Json.Net serialization of classes that contain override methods - json.net

I am getting an exception when I attempt to serialize the following classes using Json.Net:
[Serializable]
[DataContract(Name = "child", Namespace = "")]
public class Child
{
[DataMember(Name = "id", EmitDefaultValue = false)]
public int Id { get; set; }
}
[Serializable]
[DataContract(Name = "parent", Namespace = "")]
public class Parent
{
[DataMember(Name = "id", EmitDefaultValue = false)]
public int Id { get; set; }
[DataMember(Name = "children", EmitDefaultValue = false)]
public List<Child> Children { get; set; }
public override bool Equals(object obj)
{
Parent parent = (Parent)obj;
return parent.Id.Equals(Id);
}
}
Here is the serialization code:
SortedDictionary<int, Parent> parents = new SortedDictionary<int, Parent>
{
{
1,
new Parent
{
Id = 1,
Children = new List<Child>
{
new Child
{
Id = 2
}
}
}
}
};
string json = JsonConvert.SerializeObject(parents);
Here is the exception:
System.InvalidCastException was unhandled by user code
Message=Unable to cast object of type 'System.Collections.Generic.List`1[Child]' to type 'Parent'.
If I remove the Equals override method, the serialization occurs without error. If, instead I remove the List<Child> property from the Parent class the serialization also works without error.
Can someone please help to me understand why the override method appears to break serialization in this way? Is there a way around it?

I'll bet you $1 that this issue has nothing to do with the use of override methods in the class being serialized. It's the unchecked cast in Equals(). The serialization code may call .Equals() to check for cycles or for any other reason - I'll bet this fixes the problem:
public override bool Equals(object obj)
{
Parent parent = obj as Parent;
return (parent != null) && parent.Id.Equals(Id);
}

Related

NET 6 JsonSerializer.DeserializeAsync pass null value to non-nullable property

I am using JsonSerializer to Deserialize a post request from a client. The class for serialization contains non-null and required properties. The Json serializer ignores the constructor and the non-null types and passes it the null value.
Current: non-nullable fields sets as null
Expected: throw an exception
How can I fix this? Maybe there is some attribute or parameter
{
"time": [250, 500, 1000]
}
[Serializable]
public class ArchiveData
{
[JsonConstructor]
public ArchiveData(long[] time, SensorArchiveValues[] sensorsArchiveValues)
{
Time = time;
SensorsArchiveValues = sensorsArchiveValues;
}
[BsonId]
[BsonRepresentation(BsonType.ObjectId)]
public string Id { get; set; }
[Required]
public long[] Time { get; set; }
[Required]
public SensorArchiveValues[] SensorsArchiveValues { get; set; }
}
it is better to fix the class, but if you can not change it , try this code
using Newtonsoft.Json;
var jsonParsed = JObject.Parse(json).Dump();
long[] time = jsonParsed["time"].ToObject<long[]>();
SensorArchiveValues[] sensorsArchiveValues = null;
if (jsonParsed["sensorsArchiveValues"] != null)
sensorsArchiveValues = jsonParsed["sensorsArchiveValues"].ToObject<SensorArchiveValues[]>();
// and maybe
// else sensorsArchiveValues = Array.Empty<SensorArchiveValues>();
var archiveData = new ArchiveData(time,sensorsArchiveValues);

Out-only field in JSON deserialization [duplicate]

