I want to know few basic things about connection establishment between client and server.
suppose my web page has left menu where i have some links, on click of those child pages
are open in the right side of master page .Now each link is requesting a new web page to
the server. Each web page is calling 5-6 web services asynchronously to get the data. So
if i am clicking on a left menu link, a connection is established between client and
server using (client IP and Port) to (server Ip and port). But before the response comes,
suppose i clicked on other link of menu then how server knows that old conneciton is
terminated and new connection is established.next thing,when i clicked on a link, request
goes to server, server process the request but before sending the response if connection
is terminated from client side, what happens to that response, does server discards the
response and takes the new request for process.
actually i have lot of confusion, so if anyone can explain me the full client-server round trip process,that will really very helpful .
Thanks in advance
Server will discard the response and will work in subsequent requests. Reading about Hypertext Transfer Protocol will make you understand more. You can search on internet one of article is here
The request and response is made over TCP which is connection oriented protocol as the connection breaks IIS will know that client if not accessible. You try http://www.google.com.pk:80 will take you to http://www.google.com.pk as we can omit default port i.e. 80. Try this http://www.google.com.pk:82/ it will not open www.google.com as tcp connection could not be made on port 82.
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We are facing 499 error when we close the browser tab before getting response for the request. We are using nginx in k8s.
I have tried by configuring "proxy_ignore_client_abort: on" property in ingress configuration, still we are getting issue even after configuring the above property. Please suggest me way to fix this issue.
Firstly we are supposed to know that the nginx throw 499 if the client actively disconnected the connection. So it you may not pay much attention to it if everything is good.
Nginx could be the server to the user and the client to the backend server like the below:
from user->->nginx->server(tomcat).
In my case, I found that server like tomcat would abort the connection if it cannot handle too many requests in the accepted list.(or too slow to respond).
In tcp, the real server like tomcat would maintain 2 list. The first 1 is SYN list, and the 2nd is accepted list. Pls let me ellaborate it:
Clients firstly send syn to the server.
and the server put it into syn list and return SYN+ACK.
Client send the ACK to the server.
Finally the server established the connection after removing it from the syn list and put it into the accepted list.
In your case, if you close the tab before step2, I think you needn't do anything at all.
if you close the tab before the tab 4, you can refactor the interface of your server to be async to greatly enhance its responding speed.
As the title suggests, should Ping Frames only be sent from a server or it is better to have both endpoints send them? As mentioned in the Websocket RFC:
NOTE: A Ping frame may serve either as a keepalive...
So by by having one endpoint sending a ping request it should keep the connection open, right?
The second part of above line is this:
or as a means to verify that the remote endpoint is still responsive.
I'm new to the concept of websockets but if the connection closes from the server won't the client be notified?
Consider the case where the server just goes away, maybe it crashes. Who or what will notify the client of this? Or say a network link close to the server is down for so long that by the time it comes back up, the server has totally forgotten about this client. Who or what would tell the client?
There are three possibilities:
The client does not need to detect loss of the connection. In this case, there's nothing special you need to do.
The client has some way to detect loss of the connection already. For example, if the connection is idle for some period of time, the client could send an application-level query and timeout if it gets no response or if the query fails.
The client needs to detect loss of the connection but has no existing way to do this. In this case, using pings makes sense.
In a typical query/response protocol, the client usually doesn't need to ping the server because there's some query it can send that has the same effect. Unless the protocol layered above websocket supports some way for the server to query the client, the server often has only two choices: use pings to detect lost connections or disconnect idle clients.
Both variants has ways of implementation. For example in case if server sends ping to client, then client can get information that server disconnected by have a loop with deadline timer which is reset every time when ping is received. If the timer reaches dealine, then it's mean that server disconnected.
I'm trying to diagnose a web service that sits behind some load balancers and proxies. Under load, one of the servers along the way starts to return HTTP 504 errors, which indicates a gateway timeout. With that background out of the way, here is my question:
When a proxy makes a request to the destination server, and the destination server receives the request but doesn't respond in time (thus exceeding the timeout), resulting in a 504, what happens when the destination server does eventually respond? Does it know somehow that the requestor is no longer interested in a response? Does it happily send a response with no idea that the gateway already sent HTTP error response back to the client? Any insight would be much appreciated.
It's implementation-dependent, but any proxy that conforms to RFC 2616 section 8.1.2.1 should include Connection: close on the 504 and close the connection back to the client so it can no longer be associated with anything coming back from the defunct server connection, which should also be closed. Under load there is the potential for race conditions in this scenario so you could be looking at a bug in your proxy.
If the client then wants to make further requests it'll create a new connection to the proxy which will result in a new connection to the backend.
When a server sent a keep-alive header to a client
Does it mean that every requests of this client ip will be benefited?
Does it mean that every requests of this client ip plus session will be benefited?
Put it into a situation.
After I browse a website and the server sent keep-alive to me. I open another browser and go to the same website. Will my second request connect without handshake?
I read the documentation but I could not find out the target. Please help me.
In HTTP 1.0, if both the client and server support keep alive then the connection will be persisted and multiple requests can use the same connection without handshaking each time, benefitting the session by slightly reducing request/response time.
In HTTP 1.1, connections are keep alive by default so this is the expected behaviour.
This happens within the session - another browser window would constitute another session, so there would be no connection sharing and therefore no benefit.
At the moment I have an existing application which basically consists of a desktop GUI and a TCP server. The client connects to the server, and the server notifies the client if something interesting happens.
Now I'm supposed to replace the desktop GUI by a web GUI, and I'm wondering if I have to rewrite the server to send http packets instead of tcp packets or if I can somehow use some sort of proxy to grab the tcp packets and forward them to the web client?
Do I need some sort of comet server?
If you can make your client ask something like "Whats new pal?" to your server from time to time you can start implementing HTTP server emulator over TCP - its fun and easy process. And you could have any web based GUI.
You can just add to your TCP responds Http headers - itll probably do=)
So I mean HTTP is just a TCP with some headers like shown in here.
You should probably install fiddler and monitor some http requests/ responses you normally do on the web and you'll get how to turn your TCP server into http emulator=)
If you want keep sockets based approche use flash (there is some socket api) or silverlight (there is socket API and you can go for NetTcpBinding or Duplexbinding something like that - it would provide you with ability to receive messages from server when server wants you to receive them (server pushes messages))
So probably you should tall us which back end you plan to use so we could recomend to you something more usefull.