Ok, so basically I have a simple table with a QWidget and two buttons as shown below:
QGridLayout *layout = new QGridLayout;
layout->addWidget(viewcontainer,0,0,1,2);
layout->addWidget(reset,1,0);
layout->addWidget(done,1,1);
This is basically what I want, where "reset" and "done" are buttons. Essentially it's a QWidget, viewcontainer, which resizes as the window size is changed by the user while the buttons' heights remains the same. But, the default for the gridlayout is to align the contents to the left. If I change this with:
layout->addWidget(viewcontainer,0,0,1,2, Qt::AlignCenter);
It does sort of what I want, but the graphicsscene no longer resizes (remains a small constant size). I'd like to retain the resizing while just aligning the widget to the center. Thanks.
I think the easiest solution which provides a clean solution is to nest 2 layouts.
Your 'outer' (parent) layout should be a QHBoxLayout and you can add your QGridLayout into it as an 'inner' (child) layout with addLayout().
Based on my experience you should avoid to set Qt::Alignment every time you can. It can really mess up your layout. For simple layouts it can work but for more complex ones you should avoid it. And you never know that you should extend your layout in the future or not so my suggestion is to use nested layouts.
Of course you can create a QWidget for the 'outer' layout and for the 'innser' layout as well but most of the times it should be fine to just nest 2 layouts.
Also you can use QSpacerItem to fine-tune your layout.
Have a look at this example code, I think it does what you want:
#include <QApplication>
#include <QPushButton>
#include <QGraphicsView>
#include <QGridLayout>
#include <QPalette>
class MyWidget : public QWidget
{
public:
MyWidget()
{
QGridLayout * layout = new QGridLayout(this);
QGraphicsView * gv = new QGraphicsView;
layout->addWidget(gv, 0,0, 1,2);
layout->setRowStretch(0, 1); // make the top row get more space than the second row
layout->addWidget(new QPushButton("reset"), 1,0);
layout->addWidget(new QPushButton("done"), 1,1);
}
};
int main(int argc, char ** argv)
{
QApplication app(argc, argv);
MyWidget w;
w.show();
return app.exec();
}
Related
I want to have a QHBoxLayout where one QLabel is on the far left, the one QLabel is on the far right.
My Google-fu fails me. :( I cannot find the solution.
Here is a screenshot of the QHBoxLayout with two QLabel widgets:
Whatever I try, I cannot get the second QLabel widget aligned on the far right.
Roughly speaking, I tried something like this:
QHBoxLayout* const hboxLayout = new QHBoxLayout{};
hboxLayout->addWidget(m_leftLabel, 1);
hboxLayout->addStretch(1);
hboxLayout->addWidget(m_rightLabel, 0, Qt::AlignmentFlag::AlignRight);
I tried various large stretch values for the first addWidget() call and addStretch().
I also tried:
m_rightLabel->setAlignment(Qt::AlignmentFlag::AlignRight)
None of these solutions works. I am sure the solution is very simple ( ! ), but I cannot find it.
How can I do this?
My solution is to set a stretch in the middle:
#include <QtWidgets>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QWidget w;
QHBoxLayout *lay = new QHBoxLayout(&w);
lay->addWidget(new QLabel("Left"));
lay->addStretch();
lay->addWidget(new QLabel("Right"));
w.show();
return a.exec();
}
On Windows ,I am trying to create Qt application with transparent DOCKWIDGETS, where background of dock widget is transparent when it is floated. So we can see through dock widget.
Currently it looks black as below.
Code as below
QDockWidget * dock3 = new QDockWidget(tr("DOCK3 TranslucentBackground"),
textEdit,Qt::FramelessWindowHint);
dock3->setAllowedAreas(Qt::LeftDockWidgetArea | Qt::RightDockWidgetArea);
//dock3->setWindowFlags(dock2->windowFlags()|Qt::FramelessWindowHint);
dock3->setAttribute(Qt::WA_TranslucentBackground);
//dock3->setAttribute(Qt::WA_NoSystemBackground);
{
QWidget* WindowRect = new QWidget(dock3);
QWidget* titleRect = new QLabel ("Title",WindowRect);
titleRect->setFixedSize(QSize(30,60));
titleRect->setStyleSheet("background:rgb(0,0,255);");
QWidget* ContentRect = new QLabel("Content",WindowRect);
ContentRect->setFixedSize(QSize(60,30));
ContentRect->setStyleSheet("background:rgb(0,255,0);");
QVBoxLayout* layout = new QVBoxLayout(WindowRect);
layout->addWidget(titleRect);
layout->addWidget(ContentRect);
dock3->setWidget(WindowRect);
}
One way is to use setWindowOpacity(qreal) of the QDockWidget.