We have some configuration files which were generated by serializing C# objects with Json.net.
We'd like to migrate one property of the serialised class away from being a simple enum property into a class property.
One easy way to do this, would be to leave the old enum property on the class, and arrange for Json.net to read this property when we load the config, but not to save it again when we next serialize the object. We'll deal with generating the new class from the old enum separately.
Is there any simple way to mark (e.g. with attributes) a property of a C# object, so that Json.net will ignore it ONLY when serializing, but attend to it when deserializing?
There are actually several fairly simple approaches you can use to achieve the result you want.
Let's assume, for example, that you have your classes currently defined like this:
class Config
{
public Fizz ObsoleteSetting { get; set; }
public Bang ReplacementSetting { get; set; }
}
enum Fizz { Alpha, Beta, Gamma }
class Bang
{
public string Value { get; set; }
}
And you want to do this:
string json = #"{ ""ObsoleteSetting"" : ""Gamma"" }";
// deserialize
Config config = JsonConvert.DeserializeObject<Config>(json);
// migrate
config.ReplacementSetting =
new Bang { Value = config.ObsoleteSetting.ToString() };
// serialize
json = JsonConvert.SerializeObject(config);
Console.WriteLine(json);
To get this:
{"ReplacementSetting":{"Value":"Gamma"}}
Approach 1: Add a ShouldSerialize method
Json.NET has the ability to conditionally serialize properties by looking for corresponding ShouldSerialize methods in the class.
To use this feature, add a boolean ShouldSerializeBlah() method to your class where Blah is replaced with the name of the property that you do not want to serialize. Make the implementation of this method always return false.
class Config
{
public Fizz ObsoleteSetting { get; set; }
public Bang ReplacementSetting { get; set; }
public bool ShouldSerializeObsoleteSetting()
{
return false;
}
}
Note: if you like this approach but you don't want to muddy up the public interface of your class by introducing a ShouldSerialize method, you can use an IContractResolver to do the same thing programmatically. See Conditional Property Serialization in the documentation.
Approach 2: Manipulate the JSON with JObjects
Instead of using JsonConvert.SerializeObject to do the serialization, load the config object into a JObject, then simply remove the unwanted property from the JSON before writing it out. It's just a couple of extra lines of code.
JObject jo = JObject.FromObject(config);
// remove the "ObsoleteSetting" JProperty from its parent
jo["ObsoleteSetting"].Parent.Remove();
json = jo.ToString();
Approach 3: Clever (ab)use of attributes
Apply a [JsonIgnore] attribute to the property that you do not want to be serialized.
Add an alternate, private property setter to the class with the same type as the original property. Make the implementation of that property set the original property.
Apply a [JsonProperty] attribute to the alternate setter, giving it the same JSON name as the original property.
Here is the revised Config class:
class Config
{
[JsonIgnore]
public Fizz ObsoleteSetting { get; set; }
[JsonProperty("ObsoleteSetting")]
private Fizz ObsoleteSettingAlternateSetter
{
// get is intentionally omitted here
set { ObsoleteSetting = value; }
}
public Bang ReplacementSetting { get; set; }
}
For any situation where it's acceptable to have your deserialization-only property be marked internal, there's a remarkably simple solution that doesn't depend on attributes at all. Simply mark the property as internal get, but public set:
public class JsonTest {
public string SomeProperty { internal get; set; }
}
This results in correct deserialization using default settings/resolvers/etc., but the property is stripped from serialized output.
I like sticking with attributes on this one, here is the method I use when needing to deserialize a property but not serialize it or vice versa.
STEP 1 - Create the custom attribute
public class JsonIgnoreSerializationAttribute : Attribute { }
STEP 2 - Create a custom Contract Reslover
class JsonPropertiesResolver : DefaultContractResolver
{
protected override List<MemberInfo> GetSerializableMembers(Type objectType)
{
//Return properties that do NOT have the JsonIgnoreSerializationAttribute
