how to print a uint16 monochrome image in Qt? - qt

I'm trying to print a image from a Dicom file. I pass the raw data to a convertToFormat_RGB888 function. As far as I know, Qt can't handle monochrome 16 bits images.
Here's the original image (converted to jpg here):
http://imageshack.us/photo/my-images/839/16bitc.jpg/
bool convertToFormat_RGB888(gdcm::Image const & gimage, char *buffer, QImage* &imageQt)
Inside this function, I get inside this...
...
else if (gimage.GetPixelFormat() == gdcm::PixelFormat::UINT16)
{
short *buffer16 = (short*)buffer;
unsigned char *ubuffer = new unsigned char[dimX*dimY*3];
unsigned char *pubuffer = ubuffer;
for (unsigned int i = 0; i < dimX*dimY; i++)
{
*pubuffer++ = *buffer16;
*pubuffer++ = *buffer16;
*pubuffer++ = *buffer16;
buffer16++;
}
imageQt = new QImage(ubuffer, dimX, dimY, QImage::Format_RGB888);
...
This code is a little adaptation from here:
gdcm.sourceforge.net/2.0/html/ConvertToQImage_8cxx-example.html
But the original one I got a execution error. Using mine at least I get an image, but it's not the same.
Here is the new image (converted to jpg here):
http://imageshack.us/photo/my-images/204/8bitz.jpg/
What am I doing wrong?
Thanks.

Try to get values of pixels from buffer manually and pass it to QImage::setPixel. It can be simplier.

You are assigning 16-bit integer to 8-bit variables here:
*pubuffer++ = *buffer16;
The result is undefined and most compilers just move the lower 8 bits to the destination. You want the upper 8 bits
*pubuffer++ = (*buffer16) >> 8;
The other issue is endianness. Depending to the endianness of the source data, you may need to call one of the QtEndian functions.
Lastly, you don't really need to use any of the 32 or 24-bit Qt image formats. Use 8-bit QImage::Format_Indexed8 and set the color table to grays.

Related

Failed conversion of a QImage image to a CV image

I am new to both opencv and opencv. What I am doing is to convert a QImage image to an opencv Mat image, and then display both of them. Here is my code for this conversion:
i = new QImage("lena.png");
QImage lena = i->scaled(labW,labH,Qt::IgnoreAspectRatio);
//Original
QImage lenaRGB = lena.convertToFormat(QImage::Format_RGB888);
ui->imgWindow->setPixmap(QPixmap::fromImage(lena,Qt::AutoColor));
//method 1
Mat lena_cv, out;
QImage lena2 = lenaRGB.rgbSwapped();
QImage swapped = lena2;
swapped = swapped.rgbSwapped();
lena_cv = Mat(swapped.width(),swapped.height(),CV_8UC3, swapped.bits(),swapped.bytesPerLine()).clone();
namedWindow("CV Image");
imshow("CV Image", lena_cv);
//method 2
Mat out2,out3;
out2.create(Size(lena2.width(),lena2.height()),CV_8UC3);
int width = lena2.width();
int height = lena2.height();
memcpy(out2.data, lena2.bits(), sizeof(char)*width*height*3);
cvtColor(out2,out3,CV_RGB2GRAY);
namedWindow("CV Image2");
imshow("CV Image2",out3);
Both of the above two conversions cannot yield desired images, as shown below:
It is also noted that the conversion cannot proceed without using rgbSwapped, i.e.,:
lena_cv = Mat(lenaRGB.width(),lenaRGB.height(),CV_8UC3, lenaRGB.bits(),lenaRGB.bytesPerLine());
because:
The resulting image lena_cv cannot be displayed. If an additional step to convert lena_cv to BGR format using cvtColor before image display:
Exception at 0x7ffdff394008, code: 0xe06d7363: C++ exception, flags=0x1
(execution cannot be continued) (first chance) at c:\opencv-3.2.0
\sources\modules\core\src\opencl\runtime\opencl_core.cpp:278
This indicates the post conversion to BGR fails. I am not sure RGB to BGR conversion (of QImage) is necessary or not for converting QImage to CV image.
Can anyone help identify the issue with the above codes. Thanks :)
The "skew" in the third image is almost likely a result of assuming that each scan line occupies exactly width*3 bytes. There's typically a "stride" (or "steps") factor with each row in many image formats image such that the number of bytes per row is on some 4-byte or 16-byte boundary. Fortunately, QImage has a helper method called bytesPerLine that tells you how long each source row is.
So instead of this:
memcpy(out2.data, lena2.bits(), sizeof(char)*width*height*3);
Do this:
unsigned char* src = lena2.bits();
unsigned char* dst = out2.data;
int stride = lena2.bytesPerLine();
for (int row = 0; row < height; row++)
{
memcpy(dst + width*3*row, src+row*stride, width*3); // copy a single row, accounting for stride bytes
}
All of this assume it's the QImage that has the stride bytes and not the target Mat image you are transforming the bits too. If I have this backwards, then adjust the code to account for the steps member of Mat. (I don't see you using this, so I'm willing to be the above code is what you need).
The "blue" image is mostly likely just the RGB color bytes needing to be swapped for every pixel. Not sure why you are calling rgbSwapped unless that was the effect you were going for. Oh wait, you're probably referring to that noise effect at the bottom of the image. I'm willing to bet you need to think about "stride" bytes as well here too.

