When to use Request.RegisterForDispose? - asp.net

For ASP.NET Web API, I've been working on my own implementation of IHttpControllerActivator and am left wondering when (or why?) to use the HttpRequestMessage extension method "RegisterForDispose".
I see examples like this, and I can see the relevance in it, since IHttpController doesn't inherit IDisposable, and an implementation of IHttpController doesn't guarantee its own dispose logic.
public IHttpController Create(HttpRequestMessage request, HttpControllerDescriptor controllerDescriptor, Type controllerType)
{
var controller = (IHttpController) _kernel.Get(controllerType);
request.RegisterForDispose( new Release(()=> _kernel.Release(controller)));
return controller;
}
But then I see something like this and begin to wonder:
public IHttpController Create(
HttpRequestMessage request,
HttpControllerDescriptor controllerDescriptor,
Type controllerType)
{
if (controllerType == typeof(RootController))
{
var disposableQuery = new DisposableStatusQuery();
request.RegisterForDispose(disposableQuery);
return new RootController(disposableQuery);
}
return null;
}
In this instance RootController isn't registered for disposal here, presumably because its an ApiController or MVC Controller? - And thus will dispose itself.
The instance of DisposableStatusQuery is registered for disposal since it's a disposable object, but why couldn't the controller dispose of the instance itself? RootController has knowledge of disposableQuery (or rather, it's interface or abstract base), so would know it's disposable.
When would I actually need to use HttpRequestMessage.RegisterForDispose?

One scenario I've found it useful for: for a custom ActionFilter.
Because the Attribute is cached/re-used, items within the Attribute shouldn't rely on the controller to be disposed of (to my understanding - and probably with caveats)... so in order to create a custom attribute which isn't tied to a particular controller type/implementation, you can use this technique to clean up your stuff. In my case, it's for an ambient DbContextScope attribute.

RegisterForDispose it's a hook that will be called when the request is disposed. This is often used along with "some" of the dependency injection containers.
For instance, some containers (like Castle.Windsor) by default will track all dependencies that they resolve. This is according to Windsor ReleasePolicy LifecycledComponentsReleasePolicy which states that it will keep track of all components that were created. In other words your garbage collector will not be able to cleanup if your container still tracks your component. Which will result into memory leaks.
So for example when you define your own IHttpControllerActivator to use it with a dependency injection container it is in order to resolve the concrete controller and all its dependencies. At the end of the request you need to release all the created dependencies by the container otherwise you will end with a big memory leak. You have this opportunity doing it with RegisterForDispose

I use RegisterForDispose with the DI container's. Based on Blog post I have implemented to dispose the container(Nested Container) after each request so that it clears all the objects which i has created.

One may want to hook code around the life cycle of a request that (1) has little to do with controllers and (2) does not subclass the request type.
I would imagine the idiomatic form of such code takes the shape of extension methods on HttpRequestMessage, for example. If the code allocates disposable resources, it would need to hook the disposal code to something. I'm not too familiar with the various extension points of the ASP.NET pipeline, but I suppose hooking code just to dispose of resources at the end of the request processing stage was common enough to justify a dedicated registration mechanism for disposable resources (as opposed to more generally subscribing code to be executed).
Since you're asking, I found a nice example scenario in this sample. Here, an Entity Framework context is set as a property of the request, and must be disposed of properly. While this property is intended to be used by controllers, they're not specific to any controller or controller super-class, so in my opinion this is a very sensible design choice. If you're curious why, this is because these requests are "OData batch requests" and controller actions will be invoked multiple times over the lifetime of each request (once per "operation"). Certain operations are grouped into atomic "changesets" that must be wrapped in transactions at a higher-level than controllers (a dedicated mechanism is used: an ODataBatchHandler, so that the controllers themselves are oblivious to this). Hence, controllers alone are not enough, as one cannot have them dispose of the context themselves in this scenario.
Hope this helps.

