How to integrate Asio network library with Qt library? - qt

I want to use Asio and Qt together ? each of them have a two method that must be called and each of them are blocking for example : Asio has io_service.run() and qt has QCoreApplication.exec() if I run one of them then another cannot be run.
I have two solutions:
create another thread and call io_service.run() from that.
create a timer with 100ms cycle and call io_service.poll() from same thread that call QCoreApplication.exec().
These solutions are correct?

This is simple solution and works on every platform, but it has some minor drawback. You are introducing latency to asio-part of your application, which may be acceptable or not - depends on your case.
You may be interested in my solution, that makes real integration of asio and QT mainloops.
Look also at the following question for more on this topic: How to integrate Boost.Asio main loop in GUI framework like Qt4 or GTK

You definitely want to look into multi-threading your application. Qt helps you out with pretty good platform-independent threading classes. You'll also need to address communication between objects owned by different threads and also will need to bear in mind that painting is limited outside of the GUI thread.

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Linking Library that uses MPI, I don't, what happens behind the hood

I am linking against a library that is built with OpenMPI support for internal processes.
My application is being built with no MPI support, and I link against this library. I have no idea what is happening behind the hood with regards to mpi. If library A loads/calls functions from openmpi, does this mean I can run my application with runmpi to get the library processes to distribute themselves? If I decide to make the application MPI aware and want to use mpich2 instead of OpenMPI or if I want to use Library B that is linked against mpich instead of openmpi, will the library and my application behave themselves in their individual message spaces? Is it typical to force application developers to explicitly link an mpi implementation to use an mpi-enabled library?
The normal practice is that the developer ultimately compiles and links everything against a single MPI implementation. Where there are libraries depending on MPI, I typically see builds of the library for each available MPI implementation on a system. If you could somehow manage to link in two MPI implementations, and come up with their separate MPI_Init and MPI_COMM_WORLD definitions to use in the separate pieces of code, it might even work. That would be really tenuous, though. Don't do it.
As for your earlier question, it is almost possible to have an application call into a library using MPI and just have it do the right thing. First, the code will have to call MPI_Init somewhere. whether that's in the client or wholly encapsulated in the library may vary. The library will have to know what MPI communicator it's supposed to use; typically the client code would pass one in. Finally, the client code will have to take account of the fact that it will run on all MPI processes, not just one of them. So if it does any IO or other computation that should only happen in one process, then you'll need to set conditions accordingly.

How to get all running processes in Qt

I have two questions:
Is there any API in Qt for getting all the processes that are running right now?
Given the name of a process, can I check if there is such a process currently running?
Process APIs are notoriously platform-dependent. Qt provides just the bare minimum for spawning new processes with QProcess. Interacting with any processes on the system (that you didn't start) is out of its depth.
It's also beyond the reach of things like Boost.Process. Well, at least for now. Note their comment:
Boost.Process' long-term goal is to provide a portable abstraction layer over the operating system that allows the programmer to manage any running process, not only those spawned by it. Due to the complexity in offering such an interface, the library currently focuses on child process management alone.
I'm unaware of any good C++ library for cross-platform arbitrary process listing and management. You kind of have to just pick the platforms you want to support and call their APIs. (Or call out to an external utility of some kind that will give you back the info you need.)

Howto compile MPI application in "serial" mode (without using MPI compiler)?