But keep in mind that this will apply the opacity to all children of the QDockWidget.
For reference: https://doc.qt.io/qt-5/qwidget.html#windowOpacity-prop
Another way is to use style sheets:
setStyleSheet("background-color: transparent;");. Unfortunately this doesn't work for top level widgets until you set the attribute WA_TranslucentBackground of the base widget.
For reference:
https://doc.qt.io/qt-5/stylesheet.html
https://doc.qt.io/qt-5/qwidget.html#styleSheet-prop
Try with this article:
Qt tip & Trick: Masking Widgets
You can do it with:
setStyleSheet("background-color: rgba(0,0,0,0)");
You can try to to it in the drawin customisation by changing the style of your widget like:
MyCustomWidget {background-color: none;}
It should work
I understand that you want to see through the docking bar only when it is floating. When it's not (docked), it makes no sense because there's nothing behind to be shown.
Using setAttribute(Qt::WA_TranslucentBackground) does the trick. I'm under Linux, hopefully, it also works for Windows (I found some posts where people additionally set setAttribute(Qt::WA_NoSystemBackground), it made no difference for me under Linux, if Qt::WA_TranslucentBackground is not enough for you, give it a try with both).
#include <QMainWindow>
#include <QApplication>
#include <QDockWidget>
#include <QLabel>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QMainWindow w;
w.setCentralWidget( new QWidget() );
w.centralWidget()->setStyleSheet("background-color: green");
QDockWidget* dock = new QDockWidget();
dock->setWidget( new QLabel("Hello World",dock) );
// make docking bar transparent!
dock->setAttribute(Qt::WA_TranslucentBackground);
w.addDockWidget(Qt::BottomDockWidgetArea,dock, Qt::Horizontal);
w.show();
return a.exec();
}
When docked, it looks like this:
When floating, it looks like this:
You can see the central widget (green), can be visible through the docking bar.
Reference: Make QWidget transparent
Can someone tell me, is it possible to use QWidget without any Layout. I have QSplashScreen with image as a background and I want to add one more QLabel with another image inside of my splash screen, but because splash screen is not resizable and there is no reason to do this, I haven't want use any Layout. I want just add QLabel with image and set its geometry.
There's nothing to it: just add your widget as a child of the splash screen, and manually set its position, and perhaps size as well.
int main(int argc, char ** argv) {
QApplication a{argc, argv};
QSplashScreen splash;
QLabel image{&splash};
image.move(50, 50);
...
splash.show();
return a.exec();
}
Much the same as Kuba Ober's above code with some minor but necessary additions.