Related

Getting IMetadataDetailsProviders to Run More than Once in ASP.NET Core

This is a tricky question which will require some deep knowledge of the ASP.NET Core framework. I'll first explain what is happening in our application in the MVC 3 implementation.
There was a complex requirement which needed to be solved involving the ModelMetaData for our ViewModels on a particular view. This is a highly configurable application. So, for one "Journal Type", a property may be mandatory, whereas for another, the exact same property may be non-mandatory. Moreover, it may be a radio-button for one "Journal Type" and a select list for another. As there was a huge number of combinations, mixing and matching for all these configuration options, it was not practical to create a separate ViewModel type for each and every possible permutation. So, there was one ViewModel type and the ModelMetaData was set on the properties of that type dynamically.
This was done by creating a custom ModelMetadataProvider (by inheriting DataAnnotationsModelMetadataProvider).
Smash-cut to now, where we are upgrading the application and writing the server stuff in ASP.NET Core. I have identified that implementing IDisplayMetadataProvider is the equivalent way of modifying Model Metadata in ASP.NET Core.
The problem is, the framework has caching built into it and any class which implements IDisplayMetadataProvider only runs once. I discovered this while debugging the ASP.NET Core framework and this comment confirms my finding. Our requirement will no longer be met with such caching, as the first time the ViewModel type is accessed, the MetadataDetailsProvider will run and the result will be cached. But, as mentioned above, owing to the highly dynamic configuration, I need it to run prior to every ModelBinding. Otherwise, we will not be able to take advantage of ModelState. The first time that endpoint is hit, the meta-data is set in stone for all future requests.
And we kinda need to leverage that recursive process of going through all the properties using reflection to set the meta-data, as we don't want to have to do that ourselves (a massive endeavour beyond my pay-scale).
So, if anyone thinks there's something in the new Core framework which I have missed, by all means let me know. Even if it is as simple as removing that caching feature of ModelBinders and IDisplayMetadataProviders (that is what I'll be looking into over the next couple of days by going through the ASP.NET source).
Model Metadata is cached due to performance considerations. Class DefaultModelMetadataProvider, which is default implementation of IModelMetadataProvider interface, is responsible for this caching. If your application logic requires that metadata is rebuilt on every request, you should substitute this implementation with your own.
You will make your life easier if you inherit your implementation from DefaultModelMetadataProvider and override bare minimum for achieving your goal. Seems like GetMetadataForType(Type modelType) should be enough:
public class CustomModelMetadataProvider : DefaultModelMetadataProvider
{
public CustomModelMetadataProvider(ICompositeMetadataDetailsProvider detailsProvider)
: base(detailsProvider)
{
}
public CustomModelMetadataProvider(ICompositeMetadataDetailsProvider detailsProvider, IOptions<MvcOptions> optionsAccessor)
: base(detailsProvider, optionsAccessor)
{
}
public override ModelMetadata GetMetadataForType(Type modelType)
{
// Optimization for intensively used System.Object
if (modelType == typeof(object))
{
return base.GetMetadataForType(modelType);
}
var identity = ModelMetadataIdentity.ForType(modelType);
DefaultMetadataDetails details = CreateTypeDetails(identity);
// This part contains the same logic as DefaultModelMetadata.DisplayMetadata property
// See https://github.com/aspnet/Mvc/blob/dev/src/Microsoft.AspNetCore.Mvc.Core/ModelBinding/Metadata/DefaultModelMetadata.cs
var context = new DisplayMetadataProviderContext(identity, details.ModelAttributes);
// Here your implementation of IDisplayMetadataProvider will be called
DetailsProvider.CreateDisplayMetadata(context);
details.DisplayMetadata = context.DisplayMetadata;
return CreateModelMetadata(details);
}
}
To replace DefaultModelMetadataProvider with your CustomModelMetadataProvider add following in ConfigureServices():
services.AddSingleton<IModelMetadataProvider, CustomModelMetadataProvider>();