using glDrawPixels to render bitmap raw data

I receive raw image data from server. The server uses MS Dib() function which returns in BGR format. Now, what i want to do is to read this raw data and use glDrawPixels to draw it in Linux.
I was advised that GetClrTabAddress function in MS and alike shall be used to get me the RGB values for each index of 800 by 600 image sent to me.
I do not know how to get these values using indices. Could anyone give some tips.
void func(QByteArray)
{
window_width = 800;
window_height = 600;
size = window_width * window_height;
pixels = new float[size*3];
memcpy(pixels, bytes, bytes.size());
}
void GlWidget::paintGL()
{
//! [5]
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glDrawPixels(window_width,window_height,GL_RGB,GL_FLOAT,pixels);
}
You can use GL_BGR in glDrawPixels, which will do the conversion for you and will probably be faster since AFAIK the GPU will do the work.
QByteArray sounds like you should be using unsigned bytes/chars instead of floats, which means GL_UNSIGNED_BYTE.
I'd assert(size*3*sizeof(float) == bytes.size());.
In this case make sure to set glPixelStorei(GL_UNPACK_ALIGNMENT, 1) if your width doesn't align to the default 4-byte boundry. With GL_BGR very pixel is 3 bytes and by default each row of your pixels is assumed to be padded to the next 4-byte boundary.
[EDIT]
OK, it looks like the image uses a palette. This means every value inthe QByteArray maps to an rgb value in another array. I'm not 100% sure where the palette is and maybe it can be computed implicitly, but you mentioned GetClrTabAddress which sounds promising.
The code will then look something like this
for(int i = 0; i < size; ++i)
{
unsigned char index = btmp[i];
//and something like..
memcpy(bytes + i * 3, GetClrTabAddress() + index * 3, 3);
//or
bytes[i*3+0] = someOtherPaletteData[index].red;
bytes[i*3+1] = someOtherPaletteData[index].green;
bytes[i*3+2] = someOtherPaletteData[index].blue;
}