QPixmap pixmap(":/splash.png"); //from resources
QSplashScreen splash(pixmap);
QLabel label(&splash);
label.setPixmap(pixmap); //you can use different image for label
label.setScaledContents(true);
label.setGeometry(50,50,50,50);
splash.show();
The following code (Qt 5, same behaviour with Qt 4.8) uses a QGridLayout to add widgets above and to the left of a QScrollArea (to serve as a kind of header later):
#include <QApplication>
#include <QMainWindow>
#include <QGridLayout>
#include <QScrollArea>
class ColoredWidget : public QWidget {
public:
ColoredWidget(const QColor& color, QWidget* parent) : QWidget(parent) {
QPalette pal;
QBrush brush(color);
brush.setStyle(Qt::SolidPattern);
pal.setBrush(QPalette::Active, QPalette::Window, brush);
setPalette(pal);
setAutoFillBackground(true);
}
};
class MainWindow : public QMainWindow {
public:
MainWindow(QWidget* parent) : QMainWindow(parent) {
resize(300, 400);
QWidget* centralwidget = new ColoredWidget(QColor(0xff, 0xf0, 0xb5), this);
QGridLayout* layout = new QGridLayout();
centralwidget->setLayout(layout);
setCentralWidget(centralwidget);
// create widget with fixed height of 20 px and maximum width of 200
QWidget* topHeader = new ColoredWidget(Qt::green, centralwidget);
topHeader->setMaximumWidth(200);
topHeader->setFixedHeight(20);
// create widget with fixed width of 20 px and maximum height of 200
QWidget* leftHeader = new ColoredWidget(Qt::blue, centralwidget);
leftHeader->setFixedWidth(20);
leftHeader->setMaximumHeight(200);
// create scroll area as main widget
QWidget* view = new QScrollArea();
layout->addWidget(topHeader, 0, 1);
layout->addWidget(leftHeader, 1, 0);
// layout->addWidget(leftHeader, 1, 0, Qt::AlignTop); // widget not displayed at all!
layout->addWidget(view, 1, 1);
}
};
int main(int argc, char ** argv) {
QApplication app( argc, argv );
MainWindow win(0);
win.show();
return app.exec();
}
The QGridLayout documentation says that "Columns and rows behave identically", thus I would expect that the two widgets are layouted the same way.
However, the left one is automatically vertically centered, while the top widget is aligned to the left within the cell (and not centered horizontally). I would like to have the left widget also at a fixed position, means aligned to the top:
Which property causes this different behaviour between the two widgets, one beeing centered, the other being at a fixed position?
How can I influence the alignment (I can probably add a flexible spacer to fix it, but ideally I would like to avoid that)? I tried with Qt::AlignTop, but that made the blue widget disappear.
Althought this question is pretty old, I will add my answer for all those that come here afterwards, like me.
Setting the alignment either with
layout->setAlignment(leftHeader, Qt::AlignHCenter | Qt::AlignTop);
or with
layout->addWidget(leftHeader, 1, 0, Qt::AlignTop);
is intuitiv and seems to be the right way. If it is setup completly it is also working as expected.
But why does the Widget vanish then?
Long story short: because leftHeader has a size of 0.
In my pretty similar situation I've setfixedHeight() and the widget reappeared, this should also work by setting a value for minimalHeight() for example.
Long Story - Details
I've put myself in position of gridLayout and tried to determine the size of leftHeader:
Outside of the layout leftHeader got a fixed width of 20 - ok, but no given height. With the defaults of QWidget this leads to a default-height of 0.
Documentation of void QGridLayout::addWidget() and void QGridLayout::addLayout() states:
... The alignment is specified by alignment. The default alignment is
0, which means that the widget fills the entire cell. ...
source
Hence for default alignment of 0 the height of leftHeader is obviously set as height of its row.
But in case a different Qt::Alignment is used, as in the question (Qt::AlignTop ), it is not that simple.
From my point of view the layout is unable to determine the correct height without further settings from the designer.
Having a quick look at the implementation of void QGridLayout::addWidget(), we can detect that a QLayoutItem(as part of QGridBox) is created inside the QGridLayout for each added widget resp. Layout.
So it seems that the QGridLayout relies on default layout mechanisms of Qt based on the settings from the added widget/Layout (like minSize, maxSize, BaseSize, Size Increment, etc ).
In combination with 1.) this implies a height of 0 for leftHeader and therefore nothing to draw resp. it seems that the widget has vanished.
Although not a minimal solution you could probably fix the alignments by adding a QHBoxLayout in the cell for the green widget and a QVBoxLayout in the cell for the blue widget. Add the green widget to the QHBoxLayout and the blue widget to the QVBoxLayout. Then apply addStretch(n) to both the QHBoxLayout and QVBoxLayout. Maybe this is what you already mentioned you could do and then we are at the same level of knowledge concerning this. I believe this is the way I have solved these kind of issues and I haven't spent more time on it.
