Flow Controll Settings for Serial Communication between Java RXTX and Arduino - arduino

I have a simple sketch on my Seeeduino Mega 1.22 which just displays the serial input on a LCD Display. Using lynx term and the arduino serial monitor works fine: sent input is being displayed. The trouble starts when I want to start serial communication between my Java programm, running in Eclipse on a Win7 x64 machine, and the Seeeduino. I'm using the RXTX x64 build. The programm is intended to send and receive some string.getBytes() via the open port. Receiving on the Java side works, but receiving on the Arduino side fails.
It seems that the problem is the proper Flow Control setting. I saw that some people had the same issue like here Issues receving in RXTX
But this solution does not work for me. If I set the FlowControl to None, than I get only a block icon on the display, indicating, that the serial connection has been established, but nothing else. If I set the FlowControl to RCTS_IN | RCTS_OUT, then I get the string bytes only on the display when I close the established connection.
Why is the data only send when I close the connection (Flushing the out stream did not help as well) ? What am I doing wrong with the Flow Controll settings?
This is the modified connect() method I'm using.
void connect(String portName) throws Exception {
CommPortIdentifier portIdentifier = CommPortIdentifier
.getPortIdentifier(portName);
if (portIdentifier.isCurrentlyOwned()) {
System.out.println("Error: Port is currently in use");
} else {
CommPort commPort = portIdentifier.open(this.getClass().getName(),
2000);
if (commPort instanceof SerialPort) {
SerialPort serialPort = (SerialPort) commPort;
serialPort.setSerialPortParams(115200, SerialPort.DATABITS_8,
SerialPort.STOPBITS_1, SerialPort.PARITY_NONE);
try {
serialPort.setFlowControlMode(
// SerialPort.FLOWCONTROL_NONE);
// OR
// If CTS/RTS is needed
//serialPort.setFlowControlMode(
SerialPort.FLOWCONTROL_RTSCTS_IN |
SerialPort.FLOWCONTROL_RTSCTS_OUT);
} catch (UnsupportedCommOperationException ex) {
System.err.println(ex.getMessage());
}
serialPort.setRTS(true);
in = serialPort.getInputStream();
out = serialPort.getOutputStream();
(new Thread(new SerialWriter(out))).start();
serialPort.addEventListener(new SerialReader(in, this));
serialPort.notifyOnDataAvailable(true);
} else {
System.out.println("Error: Only serial ports are to use!");
}
}
}
Thanks in advance for your time

Solved it. It was not the buffer, as many suggested it. The problem was, that the Seeeduinos RST Switch on the board was set to automatic. Setting it to manual, solved the problem.
No Flow-Controll needed.