Efficient conversion of AVFrame to QImage

I need to extract frames from a video in my Qt based application. Using ffmpeg libraries I am able to fetch frames as AVFrames which I need to convert to QImage to use in other parts of my application. This conversion needs to be efficient. So far it seems sws_scale() is the right function to use but I am not sure what source and destination pixel formats are to be specified.
Came up with the following 2-step process that first converts a decoded AVFame to another AVFrame in RGB colorspace and then to QImage. It works and is reasonably fast.
src_frame = get_decoded_frame();
AVFrame *pFrameRGB = avcodec_alloc_frame(); // intermediate pframe
if(pFrameRGB==NULL) {
;// Handle error
}
int numBytes= avpicture_get_size(PIX_FMT_RGB24,
is->video_st->codec->width, is->video_st->codec->height);
uint8_t *buffer = (uint8_t*)malloc(numBytes);
avpicture_fill((AVPicture*)pFrameRGB, buffer, PIX_FMT_RGB24,
is->video_st->codec->width, is->video_st->codec->height);
int dst_fmt = PIX_FMT_RGB24;
int dst_w = is->video_st->codec->width;
int dst_h = is->video_st->codec->height;
// TODO: cache following conversion context for speedup,
// and recalculate only on dimension changes
SwsContext *img_convert_ctx_temp;
img_convert_ctx_temp = sws_getContext(
is->video_st->codec->width, is->video_st->codec->height,
is->video_st->codec->pix_fmt,
dst_w, dst_h, (PixelFormat)dst_fmt,
SWS_BICUBIC, NULL, NULL, NULL);
QImage *myImage = new QImage(dst_w, dst_h, QImage::Format_RGB32);
sws_scale(img_convert_ctx_temp,
src_frame->data, src_frame->linesize, 0, is->video_st->codec->height,
pFrameRGB->data,
pFrameRGB->linesize);
uint8_t *src = (uint8_t *)(pFrameRGB->data[0]);
for (int y = 0; y < dst_h; y++)
{
QRgb *scanLine = (QRgb *) myImage->scanLine(y);
for (int x = 0; x < dst_w; x=x+1)
{
scanLine[x] = qRgb(src[3*x], src[3*x+1], src[3*x+2]);
}
src += pFrameRGB->linesize[0];
}
If you find a more efficient approach, let me know in the comments
I know, it's too late, but maybe someone will find it useful. From here I got the clue of doing the same conversion, which looks a bit shorter.
So I created QImage which is reused for every decoded frame:
QImage img( width, height, QImage::Format_RGB888 );
Created frameRGB:
frameRGB = av_frame_alloc();
//Allocate memory for the pixels of a picture and setup the AVPicture fields for it.
avpicture_alloc( ( AVPicture *) frameRGB, AV_PIX_FMT_RGB24, width, height);
After the the first frame is decoded I create conversion context SwsContext this way (it will be used for all the next frames):
mImgConvertCtx = sws_getContext( codecContext->width, codecContext->height, codecContext->pix_fmt, width, height, AV_PIX_FMT_RGB24, SWS_BICUBIC, NULL, NULL, NULL);
And finally for every decoded frame conversion is performed:
if( 1 == framesFinished && nullptr != imgConvertCtx )
{
//conversion frame to frameRGB
sws_scale(imgConvertCtx, frame->data, frame->linesize, 0, codecContext->height, frameRGB->data, frameRGB->linesize);
//setting QImage from frameRGB
for( int y = 0; y < height; ++y )
memcpy( img.scanLine(y), frameRGB->data[0]+y * frameRGB->linesize[0], mWidth * 3 );
}
See the link for the specifics.
A simpler approach, I think:
void takeSnapshot(AVCodecContext* dec_ctx, AVFrame* frame)
{
SwsContext* img_convert_ctx;
img_convert_ctx = sws_getContext(dec_ctx->width,
dec_ctx->height,
dec_ctx->pix_fmt,
dec_ctx->width,
dec_ctx->height,
AV_PIX_FMT_RGB24,
SWS_BICUBIC, NULL, NULL, NULL);
AVFrame* frameRGB = av_frame_alloc();
avpicture_alloc((AVPicture*)frameRGB,
AV_PIX_FMT_RGB24,
dec_ctx->width,
dec_ctx->height);
sws_scale(img_convert_ctx,
frame->data,
frame->linesize, 0,
dec_ctx->height,
frameRGB->data,
frameRGB->linesize);
QImage image(frameRGB->data[0],
dec_ctx->width,
dec_ctx->height,
frameRGB->linesize[0],
QImage::Format_RGB888);
image.save("capture.png");
}
Today, I have tested directly pass the image->bit() to swscale and finally it works, so it doesn't need to copy to memory. For example:
/* 1. Get frame and QImage to show */
struct my_frame *frame = get_frame(source);
QImage *myImage = new QImage(dst_w, dst_h, QImage::Format_RGBA8888);
/* 2. Convert and write into image buffer */
uint8_t *dst[] = {myImage->bits()};
int linesizes[4];
av_image_fill_linesizes(linesizes, AV_PIX_FMT_RGBA, frame->width);
sws_scale(myswscontext, frame->data, (const int*)frame->linesize,
0, frame->height, dst, linesizes);
I just discovered that scanLine is just seeking thru the buffer.. all you need is use AV_PIX_FMT_RGB32 for the AVFrame and QImage::FORMAT_RGB32 for the QImage.
Then after decoding just do a memcpy
memcpy(img.scanLine(0), pFrameRGB->data[0], pFrameRGB->linesize[0] * pFrameRGB->height());
I had problems with the other proposed solutions as :
They did not mention freeing either AVFrame, SwsContext or the allocated buffers, which caused massive memory leaks (I had thousands of frames to handle). These problems couldn't all be solved easily as QImage relies on the underlying data, and does not copy it. If freeing the buffer directly, the QImage points to freed data and breaks. This could be solved by using QImage's cleanupFunction to free the buffer once the image is no longer needed, but with other problems it wasn't good anyways.
In some cases one of the suggestions, of passing QImage.bits directly to sws_scale, would not work as QImage are minimum 32 bit aligned. Therefore for certain dimensions it would not match the expected width by sws_scale and output each line shifted a little bit.
A third problem is that they used deprecated AVPicture elements.
I listed the problem in another question Converting an AVFrame to QImage with conversion of pixel format and in the end found a solution using a temporary buffer, which could be copied to the QImage, and then safely freed.
So see my answer for a fully working, efficient, and with no deprecated function calls, implementation : https://stackoverflow.com/a/68212609/7360943