Try this:
setAlignment(Qt::AlignHCenter | Qt::AlignTop );
I'm beginning with Qt and I do not understand something. Here is my code:
#include <QApplication>
#include <QtWebKitWidgets/QWebView>
#include <QMainWindow>
#include <QPushButton>
QApplication a(argc, argv);
QMainWindow *mWin = new QMainWindow();
QPushButton *button = new QPushButton("Button");
button->setGeometry(0,0,128,56);
button->show();
mWin->setGeometry(QRect(300,300,1024,640));
mWin->setWindowFlags(Qt::CustomizeWindowHint | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint);
mWin->show();
return a.exec();
When I launch the program, it makes a pushbutton, but not on the main GUI. It instead makes it in the upper lefthand corner of my scoeen. How do I make the pushbutton part of the main GUI?
Both QMainWindow and QPushButton derive from QWidget and generally, QWidgets can display themselves independently, so don't need to be attached to a parent, though it's likely you'll want to group and organise the widgets you're presenting to the user.
For a beginner, I think that QMainWindow is a bit misleading as you don't actually need it to display widgets. If, for example, you wanted to just display the button, you only need create the QPushButton and call show: -
QPushButton pButton = new QPushButton("Test");
pButton->show();
Though it's rare that you'll actually want to do this. In actuality, though it appears pointless, you can even just create a QWidget and display that: -
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QWidget w;
w.show();
return a.exec();
}
The QWidget can now be the parent to all other widgets, still without you defining a QMainWindow.
It is likely that you will want other widgets to display and Qt uses a parent / child hierarchy system of linking them together. Amongst other things, an advantage here is that you don't need to keep track of the different widgets in order to release their memory. When you're finished, you just delete the top level item, which may be a QMainWidget, or QDialog or other QWidget based object. In the case of Windows, all you need to do is close them and their children are cleaned up too.
Adding Widgets to a QMainWindow can be done in different ways, depending upon what you're trying to achieve. Eventually, you'll likely want to use layouts that allow grouping of widgets in logical arrangements, but to start with, if you look at the constructor of the QPushButton, you'll see that it takes an optional parameter of QWidget* : -
QPushButton(QWidget * parent = 0)
This allows you to attach the widget you're creating (QPushButton in this case) to a parent. Therefore, create the QMainWindow and then pass its pointer to the QPushButton.
QMainWindow* pWindow = new QMainWindow; // create the main window
QPushButton pButton = new QPushButton(pWindow); // create the push button
pWindow->show(); // Display the main window and its children.
You're creating a button and a window, but you're not associating them together. Therefore, the button is not part of the main UI. In order to add the button to the main window, you should add the following line-
mWin->setCentralWidget(button);
When creating user interfaces with Qt, it's better to avoid setting the geometry explicitly. Here is a nice page which describes the layouting in Qt.
Also, you seem to be missing a main function.
You are not setting parent child relationship, you need QPushbutton as a child of QMainwindow. Then you can see QPushbutton on QMainwindow.
Please try this, I am not sure what exactly you want to achive..but below code will give some hind about how to proceed..
QApplication a(argc, argv);
QMainWindow *mWin = new QMainWindow();
QPushButton *button = new QPushButton(mWin); // setting parent as QMainwindow
button->setGeometry(0,0,128,56);
// button->show();
//mWin->setCentralWidget( button );
mWin->setGeometry(QRect(300,300,1024,640));
mWin->setWindowFlags(Qt::CustomizeWindowHint | Qt::WindowMinimizeButtonHint | Qt::WindowCloseButtonHint);
mWin->show()
;
Create a central widget for the main window and then use a layout to place the push button on the central widget. For example:
QMainWindow *mWin = new QMainWindow();
// Place the button in a layout
QHBoxLayout *layout = new QHBoxLayout;
QPushButton *button = new QPushButton("Button");
layout->addWidget(button);
// Set up a central widget for the main window
QWidget *centralWidget = new QWidget();
centralWidget->setLayout(layout);
mWin->setCentralWidget(centralWidget);
If you've placed your button into a layout this way (or as a central widget itself, as one of the other answers has indicated), you don't need to set the geometry on the button, nor do you need to call setVisible or show on the button explicitly (but you still need to on the main window).
Consider looking through some of Qt's examples, such as the application example for more information.