A border issue of suggestboxPopup in GWT - css

I am using a SuggestBox in GWT.I also inherit the Standard theme from SuggestionBox.gwt.xml as
<inherits name='com.google.gwt.user.theme.standard.Standard'/>
so this are using default standard css for widget Suggestbox and it is making border through image as hborder.png,vborder.png etc..I want to remove this but my css is not working.
.gwt-SuggestBoxPopup{
border : 1px solid #000000;
}
so how can i solve this issue.Please help me.
Thanks Rahul

The class used for the popup is a DefaultSuggestionDisplay for default SuggestBox. It uses a DecoratedPopupPanel as you can see in SuggestBox.java around line 392.
To avoid "heavy" border, you have to create/override a SuggestionDisplay that uses a non-decorated popupPanel and pass it to your SuggestBox trough constructor
public SuggestBox(SuggestOracle oracle, TextBoxBase box,SuggestionDisplay suggestDisplay);
Say, "border" is not sufficient, because DecoratedPopupPanel uses multiple cells to set borders, as you seen in the CSS. So you probably can update CSS directly but it will apply to all project, as SuggestBox does not seems to handle resource bundle directly.

Create a customSuggestionDisplay class
public static class CustomSuggestionDisplay extends SuggestBox.DefaultSuggestionDisplay {
private PopupPanel suggestionPopupRef;
public CustomSuggestionDisplay() {
suggestionPopupRef = getPopupPanel();
}
public void removeBorder() {
((Element)suggestionPopupRef.getElement().getChild(0)).getStyle().setBackgroundColor("white");
NodeList<com.google.gwt.dom.client.Element> tdList = suggestionPopupRef.getElement().getElementsByTagName("td");
for (int tdIndex = 0; tdIndex < tdList.getLength(); ++tdIndex) {
Element tdElement = (Element) tdList.getItem(tdIndex);
if (tdElement.getClassName().startsWith("suggestPopup"))
tdElement.removeClassName(tdElement.getClassName());
}
}
}
Create a suggestBox object
SuggestOracle oracle = new RestSuggestOracle();
CustomSuggestionDisplay suggestionDisplay = new CustomSuggestionDisplay();
TextBox textfield = new TextBox();
SuggestBox m_field = new SuggestBox(oracle, textfield, suggestionDisplay);
Call removeBorder when the suggestion is displaying
if (m_field.isSuggestionListShowing())
suggestionDisplay.removeBorder();

Related

Removing background image from label in tornadofx

I have two css classes on a tornadofx label bound to a SimpleBooleanProperty. One which has a background image and a blue border and one which has no background image and a yellow border.
Snippet from View containing label:
val switch: SimpleBooleanProperty = SimpleBooleanProperty(false)
label("my label"){
toggleClass(UIAppStyle.style1, switch.not())
toggleClass(UIAppStyle.style2, switch)
}
Snippet from UIAppStyle:
s(style1){
textFill = Color.YELLOW
maxWidth = infinity
maxHeight = infinity
alignment = Pos.CENTER
backgroundImage += this::class.java.classLoader.getResource("img.png")!!.toURI()
backgroundPosition += BackgroundPosition.CENTER
backgroundRepeat += Pair(BackgroundRepeat.NO_REPEAT, BackgroundRepeat.NO_REPEAT)
borderColor += box(Color.BLUE)
}
s(style2){
textFill = Color.YELLOW
maxWidth = infinity
maxHeight = infinity
alignment = Pos.CENTER
borderColor += box(Color.YELLOW)
}
When switch = false, there is a background image and a blue border. When switch = true, there is the same background image and a yellow border. I'm not finding out how to get the background image to remove. Interestingly enough, if I add a different background image to style2, it changes correctly.
Edit: To remove two toggleClasses and introduce new strange problem:
class MyView : View(){
...
init{
...
row{
repeat(myviewmodel.numSwitches){
val switch = myviewmodel.switches[it]
val notSwitch = switch.not()
label("my label"){
addClass(UIAppStyle.style2)
toggleClass(UIAppStyle.style1, notSwitch)
}
}
}
}
This code snippet does not work for me. However, if I add private var throwsArray = mutableListOf<ObservableValue<Boolean>>() as a field of MyView and add notSwitch to the array, then the same exact code works. It's almost as if notSwitch is going out of scope and becoming invalidated unless I add it to a local array in the class?
I don’t understand why you want to have two different toggleClass for the same control. As you pointed out, the problem in your case is that when the backgroundImage is set, you need to set a new one in order to change it. But in your case, you only have to add the style without backgroundImage first and them set toggleClass with the style with backgroundImage. Like this:
label("my label"){
addClass(UIAppStyle.style2)
toggleClass(UIAppStyle.style1, switch)
}
button {
action {
switch.value = !switch.value;
}
}
Edit: This ilustrate what I'm talking about in comments:
class Example : View("Example") {
override val root = vbox {
val switch = SimpleBooleanProperty(false)
val notSwitch = switch.not()
label("my label"){
addClass(UIAppStyle.style2)
toggleClass(UIAppStyle.style1, notSwitch)
}
button("One") {
action {
switch.value = !switch.value;
}
}
button("Two") {
action {
notSwitch.get()
}
}
}
}
You can put the notSwitch.get() in any action and without trigger that action it does the work. Check how I put it in the action of button Two, but without clicking that button even once, it works.
This is actually some kind of hack, in order to achieve what you want. But I don’t see the reason why my initial solution with true as default value for property shouldn’t work.
Edited to do inverse of status
Here is simple example of a working toggle class using your styling:
class TestView : View() {
override val root = vbox {
val status = SimpleBooleanProperty(false)
label("This is a label") {
addClass(UIAppStyle.base_cell)
val notStatus = SimpleBooleanProperty(!status.value)
status.onChange { notStatus.value = !it } // More consistent than a not() binding for some reason
toggleClass(UIAppStyle.smiling_cell, notStatus)
}
button("Toggle").action { status.value = !status.value }
}
init {
importStylesheet<UIAppStyle>()
}
}
As you can see, the base class is added as the default, while styling with the image is in the toggle class (no not() binding). Like mentioned in other comments, the toggleClass is picky, additive in nature, and quiet in failure so it can sometimes be confusing.
FYI I got to this only by going through your github code and I can say with confidence that the not() binding is what screwed you in regards to the toggleClass behaviour. Everything else causing an error is related to other problems with the code. Feel free to ask in the comments or post another question.

