We are developing some device and we need to find good solution for one of needed functionality.
Thing is that we need communicate WinCE 6.0 (ARM) and Windows on PC.
Easiest way is of course COM port but in our case it is impossible (all serial ports are used on WinCE and we don't want to add one more).
Second option is LAN but for us it is not the best option for few reasons.
So there is third option we could use. USB to USB communication but how to do that ?
Of course WinCE is USB Device and PC is USB Host so all hardware basics are meet.
We could use Active sync but there are few problems with it:
- WinCE 6.0 is not working with WMDC (drivers on device just crash after connecting device with PC) and I didn't find any solution for it so in this case we need to use WinXP on PC side (old ActiveSync)
- we need to filter communication with active sync to only our application, no other non authorized software should be allowed (what I know this is imposible to obtain).
So propably best way to do what we need is to communicate throug USB like standard COM (serial communication).
The question is, how it could be made, are we need to write driver on WinCE and also a Driver on Windows (PC), or there are better solution? Maybe some driver for WinCE 6.0 that would emulate Virtual COM on PC side (and of course allow standard Read/Write to it on WinCE side) ? Could someone tell me if something like that exists ?
We probably found best solution for our problem. We use TCP/IP over ActiveSync (standard WinSock connection over USB). It is possible because ActiveSync provides an IP address for Host PC. It can be acquired trough something like that (on WinCE):
std::string lIPAddress = "ppp_peer";
struct hostent * lH = gethostbyname(lIPAddress.c_str());
DEBUGMSG(ZONE_ERROR, (TEXT("Addr: %S\r\n"), lH->h_addr_list[0])); // just a debug info
lServerAddress.sin_addr.S_un.S_addr = *(u_long *)lH->h_addr_list[0];
Of course this is not full example, it's just a sample :)
Related
I seem to only be able to access physical ports. I do want to access virtual ones like ones created with virtual null modem or virtual serial port driver.
Does anyone know if this is possible.
Chrome enumerates serial ports by calling SetupDiGetClassDevs with GUID_DEVINTERFACE_SERENUM_BUS_ENUMERATOR. As I discovered when implementing this enumeration logic there are a surprisingly large number of ways to ask Windows for a list of all available COM ports. The advantage of this approach being that it provides device information which can be used to get the human-readable name of the device and USB product identifiers if it is a USB device. It is likely that a virtual COM port driver may be creating the device in a way which prevents it from being discovered this way.
I've created https://bugs.chromium.org/p/chromium/issues/detail?id=1238369 to track this as a Chrome bug. Please comment on whether you are using a different virtual serial port driver than the one mentioned there.
I managed to get Chrome to see the virtual serial ports using com0com on Windows 10 21H1 (OS Build 19043.1110). Chrome connects to the port successfully and it works as expected:
My work involves interacting with legacy hardware that uses serial ports. I often have to monitor more than one serial line, and for the purpose I have a couple of the common USB serial adaptors. When I connect both of them to the same (Windows 10) machine, irregularities show up. Both ports show up in device manager, but only the first one that I plug in to the USB connector works. The other one indicates port not open when I try to send data via RealTerm.
I have also seen the situation where when I plug the second adaptor in, its port comes up, but the one for the other adaptor disappears. Does anyone know a way that two devices can happily coexist on the one machine? Thanks in advance.
Just ion case this helps anyone in the future......
The problem seems to be caused by the fact that one of the adaptors was coming in via a (powered) USB hub. When I liberated another native port on the machine so I could host both serial adaptors directly, everything worked fine.
Not worth hunting the cause down, a solution is at hand.
We've got two WinCE devices that need to talk to each other, they don't have WiFi or Bluetooth so I think a wired USB connection is our best chance. I've been reading up on using ActiveSync and serial over USB, but all the articles are geared towards talking between a WinCE device to a full Windows box, never between two WinCE devices.
If we can get ActiveSync working, that's fine, the other option is just to open COM ports on both sides and write our own communications protocol.
Given the project timelines, writing any sort of device driver isn't an option, this needs to be something that is built in to WinCE.
We are building WinCE for both devices, so I can make any modifications necessary at that level.
Is there a way to get these two guys talking to each other?
If you can't write your own driver then your fastest route is probably to get a USB to serial converter for both devices and then connect them via serial.
Obviously, you'll need to choose one that has support for Windows Mobile. I think FTDI based adapters should work.
Once that's working you just use the built-in serial API to read and write data.
Hope this is the right place to ask - assuming so as it is related to programming.
I am looking for some hardware (say a dongle) that would open up an API for my computer to a SIM card. Does that exist anywhere?