return objectType.GetProperties()
.Where(pi => !Attribute.IsDefined(pi, typeof(JsonIgnoreSerializationAttribute)))
.ToList<MemberInfo>();
}
}
STEP 3 - Add attribute where serialization is not needed but deserialization is
[JsonIgnoreSerialization]
public string Prop1 { get; set; } //Will be skipped when serialized
[JsonIgnoreSerialization]
public string Prop2 { get; set; } //Also will be skipped when serialized
public string Prop3 { get; set; } //Will not be skipped when serialized
STEP 4 - Use it
var sweet = JsonConvert.SerializeObject(myObj, new JsonSerializerSettings { ContractResolver = new JsonPropertiesResolver() });
Hope this helps! Also it's worth noting that this will also ignore the properties when Deserialization happens, when I am derserializing I just use the converter in the conventional way.
JsonConvert.DeserializeObject<MyType>(myString);
Use setter property:
[JsonProperty(nameof(IgnoreOnSerializing))]
public string IgnoreOnSerializingSetter { set { _ignoreOnSerializing = value; } }
[JsonIgnore]
private string _ignoreOnSerializing;
[JsonIgnore]
public string IgnoreOnSerializing
{
get { return this._ignoreOnSerializing; }
set { this._ignoreOnSerializing = value; }
}
Hope this help.
After i spent a quite long time searching how to flag a class property to be De-Serializable and NOT Serializable i found that there's no such thing to do that at all; so i came up with a solution that combines two different libraries or serialization techniques (System.Runtime.Serialization.Json & Newtonsoft.Json) and it worked for me like the following:
flag all your class and sub-classes as "DataContract".
flag all the properties of your class and sub-classes as "DataMember".
flag all the properties of your class and sub-classes as "JsonProperty" except those you want them not to be serialized.
now flag the properties the you do NOT want it to be serialized as "JsonIgnore".
then Serialize using "Newtonsoft.Json.JsonConvert.SerializeObject" and De-Serialize using "System.Runtime.Serialization.Json.DataContractJsonSerializer".
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using System.Runtime.Serialization;
using System.IO;
using System.Runtime.Serialization.Json;
using System.Text;
namespace LUM_Win.model
{
[DataContract]
public class User
{
public User() { }
public User(String JSONObject)
{
MemoryStream stream = new MemoryStream(Encoding.Unicode.GetBytes(JSONObject));
DataContractJsonSerializer dataContractJsonSerializer = new DataContractJsonSerializer(typeof(User));
User user = (User)dataContractJsonSerializer.ReadObject(stream);
this.ID = user.ID;
this.Country = user.Country;
this.FirstName = user.FirstName;
this.LastName = user.LastName;
this.Nickname = user.Nickname;
this.PhoneNumber = user.PhoneNumber;
this.DisplayPicture = user.DisplayPicture;
this.IsRegistred = user.IsRegistred;
this.IsConfirmed = user.IsConfirmed;
this.VerificationCode = user.VerificationCode;
this.Meetings = user.Meetings;
}
[DataMember(Name = "_id")]
[JsonProperty(PropertyName = "_id")]
public String ID { get; set; }
[DataMember(Name = "country")]
[JsonProperty(PropertyName = "country")]
public String Country { get; set; }
[DataMember(Name = "firstname")]
[JsonProperty(PropertyName = "firstname")]
public String FirstName { get; set; }
[DataMember(Name = "lastname")]
[JsonProperty(PropertyName = "lastname")]
public String LastName { get; set; }
[DataMember(Name = "nickname")]
[JsonProperty(PropertyName = "nickname")]
public String Nickname { get; set; }
[DataMember(Name = "number")]
[JsonProperty(PropertyName = "number")]
public String PhoneNumber { get; set; }
[DataMember(Name = "thumbnail")]
[JsonProperty(PropertyName = "thumbnail")]
public String DisplayPicture { get; set; }
[DataMember(Name = "registered")]
[JsonProperty(PropertyName = "registered")]
public bool IsRegistred { get; set; }
[DataMember(Name = "confirmed")]
[JsonProperty(PropertyName = "confirmed")]
public bool IsConfirmed { get; set; }
[JsonIgnore]
[DataMember(Name = "verification_code")]
public String VerificationCode { get; set; }
[JsonIgnore]
[DataMember(Name = "meeting_ids")]
public List<Meeting> Meetings { get; set; }
public String toJSONString()
{
return JsonConvert.SerializeObject(this, new JsonSerializerSettings() { NullValueHandling = NullValueHandling.Ignore });
}
}
}
Hope that helps ...
