How can I make my QVTKwidget to adjust when I make my window expand or shrink?
I have more widgets in my layout. I want them to stay the same, just expand shrink the QvtkWidget. I found some things about the layout, but I can't use it on QVTKWidget.
Assuming this is a reasonably well behaved widget, you could either use:
QMainWindow and set the widget as the central widget (setCentralWidget)
Use layouts such as QVBoxLayout and ensure you set the stretch parameter of your QVTKWidget widget to 1 and your other widgets to 0, see QBoxLayout::addWidget.
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I have been now two years working deeply with Qt layout system. After this time i encountered thosand of problems with SizePolicies and Layouts. I normally found out solutions, but never really understood what i was doing.
Now i was taking some time to try to understand correctly and build a 101 GUIDE for them and never fail. I found out this piece of information in the documentation about QSizePolicy of a QWidget:
This property holds the default layout behavior of the widget
If there is a QLayout that manages this widget's children, the size
policy specified by that layout is used. If there is no such QLayout,
the result of this function is used.
I thought that if you had a QLabel, for example, and you set the policies to Horizontal Expanding, Vertical Fixed, THE LABEL itself changed that way.
But it doesn't, at all.
When reading that i see that it talks about ITS CHILDREN inside the LAYOUT. So what does it mean, then?. Nothing is inside the label, is that why it does not work?.
WHat about inserting a label inside a QFrame, and telling the frame to be Expanding... Will the QFrame expand or stretch (depending on the rest of brother widgets in the same Layout) or will the label expand or stretch, not the QFrame?
What a mess...
What about Stretching?. If you set stretching 10 when you add the widget:
layout->addwidget(label, 10, Qt::AlignHCenter);
It doesn't work either.
Stretch 0 when you add the widget means : Take the policies i told you. Default, depends on the type of widget. Button-like widgets have expanding-fixed. Box-like Expanding-Expanding...
Stretch 10 means: grow maximum.
Am i right? Well. When having a QFrame and a QLabel inside, setting Expanding, and 10 to strech to the label DOES NOT WORK.
I don't understand all of your questions, so I will only answer to those that I think i do.
I thought that if you had a QLabel, for example, and you set the policies to Horizontal Expanding, Vertical Fixed, THE LABEL itself
changed that way. But it doesn't, at all.
I don't know what that means. What is the exact behavior you're expecting and what is actually happening? Is this label in a layout? Are there any other widgets in this layout?
WHat about inserting a label inside a QFrame, and telling the frame to be Expanding...
If you set a QSizePolicy to your QFrame object and set a layout to it, this size policy might be ignored. Docs: If there is a QLayout that manages this widget's children, the size policy specified by that layout is used. If there is no such QLayout, the result of this function is used. This means that the widget's layout should manage the size of the widget. Note that it will still respect the minimum/maximum width/height values.
Stretch 10 means: grow maximum.
What makes you think that?. The stretch factor is dependent on other widgets inside the layout. Docs: Stretch factors are used to change how much space widgets are given in proportion to one another.
When having a QFrame and a QLabel inside, setting Expanding, and 10 to strech to the label DOES NOT WORK.
Does not work how? If you set stretch for QFrame to 1 and for QLabel to 10, your QLabel object should always be 10 times as wide/high(depending of your layout type) as your QFrame object. If your QFrame has a layout and it contains children, then this might not work as it would depend on the childrens size policies.
I am working on a project where I have to display a pretty large (vertically) main Widget.
In the initial Version of my GUI it was just added as the central Widget of a QMainWindow, which caused the Problem that on small screen resolutions the controls on the Bottom of the Widget are unreachable.
To solve this i wrapped a QScrollArea around the main Widget, but now the main window is always relatively small even if it doesn't have to.
What do i need to change so the Main Windows (vertical) size is large enough to show all the contents unless it would be too large for the screen resolution? Also I don't want it to be stretched, so simply always using the whole vertical screen resolution is not an option. Ideally the size should be fixed to the size needed by the contents (w/o the scroll area) and only smaller where needed.