ASP.Net MVC 6: Recursive Dependency Injection

Still exploring the new ASP.NET MVC5, now with build in DI!
No Problem so far, I can just inject my Handlers (I don't like the Term Service, since this defines to me a Platform-Neutral Interface):
// This method gets called by the runtime. Use this method to add services to the container.
public void ConfigureServices(IServiceCollection services)
{
services.AddApplicationInsightsTelemetry(Configuration);
services.Configure<Model.Meta.AppSettings>(Configuration.GetSection("AppSettings"));
services.AddSingleton(typeof(Logic.UserEndPointConfigurationHandler));
services.AddSingleton(typeof(Logic.NetworkHandler));
services.AddMvc();
}
Works fine, also the strongly typed Configuration-Object "AppSettings" works perfectly fine.
Also the Injection in the Controllers works as well.
But now my collaps: I seperated my DataAccess from the Handlers, and obviously I'd like to inject them as well:
public class UserEndPointConfigurationHandler
{
private readonly DataAccess.UserEndPointAccess _access;
public UserEndPointConfigurationHandler(DataAccess.UserEndPointAccess access)
{
_access = access;
}
But bam, UserEndPointAccess can't be resolved. So it seems like even I directly request to DI an Class with a Parameterless-Constructor, I need to register that. For this case, sure I should Interface and register them, but what does that mean for internal helper classes I also inject?
According to the Docs: http://docs.asp.net/en/latest/fundamentals/dependency-injection.html#recommendations and also the examples I found, all people in the world only seem to communicate between Controllers and some Repositories. No Business-Layer and no Classes on different Abstraction-Levels in Assemblies.
Is the Microsoft DI approach something totally differnt than the good ol' Unity one, where I can really decouple as fine granular as I'd like to?
Thanks in advance.
Matthias
Edit #Nightowl: I add my answer here, since it's a bit longer.
First of all, Unity does automatically create Instances, if I request a conecrete Type. This allows me to inject Types I register and Types, like Helper classes etc. I don't need to. This combination allows me to use DI everywhere.
Also in your Example I'd need to know the DataAcces in the WebGui, which is quite thight coupled. Well, I know there are solutions for this via Reflection, but I hoped Microsoft did something in this Topic, but probably that'd mean to big of a change.
Also allows Unity to store Instances or Instructions how to create them, another huge feature, which is missing at the moment.
Probably I'm just to spoiled, what refined DI-Libraries do, probably they also do to much, but at the moment the Microsoft-Implementation is just a huge downgrade according to my Information.
MVC Core follows the the composition root pattern, which is where object graphs are created based off of a set of instructions to instantiate them. I think you are misinterpreting what the IServiceCollection is for. It does not store instances, it stores instructions on how to create instances. The instances aren't actually created until a constructor somewhere in the object graph requests one as a constructor parameter.
So, in short the reason why your service (which you call UserEndPointAccess) is not being instantiated when you request it is because you have not configured the IServiceCollection with instructions on how to create it.
// This method gets called by the runtime. Use this method to add services to the container.
public void ConfigureServices(IServiceCollection services)
{
services.AddApplicationInsightsTelemetry(Configuration);
services.Configure<Model.Meta.AppSettings>(Configuration.GetSection("AppSettings"));
services.AddSingleton(typeof(Logic.UserEndPointConfigurationHandler));
services.AddSingleton(typeof(Logic.NetworkHandler));
// Need a way to instantiate UserEndPointAccess via DI.
services.AddSingleton(typeof(DataAccess.UserEndPointAccess));
services.AddMvc();
}
So it seems like even I directly request to DI an Class with a Parameterless-Constructor, I need to register that.
If you are doing DI correctly, each service class will only have a single constructor. If you have more than one it is known as the bastard injection anti-pattern, which essentially means you are tightly coupling your class definition to other classes by adding references to them as foreign defaults.
And yes, you need to register every type you require (that is not part of MVC's default registration). It is like that in Unity as well.

Why would I want to use UnitOfWork with Repository Pattern?