cv::Mat to QImage conversion

I've found very similiar topic: how to convert an opencv cv::Mat to qimage , but it does not solve my problem.
I have function converting cv::Mat to QImage
QImage cvMatToQImg(cv::Mat& mat)
{
cv::Mat rgb;
if(mat.channels()==1)
{
cv::cvtColor(mat,rgb,CV_GRAY2BGR);
cv::cvtColor(rgb,rgb,CV_BGR2BGRA);
QImage temp = QImage((unsigned char*)(rgb.data), rgb.cols,
rgb.rows,QImage::Format_ARGB32 );
QImage returnImage = temp.copy();
return returnImage;
}
And it's works for my but I want to make it more efficient.
First: why changing 2 cvtColor functions with:
cv::cvtColor(mat,rgb,CV_GRAY2BGRA)
fails on
QImage returnImage = temp.copy()
with segfault.
Then how to eliminate copying of QImage. When I simply return temp image, I'm getting segfault.
Any other optimalizations can be done there? It's very often used function so I want to make it as fast as possible.
Your solution to the problem is not efficient, in particular it is less efficient then the code I posted on the other question you link to.
Your problem is that you have to convert from grayscale to color, or RGBA. As soon as you need this conversation, naturally a copy of the data is needed.
My solution does the conversion between grayscale and color, as well as between cv::Mat and QImage at the same time. That's why it is the most efficient you can get.
In your solution, you first try to convert and then want to build QImage around OpenCV data directly to spare a second copy. But, the data you point to is temporary. As soon as you leave the function, the cv::Mat free's its associated memory and that's why it is not valid anymore also within the QImage. You could manually increase the reference counter of the cv::Mat beforehand, but that opens the door for a memory leak afterwards.
In the end, you attempt a dirty solution to a problem better solved in a clean fashion.
It may be easiest to roll your own solution. Below is the current OpenCV implementation for going from gray to RGBA format:
template<typename _Tp>
struct Gray2RGB
{
typedef _Tp channel_type;
Gray2RGB(int _dstcn) : dstcn(_dstcn) {}
void operator()(const _Tp* src, _Tp* dst, int n) const
{
if( dstcn == 3 )
for( int i = 0; i < n; i++, dst += 3 )
{
dst[0] = dst[1] = dst[2] = src[i];
}
else
{
_Tp alpha = ColorChannel<_Tp>::max();
for( int i = 0; i < n; i++, dst += 4 )
{
dst[0] = dst[1] = dst[2] = src[i];
dst[3] = alpha;
}
}
}
int dstcn;
};
Here is where the actual cvtColor call occurs:
case CV_GRAY2BGR: case CV_GRAY2BGRA:
if( dcn <= 0 ) dcn = 3;
CV_Assert( scn == 1 && (dcn == 3 || dcn == 4));
_dst.create(sz, CV_MAKETYPE(depth, dcn));
dst = _dst.getMat();
if( depth == CV_8U )
CvtColorLoop(src, dst, Gray2RGB<uchar>(dcn));
This code is contained in the color.cpp file in the imgproc library.
As you can see, since you are not setting the dstCn parameter in your cvtColor calls, it defaults to dcn = 3. To go straight from gray to BGRA, set dstCn to 4. Since OpenCV's default color order is BGR, you'll still need to swap the color channels for it to look right (assuming you get your image data from an OpenCV function). So, it may be worth it to implement your own converter possibly following the above example, or using ypnos answer here.
Also, have a look at my other answer involving how to integrate OpenCV with Qt.
The problem is that both the cv::Mat and QImage data isn't necessarily contiguous.
New data rows in opencv start on a 32bit boundary (not sure about QImage - I think it's system dependant) so you can't copy a memeory block unless your rows happen to be exact multiples of 4bytes
See How to output this 24 bit image in Qt