This question might sound a bit weird...
Imagine I have an MPI application, but I don't have a system with MPI installed.
So I want to compile the application with no MPI support (1-process, 1-thread) without modifying source code.
Is that possible?
I found somewhere a "mimic_mpi.h" wrapper which is supposed to do exactly what I want. But there were some MPI functions missing in there (e.g., MPI_Cart_create, MPI_Cart_get, etc.), so I didn't succeed.
mimic_mpi.h http://openmx.sourcearchive.com/documentation/3.2.4.dfsg-3/mimic__mpi_8h-source.html
mimic_mpi.c http://openmx.sourcearchive.com/documentation/3.2.4.dfsg-3/mimic__mpi_8c-source.html
Do you know any other approach I could use to compile MPI apps with no MPI support?
Thanks in advance!
You can run a "real" MPI application easily with a single process. In practice this even works without using mpiexec/mpirun although I'm not sure if that's officially supported. That said a full and confirming 1-process MPI "serial" implementation would probably become rather complex and its own library - so in that case, why not just use a real full MPI implementation?
I hope you see the circle I'm trying to draw:
If you want full MPI behavior, just use an MPI implementation - regardless if it's just limited to a single process.
In practice, applications that want to be able to function with or without MPI often seem to use their own MPI abstractions using domain specific communication wrappers, #ifdef HAVE_MPI or more complex macros.

QThreads Vs Pthreads

I have a quick question. I am supposed to create a small multithreaded program to grab data from multiple sensors and I have knowledge of both pthreads and qthreads. I have access to both libraries. personally I am biased towards using Qt because of its design and various functionalities. But is there a significant advantage on using one vs the other?
Thanks
QThreads are built upon pthreads. They provide an Object Oriented abstraction, making it easier to work with threads. Besides QThreads are portable, they can run on whatever system using the underlying thread system, while pthreads are specific of POSIX systems.
The almost-only disadvantage of using QThreads is that you'll need to link your application against Qt; this dependence could make it a little more difficult to distribute your application.
But you have to know what QThreads use event loop for managment it, so you can't just kill thread like with pthread. If threads do long and hard work, it's not possible to stop it while it not to be released. In some case it's important.
I think at the heart of things, QThread under linux uses pthread. I'm not sure what is under the hood for the Windows side of it. Unless there are some some specific pthread API functions that you need that aren't available with QThread, I would stick with QThread just to benefit from the portability that it will give you. I wouldn't expect there to be any significant performance difference. Qthread will also allow you to use the signal/slot mechanism across thread boundaries.

Is porting qt to another OS as simple as this?

The article Porting Qt for Embedded Linux to Another Operating System lists five things you have to do to port Qt for Embedded Linux to another OS. From the article:
There are several issues to be aware of if you plan to do your own port to another operating system. In particular you must resolve Qt for Embedded Linux's shared memory and semaphores (used to share window regions), and you must provide something similar to Unix-domain sockets for inter-application communication. You must also provide a screen driver, and if you want to implement sound you must provide your own sound server. Finally you must modify the event dispatcher used by Qt for Embedded Linux.
Is it really this easy to port Qt to another OS, or have i missed some information?
Another important component to port would be QAtomic, to ensure that you can have atomic operations and implicit sharing working well. See also
http://labs.trolltech.com/blogs/2007/08/28/say-hello-to-qatomicint-and-qatomicpointer/
Since Qt has been ported a large number of times it seems logical that it would be inherently simple. However the issue really is on the platform you are porting to and how many features it currently supports.
Assuming you find all those things easy, then the port is easy.
After investigating this in more detail I have come to the conclusion that the article "Porting Qt for Embedded Linux to Another Operating System" assumes that you are porting Qt to a very "linux-like" OS.
I have attempted this and currently making progress.
Some difficulties:
IDE - I have to manually add all Qt files and fight the compiler with #ifdefs until it builds with all dependencies in place.
Linux(ness) - I've had to disable all Linux/Windows things that are not supported in my target OS: threads, sockets, processes. Even the timers are slightly different.
Tips:
Start small : I compiled QtCore as a standard lib within my IDE, next up is QtGui which is a behemoth compared to QtCore.
I plan to run only a single QThread, so I have to artificially made a Thread object to avoid null pointers. You cannot compile out Thread information as it is key to all QObjects.
So far I have an qeventloop running within a qcoreapplication.
I wrote some inline assembly but had serious difficulties with my IDE and compilation. I left it in C++ and let the assembler handle it for me. Because I am single-threaded, I am not too concerned with shared data/ exclusive access as required by the atomic operations.

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