I've seen a lot about UnitOfWork and Repo Pattern on the web but still don't have a clear understanding of why and when to use -- its somewhat confusing to me.
Considering I can make my repositories testable by using DI thru the use of an IoC as suggested in this post What are best practices for managing DataContext. I'm considering passing in a context as a dependency on my repository constructor then disposing of it like so?:
public interface ICustomObjectContext : IDisposable {}
public IRepository<T> // Not sure if I need to reference IDisposable here
public IMyRepository : IRepository<MyRepository> {}
public class MyRepository : IMyRepository
{
private readonly ICustomObjectContext _customObjectContext;
public MyRepository(ICustomObjectContext customObjectContext)
{
_customObjectContext = customObjectContext;
}
public void Dispose()
{
if (_customObjectContext != null)
{
_customObjectContext.Dispose();
}
}
...
}
My current understanding of using UnitOfWork with Repository Pattern, is to perform an operation across multiple repositories -- this behavior seems to contradict what #Ladislav Mrnka recommends for web applications:
For web applications use single context per request. For web services use single context per call. In WinForms or WPF application use single context per form or per presenter. There can be some special requirements which will not allow to use this approach but in most situation this is enough.
See the full answer here
If I understand him correctly the DataContext should be shortlived and used on a per request or presenter basis (seen this in other posts as well). In this case it would be appropriate for the repo to perform operations against the context since the scope is limited to the component using it -- right?
My repos are registered in the IoC as transient, so I should get a new one with each request. If that's correct, then I should be getting a new context (with code above) with each request as well and then disposing of it -- that said...Why would I use the UnitOfWork Pattern with the Repository Pattern if I'm following the convention above?
As far as I understand the Unit of Work pattern doesn't necessarily cover multiple contexts. It just encapsulates a single operation or -- well -- unit of work, similar to a transaction.
Creating your context basically starts a Unit of Work; calling DbContext.SaveChanges() finishes it.
I'd even go so far as to say that in its current implementation Entity Framework's DbContext / ObjectContext resembles both the repository pattern and the unit of work pattern.
I would use a simplified UoW if i wanted to push context's SaveChanges away from the repositories when they share the same instance of context across one web request.
I imagine you have sth like Save() method on your repositories that looks similiar to _customObjectContext.SaveChanges(). Now lets assume you have two methods containing business logic and using repos to persist changes in DB. For the sake of simplicity we'll call them MethodA and MethodB, both of them containing a fair amount of logic for performing some activities. MethodA is used separately in the system but also it is called by MethodB for some reason. What happens is MethodA saves changes on some repository and since we are still in the same request changes made in MethodB, before it called MethodA, will also be saved regardless of whether we want it or not. So in such case we unintentionally break the transaction inside MethodB and make the code harder to understand.
I hope i described this clear enough, it wasn't easy. Anyway other than that i cannot see why UoW would be helpful in your scenario. As Dennis Traub pointed quite correctly ObjectContext and DbContext are in fact an implementation of a UoW so you'd be probably reinventing the wheel while implementing it on your own.
The ObjectContext/DbContext is an implementation of the UnitOfWork pattern. It encapsulates several operations and makes sure they are submitted in one transaction to the database.
The only thing you are doing is wrapping it in your own class to make sure you're not depending on a specific implementation in the rest of your code.
In your case, the problem lies in the fact that your Context shouldn't be disposed of by your Repository. The Repository is not the one that instantiates the Context, so it shouldn't dispose of it either. The UnitOfWork that encapsulates multiple repositories is responsible for creating and disposing the Context and you will call a Save method on your UnitOfWork.
Code can look like this:
using (IUnitOfWork unitOfWork = new UnitOfWork())
{
PersonRepository personRepository = new PersonRepository(unitOfWork);
var person = personRepository.FindById(personId);
ProductRepository productRepository = new ProductRepository(unitOfWork);
var product= productRepository.FindById(productId);
p.CreateOrder(orderId, product);
personRepository.Save();
}

Asp.net MVC RouteBase and IoC

I am creating a custom route by subclassing RouteBase. I have a dependency in there that I'd like to wire up with IoC. The method GetRouteData just takes HttpContext, but I want to add in my unit of work as well....somehow.
I am using StructureMap, but info on how you would do this with any IoC framework would be helpful.
Well, here is our solution. Many little details may be omitted but overall idea is here. This answer may be a kind of offtop to original question but it describes the general solution to the problem.
I'll try to explain the part that is responsible for plain custom HTML-pages that are created by users at runtime and therefore can't have their own Controller/Action. So the routes should be either somehow built at runtime or be "catch-all" with custom IRouteConstraint.
First of all, lets state some facts and requirements.
We have some data and some metadata about our pages stored in DB;
We don't want to generate a (hypothetically) whole million of routes for all of existing pages beforehand (i.e. on Application startup) because something can change during application and we don't want to tackle with pushing the changes to global RouteCollection;
So we do it this way:
1. PageController
Yes, special controller that is responsible for all our content pages. And there is the only action that is Display(int id) (actually we have a special ViewModel as param but I used an int id for simplicity.
The page with all its data is resolved by ID inside that Display() method. The method itself returns either ViewResult (strongly typed after PageViewModel) or NotFoundResult in case when page is not found.
2. Custom IRouteConstraint
We have to somewhere define if the URL user actually requested refers to one of our custom pages. For this we have a special IsPageConstraint that implements IRouteConstraint interface. In the Match() method of our constraint we just call our PageRepository to check whether there is a page that match our requested URL. We have our PageRepository injected by StructureMap. If we find the page then we add that "id" parameter (with the value) to the RouteData dictionary and it is automatically bound to PageController.Display(int id) by DefaultModelBinder.
But we need a RouteData parameter to check. Where we get that? Here comes...
3. Route mapping with "catch-all" parameter
Important note: this route is defined in the very end of route mappings list because it is very general, not specific. We check all our explicitly defined routes first and then check for a Page (that is easily changeable if needed).
We simply map our route like this:
routes.MapRoute("ContentPages",
"{*pagePath}",
new { controller = "Page", action = "Display" }
new { pagePath = new DependencyRouteConstraint<IsPageConstraint>() });
Stop! What is that DependencyRouteConstraint thing appeared in mapping? Well, thats what does the trick.
4. DependencyRouteConstraint<TConstraint> class
This is just another generic implementation of IRouteConstraint which takes the "real" IRouteConstraint (IsPageConstraint) and resolves it (the given TConstraint) only when Match() method called. It uses dependency injection so our IsPageConstraint instance has all actual dependencies injected!
Our DependencyRouteConstraint then just calls the dependentConstraint.Match() providing all the parameters thus just delegating actual "matching" to the "real" IRouteConstraint.
Note: this class actually has the dependency on ServiceLocator.
Summary
That way we have:
Our Route clear and clean;
The only class that has a dependency on Service Locator is DependencyRouteConstraint;
Any custom IRouteConstraint uses dependency injection whenever needed;
???
PROFIT!
Hope this helps.
So, the problem is:
Route must be defined beforehand, during Application startup
Route's responsibility is to map the incoming URL pattern to the right Controller/Action to perform some task on request. And visa versa - to generate links using that mapping data. Period. Everything else is "Single Responsibility Principle" violation which actually led to your problem.
But UoW dependencies (like NHibernate ISession, or EF ObjectContext) must be resolved at runtime.
And that is why I don't see the children of RouteBase class as a good place for some DB work dependency. It makes everything closely coupled and non-scalable. It is actually impossible to perform Dependency Injection.
From now (I guess there is some kind of already working system) you actually have just one more or less viable option that is:
To use Service Locator pattern: resolve your UoW instance right inside the GetRouteData method (use CommonServiceLocator backed by StructureMap IContainer). That is simple but not really nice thing because this way you get the dependency on static Service Locator itself in your Route.
With CSL you have to just call inside GetRouteData:
var uow = ServiceLocator.Current.GetService<IUnitOfWork>();
or with just StructureMap (without CSL facade):
var uow = ObjectFactory.GetInstance<IUnitOfWork>();
and you're done. Quick and dirty. And the keyword is "dirty" actually :)
Sure, there is much more flexible solution but it needs a few architectural changes. If you provide more details on exactly what data you get in your routes I can try to explain how we solved our Pages routing problem (using DI and custom IRouteConstraint).