Related

Windows BLE UWP disconnect

How one forces Windows to disconnect from BLE device being used in UWP app? I receive notifications from some characteristics but at some point I want to stop receiving them and make sure I disconnect from the BLE device to save BLE device's battery?
Assuming your application is running as a gatt client and you have the following instances your are working with in your code:
GattCharacteristic myGattchar; // The gatt characteristic you are reading or writing on your BLE peripheral
GattDeviceService myGattServ; // The BLE peripheral' gatt service on which you are connecting from your application
BluetoothLEDevice myBleDev; // The BLE peripheral device your are connecting to from your application
When you are already connected to your BLE peripheral, if you call the Dispose() methods like this :
myBleDev.Dispose(); and/or myGattServ.Dispose(); and/or myGattchar.Service.Dispose()
you surely will free resources in your app but will not cleanly close the BLE connection: The application looses access to control resources for the connection. Nevertheless, connection remains established on the lower levels of the stack (On my peripheral device the Bluetooth connection active LED remains ON after calling any of Dispose() methods).
Forcing disconnection is done by first disabling notifications and indications on the concerned characteristic (i.e. myGattchar in my example above) by writing a 0 (zero) to the Client Characteristic Configuration descriptor for that characteristic through call to method WriteClientCharacteristicConfigurationDescriptorAsync with parameter GattClientCharacteristicConfigurationDescriptorValue.None :
GattCommunicationStatus status =
await myGattchar.WriteClientCharacteristicConfigurationDescriptorAsync(
GattClientCharacteristicConfigurationDescriptorValue.None);
Just dispose all objects related to the device. That will disconnect the device, unless there are other apps connected to it.
For my UWP app, even though I've used Dispose() methods, I still received notifications. What helped me was setting my device and characteristics to null. Example:
device.Dispose();
device = null;
Not all to certain of how "correct" this programming is, but it's been working fine for me so far.
The UWP Bluetooth BLE sample code from Microsoft (dispose the BLE device) didn't work for me. I had to add code (dispose the service) to disconnect the device.
private async Task<bool> ClearBluetoothLEDeviceAsync()
{
if (subscribedForNotifications)
{
// Need to clear the CCCD from the remote device so we stop receiving notifications
var result = await registeredCharacteristic.WriteClientCharacteristicConfigurationDescriptorAsync(GattClientCharacteristicConfigurationDescriptorValue.None);
if (result != GattCommunicationStatus.Success)
{
return false;
}
else
{
selectedCharacteristic.ValueChanged -= Characteristic_ValueChanged;
subscribedForNotifications = false;
}
}
selectedService?.Dispose(); //added code
selectedService = null; //added code
bluetoothLeDevice?.Dispose();
bluetoothLeDevice = null;
return true;
}
Remember you must call -= for events you have called += or Dispose() will never really garbage collect correctly. It's a little more code, I know. But it's the way it is.
Not just with bluetooth stuff, I will remind you - with everything. You can't have hard referenced event handlers and get garbage collection to work as expected.
Doing all the disposing and null references suggested didn't achieve the Windows (Windows Settings) disconnection I was looking for.
But dealing with IOCTL through DeviceIoControl did the job.
I found that after calling GattDeviceService.GetCharacteristicsAsync(), BluetoothLeDevice.Dispose() does not work. So I dispose the Service I don't need.
GattCharacteristicsResult characteristicsResult = await service.GetCharacteristicsAsync();
if (characteristicsResult.Status == GattCommunicationStatus.Success)
{
foreach (GattCharacteristic characteristic in characteristicsResult.Characteristics)
{
if (characteristic.Uuid.Equals(writeGuid))
{
write = characteristic;
}
if (characteristic.Uuid.Equals(notifyGuid))
{
notify = characteristic;
}
}
if (write == null && notify == null)
{
service.Dispose();
Log($"Dispose service: {service.Uuid}");
}
else
{
break;
}
}
Finally, when I want to disconnect the Bluetooth connection
write.Service.Dispose();
device.Dispose();
device = null;

How to correctly set QextSerialPort for Windows

I'm regularly using QextSerialPort for Serial Communication on Linux (Ubuntu); I'd like to transfer my code to Windows, but it seems to be a problem related to the QExtSerialPort library use.
Here's my function:
void ts400::EsuPortSetupDNI()
{
this->EsuPort = new QextSerialSleeperThread::msleep(TIME_STEP);Port("/dev/ttyS0", QextSerialPort::EventDriven); // Serial Port
EsuPort->flush();
EsuPort->setBaudRate((BaudRateType)BAUD4800);
EsuPort->setFlowControl((FlowType)FLOW_OFF);
EsuPort->setParity((ParityType)PAR_NONE);
EsuPort->setDataBits((DataBitsType)DATA_8);
EsuPort->setStopBits((StopBitsType)STOP_1);
if (EsuPort->open(QIODevice::ReadWrite) == true)
{
connect(EsuPort, SIGNAL(readyRead()), this, SLOT(onReadyReadDNI()));
ui->EsuReturnLabel->setText("Ready to receive serial data");
EsuPortFlag = SET;
}
else
ui->EsuIdentlineEdit->setText("SERIAL NOT PRESENT!");
}
I tried to replace the first line:
this->EsuPort = new QextSerialSleeperThread::msleep(TIME_STEP);Port("/dev/ttyS0", QextSerialPort::EventDriven); // Serial Port
with one , in my opinion, for Windows:
this->EsuPort = new QextSerialPort("COM1", QextSerialPort::EventDriven); // COM1
Compiling, result are a lot of errors; seems to be related to Linux use...
Any idea?