javafx - easiest way of changing the caret color

I would like to set the caret color for all JavaFX text inputs (e.g. TextField, TextArea, the ones in ComboBox:editable, DatePicker, etc...)
I found this Stackoverflow answer: How to change the caret color in JavaFX 2.0?
... and an example on GitHub.
The first one does change the text and the caret color which is not good. The second one extends the TextFieldSkin class, which is already better, but how can I use it in CSS?
Any help is appreciated.
UPDATE 1:
I found the following CSS style property for JavaFX controls: -fx-skin.
This would theoretically allow me to set a custom skin class (-fx-skin: "package.MySkin";), however, the skin class just isn't used!
The class looks like the following:
package gui;
…
public class MyTextFieldSkin extends TextFieldSkin
{
public MyTextFieldSkin(TextField tf) {
super(tf);
System.out.println("MyTextFieldSkin constructor called!");
ReadOnlyObjectWrapper<Color> farbe = new ReadOnlyObjectWrapper<>(Color.green);
caretPath.strokeProperty().bind(farbe);
caretPath.setStrokeWidth(1.5);
}
}
… and is set in CSS like that:
.text-field {
-fx-skin: "gui.MyTextFieldSkin";
}
What am I doing wrong? I looked at the source code of AquaFX, and they are doing it the same way as me!
After a bit of try & error, I solved the problem in the following way:
I gathered all TextFields and controls that have TextFields in them (like ComboBox, DatePicker and so on) inside a container recursively (in deference of TitledPane, ScrollPane, SplitPane and TabPane, because they don't publish their children in getChildren(), so one has to call the getContent() method of the individual classes and scan through it).
After I had all the TextField controls, I looped over them and changed their Skin with the following code:
public class MyTextFieldSkin extends TextFieldSkin {
public MyTextFieldSkin(TextField tf)
{
super(tf);
ReadOnlyObjectWrapper<Color> color = new ReadOnlyObjectWrapper<>(Color.RED);
caretPath.strokeProperty().bind(color);
}
}
Then I just had to call
textfield.setSkin(new MyTextFieldSkin(textfield));
and that was about it.
Cheers

