
If the bottleneck is the database, then more web services will not help you a lot.
The problem may be that the problem is not only the size of the data, but the number of concurrent request to the same table. The number of writes will be the big problem. If your XML write is in a transaction with other queries you may try to break out the XML write from that transaction to reduce locking time of the XML table.
As stated by vdeych you may try compression to reduce the data size. (That would increase the load on the web servers.)
You may also try caching the data. Only read from the SQL server if the data is not already in the cache. Make sure you don't update the SQL server if your data has not changed.
No one seems to have suggest this, what about replacing your XML serialization of your wizard with JsonSerialization.
Not only should this give you a minor boost in performance in the serialization itself since both the DataContractSerializer (faster) and Newtonsoft Json.NET (fastest) out perform the XML serializers in .NET. This should easily reduce the size of your object graph by upwards of 50% or more (depending on number of properties vs large strings in the XML).
This should dramatically lower the IO that is inflicted upon Sql server. This should also limit the amount of scope required to alter your application significantly (assuming it's well designed and works through common calls for serialization/deserialization).
If you choose to go this route also invest time comparing BSON vs JSON as I think it would be likely that the binary encoded one will offer even more space savings (and further IO reduction) due to the size of your object graphs.
I'm not a .NET expert but maybe using a binary serialization would increase throughput. Making sure that the XML isn't stored as text (fairly obvious but thought I'd mention it). Also relational databases are best for storing relational data, so perhaps substituting an ORM layer in place of the serialization (sounds feasible) could speed things up.
Mike is spot on, without understanding the resource constaint leading to the performance issues, no amount of discussion will resolve the problem. I'll add that socket timeouts that affect running statements are a symptom, and are never imposed by SQL Server, they're an artifact of your driver configuration or a firewall or similar device between app and db imposing them (unless you're talking about timeouts for new connections, then you have a host in serious distress under load).
Given your symptom is database timeouts, you need to start there. If they're indicative of long running statements that result in a socket timeout, use SQL Server profiler to capture the workload while simultaneously monitoring system resources. Given it's a mature application and the type of workload you mention, it's unlikely to be statement tuning related, it probably boils down to resource limitations CPU, memory or disk IO capacity
This Technet guide is a very good place to start:
http://technet.microsoft.com/en-us/library/cc966540.aspx
If it's resource contention, then it's a simple discussion about how the resource contention can be tuned, configured for or addressed by adding more of whatever is needed.
Edit: I should add that given a database performance issue, more applications servers is likely to worsen the problem as you increase the amount of concurrency, that might otherwise be kept in check by connection pool, request processing or other limits.

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