Processing serial port error

I'm trying to get my arduino to communicate with a processing program. Every time I do it I get this error:
"Error opening serial port /dev/tty.usbmodem1441: Port busy". My arduino is using the same port.
Here is my processing code:
import processing.serial.*;
Serial myPort;
String val;
void setup()
{
String portName = Serial.list()[5];
myPort = new Serial(this, portName, 9600);
}
void draw()
{
if ( myPort.available() > 0) {
val = myPort.readStringUntil('\n');
}
println(val);
}
I got it from https://learn.sparkfun.com/tutorials/connecting-arduino-to-processing and I didn't change anything.
If you have the Arduino serial monitor open, attempting to connect to the serial line with Processing will create a conflict, resulting in that error. Simply close the serial monitor and try starting the sketch again. (Maybe reset Arduino too by clicking Reset button near AREF)
You cant use same port for two diffrent purpose at a same time.
check if that is the case. If thats not the case then try restarting arduino and pc both.
also make sure you are connected to the right port.
ls -l /dev/tty.* should return all connected dvices if you are in unix system
if you are in window, may be its under device mager(its been long time i used window)
Just close the "Serial Monitor" in Arduino and everything will work fine

Arduino WiFly - ad hoc network setup

I'm currently working with an Arduino trying to build an ad hoc network to which a device can connect to and send web requests to. The problem I am currently having is that I can only set up one connection and then when that connection is terminated (with client.stop()), all subsequent connections are not picked up by the server, even a cURL command just sits there spinning. The first connection I start when I reset the server works fine, and I am able to talk to the server; but after that, the Arduino can no longer find new clients (even though it's trying with the library given).
I`m using the SparkFun library for the WiFly shield cloned from GitHub, along with an Arduino Uno.
My current code is based off their default example 'WiFly_AdHoc_Example', but I had to remove a few things to get the network to start up which might be the cause of this problem.
Here is the .ino file that I am running.
#include <SPI.h>
#include <WiFly.h>
//#include <SoftwareSerial.h>
//SoftwareSerial mySerial( 5, 4); //Part from example not used (see below)
WiFlyServer server(80); //Use telnet port instead, if debugging with telnet
void setup()
{
Serial.begin(9600);
//The code below is from the example, but when I run it the WiFly will hang
// on Wifly.begin(). Without it, the WiFly starts up fine.
//mySerial.begin(9600);
//WiFly.setUart(&mySerial); // Tell the WiFly library that we are not
// using the SPIUart
Serial.println("**************Starting WiFly**************");
// Enable Adhoc mod
WiFly.begin(true);
Serial.println("WiFly started, creating network.");
if (!WiFly.createAdHocNetwork("wifly"))
{
Serial.print("Failed to create ad hoc network.");
while (1)
{
// Hang on failure.
}
}
Serial.println("Network created");
Serial.print("IP: ");
Serial.println(WiFly.ip());
Serial.println("Starting Server...");
server.begin();
Serial.print("Server started, waiting for client.");
}
void loop()
{
delay(200);
WiFlyClient client = server.available();
if (client)
{
Serial.println("Client Found.");
// A string to store received commands
String current_command = "";
while (client.connected())
{
if (client.available())
{
//Gets a character from the sent request.
char c = client.read();
if (c=='#' || c=='\n') //End of extraneous output
{
current_command = "";
}
else if(c!= '\n')
{
current_command+=c;
}
if (current_command== "get")
{
// output the value of each analog input pin
for (int i = 0; i < 6; i++)
{
client.print("analog input ");
client.print(i);
client.print(" is ");
client.print(analogRead(i));
client.println("<br />");
}
}
else if(current_command== "hello")
{
client.println("Hello there, I'm still here.");
}
else if (current_command== "quit")
{
client.println("Goodbye...");
client.stop();
current_command == "";
break;
}
else if (current_command == "*OPEN*")
{
current_command == "";
}
}
}
// Give the web browser time to receive the data
delay(200);
// close the connection
client.stop();
}
}
This script is just a mini protocol I set up to test. Once connected with the wifly module you can send text such as "get" "hello" or "quit" and the wifly module should respond back.
Using Telnet I can successfully connect (the first time) and send commands to the Arduino including "quit" to terminate the connection (calls the client.stop() method). But when I try to reconnect though Telnet, it says the connection was successful, but on the Arduino it's still looping thinking the client is still false. What??
I know right, I'm getting mixed messages from Telnet vs Arduino. None of the commands work obviously since the Ardunio is still looping waiting for a client that evaluates to true. I'm going to take a look at WiFlyServer from the library I imported and see if I can dig up the problem, because somehow that server.available() method isn't finding new clients.
I am noticing a lot of TODO's in the library code....
So I found the reason for the problem. It was in the WiFlyServer.cpp file from the SparkFun library. The code that was causing the reconnect issue was in fact the server.availible() method. Right at the top of the method, there is a check:
// TODO: Ensure no active non-server client connection.
if (!WiFly.serverConnectionActive) {
activeClient._port = 0;
}
For some reason when I comment this out, I can connect and reconnect perfectly fine and everything works as it should. I will now dive into the library and see if I can fix this, I'm not exactly sure what this is doing, but it gets called when the server connection is not active and is somehow blocking subsequent connections. The problem with this solution is that the Arduino always thinks it has found a client since client and client.connected() evaluate to true even if one doesn't exist. Even client.available() evaluates to true right when the connection is terminated and the ghost "client" is found, but after that first run through the if-statement the ghost "client" is no longer available(). Even with this flaw it still picks up a new client when it comes along which is why it works.
How might I get to the root of this problem without using this commenting hack?
Are their any risks or future problems I might run into doing it this way?
What is the purpose of the block that I commented out in the first place?
Well, when you're calling client.stop(); how does the Arduino know whether the client has to start again?
Remember setup() executes only once.
Have you tried to include the following code in your loop to tell the Arduino to create the WiFly AdHoc network again? This may or may not work. I don't have one myself and haven't played with the Wifly shield but it's worth a try.
Remember to only ever execute the code once every time you need to connect again since it's sitting inside a loop that's always going to be running.
WiFly.begin(true);
Serial.println("WiFly started, creating network.");
if (!WiFly.createAdHocNetwork("wifly"))
{
Serial.print("Failed to create ad hoc network.");
while (1)
{
// Hang on failure.
}
}