QDockWidget change background color when floating

I have a QDockWidget with a transparent background, but I would like to change the background color or background image when it is floating. It doesn't look like the qt style sheets have a pseudo state to tell you whether or not they are floating, so I'd like to know: is this possible to do?
Found the solution. Add the following connection in the code:
connect(knobDock, &QDockWidget::topLevelChanged, [&] (bool isFloating)
{
if (isFloating)
{
setAttribute(Qt::WA_TranslucentBackground, false);
setAttribute(Qt::WA_NoSystemBackground, false);
}
});
This will cause the dock widgetto use whatever background is specified in the stylesheet when the dock is floating, but it will be transparent (i.e. show the mainwindow background) when it's docked.
You can use custom properties to do this.
Thanks #phyatt for link to Dynamic Properties and Stylesheets.
To declare custom property in your custom class you can write in .cpp:
setProperty("customPropertyName", 1);
or in .h (don't forget to define and implement used get/set access methods too):
Q_PROPERTY( int customPropertyName, READ getCustomPropertyName, WRITE setCustomPropertyName);
And in your global stylesheet file you can use the state of your custom property as following:
.YourClass[customPropertyName="1"] {
background-color: transparent;
}
.YourClass[customPropertyName="2"] {
background-color: black;
}
Also it's needed to reload stylesheet of the object instance after your set new property value, because stylesheets are not recalculated automatically:
object->style()->unpolish(tstFrame);
object->style()->polish(tstFrame);
object->update();
or:
object->setStyleSheet("/* */");

Flex: Label.addChild() not working?

I want to make a label that has a tiny title above it, for example so the label say $1,000 with a small retail price or our price above it. I am trying to add the title label to the display list of the main label. I get no error but the title does not show up. I also considered rawChildren but apparently Label has no rawChildren property.
Here is my code:
package
{
import mx.controls.Label;
public class PriceLabel extends StrikeThroughLabel //<-- exntension of label to add strike
{
private var _title:Label;
public function PriceLabel()
{
super();
}
[Bindable]
public function set title(s:String):void
{
if(_title == null)
{
_title = new Label();
addChild(_title);
this.alpha = .2;
}
_title.text = s;
}
public function get title():String
{
var s:String
if(_title != null)
{
s = _title.text;
}
return s;
}
}
}
If you add children to a Flex component that is not a container, then you have to manually manage sizing and positioning of those children. Containers do a lot of that work for you.
Here's what you should do:
Move the creation of your child Label into an override of the createChildren() function.
Set the text property of the child label in an override of the commitProperties() function. Your title getter and setter should save the value in a _title variable to be used later for the assignment in commitProperties(). This is actually important for performance.
Override the measure() function and update measuredWidth and measuredHeight to be the maximum width and height values of the main label and it's child.
Override updateDisplayList() and use setActualSize() on the child Label to set it to the required width and height.
That may seem like a lot of work, but in terms of best practices, that's the way you're supposed to build custom components. The Flex Team at Adobe spent a lot of time maximizing performance, and that's why things happen in several steps like that.
That's how to do it based on what you asked. Personally, I would make a subclass of UIComponent with two Labels or UITextFields as children, each with their own separate property.
By the way, the rawChildren property is only available on containers. It exists so that you can add "chrome" to a container that isn't part of the container's child layout algorithm. For example, Panel has a title bar and a border that aren't affected by the vertical/horizontal/absolute layout options.
Why not create a custom component that contains both labels as its children, instead of trying to throw a child on the Label? That feels cleaner to me, as adding children to build-in components like that doesn't seem right.

How can I change the size of icons in the Tree control in Flex?

I embed SVG graphics in my Flex application using
package MyUI
{
public class Assets
{
[Embed(source="/assets/pic.svg"]
[Bindable]
public static var svgPic:Class;
}
}
and then extending the Tree class with some of my own code, setting the icon upon adding a node to the data provider:
public class MyTree extends Tree
{
public function MyTree()
{
// ...
this.iconField = "svgIcon";
// ...
this.dataProvider = new ArrayCollection;
this.dataProvider.addItem({ /* ... */ svgIcon: MyUI.Assets.svgPic /* ... */ });
// ...
}
}
Now I have two things I want to do:
use the SVG graphics in multiple places in the app, scaling them to the appropriate size for each appearance, i. e. scale them to a proper icon size when using them in the tree
change the size of the icon at runtime, e. g. display a slightly larger icon for selected items or let an icon "pulse" as a response to some event
I read the Flex documentation on the 9-slice scaling properties in the Embed tag, but I think that's not what I want.
Edit:
I unsuccessfully checked the "similar questions" suggested by SO, among others this one:
Flex: Modify an embedded icon and use it in a button?
Subclass mx.controls.treeClasses.TreeItemRenderer and make it resize the icon to your desired dimensions, or create your own item renderer implementation by using the same interfaces as TreeItemRenderer. Set a custom item renderer with the itemRenderer property:
exampleTree.itemRenderer = new ClassFactory( ExampleCustomItemRendererClass );
The answer to this question might point you in the right direction, without knowing more about the trouble you're having:
Flex: Modify an embedded icon and use it in a button?
Hope it helps!

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