autofac, ASP.NET integration, and Dispose

Autofac newbie here, but I like what I see so far. I'm trying to take advantage of request-lifetime of my resolved objects and I'm having trouble confirming that a dispose is actually happening after a request is done.
I have a disposable object that I get at the start of a page request and dispose at the end. I'm using autofac to get an instance of the object now and I wanted to see if autofac would do the disposing for me.
i've instrumented the Dispose() method on the object in question, and i can see it 'fire' when my page does the lifetime management. I see no evidence when I don't dispose myself but let autofac do it.
I'm using these instructions to get thigns configured, including the web.config and global.asax changes. I am able to instantiate the object just fine but I can't tell if it's really being disposed. Is there another step?
Whether you dispose the object manually within the page or let the Autofac module do it, there will be a difference in when your object is disposed in respect to the request lifecycle. The Autofac ContainerDisposalModule will not dispose the Request container, and with it your object, until the HttpApplication.EndRequest is fired, which is at the very end of the request lifecycle.
Depending on how you are tracing the call to your objects Dispose method, there could be a possibility that you don't see the output. How are you instrumenting your Dispose method?
Repeat of answer from your re-post:
Most of the time this happens (in any
IoC container) you'll find that one
component along a chain of
dependencies is a singleton.
E.g.
A -> B -> C
If A is 'factory', B is 'singleton'
and C is 'factory', then resolving A
will get a reference to the singleton
B, which will always reference the
same C.
In order for a new C to get created
every time you resolve A, B must also
be 'factory'.
I figured it out!
I was asking the WRONG container for the object instance - I was asking the application-container for the object and not the request-container.
D'oh!
Dispose is nothing more than an interface that allows you to define a "Dispose" method. The most common use for requiring a disposable class is if there are resources in that class that should be freed explicitly (such as a windows resource handle). For the most part the IDisposable interface is not required, as the garbage collector is extremely powerful and will do a much better job at managing memory. However, obviously there are plenty of cases where handles must be freed immediately, which brings me on to the next point, implementation of IDisposable.
What NOT to do:
var myClass = MyDisposableClass();
// do stuff with myClass
myClass.Dispose();
Proper usage:
using (var myClass = MyDisposableClass())
{
// do stuff with myClass
}
The compiler will effectively build the same as the following:
MyDisposableClass myClass = MyDisposableClass();
try
{
// do stuff with myClass
}
finally
{
myClass.Dispose();
}
The important distinction being that no matter what happens, you know your Dispose will get called. In addition, you can tie a destructor (which if exists, is called by the Garbage Collector) which you can then tie in to call your Dispose method; but if you need to do this for whatever reason be sure to not free the same resource twice (set your pointers to null after releasing).

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