WP8 Image processing with pixel shader [closed] - 2d

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Closed 10 years ago.
Is there a way to perform this in XAML app?

It's a complicated answer and it depends on which platform your WP8 app is written for and what specifically you're trying to accomplish.
No, you can't use XAML with HLSL pixel shaders on WP8 like you could on Silverlight. That's not supported for WP7/WP8.
Yes, you can use HLSL pixel shaders on D3D WP8 apps. They do have to be compiled at prior to marketplace submission and not at run-time. See full details on this see MSDN # http://msdn.microsoft.com/en-us/library/windowsphone/develop/jj714072(v=vs.105).aspx
Also, you can write your own custom C++ image processing code as a Windows Phone Runtime component that gets called from C#. You can also optimize that code to work really fast with WP8 by working with the SIMD\Neon instruction set. We're actively working on an end-to-end Wp8 sample of that in Nokia that demos image processing for camera input. In the meanwhile there's a working demo that shows how to invoke SIMD\NEON optimized C++ code from C#.

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source code for games that are web based [closed]

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Closed 9 years ago.
I am looking into making a game using source code from a web based game. I am looking to make a game based upon moto rush 2 and other games with the same dynamics. The game can be found at addictinggames or a quick Google search should reveal it. Is there any standard way to go about this? Are there any rules I must follow when using source code?
That is a shockwave flash game http://games.playhub.com/swf/moto-rush-2.swf - so the source is not easily available. You could do something like this; How do you decompile a swf file but it is questionable, and the kind of thing you would not want to release to the public.
There are open source games, and you might be better starting with those. Look here for lots of suggestions: Suggest a good Free & Open Source HTML5+JS gaming framework/engine?

Ajax technique used by popular sites such as facebook [closed]

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Closed 9 years ago.
I'm interested in using a similar ajax technique that facebook uses. For instance, at your home page when you click on a group on the side it loads the content in the main section but does not have to re-render the top dash or side components. I've messed around with partial views and loading them at request but it's still not the same because it does not seem like an "action" and thus it doesn't change the url and the back button will only take you back from your previous action, not from the partial view.
I was wondering if anyone could point me to a tutorial or reference that goes over this technique for ASP.NET MVC 4.
Thanks in advance!
To build a web UI that is facebook similar you need a powerful JavaScript client GUI library , the server side technologies like MVC3/4 ASP.NET will not help here.
check the sencha extjs library here:http://www.sencha.com/products/extjs/examples/
for an overview of most popular JS GUI libraries check this: http://javascriptlibraries.com/

Voice output on navigation [closed]

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Closed 10 years ago.
Any ideas on how to incorporate a voice output into the map to give a turn by turn direction on a smartphone. We are using Mapkit and Cloudmade
Well, this has very little to share with indoor or outdoor positioning and navigation. It is mainly a matter of converting the text output of a pathfinding/routing application/server to voice using a text-to-speech (TTS) system.
For example, you could use the Open Source Routing Machine (OSRM) or OpenTripPlanner to generate a list of turn-by-turn indications and the text to speech library of Android > 2.2 to convert them into voice. Have a look to the TTS Android documentation:
An introduction to Text-To-Speech in Android
TextToSpeech
Of course, MapKit and/or CloudMade may have their own routing system (I do not use them and I do not know it). In this case, you just have to read their documentation.

How can I make Adobe Flex run faster? [closed]

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Closed 11 years ago.
Compared to native apps, my Flex application runs like a hog born by a snail, especially on mobile devices. What tricks can I employ to optimize it's performance, and what trap doors should I avoid?
Use a better architecture, simplify your code, avoid using non-mobile optimized components, be smart about GC, renderers, binding and using often recurring events, use better libraries (TweenLite instead of adobe tween libs), avoid heavy graphics or animations.
The list goes on. Most of these are all PEBKAC though. I've seen some decent performance from Flex on mobile, but it all depends how you code it.
The first step could be to ensure you build your application using release mode, not debug mode.
I'm down voting you and ask you to write a specific question. You have not provided any information for anyone to provide you a reasonable response.
But here is some information.
1) Flex AMF data transfer is faster than XML, AJAX and JSON.
2) If you are comparing Flex to Assembler language in terms of speed, you might want to rethink why you are using a cross platform high level language.

Designing the look and feel of Groupon (and similar sites) [closed]

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Closed 10 years ago.
I am looking to design web applications that look and feel similar to Groupon, Twitter, etc. I need to stay in the Microsoft arena, since that's what our company developes. We have tried Silverlight, but I have not been too pleased. What should I do?
Twitter and Groupon are basically rich HTML/CSS/JavaScript applications on the front-end. "Rich", because they heavily leverage Ajax and CSS 2 & 3 and are highly interactive (through the use of JavaScript).
ASP.NET is a fine choice for powering such a website. Your team will need to be experts at:
Cross-browser, cross-device HTML. A social networking site also requires a level of support for low bandwidth users and definite support for different accessibility requirements.
A good JavaScript library (or libraries) such as jQuery, YUI, etc.
CSS 2 and CSS 3 (and HTML 5 is around the corner).
Caching mechanisms for handling high traffic.
Asynchronous methodologies (JavaScript is fine) for presenting interactive, dynamic content.

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