The idea would be that I can then use my existing SIM card on its existing network/contract and with a bit of code, send/receive calls and texts. I figured that if a phone can be programmed to do it why can't a computer? I just need the hardware.
Any suggestions if this kind of thing is possible? Even by maybe integrating a phone?
You can use AT commands with any modem or phone, whose driver exposes a modem port when you connect it to a computer. Plug in the phone or modem, and go to Windows Device Manager, and look under "Modems" and see what you've got. From "properties" of the Modem, you can see which COM port it is on.
AT commands are an older method of communicating with a modem. There is a standard set of commands for GSM/GPRS/3G/4G devices available from 3GPP.org, here. Manufacturers add their own proprietary commands for more obscure functions. Many but not all of these are in the public domain.
Some newer plug-in modems may appear as a network adapter (you can see this in Windows), due to their drivers. In this case, you can use the following interfaces:
on Vista: NDIS, proprietary interfaces
on Windows 7 and 8.x Desktop apps: Windows Mobile Broadband API
on Windows 8.x, in the Metro/app area: Windows.Networking and MobileBroadband APIs.
on Windows 10, UWP, there are UWP APIs here. But they do not give as much functionality as the Desktop APIs.
On Windows 8.1 and Windows 10, if the appropriate drives are present it is possible to use the new MBIM interface via the desktop Mobile Broadband DeviceServices API. Mobile Broadband Interface Model spec available here.
On Linux, use AT commands via the serial port.
I'm a bit puzzled by your requirement to make (voice?) calls via a phone connected to a computer. Do you mean Skype? In this case, of course, you wouldn't need any interface for making calls, you would just open an IP connection over a data session - which can be done via any of the above interfaces.
(added this comment as an answer, as there was more information)
I use this GSM device: http://www.mikroe.com/click/gsm2/ connected to a basic UART like: https://www.sparkfun.com/products/718?gclid=CIj1xOzbur4CFUVbfgodCpQASQ
Then use AT COMMANDS.
I also use a piece of software called QNavigator to inspect the modem/gsm: http://www.soselectronic.com/?str=1329
I have an Arduino-based device which connects through USB.
I'd like to detect it from my Qt 4 application, using QExtSerialPort (or whatever necessary), when it's plugged in.
If this weren't possible, I thought I could somehow get a list of the system's port names and just try all of them in search for my Arduino (where I'd implement some kind of handshaking procedure for it to detect it correctly). My concern in this approach is that I'm not sure if a device (for example, printer) would get damaged if I send some kind of handshaking ack at a different baud rate.
So, I don't really know where to start for any of them. Which would be the best approach? How would I implement it?
I believe you can find list of serial ports on Windows by looking into
HKEY_LOCAL_MACHINE\HARDWARE\DEVICEMAP\SERIALCOMM
registry key
Each serial port on a UNIX system has one or more device files (files in the /dev directory) associated with it:
System Port 1 Port 2
IRIX® /dev/ttyf1 /dev/ttyf2
HP-UX /dev/tty1p0 /dev/tty2p0
Solaris®/SunOS® /dev/ttya /dev/ttyb
Linux® /dev/ttyS0 /dev/ttyS1
Digital UNIX® /dev/tty01 /dev/tty02
more details on serial programing on POSIX systems here
Since your device is USB, your UART port will be emulated by some kind of conversor in his hardware. So first you must understand what driver is being used on your system.
The most common SERIAL->USB conversor uses PL2303/PL2301 chip, so it would create a path on /dev, if its the first device, it will appear as "/dev/ttyUSB0", but you may also see the list reading the proc path (like "cat /proc/bus/usb/devices").
Under Windows it usually creates a virtual "COM", just go to device manager and check the port.
When you are sure about how the HW talks to your system, you may use QExtSerialPort for wrapping the system API and talk to the device.
Way too hard and too platform specific, using weird Windows Registry keys or rely on hard wired device nodes on Linux.
You are on the right way. Get QextSerialPort or QSerialDevice (which I preffer in my projects, because it got integrated in Qt5), have a look at the examples and simply use it. In both libraries you get some kind of port enumerator class which returns you a list of all configures serial ports. Only platform/device specific settings you will have to do manually (like getting RS485 in half-duplex mode on my current embedded project), but "standard" problems are perfectly encapsulated in a QIODevice implementation.
You can use both QextSerialPort and QSerialDevice like a file. Open it (instead of a filename you specify the device name ie. "COM1" on Windows or "/dev/tty0" on Linux, depending on your configuration) and then read or write like you are doing it with an ordinary QFile, QBuffer, Qwhatever-inherits-from-QIODevice.
If you have any problems opening the port and communicating, don't hesitate to ask! :)