Overriding the sizeHint method did only resulted in a small enlargement of the Window and setting the minimal height brings me back to the beginning where some of the controls are not assessable on small resolutions.
Since i am new to QT I am actually out of ideas how to google the solution because most Solutions I can find are about sizing components inside a Window and not the Window itself.
By default a QScrollArea will not attempt to expand to fit its contents. In order to do this you will need to re-implement QScrollArea's sizeHint() to return the size of QScrollArea's child widgets.
In your question it sounds like you were trying to re-implement MainWindow's sizeHint? re-implementing sizeHint on the top-level window will have no effect as sizeHint designed for use with widgets inside layouts.
I wanted to make my widget fill the parent window, even when the window resizes, so I read this: How to make a Qt Widget grow with the window size?
But this solution created a new problem: my widget automatically re-sizes to the size of the window, but there's padding on the sides of the window. I want the widget to completely fill the parent, and it's not doing that. Look:
Here you can see that the tab widget doesn't entirely fill the parent. I've done some research and have seen that through programming, you can configure the layout to get rid of this padding. Problem is, I'm building my GUI in QDesigner, so I can't just go layout->setMargin(0);
My question is, how to I get rid of this padding on the sides of my window through Qt Designer?
In the bottom of central widget properties there is a section of Layout (it is red), where you can set layout margins. Also, you still can do it programmatically:
QMainWindow::centralWidget()->layout()->setContentsMargins(0, 0, 0, 0);
I'm a bit new to QT but have to work on existing code. Here's the case:
I have a class extending QDialog. the constructor sets a QGridLayout then adding three other widgets to it. One of the widgets is a QScrollArea containing a QGroupBox. this QGroupBox has a QVBoxLayout and there I'm adding a list of widgets at runtime. The size of the scroll area should grow until a given limit is reached before showing the scrollbars so that they are only used when the dialog would grow too high. I've found that the sizeHint of the outer layout doesn't update when the sizeHint of the scroll area updates. How can I refresh this, or is there a better way to resize the parent dialog?
What about using widgetResizable property of QScrollArea? It should try to resize view to avoid using scorllbars.
I am new to QT. I'm trying to understand the layout mechanism by trying to implement this small window seen below. It has the following elements under the QWidget that's the main window:
One big QWidget that stretches on all the client area.
Two QWidget containers on the top of the window. Both should have the same height, but the right one stretches horizontally, as the window grows/shrinks.
one button container widget on the top right, with fixed height and width
Large QWidget container filling the rest of the client area, that should resize as the window resizes.
The parent window itself is resizeable.
I'm looking for hints as to what layout I should use. How do I achieve this programatically? define what stretches automatically, what stays with a fix size? and how the proportions are kept where they need to be kept.
I'd appreciate any pointer you may have.
The easiest, and IMHO best, way to accomplish this is via the QHBoxLayout and QVBoxLayouts. You can do this via the designer in QtCreator, but I find it doesn't work perfectly if you need to adapt things over time. If it's a static set of widgets, I do suggest designing it using the QtCreator designer as it'll greatly simplify your life.
If you're going to do it programatically, the main window should be set to use a QVBoxLayout and then two sub-QVBoxLayout's after that, where the bottom one is configured to take any space it can get. Then in the top QVBoxLayout, add a QHBoxLayout with your two upper components.
to set a widget to fixed size in code you call setFixedSize( int h, int w ) on the widget. To do it in Designer click on the widget and look in the property editor in the QWidget section. open the sizePolicy thingy and set horizontal and/or vertical to fixed. Then open Geometry and set the width and Height.
To make them stretch at different ratios in code you use a separate argument when using a box layout. eg layout->addWidget( button1, 1 ); layout->addWidget (button2, 2); this would cause button2 to expand at twice the rate of button1. To do this in designer, open the sizePolicy property of the widgets and set the HorizontalStrech and/or VerticalSretch. Note that the size policy needs to not be Fixed in this case for the direction you want to set the stretch on. Also it will never let a widget shrink below its minimum size (it would rather mess up the ratio than shrink something too small).