Depending on where in the application this takes place and if it's just one property, one manual way you can do this is by setting the property value to null and then on the model you can specify that the property be ignored if the value is null:
[JsonProperty(NullValueHandling = NullValue.Ignore)]
public string MyProperty { get; set; }
If you are working on an ASP.NET Core web app, you can globally set this for all properties in all models by setting this in your Startup.cs file:
public void ConfigureServices(IServiceCollection services) {
// other configuration here
services.AddMvc()
.AddJsonOptions(options => options.SerializerSettings.NullValueHandling = NullValueHandling.Ignore);
}
with reference to #ThoHo's solution, using the setter is actually all that is needed, with no additional tags.
For me I previously had a single reference Id, that I wanted to load and add to the new collection of reference Ids. By changing the definition of the reference Id to only contain a setter method, which added the value to the new collection. Json can't write the value back if the Property doesn't have a get; method.
// Old property that I want to read from Json, but never write again. No getter.
public Guid RefId { set { RefIds.Add(value); } }
// New property that will be in use from now on. Both setter and getter.
public ICollection<Guid> RefIds { get; set; }
This class is now backwards compatible with the previous version and only saves the RefIds for the new versions.
To build upon Tho Ho's answer, this can also be used for fields.
[JsonProperty(nameof(IgnoreOnSerializing))]
public string IgnoreOnSerializingSetter { set { IgnoreOnSerializing = value; } }
[JsonIgnore]
public string IgnoreOnSerializing;
If you use JsonConvert,IgnoreDataMemberAttribute is ok.My standard library not refrence Newton.Json,and I use [IgnoreDataMember] to control object serialize.
From Newton.net help document.
Is there any simple way to mark (e.g. with attributes) a property of a C# object, so that Json.net will ignore it ONLY when serializing, but attend to it when deserializing?
The easiest way I've found as of this writing is to include this logic in your IContractResolver.
Sample code from above link copied here for posterity:
public class Employee
{
public string Name { get; set; }
public Employee Manager { get; set; }
public bool ShouldSerializeManager()
{
// don't serialize the Manager property if an employee is their own manager
return (Manager != this);
}
}
public class ShouldSerializeContractResolver : DefaultContractResolver
{
public new static readonly ShouldSerializeContractResolver Instance = new ShouldSerializeContractResolver();
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
JsonProperty property = base.CreateProperty(member, memberSerialization);
if (property.DeclaringType == typeof(Employee) && property.PropertyName == "Manager")
{
property.ShouldSerialize =
instance =>
{
Employee e = (Employee)instance;
return e.Manager != e;
};
}
return property;
}
}
All of the answers are good but this approach seemed like the cleanest way. I actually implemented this by looking for an attribute on the property for SkipSerialize and SkipDeserialize so you can just mark up any class you control. Great question!
Jraco11's answer is very neat. In case, if you want to use the same IContractResolver both for serialization and deserialization, then you can use the following:
public class JsonPropertiesResolver : DefaultContractResolver
{
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
JsonProperty property = base.CreateProperty(member, memberSerialization);
if (member.IsDefined(typeof(JsonIgnoreSerializationAttribute)))
{
property.ShouldSerialize = instance => false;
}
return property;
}
}
thats will do the trick, create a property with set only
example 1:
https://dotnetfiddle.net/IxMXcG
[JsonProperty("disabled-protections")]
public JArray DisabledProtections { set => IsPartialResult = (value != null && value.HasValues); }
public bool IsPartialResult { get; private set; }
example 2:
private JArray _disabledProtections;
[JsonProperty("disabled-protections")]
public JArray DisabledProtections { set => _disabledProtections = value; }
public bool IsPartialResult => _disabledProtections != null && _disabledProtections.HasValues;
Use [JsonIgnore] attribute in the public property of the model class.