gnu.io.PortInUseException: Unknown Application?

void connect ( String portName ) throws Exception
{
CommPortIdentifier portIdentifier = CommPortIdentifier.getPortIdentifier(portName);
if ( portIdentifier.isCurrentlyOwned() )
{
System.out.println("Error: Port is currently in use");
}
else
{
System.out.println(portIdentifier.getCurrentOwner());
CommPort commPort = portIdentifier.open(this.getClass().getName(),2000);
if ( commPort instanceof SerialPort )
{
SerialPort serialPort = (SerialPort) commPort;
serialPort.setSerialPortParams(115200,SerialPort.DATABITS_8,SerialPort.STOPBITS_1,SerialPort.PARITY_NONE);
InputStream in = serialPort.getInputStream();
OutputStream out = serialPort.getOutputStream();
(new Thread(new SerialReader(in))).start();
(new Thread(new SerialWriter(out))).start();
}
else
{
System.out.println("Error: Only serial ports are handled by this example.");
}
}
}
is giving
gnu.io.PortInUseException: Unknown Application
at gnu.io.CommPortIdentifier.open(CommPortIdentifier.java:354)
i am using RXTX with Java in windows 7 home 64-bit.
Check that /var/lock folder exist on your machine.
mkdir /var/lock
chmod go+rwx /var/lock
Reboot the system / disable the port.
Actual problem is when the program runs port is opened and it didn't close after the program terminates.
it works.
I ran into this problem because the port was actually in use. A previous instance of javaw.exe appeared in the Windows task manager, it hogged the port.
The reason why that previous java process hung was a hardware issue: When plugging the USB-2-serial converter that I happened to use into a USB-2 port, all worked fine. When plugged into a USB-3 port, RXTX CommPortIdentifier code would hang, and then subsequent instances of Java received the PortInUseException.
I used Process Explorer to find a process with the handle \Device\PCISerial0 and closed the handle. If your com ports aren't on a PCI card, the name might be different.
For Windows
Open Task Manager
under Eclipse (or your ide) find Java application.
Right click on it -> End Task
May be useful, I solved such problem by remove gateway from service and stop it , gateway is instance of SerialModemGateway.
Service.getInstance().stopService();
Service.getInstance().removeGateway(gateway);
gateway.stopGateway();

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