QByteArray to integer

As you may have figured out from the title, I'm having problems converting a QByteArray to an integer.
QByteArray buffer = server->read(8192);
QByteArray q_size = buffer.mid(0, 2);
int size = q_size.toInt();
However, size is 0. The buffer doesn't receive any ASCII character and I believe the toInt() function won't work if it's not an ASCII character. The int size should be 37 (0x25), but - as I have said - it's 0.
The q_size is 0x2500 (or the other endianness order - 0x0025).
What's the problem here ? I'm pretty sure q_size holds the data I need.
Something like this should work, using a data stream to read from the buffer:
QDataStream ds(buffer);
short size; // Since the size you're trying to read appears to be 2 bytes
ds >> size;
// You can continue reading more data from the stream here
The toInt method parses a int if the QByteArray contains a string with digits. You want to interpret the raw bits as an integer. I don't think there is a method for that in QByteArray, so you'll have to construct the value yourself from the single bytes. Probably something like this will work:
int size = (static_cast<unsigned int>(q_size[0]) & 0xFF) << 8
+ (static_cast<unsigned int>(q_size[1]) & 0xFF);
(Or the other way around, depending on Endianness)
I haven't tried this myself to see if it works but it looks from the Qt docs like you want a QDataStream. This supports extracting all the basic C++ types and can be created wth a QByteArray as input.
bool ok;
q_size.toHex().toInt(&ok, 16);
works for me
I had great problems in converting serial data (QByteArray) to integer which was meant to be used as the value for a Progress Bar, but solved it in a very simple way:
QByteArray data = serial->readall();
QString data2 = tr(data); //converted the byte array to a string
ui->QProgressBar->setValue(data2.toUInt()); //converted the string to an unmarked integer..
This works for me:
QByteArray array2;
array2.reserve(4);
array2[0] = data[1];
array2[1] = data[2];
array2[2] = data[3];
array2[3] = data[4];
memcpy(&blockSize, array2, sizeof(int));
data is a qbytearray, from index = 1 to 4 are array integer.
Create a QDataStream that operates on your QByteArray. Documentation is here
Try toInt(bool *ok = Q_NULLPTR, int base = 10) const method of QByteArray Class.
QByteArray Documentatio: http://doc.qt.io/qt-5/QByteArray.html

Resources