JSON.NET won't deserialize class correctly

I am trying to make a class (that contains NodaTime's ZonedDateTime properties) to be deserialized correctly (using JSON.NET) but it doesn't seem to work.
I am referencing and use NodaTime.Serialization.JsonNet as well.
The serialization goes well and the resulting JSON is correct, but the deserialization generates wrong ZonedDateTime values.
Before using NodaTime.Serialization.JsonNet I had written my own custom serializer for JSON.NET and I had the same problem. What I've noticed, is that the ReadJson() method of my custom JsonConverter was producing the correct deserialized ZonedDateTime value, but when the constructor of the class hosting the ZonedDateTime properties was called, the input values for the ZonedDateTime properties were wrong.
Here is the code:
class Program
{
static void Main(string[] args)
{
var obj = new ZonedTimeDetails(ZonedDateTime.FromDateTimeOffset(DateTime.Now), ZonedDateTime.FromDateTimeOffset(DateTime.Now.AddHours(1)), false);
var json = JsonConvert.SerializeObject(obj, new FullJsonSerializerSettings());
var obj2 = JsonConvert.DeserializeObject<ZonedTimeDetails>(json, new FullJsonSerializerSettings());
return;
}
}
public class FullJsonSerializerSettings : JsonSerializerSettings
{
public FullJsonSerializerSettings()
{
ContractResolver = new AcTypeContractResolver((MemberInfo memberInfo) => {
if (memberInfo is PropertyInfo pi)
{
var methodInfo = pi.GetSetMethod(true);
if (methodInfo == null)
{
return o => false;
}
}
return o => true;
});
TypeNameHandling = TypeNameHandling.All;
TypeNameAssemblyFormat = FormatterAssemblyStyle.Full;
Converters.Add(NodaConverters.CreateZonedDateTimeConverter(DateTimeZoneProviders.Serialization));
}
}
public class AcTypeContractResolver : DefaultContractResolver
{
private readonly Predicate<object> _predicate;
private readonly Func<MemberInfo, Predicate<object>> _predicateFactory;
public AcTypeContractResolver(Predicate<object> predicate)
{
_predicate = predicate;
}
public AcTypeContractResolver(Func<MemberInfo, Predicate<object>> predicateFactory)
{
_predicateFactory = predicateFactory;
}
protected override JsonProperty CreateProperty(MemberInfo member, MemberSerialization memberSerialization)
{
var property = base.CreateProperty(member, memberSerialization);
property.Ignored = false;
property.ShouldSerialize = _predicate ?? _predicateFactory?.Invoke(member);
property.ReferenceLoopHandling = ReferenceLoopHandling.Ignore;
return property;
}
}
public class ZonedTimeDetails
{
[JsonConstructor]
public ZonedTimeDetails(ZonedDateTime zoneStart, ZonedDateTime zoneEnd, bool isOverflow = false)
{
ZonedStart = zoneStart;
ZonedEnd = zoneEnd;
IsOverflow = isOverflow;
}
public ZonedDateTime ZonedStart { get; private set; }
public ZonedDateTime ZonedEnd { get; private set; }
public bool IsOverflow { get; private set; }
public DateTime Start => ZonedStart.ToDateTimeUnspecified();
public DateTime End => ZonedEnd.ToDateTimeUnspecified();
public double DurationMin => (ZonedEnd - ZonedStart).TotalMinutes;
}
And here is the entire project, if that helps you:
https://mega.nz/#!hFc0RAbS!teJ3Y4JHqCx1aHxUVU4kUFs30xwTTyF6QTpRB0D1Fnw
If someone has any idea what is going wrong, let me know.
From what I can tell, the problem is in the ZonedTimeDetails class, but I believe that this ought to be working. The property names of that class match the ctor argument names, so I cannot understand why I get wrong values in there during deserialization.
UPDATE:
If I make the setters for the ZonedDateTime properties public, it works, but I need that class to be immutable. And according to other answers on SO (1, 2), this constructor injection should work.
In addition to that, before I use ZonedDateTime, I was using DateTime properties in that class. And things were working without a problem with the setters private.
The problem is that the parameter names in the ZonedTimeDetails constructor do not match up with the JSON, which you are creating from serializing that same class. The property names have a d (e.g. ZonedStart) whereas the constructor property names do not (zoneStart). So when the constructor is called, empty structs are being passed into those parameters.
To fix, just change your constructor parameter names to match the property names:
[JsonConstructor]
public ZonedTimeDetails(ZonedDateTime zonedStart, ZonedDateTime zonedEnd, bool isOverflow = false)
{
ZonedStart = zonedStart;
ZonedEnd = zonedEnd;
IsOverflow = isOverflow;
}

ASP.NET MVC - Choose which validation annotations to use

I have a model with properties that look like this:
public class YourDetails {
[Required(ErrorMessage = "Code is required")]
[StringLength(10, ErrorMessage = "Code length is wrong", MinimumLength = 2)]
[Range(0, int.MaxValue, ErrorMessage = "Please enter a value bigger than {1}")]
public int Code { get; set; }
}
The UI validation is setup the usual out of the box way with unobtrusive JS validation plugin.
The issue: I have 2 navigation actions, back and next. Next is fine, validation fires when things are wrong, and when things are right i.e. .isValid() returns true, the data is passed to the DB service etc etc.
However when I press 'back' I have a requirement to validate the form/ViewModel differently prior to saving. I.e. make sure Code is a positive integer, but don't bother with the Required or StringLength validation.
So basically I want to validate fully on Next but partially on Back. Is that possible?
When I've done something similar in the past the easiest way i found was to use fluent validation http://fluentvalidation.codeplex.com/wikipage?title=mvc. You can pass parameters to the validator and switch to different rule sets.
I've used the following conditional "Required" & "StringLength" attributes in the past and they work well.
Required If Attribute:
using System;
using System.ComponentModel.DataAnnotations;
using System.Reflection;
namespace Website.Core.Mvc.DataAnnotations
{
[AttributeUsage(AttributeTargets.Parameter | AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = true)]
public class RequiredIfAttribute : RequiredAttribute
{
public string OtherProperty { get; set; }
public object OtherPropertyValue { get; set; }
public RequiredIfAttribute(string otherProperty, object value)
: base()
{
OtherProperty = otherProperty;
OtherPropertyValue = value;
}
private object _TypeId = new object();
public override object TypeId
{
get
{
return _TypeId;
}
}
protected override ValidationResult IsValid(object value, ValidationContext validationContext)
{
PropertyInfo property = validationContext.ObjectType.GetProperty(this.OtherProperty);
if (property == null)
{
return new ValidationResult(this.OtherProperty + " not found");
}
// Get
object actualOtherPropertyValue = property.GetValue(validationContext.ObjectInstance, null);
// If the other property matches the expected value then validate as normal
if (IsRequired(OtherPropertyValue, actualOtherPropertyValue))
{
// Call base and validate required as normal
ValidationResult isValid = base.IsValid(value, validationContext);
return isValid;
}
return ValidationResult.Success;
}
protected virtual bool IsRequired(object otherPropertyValue, object actualOtherPropertyValue)
{
return object.Equals(OtherPropertyValue, actualOtherPropertyValue);
}
}
}
String Length If Attribute:
using System.ComponentModel.DataAnnotations;
using System.Reflection;
namespace Website.Core.Mvc.DataAnnotations
{
public class StringLengthIfAttribute : StringLengthAttribute
{
public string OtherProperty { get; set; }
public object OtherPropertyValue { get; set; }
public StringLengthIfAttribute(int maximumLength, string otherProperty, object value)
: base(maximumLength)
{
OtherProperty = otherProperty;
OtherPropertyValue = value;
}
protected override ValidationResult IsValid(object value, ValidationContext validationContext)
{
PropertyInfo property = validationContext.ObjectType.GetProperty(this.OtherProperty);
if (property == null)
{
return new ValidationResult(this.OtherProperty + " not found");
}
// Get
object actualOtherPropertyValue = property.GetValue(validationContext.ObjectInstance, null);
// If the other property matches the expected value then validate as normal
if (object.Equals(OtherPropertyValue, actualOtherPropertyValue))
{
// Call base and validate required as normal
return base.IsValid(value, validationContext);
}
return null;
}
}
}
Example Usage:
public class MyModel
{
[RequiredIf("IsBack", false)]
public string Name { get; set; }
public bool IsBack { get; set; }
}

Unwanted tag names in WCF Services

I have a wcf service and I have class like below:
public class Message
{
[XmlElement(ElementName = "message")]
[DataMember(Name = "message")]
public string message { get; set; }
[XmlElement(ElementName = "MsgID")]
[DataMember(Name = "MsgID")]
public string MsgID{ get; set; }
}
Then i browsed my service in a browser the xml i am getting like below:
<MessageResponse>
<Status>SUCCESS</Status>
<a:Message>
<a:message>msg1</a:message>
<a:MsgID>1</a:MsgID>
</a:Message>
</MessageResponse>
My Service Contract is Like below:
and one more important thing is:MessageDco class is a copy of Message Class
[ServiceContract()]
[AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)]
public class UserLoginProfileService
{
[WebGet(UriTemplate = "/GetMessages?MsgID={MsgID}")]
public MessageResponse GetMessage(Guid MsgID)
{
MessageResponse objMessageResponse = new MessageResponse();
try
{
Message objMessage = new MessageFacade().GetMessage(MsgID);
if (objUserLoginProfile != null)
{
MessageResponse.Status = Status.Success;
MessageResponse.Messages = Mapper.ToDataContractObjects(Message);
}
else
{
objMessageResponse.Status = Status.Success;
}
}
catch (Exception ex)
{
objMessageResponse.Status = Status.Failure;
}
return objMessageResponse;
}
}
public class MessageResponse
{
[XmlElement(ElementName = "Messages")]
[DataMember(Name = "Messages")]
public MessageDco[] Messages { get; set; }
[XmlElement(ElementName = "Status")]
[DataMember(Name = "Status")]
public string Status { get; set; }
}
My mapper class is like below:
public sealed class Mapper
{
public static MessageDco[] ToDataContractObjects(IEnumerable<MessageDco> objMessageDco)
{
if (objMessageDco != null)
{
return objMessageDco.Select(a => ToDataContractObjects(a)).ToArray();
}
else
{
return null;
}
}
}
if we see "a:" is added to the tags. why it is added? i am unable remove that "a:" from the tags. Please help me how to remove "a:" from Tags. And also if you see Status tag is coming correct.
Thanks in advance.
If you're only using the DataContractSerializer you don't need the XmlElement attribute
Further more you should use a DataContract attribute on all classes and specify the namespaces, because they are defined implicitly if they are missing. Different classes may have difference XML namespaces.
The MessageResponse object has a Messages array of MessageDco object but the sample XML supplied does not match, I would expect a Messages element containing a set of Message elements.

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